The joy in his voice explainung, that the villagers don't falls through the powder snow due to wearing invisible leather boots, but the *babies* actually do.. Nice.
@pvic69592 жыл бұрын
17:02 for anyone wanting a timestamp!
@plopsmcgee96722 жыл бұрын
"Oh good, they don't use the frosted ice trick in the nether. That means I might actually be able to use it!" *They use a pufferfish in water*
@Squilly42 жыл бұрын
i think there are other player detection methods that don't use water, like I think SethBling showed one off that uses a cow, where its pathfinding is only processed when a player is near it, so it eventually walks on a pressure plate and is pushed back to the center. Unfortunately this way isn't as instantaneous as the pufferfish method, but it's doable i think
@racernatorde53182 жыл бұрын
@@Squilly4 Can one actually put a pufferfish inside a cauldron filled with water in the nether?
@Squilly42 жыл бұрын
@@racernatorde5318 oh damn I never thought about that. Maybe, although I’m not sure it it’s hitbox would expand out far enough to hit a pressure plate, plus it’s not entirely fixed in place. I guess you could have a pufferfish in a minecart and then push a filled cauldron into it idk
@sebastiangrau84092 жыл бұрын
you could use an allay that was tamed by the player using the farm that has an excess of items, when that player is near, the allay will try to drop its items, this can be measured with a weighted pressure plate since the item dropped is another entity so if you have an allay in a minecart and it drops an item, the signal strength would switch from 2 to 3. This way you can detect when the player arrives in the nether, as long as it is always the same player. I came up with this design as a sort of biometric scanner for specific players, but it also would work for this purpose, and doesn't require water. You could also use cats to detect whether a specific player is in the nether or not which would also work. There is probably a bunch of different ways to detect a player entering the nether that don't use water, you just need to think a bit creatively. Also pufferfish can't breath in cauldrons.
@skataguy50502 жыл бұрын
Posted this in another reply, but I actually made a decent setup for player-detection in the nether. Using a skeleton works pretty well if you play around with the range of the skeleton a bit. I just got a system working using this idea. The skeleton is inside of a composter with a honey block underneath. The skeleton starts jumping when it sees the player, and will fire an arrow while jumping most times. He hits a target block, which then activates a pulse extender. This then leads into Ilmango's setup to break and re-light the portal. You just gotta play around with the arc of the arrows and try to figure out a good target block position (I've found that about 3-4 blocks away and one block above the skelly's eye-level is a good spot.) Once you have your target block position, hook up redstone leading from that target block into a decently long pulse extender with comparators. This ensures that any arrows after the first won't keep triggering the system over and over again. Additionally, you can hook up the pulse extender to a trap door that is at the skeleton's eye-level but closer to the player and portal. This will block the skeleton's eyesight to the player after the first arrow triggers the target block. Lastly, sometimes the skeleton can fire "rogue arrows" that miss the target block and actually hit the player. This can be prevented by putting multiple tripwire hooks right after and on the same level as the target block. Just wire up the hooks' signal to that same trapdoor as mentioned earlier. Then, any arrows that would've hit the player will get stopped by the trapdoor.
@feschber2 жыл бұрын
Scicrafters could basically become IT security professionals with the amount of effort spent on finding bugs.
@auxchar2 жыл бұрын
They're smart enough that they could do anything they want, but what they want to do is play Minecraft.
@flawless70192 жыл бұрын
A lot of them are
@Haaaaaaaa_2 жыл бұрын
Not just scicrafters, a lot of tmc is crazy smart
@WhatnotSoforth2 жыл бұрын
It's truly impressive to be able to go from "my farm doesn't work quite right" to finding improper casting within the code!
@santumi22982 жыл бұрын
I'd imagine most of them are lmao
@xteehcx2 жыл бұрын
I love the consistent SciCraft content
@MrZAPPER10002 жыл бұрын
i built ianxo4's stacking raid farm right when i started a new world. it took an hour with almost no gear at all. I haven't missed not having the resources but i agree it's kind of lame. but having infinite emeralds has simplified my least favorite part of the game: *Villager trading* 🤢
@Nevir2022 жыл бұрын
The fact they haven't done anything to make villager trading better is insane. The trading system is built as if they expect the game to be played by a single person, casually, poking around in the dirt. Essentially nobody plays that way! Almost everyone violates that paradigm in one or more ways. I mean, Piglins now exist, would it be so awful to simply make villagers behave like piglins, but with selectable trades? Open their trade dialogue, turn on auto-trading, select the trade you want them to complete and exit, then If they see loose items in their selected trade on the ground, they pathfind to them, pick them up and toss out the item, exactly like a piglin. Instantly, villager trading is 1,000% better for most players, 1,000,000% better for crazy players like SciCraft, and it has changed nothing for the casual player who wants to manually trade with a single trader. If nothing else, that would be a great vanilla-like mod idea I guess.
