Ironman Unfly Air to Ground Combos: minimum reps needed from top of screen

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Beats

Beats

Күн бұрын

Some unfly air to ground combos with ironman. The point was to display the least amount of unfly reps needed to combo from the top of the screen to the ground for his regular infinite without assists.
Obviously, you can stop the Sentinel midscreen combo after the first time you get back on the ground. I just wanted to show a ground to air to ground to air to ground (g2a2g2a2g lol) combo using this unfly a2g method
for some reason the colors got funky while editing this file...I like it! and you viewers still get the point of the vid anyway
Combo Notations:
Against Sentinel: cr.lk, cr.mp, st.hk, sj.lp, sj.lk, sj.up+hp, sj.up+hk, adu, sj.lk, sj.up+hkxxfly, f.lk, fl.up+hpxxunfly *they are now at the top of screen*, n+hp, addf, lk, slight delay, up+hpxxfly, f.lk, f.up+hpxxufly, n+hp, addf, lk, slight delay, up+hp, land, hk, sj.lp, up+hk, adu, lk, up+hkxxfly, lk, up+hpxxunfly, n+hp, addf, lk, slight delay, up+hpxxfly, f.lk, f.up+hpxxufly, n+hp, addf, lk, slight delay, up+hp, land, infinite
against doom midscreen: cr.lk, cr.mp, st.hk, sj.lp, sj.lk, sjup+hp, sj.up+hk, aduf, sj.lk, sj.up+hpxxfly (maneuever uf), f.lk, f.up+hpxxunfly, n+hpxxaddf, sj.lk, sj.up+hpxxfly, f.lk, f.up+hpxxunfly, up+hpxxadf, sj.lp, sj.up+hpxxfly (maneuever again), f.lk, f.up+hpxxunfly, n+hpxxaddf, sj.lk, sj.up+hp, land, reg.infinite
in corner on anyone from top of screen: lk, up+hpxxfly, f.lk, f.up+hp, ,unfly, n+hp, add, lk, up+hpxxfly, f.lk, f.up+hpxxunfly, n+hp, add, lk, up+hp, land, infinite
remember to fly forward a bit after the "addf, lk, slight delay, up+hpxxfly" parts and that you can addf quite a bit, after the neutral fierce, before hitting with lk

