My idea is that if the player wants to experience more things, the growth package should add more items or content related to subsequent promotion, such as ARC ball, five turn core ore, or directly with time 170 equipment, so that the player can better transition to the stage above 200, such as increasing the core ore of daily tasks and other rewards. Let fewer people miss maps below level 200, this will give rise to too many studios, and even the birth of auxiliary scripting software.
@귀종TV9 ай бұрын
If there are various growth support items in the growth package, how much do you think the appropriate price will be? Also, if you support my 170 equipment, won't the value of items made by other users decrease?
@Miniol-ue7xi9 ай бұрын
@@귀종TV So the growth package of equipment can not give you permanent time, just reduce the pressure brought by the current version, in this year's version of the direction of development, 200 level weapons and defense may be released in advance, but the access must be difficult, 170 equipment has accompanied us these players for too long, it should not become a wall of player bondage.
@귀종TV9 ай бұрын
@@Miniol-ue7xi What you're talking about is that the growth support package is not up to 200, but you want additional support until after that? It's 330 dollars up to 200 now, but do you want me to release the 200+ version and sell it at a higher price?
@Miniol-ue7xi9 ай бұрын
@@귀종TV
@Miniol-ue7xi9 ай бұрын
@@귀종TV If it is available at the right price, I think most people will choose to buy it, new players are still thinking about how to build equipment, but this growth pack can alleviate this problem, the same part of the new character can get this growth pack at the time of creation without considering other issues
@Miniol-ue7xi9 ай бұрын
At present, this set of equipment can not bring any effect to players above 200 level, this paid project has become very useless, really want players to pay to improve the experience at least before 220 level to fight monsters, rather than holding this useless equipment in the circle leading to poor hunting experience.
@귀종TV9 ай бұрын
It is used as a cost-effective item before level 200. After 200, you must use Fafnir Absolabs.
@귀종TV9 ай бұрын
Not only items, but also mannequins and jewelry are very efficient for the price.
@Miniol-ue7xi9 ай бұрын
My idea is that if the player wants to experience more things, the growth package should add more items or content related to subsequent promotion, such as ARC ball, five turn core ore, or directly with time 170 equipment, so that the player can better transition to the stage above 200, such as increasing the core ore of daily tasks and other rewards. Let fewer people miss maps below level 200, this will give rise to too many studios, and even the birth of auxiliary scripting software.@@귀종TV