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Post processing is a powerful tool that every indie game developer can utilize to level up their game's visuals. In this video we go over the basic math of contrast, brightness, saturation, and gamma correction for use in shaders.
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Code: github.com/GarrettGunnell/Grass
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Music:
During The Test - Persona 3 OST
Afternoon Break - Persona 3 OST
Some random royalty free infomercial music idk
Thanks for watching!
This video is dedicated to my friend, Alotryx.
#acerola #gamedev #graphics #unity #unity3d #madewithunity #indiedev #unity2d #tutorial #shader