@butterfly-fy3wz2 жыл бұрын
You can just void trade lul
@jacobbabcock89432 жыл бұрын
The way most of my worlds go, I always play on a server with my friends and I build a raid farm asap to help everyone get set up. More fun for everyone that way
@butterfly-fy3wz2 жыл бұрын
@@jacobbabcock8943 I just spam every farm I can think of lul
@DeviL_49392 жыл бұрын
@@butterfly-fy3wz i just dont play minecraft lul
@ebsolas2 жыл бұрын
Since I was watching Scicraft I forgot to question the water streams in the nether until Ilmango pointed it out. "Oh yeah, that is usually impossible isn't it"
@theroyalpleb22 жыл бұрын
They did it, the first consensual redstone farm
@Sarivelle2 жыл бұрын
I love this approach to redstone farming! I was really curious to see whether you guys would end up building a raid farm, and I have to say I agree with your ideology on the subject. It's a funny line to draw, but some farms are simply too good.
@pillowwood2 жыл бұрын
"We've actually been mining for redstone dust a couple of times, _and this can no longer go on"_
@Dogo.R2 жыл бұрын
I'd rather Mojang just take the stance of setting out a deliberate public balance framework and goals. Or just not touching balance (buff, nerf, removal) at all in a sandbox goal-less game that's relatively non-competitive and were people can easily patch and change the game to their liking. I don't like how they currently buff, nerf, and remove things. It lacks communication and seemingly lacks structure.
@Bigdukedog2 жыл бұрын
i agree that things like hero of the village farms shouldn't be changed but things like 0 tick farms should always be fixed
@Omena02 жыл бұрын
Uhmm.. first, modding isint easy without tools like *fabric* and forge. You literally deobfuscate it and hack it, it isint simple. Second, minecraft is a competitive game, you cannot change my mind.
@CarltonBank2 жыл бұрын
@@Omena0 why would you leave a comment if you’re refusing to change your mind? Seems pointless to take part in a discussion if you’re unwilling to listen yourself
@ProjectAudrey2 жыл бұрын
@@CarltonBank I don't think people _should_ do this often, but you *can* add to a conversation without taking from it
@Omena02 жыл бұрын
@@CarltonBank im just stating what i know and have expirienced with minecraft. And your comment seems to immidiately turn this conversation into an argument and i dont appreciate it.
@joydeb38852 жыл бұрын
Tried a witch farm. Without those multiple witch farms, they are actually very slow.
@benemenhall42152 жыл бұрын
I too tried a witch farm, thought it was broken because of how slow it was
@racernatorde53182 жыл бұрын
Don't forget that they also got nerfed due to the higher terrain
@thegittubaba2 жыл бұрын
thats because mojang nuked witch hut with the increased world height :P
@vinicus5082 жыл бұрын
Even with the multiple witch farm setups (quadwitch) its still pretty slow. That's why scicraft has 20 of them on 1.12 lmao, it is that slow.
@42031052 жыл бұрын
Yeah. Witch farms got progressively nerfed in almost every version since 1.7 and got another massive nerf in 1.18. Now they produce so little it's basically not worth it to build them anymore. So until Mojang adresses this, I'm glad raid farms exist.
@eyc5082 жыл бұрын
As someone with limited time to play MC, I love the raid farm because it achieves multiple ends, letting me enjoy exploring & building in survival faster + easier. I can definitely sympathize with the technical players distain but I would be lying saying I wouldn’t be sad if it was nerfed/fixed/removed.
@tristanheaton21272 жыл бұрын
I think they need a nerf but they shouldn't be removed
@enkvadrat_2 жыл бұрын
I just think witch farms should ve drasticaly buffed at this point it’s so nessesary to build a raid farms
@thegamingfrontier30792 жыл бұрын
That collection system shown at 15:55 for the seed farm is something I've been trying to figure out for the longest!
