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For the past 10 years, Alembics have been powering production pipelines around the world.
It is the industry-standard format supported by dozens of mainstream 3d software.
By the end of this video, you will be able to harness the “power of alembics” in your personal or professional CG work. In Fact, alembics enables you to build your own DIY CG pipeline at home round-tripping data between the software of your choice.
For that we will start with basics and learn :
1. What are Object Hierarchies and how software such as Maya, Blender, C4D, Houdini, and Clarisse represent them.
2. We will learn the Difference between Transforming and Deforming animation?
3. Go over Alembic’s strengths and limitations.
4. As a bonus we will fire up Houdini. Setup a simple scene, animate and export a transforming cache for shading and rendering in Blender, C4D, and Maya-Arnold.