That voice when you took Baba Yaga's Mortar was the voice of a defeated man 😂
@positive4ceАй бұрын
Don't know why this run took so long but I was not in the mood to try it again haha
@ItIsYouAreNotYourАй бұрын
7:30 is just nasty haha. I'm just brute forcing that. If I die, I restart haha. I noticed leprechaun coin is hard for me to pick, because I just rely on some type of buff to my guys to help me clear or not die. When I don't pick it, I think I do better. Obviously, this is a key to most of your runs. Also things like Hope Diamond etc. is difficult to ever take, because I'm most likely going to die at least once haha. In your case, if you die it's game over.
@positive4ceАй бұрын
Haha that 7:30 ghoul camp was miserable, so many attempts ended in that camp. And one of the other reason coin is important in these it to enable egg and egg is one of my only sources of damage. Ogre's blood is very rare for me to stack in these without the fountains and hungry grass won't get the retroactive late game benefit if I can't die. That leaves egg and excalibur for the most part which both need money for them to be efficient
@Jacob-x1dАй бұрын
Hey Ace, not sure if you know this, but you can actually sneak the Mother Ghoul item by going from the right, hugging the wall, and dashing at the end to grab it. It works with every character. Sure, you don’t get the experience but it’s an option when you're short on time. Or you can grab it at the start to max out the benefit of Hungry Grass or Hope Diamond.
@positive4ceАй бұрын
Oh I've actaully heard people do this and never tried it, do you need to clear out all the ghouls in the first area so you don't have agro?
@Jacob-x1dАй бұрын
@ nah, just go straight in and you’re fine
@jacersaygo7341Ай бұрын
I was just expecting a test run on nightmare, madlad did it on a 5 negative challenge
@positive4ceАй бұрын
Had to give it the REAL test to see how it performed
@ItIsYouAreNotYourАй бұрын
His test runs require at least 3 modifiers haha.
@ozy667Ай бұрын
only 8 days for ps5. it will be great finally playing it and not avoiding spoilers anymore and getting to see past the first level in the videos.
@positive4ceАй бұрын
Wow good on you for keeping yourself spoiler free that whole time, I would have been tempted
@ItIsYouAreNotYourАй бұрын
hahah, you are gonna love it! It's amazing, highly addictive, and may require intervention from friends and family.
@ozyn-qg2dzАй бұрын
36:36 after the boss reroll 4 the money
@positive4ceАй бұрын
In these runs holy grail becomes one of the best legendaries because of no healing fountains and 50% reduced healing. You depend on armor stacking to make the small heals more effective
@ItIsYouAreNotYourАй бұрын
I never pay attention to the modfiers because it's out of my level haha. Do you typically pick the same ones?
@positive4ceАй бұрын
Yeah all these challenge runs are the same set of 5 and I really enjoy how it changes the way you need to play the game, makes a lot of decent items a lot better. Once I finish all the runs with this set I might look at trying a new 5 combination
@lionwhyte___2634Ай бұрын
Hey 4ce, just asking cause my Carmella is lvl 4. Any good builds you'd recommend to get clears at such a low level? Thanks!
@positive4ceАй бұрын
Yeah Bat Master starting talent is really good and you can sneak around the map to get healing fountains or shard clusters, Dispersion is an amazing talent that does a lot of bleed damage. I'd just try to stack this with a bunch of damage and crit chance if you can and take Sadism to make your crits on bleeding enemies do more. With a few defense charges or cooldowns this build becomes really safe, best of luck!
@ItIsYouAreNotYourАй бұрын
I wanted to ask again, because you might have missed it, but your video "The Real Melusine Attack Build" I have a comment with 3 likes, that was asking if you could make like a little document of recommended builds for the characters (heroes haha?)? I didn't want to copy and paste it here. I said just disregard it if you didn't want to do it, so perhaps that's what you did haha. Which IS OKAY, btw.
@OlorinMayarАй бұрын
Maybe I'm missing something, but why keep stacking armor for survivability? Vitality would have given you more effective HP with how much armor you have.
@positive4ceАй бұрын
It's mainly just because of the modifiers I'm using. Healing fountains are the easiest source to raise vitality but I don't have those, and disease reduces my healing by 50%. Every healing orb and holy grail become a lot more effective as they heal a flat number and not a % of health. At a certain point vitality does make sense, like after 100-130 armor but it just depends on the run
@OlorinMayarАй бұрын
@@positive4ce I see. Did not consider the modifier for reduced healing. Makes a bit more sense. Ty for the response.