@42031052 жыл бұрын
To be fair to raid farms: Witch farms got progressively nerfed in almost every version since 1.7 and got another *massive* nerf in 1.18. Now they produce so little it's basically not worth it to build them anymore. So until Mojang adresses this, I'm glad raid farms exist.
@thankyoujesus112 жыл бұрын
Literally the only reason I use the stacking raid farm lol best source of redstone(aka witch drops) i actually use the emeralds for more redstone and I burn all the totems cuz I don't play hc the rest ok but I don't really care for them mainly because I don't use them like sugar glass bottles sticks spider eyes. glowstone good but it dont build with it much so eh and gunpowder is just more gunpowder cuz who don't have a creeper farm now that there are elytras
@RAGEXBULLET2 жыл бұрын
Very impressive, but I’m honestly more impressed that you found a use for the golden pressure plate
@racernatorde53182 жыл бұрын
I literally started building proper villager bredding tech today. Perfect timing to add some tweaks to it
@supersocks74632 жыл бұрын
Absolutely wild how I just learned what doubles and floats are in my computer science class and I immediately hear about them in this video despite never hearing about them before
@Greesher2 жыл бұрын
I think raid farms are really cool, actually. We had to figure out how to make them. I think they’re cool.
@matwith2teas2 жыл бұрын
I think they are cool, but should have less yield
@mcihay2462 жыл бұрын
The "how" is the hard part, and once that part is done, the challenge is gone. The farm can be easily replicated. Also, I believe that his argument is that it's too OP in its current state. In how effortless it is to create, and the copious amount of different resources acquired with said little effort. Most especially in conjunction with Villager Trading.
@Greesher2 жыл бұрын
@@mcihay246 I think the copious loot is quite opportunity opening. It gives you more things to work with. Nobody makes a raid farm just to afk at it forever. However I do agree that it is really easy to build but hey, you can really only blame the makers of Minecraft for that
@mcihay2462 жыл бұрын
@@Greesher The copious amount is fine. Since farms made for a specific resource (Creeper, Witch, Tree) are efficiently made to farm the exact resource. It's moreso the copious amount of different and valuable loot that can be acquired that can be considered an issue with little effort. Because of Raid Farms and Villager Traders both. Although, just because Mojang hasn't nerfed it (nor am I saying they necessarily should), but it's moreso that ilmango personally doesn't like how it is now. He has a sort of integrity in that way I guess.
@RENO_K2 жыл бұрын
@@mcihay246 agree, the problem is that the method is too easy imo
@guyk86072 жыл бұрын
Things that arent too op for scicraft: water in the nether, end portals wherever, endless bedrock, glitched villagers and infinite emeralds, carpet, all sorts of mods, etc etc... things that are too op for scicraft: raid farms.... makes no sense to me where they draw that line but hey thats the glory of minecraft we all get to draw that line however we want! Love that yall challenge yourselves to create farms in interesting and new ways, great episode!
@Omena02 жыл бұрын
U forgot the rng manipulation, instant fall, mob switch, funny ghast that is constantly throwing up witches, skeleton trap farm, ect??
@M_10242 жыл бұрын
And tnt duping
@dementionalpotato2 жыл бұрын
It’s not just about how rewarding the mechanics are at the end in terms of what they accomplish, it’s about how rewarding the process of actually executing them are. If raid farms had more engaging mechanics surrounding them, and more opportunities for optimization, but gave the same amount of output, I guarantee that they wouldn’t have a problem with them.
@Omena02 жыл бұрын
@@M_1024 tnt duping is a part of the general minecraft expirience at this point.
@highcommander20072 жыл бұрын
So amazing to see things that are in-game that you really never think about making a farm for. I knew about gifts, but I would have never thought about automating it! so cool, gotta add it to my "farm world" now :)
@coconoisette2 жыл бұрын
Broke: Slay witches to get their redstone Woke: Make a contraption that makes a couple thousand villagers puke out all the minerals they own
@riteshrobotics97132 жыл бұрын
I have been waiting for this for a very long time, since clay was not renewable before 1.19, I think this was the only way to get renewable clay
@KamisKapi2 жыл бұрын
14:44 "filling up the breeder villager with seeds" 😳😳😳
@asana81782 жыл бұрын
Mango “raid farms are too op” Scicraft “has every possible illegal op block
@alvee37282 жыл бұрын
I also think raids are really fun. After getting netherite armor, it's one of the only things that poses a challenge anymore. That's why I've been hesitant to build to a raid farm, since I won't have to do raids for totems anymore.
