Introduction to Data-Oriented Design in Unity by Johnny Thompson

  Рет қаралды 2,499

JetBrains

JetBrains

6 ай бұрын

This talk was part of the JetBrains GameDev Day 2023: jb.gg/gamedevday2023
Description: This talk will give an introduction to developing games and applications using Unity's Data-Oriented Technology Stack (DOTS). We’ll also showcase some of the primary use cases for developing with a data-oriented approach and the benefits it will bring to these applications.
Speaker: Johnny has been developing games and applications in the Unity game engine for nearly a decade. Since 2017, he has regularly posted videos to his KZbin channel: Turbo Makes Games. Beginning in 2020, the primary focus of the channel has been teaching and showcasing Unity's Data-Oriented Technology Stack and Entity Component System. Subscribe to learn for yourself!
Full event stream: • JetBrains GameDev Day ...
#GameDevDay2023

Пікірлер: 5
@TurboMakesGames
@TurboMakesGames 6 ай бұрын
Thank you so much for having me as part of this awesome event! I had a great time and I hope people found this talk interesting 😊
@FullMe7alJacke7
@FullMe7alJacke7 2 ай бұрын
Great video, thanks!
@FAP0W
@FAP0W 6 ай бұрын
Would love to see more talks from JB like this, but with a focus on alternate engines like Godot.
@Mempler
@Mempler 6 ай бұрын
kinda bad timing on what happened xd
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