I Use These 3 PCG Tools In Every Project | PCG Basics

  Рет қаралды 2,493

Procedural Minds

Procedural Minds

Күн бұрын

Пікірлер: 23
@EddyMendoza-pg3jt
@EddyMendoza-pg3jt Ай бұрын
Wonderful! Thank you for this quick but powerful tutorial x 3 !!
@Procedural_Minds
@Procedural_Minds Ай бұрын
You're very welcome! :)
@pakinmaksim
@pakinmaksim Ай бұрын
Thanks a lot!
@Procedural_Minds
@Procedural_Minds Ай бұрын
You're welcome! :)
@michaelpiepkorn
@michaelpiepkorn Ай бұрын
Great video, thanks for the tools 👏
@Procedural_Minds
@Procedural_Minds Ай бұрын
Thank you! And happy to help. :)
@PhoenixArtistIvan
@PhoenixArtistIvan Ай бұрын
Thankyou !
@Procedural_Minds
@Procedural_Minds Ай бұрын
You're welcome! :)
@iceSkar
@iceSkar 2 күн бұрын
Very nice and well explained tutorial. Very strange in my case that it doesn't let me plug in a static mesh , the input turns red when I drag and drop a static mesh. Can't for the life of me figure out why because I followed your steps to the letter. Anyone else had that?
@Procedural_Minds
@Procedural_Minds 2 күн бұрын
What version of PCG are you using? Dragging in static meshes I believe is 5.4+.
@luizneto1495
@luizneto1495 Ай бұрын
Nice, thanks alot, and if a need more then one mesh in the spline tool?
@Procedural_Minds
@Procedural_Minds Ай бұрын
You can probably just loop on the meshes to spawn them from an array. Or use a data asset. Depends on what result you're looking for.
@Yaiko00
@Yaiko00 Ай бұрын
Thanks bro alot I just need it for make roads
@Procedural_Minds
@Procedural_Minds Ай бұрын
You're welcome, glad I could help. :)
@peterallely5417
@peterallely5417 Ай бұрын
Wait wait wait, can we do the deforming spline mesh tool but leverage grammar for the mesh sequence??
@Procedural_Minds
@Procedural_Minds Ай бұрын
Absolutely, you can use grammar for all of these. :)
@peterallely5417
@peterallely5417 Ай бұрын
@@Procedural_Minds Ahhhhhh!!!!!
@borg_cube
@borg_cube 27 күн бұрын
What is grammar? 🙂
@OnkAnCa64
@OnkAnCa64 Ай бұрын
Cool, thanks. About spline mesh, at the end PCG will create sort of "new mesh" at each point because it wont be instance right ?
@Procedural_Minds
@Procedural_Minds Ай бұрын
Correct, but that's how spline meshes work in BPs as well. So it's not any less performant in that regard.
@OnkAnCa64
@OnkAnCa64 Ай бұрын
@@Procedural_Minds , yes indeed, but close to Christmas we could dream ^^
@hristozafirov7110
@hristozafirov7110 Ай бұрын
So, is the 3rd Spline mesh tool a 5.5 exclusive? My project's on 5.4 and I don't have the "Spawn Spline Mesh" node.
@Procedural_Minds
@Procedural_Minds Ай бұрын
Yup, I put a bit of text on the screen during the start of that segment but maybe it was too short. Spline Meshes in PCG are new to 5.5.
Here's How to Set Any Exposed Variables Using PCG | PCG Basics
11:14
Procedural Minds
Рет қаралды 1,2 М.
You Should Start Using Data Assets in PCG | UE 5.4
20:14
Procedural Minds
Рет қаралды 9 М.
Ful Video ☝🏻☝🏻☝🏻
1:01
Arkeolog
Рет қаралды 14 МЛН
Andro, ELMAN, TONI, MONA - Зари (Official Music Video)
2:50
RAAVA MUSIC
Рет қаралды 2 МЛН
$1 vs $500,000 Plane Ticket!
12:20
MrBeast
Рет қаралды 122 МЛН
Spline Meshes Are Now in PCG, So I Made a Procedural Rope Bridge
22:07
Procedural Minds
Рет қаралды 2,6 М.
PCG Building Generator full explanation video
11:49
Jaclyn Moorhouse
Рет қаралды 871
You Can Use This New 5.5 PCG Feature to Generate 3D Dungeon Layouts
16:33
Procedural Minds
Рет қаралды 3,6 М.
2 Built In Tools in Unreal Engine 5 That You Should Know About
8:29
Procedural Minds
Рет қаралды 2,8 М.
PCG Grammar is Here And It's AMAZING
25:04
Procedural Minds
Рет қаралды 10 М.
Easily Sculpt and Deform Landscapes With PCG
24:58
Procedural Minds
Рет қаралды 8 М.
Stop Simulating Physics on Every PCG Object, Do This Instead!
12:06
Procedural Minds
Рет қаралды 1,7 М.
I Tried Re-creating Death Stranding Terrain Scan (Part 2)
26:29
Game Dev Buddies
Рет қаралды 63 М.
Ful Video ☝🏻☝🏻☝🏻
1:01
Arkeolog
Рет қаралды 14 МЛН