@ekade_el_atlante2 жыл бұрын
I guess I'll have to do it. Gonna need a Nasa computer though. Thanks for the video and its amazing all the big and fast farms you create
@ajk28562 жыл бұрын
That is so awesome. I didn't even think that you could make a redstone farm that works this well. I just saw an awesome item sorter made by Lummie Thief that Tango Tek built in Hermitcraft. I know I enjoyed Lummie's video and thought it was an ingenious machine. I think others may enjoy it if they haven't seen it already. Cheers and thanks for the awesome farm!
@justinnamilee2 жыл бұрын
What I love about this game is that if you don't wanna do a raid farm, you don't have to! I'm also in the no-raid farm camp, don't have one in my world, still just use a single witch hut farm which supplies more than enough red stone dust for me without totally obliterating the _slight_ grind I have to do for villager trading.
@Lol-jp1ju2 жыл бұрын
Raid farm> witch farm
@enkvadrat_2 жыл бұрын
The rates of a witch farm for me is to slow I can’t afk for that long and leave my pc running ower night
@dementionalpotato2 жыл бұрын
It would be nice if raid farms where designed in a way where players that don’t want to cheese everything could actually utilize the feature without feeling likes it’s cheap and boring.
@TheMhalpern2 жыл бұрын
would love to see a version of this that doesn't require nether water. outside of armor, tools and books, you don't need a lot of emeralds anyways unless you are doing the glass trade due to lack of renewable sand, so if they fix the portal coordinate management so it'd work anywhere this would be better than raid farms for practical purposes,
@yiannchrst2 жыл бұрын
I totally agree with your raid farm ideology. There are generally many things that need better balancing.
@bhxlegend2 жыл бұрын
YOU'RE A LEGEND ILMANGO
@lmerry2132 жыл бұрын
Both of the options considered for player detection on the nether side require water. I'm curious if there's a method that doesn't? This is such a cool concept that it would be a shame if the loading/unloading optimization were only plausible due to the fairly unique SciCraft circumstances of having water available in the nether.
@Surtwo2 жыл бұрын
I'd guess that it would be relatively easy to add a detector where a skeleton shoots at the player, but the arrow is slowed down by lava, and then hits a target block.
@skataguy50502 жыл бұрын
Tested it out, using a skeleton for nether player-detection works pretty well if you play around with the range of the skeleton a bit. I just got a system working using this idea. The skeleton is inside of a composter with a honey block underneath. The skeleton starts jumping when it sees the player, and will fire an arrow while jumping most times. He hits a target block, which then activates a pulse extender, and that leads into Ilmango's setup to break and re-light the portal. You just gotta play around with the arc of the arrows and try to figure out a good target block position (I've found that about 3-4 blocks away and one block above the skelly's eyesight is a good spot.) Once you have your target block position, hook up redstone leading from that target block into a decently long pulse extender with comparators. This ensures that any arrows after the first won't keep triggering the system over and over again. Additionally, you can hook up the pulse extender to a trap door that is at the skeleton's eye-level but closer to the portal. This will block the skeleton's eyesight to the player after the first arrow triggers the target block. Lastly, sometimes the skeleton can fire "rogue arrows" that miss the target block and actually hit the player. This can be prevented by putting multiple tripwire hooks at the same level as the target block and wire up the hooks' signal to that same trapdoor as mentioned earlier. So, any arrows that would've hit the player will get stopped by the trapdoor.
@Simrasil_2 жыл бұрын
really enjoying the consistent uploads lately, thanks for the content mango!
@wibiz96572 жыл бұрын
Fair enough, ilmango. Raid farms are indeed pretty OP. One second of AFK:ing at a efficient one is the equivalent of an enchanted diamond set from a villager trade, assuming they haven't been cured. But at the same time, it's also the best way to get them as the conventional way is either trading manually which is slow, or mining them on the high mountains which is torturous. A solution to it, is to use the raid farms, but limit the emerald output by only letting a fifth or so go through to the output chests. It is handicapping, but it should make it fairer, the same for redstone and gunpowder to make the dedicated farms of them seem more appealing. As it stands, using raid farms is very powerful but it doesn't have to be, the game is your oyster.
