Interactive materials in UE | How to change materials in Unreal Engine 5 Tutorial

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koshdigital

koshdigital

Күн бұрын

Пікірлер: 164
@michaelkukula5926
@michaelkukula5926 Жыл бұрын
CLOSING THE WIDGET: For those of you who want to know how to close the widget: In the Blueprint Event Graph: After On Clicked (spheremesh), instead of connecting directly to Create WD Sphere Widget, add a Flip Flop between them. Connect the Create WD Sphere Widget to A. Then continue with the rest of what he said. Then from B of the Flip Flop, connect a Get All Widgets of Class Then Connect Remove From Parent to that, and also connect the Get All Widgets of Class' "Found Widgets" to the Target of "Remove from Parent" Compile and save. So when you play, you just click your mesh a second time and the widget will close.
@koshdigital
@koshdigital Жыл бұрын
Thanks. This is one of the way. Great. Let's keep building the community better
@LocNgVIZ
@LocNgVIZ 6 ай бұрын
7:42. How did you can use click when you press play??? I try to apply your way but can't see everything happened when press Play
@koshdigital
@koshdigital 6 ай бұрын
Did you drag the blueprint to the scene.???
@atvisualization
@atvisualization 5 ай бұрын
same situation here. i can't use click when I press play. my mouse just rotated my view.
@pedrorivera1892
@pedrorivera1892 23 күн бұрын
Amazing! thank you for the video!
@koshdigital
@koshdigital 12 күн бұрын
Thanks! Hope it helps you out.
@MetaPersonUE
@MetaPersonUE Ай бұрын
thank you for the tutorial. but I am try to build a VR project and i needed the same interaction with VR trigger button. Can someone tell me how to replace or merge mouse & VR controller.
@koshdigital
@koshdigital 12 күн бұрын
I haven't done this yet in vr. But You can try to use the VR controller's trigger button event to trigger the material change in VR mode.
@Mohamedalaa-mc7hr
@Mohamedalaa-mc7hr Жыл бұрын
I just want you to know something, your amazing man, I searched for this for two weeks until I found you. I will test it and come back with the results.
@koshdigital
@koshdigital Жыл бұрын
Thank you. Please let us know.
@Mohamedalaa-mc7hr
@Mohamedalaa-mc7hr Жыл бұрын
@@koshdigital it's worked fine, but you didn't mention how we can make the text box disappear after choose one martial.
@koshdigital
@koshdigital Жыл бұрын
may be I will try to make another video. In the sample project, if you notice, I have done that. Keepsupporting
@OoJxCorrey
@OoJxCorrey Жыл бұрын
Hey, really great Tutorial. I have a question. If i have a whole Archviz House with several Materials on it but letz say just one material instance for the Roomwalls how can i just change one wall or room in Material or Color ? Do i have to make every Wall as standalone Mesh and BP? or can i use Matinstances and using just the right index ?
@koshdigital
@koshdigital Жыл бұрын
Hey thanks. Logic is this, if u want any mesh to have multiple material options, u have to have them separated. It's like this, I click a geometry, it displays material options. Be it a room or just a wall. If it is a room, u add all the walls meshes as one and or if it is just a wall, just as a mesh to be able to click. Then you can have multiple material instances attached to that mesh and with corresponding material ID. Let me know how it goes.
@billchang2756
@billchang2756 24 күн бұрын
Thank you very much. but now I have other problem, I can't interact with the object. what kind of player controller do you use and how to show my mouse cursor?
@koshdigital
@koshdigital 12 күн бұрын
Did you drag the blueprint and variant Manager into the level?
@chukwuodinaka646
@chukwuodinaka646 Жыл бұрын
Thanks so much. I’ve been looking for how to do this. Keep the videos coming.❤
@koshdigital
@koshdigital Жыл бұрын
You are so welcome! Glad it helped. thanks you
@mcdctv368
@mcdctv368 4 ай бұрын
question what template you used? I followed exactly the same with your tutorial, but it doesn't work me.
@koshdigital
@koshdigital 4 ай бұрын
Basic arch template. Where did you get stuck? Explain, may be I could try to help.
@mcdctv368
@mcdctv368 4 ай бұрын
@@koshdigital thank you for the reply, upon playing not showing any button for material changes. basically widget is not working. anyway i am using latest version of unreal.
