What a sophisticated method. Without these tutorial videos it would be very hard to figure these things out.
@albertpuppymaster671 Жыл бұрын
If xParticles and fused could utilize more cpu cores, that would help. For now, it is not the case and it makes investing on a high core counter CPU like thread ripper pretty useless.
@ridgi8605 Жыл бұрын
You have to invest in a very good graphics card, not in CPUs. NEXUS technology uses the GPU of graphics cards.
@elissitdesign Жыл бұрын
GPU buddy. More useful upgrade across platforms.
@charlesduvaldesign Жыл бұрын
how exactly is the emitter set up? we never get to see the actual particle birth settings or anything in that tab? I know it's probably super simple but I cannot get my emitter to look like that for some reason lol help
@INSYDIUMLTD Жыл бұрын
Hi, If you head over to Discord and ask this question, we've got a scene you can take a look at. Join our server here: discord.com/invite/X2zYY7qEyr -Thanks
@shabdachegini Жыл бұрын
My friend, please please please make a tutorial for making Ocean with Nexus, I try to cache old system and 2 hours passed and it's only 50% completed
@synergy_products Жыл бұрын
Is it mainstream not to use nxfluid these days?
@martinlofqvist94058 ай бұрын
Why meshing the Trails and not the particles?
@asmrdrift11 ай бұрын
Great video! Have you ever created a viscous fluid sim that behaved as a spreadable substance such as butter or frosting? Something that can create the whipped look and conforms to an object such as a knife?
@helalsstudio184311 ай бұрын
Excellent! I have a problem my x-particles colliding objects very far from the surface, what settings should I need to change, so particles are colliding close to the surface. Please advise me, thank you.
@umpfdesign9468 Жыл бұрын
I'd love to see your approach to creating a honey-type sim using nexus fluids. Anytime I try to make this happen it get crazy erratic sims no matter how much I play with substeps, smoothing or viscosity
@Oddernod Жыл бұрын
BRILLIANT. Going back into a current project and reworking some giant hot goopy cheese splats melting a city.