@enkvadrat_2 жыл бұрын
I only use one single hopper for my raid farm only interested really in the redstone. I however really like farm you don’t need to afk ower night as then you need a server with carpet mod
@joshuaprice12 жыл бұрын
I love raid farms though I do agree they need a nerf. I think the redstone and gunpowder drops should be less frequent or non existent
@sethdonahue74522 жыл бұрын
I think its the emeralds is the biggest problem bc of how many u get
@cero88852 жыл бұрын
@@sethdonahue7452 i think the problem is that you can stack raidfarms. If that is not possible you would get a reasonable 3500emeralds + a little Redstone and stuff. If you remove the stakablepart and buff witchfarms a lot for redstone you need many farms. I get my redstone through trading with clerics. My emeralds through a simple raidfarm without stacks.
@n9s3nse102 жыл бұрын
Then play bugrock edition
@sethdonahue74522 жыл бұрын
@@n9s3nse10 bedrock still has a 20,000 emerald an hour farm by sient whisperer its not much better there anyway lol
@kris-du9ky2 жыл бұрын
I’ve watched the entire video in 3min and i can say that it is indeed a certified hood classic
@MrSkullis Жыл бұрын
For storage you should transition from double chests to shulker loaders, 1 wide shulker loaders exist & I use it with all of my farms along with a sorter.
@Warlock8ZERO2 жыл бұрын
"I hate stacking raid farms because they are so op" "So I'm going to build an even more op villager gifting farm"
@volbla2 жыл бұрын
You know what else you can do with lapis? Make blue dye out of it. You know what you can do with blue dye? Trade it with shepherds for even more emeralds!
@The3gg2 жыл бұрын
Mango you should definitely post a video or something about just the villager gifting farm design. Definitely something I'd build
@tobiasschobitz72202 жыл бұрын
You can always send everything except the totems of undying into fire if you still want to do the other farms. The raid farm is good for totems and saddles.
@vivianm18512 жыл бұрын
They use withers to farm mushrooms... I love it lol.
@sleven23112 жыл бұрын
I really love the new Scicraft episodes
@KaiWorld2 жыл бұрын
speaking facts! Raid farms are so bad they remove the need for witch farms, but at the same time raid farm are great for people who are not that into redstone and farms, just one farm for a lot of annoying ressourses
@pseudopod2 жыл бұрын
The most impressive blue dye farm
@redmizt6662 жыл бұрын
Anyone Explaining something: ilmango: hmm Yup!
@cutesina27832 жыл бұрын
"We need to put 500 flint and steel in dispenser" Laughs in bedrock
@mreevee77852 жыл бұрын
Whats different in bedrock
@cutesina27832 жыл бұрын
@@mreevee7785 you put lava behind couple observers facing each other except the last one then that will instantly light up after breaking it with water or what ever
@TravelingStacker2 жыл бұрын
steel*
@cutesina27832 жыл бұрын
@@TravelingStacker eeeeh same thing
@mieldavid94332 жыл бұрын
@@cutesina2783 ofc put trapdoor or crafting table
@drunky52472 жыл бұрын
Imagine being so good at the game that you inspected the code and found a bug
@Bomber-dt6ej2 жыл бұрын
The mango needs more stone coloured red
@JavierSalcedoC2 жыл бұрын
It would have been even more fitting to have a gift farm of nitwits to get the seeds
@izaak.r72 жыл бұрын
I dont understand nothing u say, because I speak spanish, but I have fun watching the videos xD
@Eyecosaeder2 жыл бұрын
5:38 ilmango being german and saying oder instead of or
@woosix77352 жыл бұрын
Nobody: Mojang programimers: Lest convert this double to a float and then into into a double
@IndyJay532 жыл бұрын
I definitely agree with your stance on stacking raid farms. I started on a server recently and within the first few hours a friend had a raid farm and villager hall operational. It basically made me want to stop playing because it completely ruined the challenge and progression of the game.
@mattial.13072 жыл бұрын
I randomly enter a minecraft video and see water in the nether, thousand of wither trapped together in a giant castle and much else…
@LordOmnipraetor2 жыл бұрын
Awesome design! Would you be sharing a litematica schematic of it soon?
@hovedgadegaming2 жыл бұрын
I remember reading about very similar raid technology on a post on bilibili
@kronkolweg59172 жыл бұрын
The getto seed farm still looks better than any redstone contraption I've ever made.