@ivanh730
@ivanh730 4 ай бұрын
@@koshdigital Hello, thank you for this video. I also have issue with the mouse click, it doesnt do anything. Please advise how to fix
@koshdigital
@koshdigital 3 ай бұрын
Did u drag the blueprint and variant manager into the scene?
@koshdigital
@koshdigital 3 ай бұрын
Enable mouse click events. If you follow my other replies, I have detailedly explained
@littledragon9357
@littledragon9357 Жыл бұрын
Love the tutorial, altho I have seen the comments about making a player controller but I cant get it to work, do you have a recomended tutorial or step guide on how to make one with the required functions?
@littledragon9357
@littledragon9357 Жыл бұрын
specificaly this part(" Create game mode and apply the player controller in its player controller class (you can do this in the project world settings while playing) ")
@littledragon9357
@littledragon9357 Жыл бұрын
sorry for bothering I fixed it, again ty for the tutorial
@koshdigital
@koshdigital Жыл бұрын
Glad it helped
@koshdigital
@koshdigital Жыл бұрын
Great. It's a simple step. Thanks for watching
@zatlanibrahim5438
@zatlanibrahim5438 Жыл бұрын
Thank you so much for the tutorial so in order to apply it for a table for eg I must put the BP of the table in the scene, and erase the static mesh of it (that was present before this) ?
@koshdigital
@koshdigital Жыл бұрын
Yes. That's correct. You can simply right click on the existing one and replace them with the new one you created. Or simply drag the new one and delete the old one. Logic is, you are triggering an actor to perform some action. So for that the actor must be present in the scene.
@zatlanibrahim5438
@zatlanibrahim5438 Жыл бұрын
@@koshdigital you're awesome, I liked the way you explained that in ur video at first saying "so there's 3 actions to perform" makes it easier to understand the sequence of level variants-widgets apperance-bp ! your tutorial just saved me ! thx you got a new sub
@koshdigital
@koshdigital Жыл бұрын
thank you for the kind words @zatlan Ibrahim . appreciate it. I am glad it helped. keep supporting brother. thank you once again
@NBCNothingButCrap
@NBCNothingButCrap Жыл бұрын
I dont know what software this guy specialize on. His channel shows bunch of it. But.. this UE tut very helpful. He seems like UE pro user.. I hope he will do more UE video. Subscribed.
@koshdigital
@koshdigital Жыл бұрын
Great to hear! I will do more videos
@pushthebutton4602
@pushthebutton4602 6 ай бұрын
Hi maybe too late, but can you use this for changing the HDRI Backdrop and change texture?
@koshdigital
@koshdigital 6 ай бұрын
Yes. But why would you need a blueprint to change hdri backdrop. You can directly do it. If u meant to show how it would look with different lighting scenarios, then try doing levels with different lighting scenarios.
@Archcreations87
@Archcreations87 Ай бұрын
Great Video! I have it only working if I use Event Begin Play. The On Clicked blueprint static mesh doesn't work for me [I click the blueprint actor and nothing happens]. Anything missing on earlier steps with plugins or projects settings I need enabled? Version UE 5.4
@koshdigital
@koshdigital 12 күн бұрын
Hey! You have to drag the blueprint into the scene.. Try it and May be you should check project settings.
@Prez3D
@Prez3D Жыл бұрын
I'd love to use this for automotive configurator. How would I change geometry with this, not only materials?
@koshdigital
@koshdigital Жыл бұрын
Yes that is something which I wanted to make a video. I will soon. It's pretty much the similar approach but few more steps to be done. Please keep watching
@Prez3D
@Prez3D Жыл бұрын
When I play my car configurator nothing pops up. How do I connect existing geometry like car body so that clicking it triggers the paint menu? It's a bit confusing. @@koshdigital​
@koshdigital
@koshdigital Жыл бұрын
did you add the car body as a static mesh? also make sure, the material id of the car body and assign it accordingly with the material configurator.
@neilosman661
@neilosman661 Жыл бұрын
I could definitely do with more achviz interactive videos like these! that was amazing honestly...PLEASE DO MORE!!👍
@koshdigital
@koshdigital Жыл бұрын
Thanks a lot. Keep supporting 👍
@neilosman661
@neilosman661 Жыл бұрын
@@koshdigital I will brother
@ameeaty4088
@ameeaty4088 Жыл бұрын
thank you very much for video , i have a few questions 1. how can i "keep the widgets at a fixed location"? and move widgets when camera moves 2. how can i add an small icon to the object (like cabinet or furniture) and when i click on that icon , color picker widget appear for that object? 3 .how to make the close bottom?
