Amazing! Finally an up to date version of this tutorial. Thank you!
@demonhunter47094 жыл бұрын
Loving this series too much...please make more tuts on python
@IndiePixel3D4 жыл бұрын
Sweet! Yeah, more to come! Stay tuned!:)
@simonvandenbroek63844 жыл бұрын
amazing tutorials! I don't have any use for the Json files at the moment. but on my short journey to learning python inside houdini this was still very valuable to me. thanks alot for this introduction! I will now continue by myself! hope to see some videos in the future again :D
@spacedoggames53354 жыл бұрын
Super useful! Thanks for sharing!!
@OnkAnCa644 жыл бұрын
Please, can you explain how to get values from several multiparm blocks stored on folders via this python script? thx
@balamuru9an9884 жыл бұрын
When do you upload unity car physics course
@firnekburg49903 жыл бұрын
Hey man , is it possible to save clipboard data hou.pasteNodesFromClipboard() to json file ? That would be amazing.
@IndiePixel3D3 жыл бұрын
I have not tried myself but it seems possible. If that function stores a list to nodes, then we just need to convert the list to a list of strings and write out the list to a json file. Seems like it could work.
@tablettablet47924 жыл бұрын
Hallo, i have a question i always wanted to design a desktop game with some rpg element but dont have any experience with coding. Could you help me. I want to know all the assets i need in unity to fully design a 3d game in unity i know gaia for world building, but dont know the rest like scripting without coding and crowd control. And other assets i need to design a full game.could someone write me a list so i can fully design a game. That would help me very much.
@KZLR4 жыл бұрын
Man I really enjoy these tutorials. I'm curious though, is there utility in Python ) for a Houdini-Unity workflow? Also, do you consider Unity a good engine to learn still, for future employment prospects (I'm currently teaching myself. I know, so unique lol.)
@IndiePixel3D4 жыл бұрын
Howdy Daniel! Yes you could hook up a workflow between Unity and Houdini using Json...its kind of where I'm going with this. As we get further into the series, we will write some C# that will be the glue to generate things inside Unity from data exported out of Houdini...;-) I love Unity and there are a ton of studios using Unity. Unreal versus Unity is always going to be a personal choice, but I consider Unity to be the Technical Artists Engine of choice...only because its so much faster to write up some C# and create gameplay, tools, pipelines, etc...where as in Unreal, you have to dig into C++....though I have been playing with Unreals Python API more and do like it as well. At the end of the Day...I always choose Unity, Its my engine of choice...but Unreal is awesome too! Both have job opportunities available in the industry in an equal capacity.
@KZLR4 жыл бұрын
@@IndiePixel3D Awesome, and I'm sorry if you mentioned that before, my head is cluttered from consuming so much information the past couple months! I have not touched Unity or Unreal, I'm just sure I want to pick one of them. Unity does seem to be the better choice for someone who doesn't want to learn C++ like myself. Since I'm not in the industry I just never know where to set my focus. Anyways, thanks for the response and I'm grateful for your channel. I'm about to get that racetrack tutorial too, I've had my eye on it!