@blinddig75256 ай бұрын
if illmango says the raid farm is op then well damnnit i'll be building it
@zjxdiu23 күн бұрын
I also don't like raid farm, I do not think the base methods behind it is intended. Fortunately 1.21 raise the witch farm drops like ten times, so getting enough redstone is no longer a problem. Also for emeralds I just using Inventory Profile Next mod and a powerful pumpkin and string farm, getting around 8 stacks of emeralds within 3 minutes.
@kofsomething2 жыл бұрын
I don't think it's something bad in op farms. Minecraft it's a sandbox game not a survival. This game needs more content and options not a easy/hard balance. I always love in Minecraft freedom of creating own world. Build nice things or make automations. I know a looooot of better survival games than MC but king of sandbox is only one.
@Redicule_research._ridiculous2 жыл бұрын
Though, of there is one clearly best farm, which is multipurpose, why would you build farms anymore? It's the same issue as going into creative in a survival world.
@dementionalpotato2 жыл бұрын
But the argument goes both ways though. If the sandbox features are what interests you, and not the survival ones, then why not just give yourself items that you don’t feel like farming? Obviously there’s some sort of middle ground where the survival features are engaging enough to make you want to play survival, but not so difficult that you just can’t reasonably get enough of those items unless you are particularly interested in building farms.
@thestonergoat2 жыл бұрын
I think I remember Xisuma mention that the mobs pathing to turtle eggs is bugged. It was a couple weeks ago.
@ITFNBiteBayKon2 жыл бұрын
Yes, it is. Its broken on both Java and Bedrock currently. Completely ruined all my mega gold farms.
@samridhyaghosh46932 жыл бұрын
I totally agree with the fact that Raid farms are too op. Villager trading just doesn't make sense when having a raid farm.
@racernatorde53182 жыл бұрын
Meanwhile villager trading, with the 1x emeral trades, is OP as well
@samridhyaghosh46932 жыл бұрын
@@racernatorde5318 But it also takes some effort to get there compared to building a raid farm
@Greg-J2 жыл бұрын
Majority of people don't play the game like Sci-Crafter's do, Mango. You'd be making regular gameplay less rewarding to appease a small subset of technical players.
@ilmango2 жыл бұрын
And what do people that don't have a lot of time playing need tons of ressources for exactly? Large scale projects they don't have time for?
@Greg-J2 жыл бұрын
@@ilmango I'm more referring to the mechanics of getting small rewards for beating raids. I don't feel like we should nerf those for the casual players out there.
@Nyerguds2 жыл бұрын
Can't you use the same water dispensing that breaks the portal to re-center the player inside the portal, fixing the misalignment bug? Just have to dispense water from two sides at the same time.
@andrejosue982 жыл бұрын
Only water would not just allign you on the center, like in theory it is possible, like break portal, push blocks inside the obsidian frame that allows the water to push you into the center of a block, dispense the water, take away the water and take away the blocks and then light the portal
@1lastlemon2 жыл бұрын
Love this approach!
@baardmannetje93392 жыл бұрын
This man is insane! He should get so many more subs...
@rhueoflandorin2 жыл бұрын
"don't like raid farm. They're OP" "FREE VILLAGER GIFTS!!!" >______________
@Lexiont2 жыл бұрын
It think it might be a silly thing to say or you already thought about this, but in order to deal with the player ofset movement due to the nether portal, wouldn't work if you add a system that dispense water on each side (replacing the two glass blocks) to center the player every cycle? It will take probably one or two seconds to move the player to the very center. (idk if this would work, just wanted to share the idea I got watching the video tho). I really enjoy watching sci's videos :))
@christhaslag2 жыл бұрын
I like raid farms never built stacking before but I also like the rewards.
@gtbkts2 жыл бұрын
Thanks for the awesome content and great video!!
@IndraKurniawan2 жыл бұрын
Enjoy the entity ticking.
@GeneralAeon2 жыл бұрын
You know it was a dumb idea when iLmango doesn't want to build one
@KriscosTake2 жыл бұрын
“Raid farms are too op” he says, while wearing god pants and using an auto clicker 🤣
@ianfairall45092 жыл бұрын
I don't see how a raid farm is any more OP than a bartering farm. For example, unlimited obsidian? Obsidian is such a powerful block, but that is supposed to be balanced by it being hard to get.
@ilmango2 жыл бұрын
bartering is also OP. Don't like it as well and wish it wouldn't be implemented this way
@JustADudeDoingSomething2 жыл бұрын
Ilmango actually hates a farm?!?!? IMPOSSIBLE!!