@koshdigital
@koshdigital Жыл бұрын
thank you. 1. you have to create the widget canvas to match with the output width. 2. it is altogether a different approach. may be I will try to make a video.
@ameeaty4088
@ameeaty4088 Жыл бұрын
@@koshdigital thanks i'll try it
@koshdigital
@koshdigital Жыл бұрын
super :)
@izaaak
@izaaak Жыл бұрын
this is awesome, i was looking for this, just a question, how do i manage to use the "click" during the gameplay, im using the "archviz" template and just does not allow me to use it, just to navigate around
@koshdigital
@koshdigital Жыл бұрын
Thank you. Did u turn on mouse click events in player controller settings?
@izaaak
@izaaak Жыл бұрын
@@koshdigital thanks for the answer. I didnt knew how but after a bit of reaserch i discover how. I followed your tutorial, works great!! just another question, because i manage to make the user interface widget to appear but not to disapear, what could you suggest? thanks in advance!
@koshdigital
@koshdigital Жыл бұрын
@@izaaak glad. If you could share what you have found, it would be useful for others as well. when it comes to widget disappearing, I intentionally did it to disappear, otherwise when I click on the other material, it will overlap. So usually people keep the widgets at a fixed location to choose from, like for example, cabinet material as one row, counter material in another row and so on.
@atvisualization
@atvisualization 5 ай бұрын
@@koshdigital Hi, where will find it? i'm just new to UE. Because i have the same problem, I can't click on the object. When I use the mouse it just rotating my view. Thanks in advance
@francodintino1975
@francodintino1975 Жыл бұрын
I'm doing a project for VR, and I need to do the "bake lighting ". What would this blueprints function be like but with bake lighting "? no lumen,
@koshdigital
@koshdigital Жыл бұрын
Lumen is a fully dynamic global illumination system. so no baked lighting with Lumen. If you need to use baked lighting, it requires different setup. Honestly I need to try this.
@francodintino1975
@francodintino1975 Жыл бұрын
@@koshdigital "First, thank you for responding! Is what we see in the video using Lumen?"
@koshdigital
@koshdigital Жыл бұрын
yes it is using lumen. I kinda used it to demonstrate quickly for YT viewers
@nasimaktar1702
@nasimaktar1702 Жыл бұрын
the blueprint wokrs any project like games or something or only in archviz ??
@koshdigital
@koshdigital Жыл бұрын
I didn't try in games. May be when I get time.
@InquisitorSama
@InquisitorSama 3 ай бұрын
Hey. Great tutorial. Do you know how to use this setup with the 1st Person template controller?
@koshdigital
@koshdigital 3 ай бұрын
Yes. You simply add first person blueprint into the scene and set the game mode. It should work.
@zapgamingpro8983
@zapgamingpro8983 Жыл бұрын
Hello.. When i click play and click my mesh it just starts moving the camera view.. the widget does not pop up.. tried everything in y our video..what could be the issue?
@koshdigital
@koshdigital Жыл бұрын
Did you try to read the comments. I remember someone else was having this issue. Please check and let me know
@marcomazzanti3197
@marcomazzanti3197 Жыл бұрын
What template and game mode are you using? I can't see the mouse in viewport when I'm in play
@koshdigital
@koshdigital Жыл бұрын
I use a basic template. For mouse to be visible, you need to create player controller, and at the mouse interface, tick show mouse cursor and enable click events. Try this and let me know how it goes
@brunaottoni605
@brunaottoni605 Жыл бұрын
Amazing tutorial, thank you! It was just what I need to finally create interactive materials on mine archviz walktrough
@koshdigital
@koshdigital Жыл бұрын
Glad it was helpful!. Please keep supporting
@nikadatuashvili2306
@nikadatuashvili2306 9 ай бұрын
Thanks for clear tutorial SUBED, first if anyone is wandering how to close widget after choosing mats : add 2 notes 'on released' for both buttoms and link them separatly to 'remove all widgets'. Koshdigital i have problem i want to do this to other bpmesh, did everything as on sphere but at the end i can't copy 'on clicked' nodes . . . please help or maybe make other video, also is it possible to make widget more beautiful like it to spawn several spheres with different materials and choose from there. because on widget you can only add image texture not 3d mesh with material.