@HeeHungersForHos2 жыл бұрын
Honestly, I don't think that the raid farms are too overpowered. I've found myself still having to make Creeper farms and doing Redstone trading since the rates of both just aren't enough.
@tyrannus002 жыл бұрын
While I get that raid farms are stupid on a scale like this, I still love them for casual players, as they offer so much value for relatively low effort. Maybe removing witches from raids would solve this issue though, as that would remove gun powder, redstone dust and glowstone from the farm. And most casual players probably only really use the farm for the emeralds anyway.
@Meddysbox2 жыл бұрын
Redstone is a pain to obtain, even for casuals. Stacking raid farms were already somewhat nerfed in 1.18 and 1.19. Raid farms are more lag efficient and mechanically intricate than gift spam. Faster raid farms work off TNT looting which also requires gunpowder feeding. The other members also built a stacking raid farm as mango was waiting for the villagers to breed.
@birkobird2 жыл бұрын
“In my opinion the raid farm shouldn’t supply emeralds” you have to be actually masochistic to do large scale void trading then
@silvermagpie10712 жыл бұрын
I bet it would be possible to make mobs that spawn as part of a raid drop no items, but more xp, perhaps. Could even work on piglin rules where no matter what kills them they drop the xp
@friedrichk.56092 жыл бұрын
pufferfish detector is my favourite
@GothBoyUK2 жыл бұрын
Methodz sounds so metal. I love it. 😂
@DidaMinecraft2 жыл бұрын
Madness as usual good sir
@contentsritual83342 жыл бұрын
if scicraft members played skyblock they would be endgame in 10 days
@sempervelox2 жыл бұрын
There is a playlist on Ilmangos channel with videos where they played sciblock (scicraft skyblock) it’s a little older but super interesting.
@silvermagpie10712 жыл бұрын
In that series, they also didn't start with lava or water, just dirt and a sapling.
@sanderbos42432 жыл бұрын
Really cool farm!
@santumi22982 жыл бұрын
7:00 couldn't you break the portal with water and make the water flow toward the center, re-aligning the player?
@lethal_trap22 жыл бұрын
I might be wrong, did they get rid of the negative effect of killing villagers infront of other villagers? Seems like maybe killing a couple by accident would effect rates?
@skataguy50502 жыл бұрын
You are referring to getting a "bad reputation" with villagers. I believe that this bad rep only affects the prices of trades, not the amount of gifts you get after completing a raid. It's almost like the villagers are saying "Yeah well, you killed some of our friends. But, we care more about those raiders you just killed so THANK YOU VERY MUCH." 😄
@joantorruella48912 жыл бұрын
fine german engineering
@scratchharry2 жыл бұрын
Hello there
@pinksunsets30792 жыл бұрын
Cool video! Out of curiosity, what happened to the third part of the server tour? Am I just dumb?
@gregoryempedocles59612 жыл бұрын
Have u shown how u get the water in the nether?? I wanna see that
@gregoryempedocles59612 жыл бұрын
Amazing videos very enlightening
@jammin13362 жыл бұрын
Rumor says creative mode gets the redstone from this world
@Secretlycat312 жыл бұрын
Are there small carrot farms like the one you show? I want to make golden carrots and I made the farm you designed which is amazing, but now I need good carrots. I've tried to use the one where there is one villager farmer and another villager with a trade, then the farmer throws the items through hopper minecrarts. But the farm I've tested in creative doesn't work so not sure if it still works.
@racernatorde53182 жыл бұрын
Build one of those farms a few days ago. They work just fine
@Piglins2 жыл бұрын
Scicraft member says: "Not gonna build that farm, its too OP". -Ilmango 2022 LoL
@jacksonvogel99882 жыл бұрын
how is there water in the nether for the puffer fish and sorter
@jacksonvogel99882 жыл бұрын
didnt watch the whole vid lol he shortly expains something with waterlogging mangrove roots
@x00ty726 ай бұрын
how did you have your character in one spot while also flying in spectator?
@druser66132 жыл бұрын
Raid farms are mechanically farm more interesting than any other redstone farm. I'd hate to go back to an era of building boring witch farms or even gift farms.
@AAshrem2 жыл бұрын
Nice raid farm you made here! (-;
@gileswebinger81472 жыл бұрын
why can you only put 10 villagers in each cell? couldn't you put any number in each cell provided you have the vines to prevent entity cramming?