@koshdigital
@koshdigital 9 ай бұрын
Hi thanks. I didn't want to make the video longer. Logic is the same. Like you have asked for switching geometries, I did a quick video as well using the pre built templates. Interactive 3d objects materials cameras in UE | object configurator UE5 | Unreal Engine 5 Tutorial kzbin.info/www/bejne/gJKXqZ1ved6Mr8U
@javiermauriciovelasquezcas4523
@javiermauriciovelasquezcas4523 Жыл бұрын
great video. just want think its possible you try to be more easier to explain from the beginnning what kind of template you use to create the level, and create all the variables to makes succees the final result. appreciate a lot
@koshdigital
@koshdigital Жыл бұрын
Thanks for your comments.
@IllusionSync
@IllusionSync 10 ай бұрын
It was a great tutorial @koshdigital. But, I have a little doubt, what if we want to select multiple objects and change color of all at once. how is it possible?
@koshdigital
@koshdigital 10 ай бұрын
Thank you. Simply attach multiple mesh and set materials to all of them. Let me know how it goes. If you are stuck, we can do video call.
@koshdigital
@koshdigital 10 ай бұрын
Watch my new tutorial Interactive 3d objects materials cameras in UE | object configurator UE5 | Unreal Engine 5 Tutorial kzbin.info/www/bejne/gJKXqZ1ved6Mr8U
@pedroamm7
@pedroamm7 Жыл бұрын
Wonderful tutorial!!!, thankful!! but, I´ve followed the tutorialas it is, but the widget menu no appear when i press the sphere...do anyone know how to fix it? thank you very muchhhh in advance
@koshdigital
@koshdigital Жыл бұрын
thank you for the comment. the logic is this. - Create a level - Create a player controller (at the mouse interface, tick show mouse cursor, enable click events, enable touch events) - Create game mode and apply the player controller in its player controller class (you can do this in the project world settings while playing) - Create level variant for materials and add relevant meshes on to it - Create widget with necessary buttons, apply relevant level variant sets in it - Create blueprints, apply respective static mesh & widget class in it. The above steps can get the interaction works perfectly.
@pedroamm7
@pedroamm7 Жыл бұрын
@@koshdigital Thankssss, adding a player controller and game mode as you said, works all perfectly! thanks!!
@koshdigital
@koshdigital Жыл бұрын
great : 😊
@rvrelaxation775
@rvrelaxation775 Жыл бұрын
very helpful tutorial.I can't open LevelVarientSets editor by doubble clicking!!!.Can you please guide me?thanks
@koshdigital
@koshdigital Жыл бұрын
Is it? it does open when you double click. Thats it. May be try to reset your user interface to default. may be it is getting docked somewhere.
@rushanksavant314
@rushanksavant314 7 ай бұрын
thanks a lot for the tutorial
@koshdigital
@koshdigital 7 ай бұрын
You are welcome! Please keep supporting
@Avaricumstudios
@Avaricumstudios 8 ай бұрын
Hello,I have a mesh with different materials and I would like all of them to be interactive, do I create a widget blueprint for each one of them and then add it to the scene?
@koshdigital
@koshdigital 8 ай бұрын
No. Just add the materials based on it's IDs. That's it
@sudhakarprabhu585
@sudhakarprabhu585 Жыл бұрын
Hi @koshdigital. I followed the steps to the dot, but when I press play, I am not getting the mouse in the scene to click on the mesh. Can you tell me where I am going wrong?
@koshdigital
@koshdigital Жыл бұрын
You need to enable click mouse events. Please read the comments section. You will find the solution
@karl9456
@karl9456 Жыл бұрын
@koshdigital is there a way to make this button work in VR? Does the "on clicked" need to be something else or would I have to do more script editing? I'm a novice and tried some solutions but I can't get the widget button to pop up in VR.
@koshdigital
@koshdigital Жыл бұрын
Honestly I haven't tried this on VR. I Need to try. I will once I try.
@karl9456
@karl9456 Жыл бұрын
@@koshdigital Thank you very much for the video and feedback in the comments. It really helps out while learning UE5.
@koshdigital
@koshdigital Жыл бұрын
thanks a lot @ H. Badger really appreciate your kind words and support. I will try to upload more of UE videos in the coming weeks.
@ManjuM-g9i
@ManjuM-g9i Жыл бұрын
Is kitchen material are 3d model or 360 degree images??
@koshdigital
@koshdigital Жыл бұрын
This is fully 3d.
@cyrilkommu810
@cyrilkommu810 8 ай бұрын
Hey buddy can you help me out I couldn’t get the mouse pointer on material
@koshdigital
@koshdigital 8 ай бұрын
Just turn on the mouse cursor. I think this was discussed earlier in the comments section. If u are stuck.. Let me know
@javiermauriciovelasquezcas4523
@javiermauriciovelasquezcas4523 Жыл бұрын
its great finally im getting slowly but keep going. i ask you something how do i to remove the widget materials, for example im doing a basic exercise just with a sphere , when i click on sphere the materials widget show , but how do i to hide . please hope you can help with this or is someone know let me know . thank you
@koshdigital
@koshdigital Жыл бұрын
It's simple. Please read the comments. I mentioned it before in the comments.
@MauroMan_
@MauroMan_ 9 ай бұрын
how can you avoid the blinking or flickering screen .. in UE5 ? ..I see in your case too
@koshdigital
@koshdigital 9 ай бұрын
Oh yes. In my case I did screen record on low frame rate. That is why you see screen flickers.
@twobrothers1877
@twobrothers1877 Жыл бұрын
Can you describe how to achieve the same result but using only one UI button to "cycle" through the materials, (like a simple arrow UI button) instead of having multiple buttons to choose a specific material?
@koshdigital
@koshdigital Жыл бұрын
Yeah it can be done easily. I will try to make a video soon.
@deeptobhattacharyya3249
@deeptobhattacharyya3249 4 ай бұрын
how did you get cursor in the game
@koshdigital
@koshdigital 4 ай бұрын
Enable cursor visible.
@andyesgrove
@andyesgrove 6 ай бұрын
i had a similar issue to others re clicking the sphere and enabled the mouse click which now brings up the buttons.... however i can't seem to click on them and nothing happens
@koshdigital
@koshdigital 6 ай бұрын
Did you drag the blueprint into the scene. Delete the sphere first and then drag the blueprint.
@kelvin240390
@kelvin240390 10 ай бұрын
Hey Bro. I have a problem. When I started the play Game, I could not see the cursor to click over the geometry. I do not know why. Could you help me?
@koshdigital
@koshdigital 10 ай бұрын
Tick the "show mouse cursor" at the mouse interface in blueprint. It should work. Let me know if you are stuck again.
@victorbinotti5943
@victorbinotti5943 Жыл бұрын
How to place the mouse arrow on the screen?
@koshdigital
@koshdigital Жыл бұрын
tick the checkbox for “Show Mouse Cursor” node.
@ravnOne65
@ravnOne65 Жыл бұрын
You are the king man.
@koshdigital
@koshdigital Жыл бұрын
thanks a Lott . please keep supporting
@rvrelaxation775
@rvrelaxation775 Жыл бұрын
I also tried right click and edit option
@koshdigital
@koshdigital Жыл бұрын
strange. do the trick which I mentioned earlier. try to reset the workspace user interface.
@koshdigital
@koshdigital 11 ай бұрын
it didn't work?
@ramaswamymanipal4195
@ramaswamymanipal4195 11 ай бұрын
It is very very Nice. How to do this in VR?
@koshdigital
@koshdigital 11 ай бұрын
I will try to upload a tutorial soon
@animatorshiv
@animatorshiv Жыл бұрын
hi, for me it's working in editor but when I export and build the package in Windows this doesn't work there.. buttons are visible but it doesn't change matarial on click :(
@animatorshiv
@animatorshiv Жыл бұрын
Project is eporting without error there is not any error in red and orange color in log but when i saw carefully white text there is something - "Invalidate: All Widgets triggered. All widgets were invalidated"
@koshdigital
@koshdigital Жыл бұрын
Probably validation issue. I need to check on this. I haven't encountered this issue. Could you please share screenshot?
@mailenreal847
@mailenreal847 11 ай бұрын
hi! i need help. I just read all the coments and solutions but I am stucked. I need or a tutorial with screenshots or a more detailed solution please! I just followed all the steps but they didnt funcion when I play the game, the click dont apper and nothing happens
@koshdigital
@koshdigital 11 ай бұрын
Hi where have you got stuck? It's a simple process though
@tamtamy483
@tamtamy483 Жыл бұрын
Merci + archviz Unreal please👍
@koshdigital
@koshdigital Жыл бұрын
Thanks please keep supporting
@AsmitaAher-bj4ee
@AsmitaAher-bj4ee 3 ай бұрын
I did same as everything you did...still its not working
@koshdigital
@koshdigital 3 ай бұрын
Did you drag the blueprint into the scene? Please read other comments, I have addressed it before for some.
@Quinotico
@Quinotico Жыл бұрын
You are super AWESOME!!
@koshdigital
@koshdigital Жыл бұрын
Thank you, Please keep supporting
@koshdigital
@koshdigital 11 ай бұрын
thanks a ton
@kelvin240390
@kelvin240390 9 ай бұрын
I can not clicked on the sphera! i do not why
@koshdigital
@koshdigital 9 ай бұрын
Make sure u drag the blueprint onto the scene and variant manager as well. It needs to detect these on the scene in order to work
@cristiancalugaru2678
@cristiancalugaru2678 Жыл бұрын
I`m sorry but it`s not working. I did`it three times and didn`t manage to make it work. Also i enabled the turn on mouse click events in player controller settings and nothing :((
@cristiancalugaru2678
@cristiancalugaru2678 Жыл бұрын
i am clicking on the object and the widgent is not apearing
@koshdigital
@koshdigital Жыл бұрын
Are you using the same player controller and game mode in the project settings.?
@koshdigital
@koshdigital Жыл бұрын
you need to add "create widget" node and in the "class", input your widget name correctly. and also add "add to viewport" node in order to add it to the viewport.
@cristiancalugaru2678
@cristiancalugaru2678 Жыл бұрын
@@koshdigital i`m sorry, i`m a newbie. I have a empty scene. Can you please elaborate the part with the player controller and game mode. Sorry :(
@koshdigital
@koshdigital Жыл бұрын
- Create a new player controller & at the mouse interface, tick show mouse cursor, enable click events, enable touch events. - Now apply the player controller in its player controller class (in the project world settings)
@violentpixelation5486
@violentpixelation5486 Жыл бұрын
🔥
@koshdigital
@koshdigital Жыл бұрын
thank you 😊
@nasimaktar1702
@nasimaktar1702 Жыл бұрын
i tired but not working can you please help me..
@koshdigital
@koshdigital Жыл бұрын
What did you try? BP? The logic is the same. It should work.
@nasimaktar1702
@nasimaktar1702 Жыл бұрын
@@koshdigital yes I created bp but it didn't work
@koshdigital
@koshdigital Жыл бұрын
can you show screenshot ?
@javiermauriciovelasquezcas4523
@javiermauriciovelasquezcas4523 Жыл бұрын
unfortunally this tutorial is incomplete, i means the last part when try the materials clicked on the BPspehere you never said in the tutorial how you make to camera dont move , either how exactly works rollout to appears the widget . i made and follow same steps literaly but does not work propertly , so if yo can explain by tutorial certanly be better for whole people wants to learn how to make interactive materials click on mesh . appreciate if can helps peoples doesnt know how to fix or end the steps . thank you
@koshdigital
@koshdigital Жыл бұрын
I tried to keep the focus on creating interactive materials. Otherwise the video would be very long. May be I should do series. I will think about it. Thanks a lot
@koshdigital
@koshdigital 11 ай бұрын
sorry I missed replying. I will try to make another video and upload step by step soon.
@ahlawatahlawat4810
@ahlawatahlawat4810 Ай бұрын
I tried but i didn't know why mine is not working
@koshdigital
@koshdigital Ай бұрын
Did you try to drag the blueprint into the scene. Also variant manager to the scene
@KADstudioArchitect
@KADstudioArchitect 7 ай бұрын
I done that all on third person template, what should I do get rid of mannequin (I done) but able to click with mouse?
@koshdigital
@koshdigital 7 ай бұрын
Such interior animations, most people don't prefer third person template. Anyhow. My understanding is that you need to edit the third person template BP, just remove the character and keep only the camera. When you do that, you will end up having a template thats pretty much like first person template. Honestly I need to try it out myself to give you a proper advice on this.
@azarelthecreator7098
@azarelthecreator7098 5 ай бұрын
You move way to fast for an instruction video. Stop assuming everyone can follow along at your pace. While some of us can keep up with this pace because we understand the software anyone new and learning will have to go back constantly and rewatch what you do because you do it to fast.
@koshdigital
@koshdigital 5 ай бұрын
Thanks for showing your concerns. I intend to do quick videos and when I get time, I will try to do long format videos. Thanks
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