Пікірлер: 45
@BEATSofDevil
@BEATSofDevil 14 жыл бұрын
actually...these unfly combos are VERY practical. each of them...except for the one on doom. I use them all the time in real matches. I may sometimes show off by bringing them all the way back to the top and back down again...but yeah. these are INCREDIBLY useful to learn.
@Deathneto
@Deathneto Жыл бұрын
I'll learn them!! Ty
@Deathneto
@Deathneto Жыл бұрын
SICK stuff!!! crazy mix
@BEATSofDevil
@BEATSofDevil Жыл бұрын
Thanks bro. Actually isn't the mix, my recording setup made it look like this for some reason 🤔
@Deathneto
@Deathneto Жыл бұрын
@@BEATSofDevil dang ya laptop on shrooms m8 😆 🤣
@BEATSofDevil
@BEATSofDevil Жыл бұрын
@@Deathneto 😂
@MorenoJackSkeleton
@MorenoJackSkeleton 15 жыл бұрын
great shit man, ur pretty good... how did u edit the ground and character's energy colors like that? i know how to edit the character colors but i didnt know u can edit the whole thing... thats kool :)
@BEATSofDevil
@BEATSofDevil 15 жыл бұрын
thanks guys. I would say these combos are actually pretty practical too
@vidfreak727
@vidfreak727 13 жыл бұрын
@juanniG Well thank you for all your help, you have definitely been kind by sharing your input and I appreciate it. Ill keep trying to do these in the lab.
@junior5516
@junior5516 15 жыл бұрын
awesome air to ground combos!
@royskrull5071
@royskrull5071 4 жыл бұрын
thanks, i m learning this game
@BEATSofDevil
@BEATSofDevil 3 жыл бұрын
You're welcome, have fun!
@BEATSofDevil
@BEATSofDevil 15 жыл бұрын
ok, added combo notation thanks for the props, I may look into making a more indepth tutorial
@Matthew9k
@Matthew9k 13 жыл бұрын
may i ask you something? how did you edit the colors of the stage and the number of hits? its the game or you edit the video???
@trinidadbabyboy
@trinidadbabyboy 15 жыл бұрын
you just got my props
@nycj360
@nycj360 15 жыл бұрын
pretty dope, great variation.
@BEATSofDevil
@BEATSofDevil 13 жыл бұрын
@vidfreak727 no the sj after c.mp is only for crouch cancelling normals into SJ (the stick needs to go to neutral, then you need to SJ at the right time....though there are tricks that might help you get the timing of it all but I'd recommend against them) you just need to input repulsor fast and do it accurately
@MorenoJackSkeleton
@MorenoJackSkeleton 15 жыл бұрын
thats pretty kool man
@BEATSofDevil
@BEATSofDevil 13 жыл бұрын
@vidfreak727 as I mentioned before sentinel needs to be high up before you hit with neutral fierce, in order to get the right spacing. it depends on whether you're hitting him with neutral fierce at his head, or near his feet. only other way I might be able to help is if you can show me a visual example.
@BEATSofDevil
@BEATSofDevil 13 жыл бұрын
@vidfreak727 It's hard to be sure what the problem is without seeing it, but I think I know what it is. Are you making sure sentinel is high up enough before you hit with neutral fierce? That's the important part that makes this combo work. You need to use LK to lift them up but you also need to time it. So if you just do LK, upFP really fast you won't give enough time for them to rise up from the LK. So you wanna LK, wait a teeny bit (this is where you practice), upFP, unfly, nFP etc.
@S4NKAR4
@S4NKAR4 15 жыл бұрын
u got skillz
@vidfreak727
@vidfreak727 13 жыл бұрын
@juanniG Thanks man! I've also seen that some people use D+Fierce, unfly, air dash down/forward, but when I try to do that, unibeam comes out....so annoying.
@vidfreak727
@vidfreak727 14 жыл бұрын
@rameez12345678910 You have to be at a height that lets you do S.HP xx Proton Cannon. If they are too low, it wont work. If yoiu want to do it w/out S.HP, do Proton Cannon the moment you land.
@BEATSofDevil
@BEATSofDevil 14 жыл бұрын
somewhat. yes. the extensions after the air to ground are unnecessary/showoff. but the the central ideas and the video as a whole are not showoff (they are practical)
@BEATSofDevil
@BEATSofDevil 13 жыл бұрын
@vidfreak727 eh yeah you can use dFierce but it doesn't work as good to bring them down quickly
@vidfreak727
@vidfreak727 13 жыл бұрын
@juanniG oh ok, Ill do that! Thanks! Also, how do you cancel c.mp into repulsor blast? I've been trying that for years and I can never seem to be able to do so. Do I have to do the same as what i do with the C.MP setup for the jumping infinite? I only know of two methods: 1)C.LP, C.LP, let the stick go to neutral, manual super jump or 2)C.lp, c.lp, manual super jump just as C.MP animation connects
@vidfreak727
@vidfreak727 13 жыл бұрын
@juanniG oh ok, thanks.
@vidfreak727
@vidfreak727 13 жыл бұрын
The problem I am having is that when I air dash after the Neutral Fierce after unfly, I dont seem to be able to get close enough to hit with LK again and keep the opponent in the air.
@BEATSofDevil
@BEATSofDevil 15 жыл бұрын
it's in my comments. somehow, during the editing process, the colors were changed. weird, but I quite like the colors!
@vidfreak727
@vidfreak727 13 жыл бұрын
@Userguape just get hit by a move that doesn't knock you down and allows Iron Man to land back on his feet (a launcher with no followup will do the trick)
@vampiricHaru
@vampiricHaru 15 жыл бұрын
ya! got the ground down to a science w/ resets, but I am havin alot of BS trouble w/ the fly/unfly. can you make a tute, or a moves list that I can practice? Id appritiate it bro! I know how to enable Unfly but thats it vey nice vid BTW!! 5/5
@BEATSofDevil
@BEATSofDevil 13 жыл бұрын
@vidfreak727 practice in training mode and repetition. not many moves allow for any special "tricks" to get the sjc without getting the timing down (like performing a tiger knee motion or something) nor do many players use such things.
@SuperiorWare
@SuperiorWare Жыл бұрын
Bro, I know exactly how to do this but I don't practice it enough to land at Round1. Imma catch somebody with Air to Ground
@BEATSofDevil
@BEATSofDevil Жыл бұрын
This one is not too hard, you can do it!
@vidfreak727
@vidfreak727 13 жыл бұрын
For some reason I can' get close enough after the neutral fierce after unflying (combo #1).
@BEATSofDevil
@BEATSofDevil 13 жыл бұрын
@vidfreak727 i do know it. and there's like now way for me to convey the right time to you through words lol. you need to go into practice mode and figure out the right time.
@vidfreak727
@vidfreak727 13 жыл бұрын
@juanniG Is there a way to tell when "the right time" is?
@vidfreak727
@vidfreak727 13 жыл бұрын
Im having trouble when in midscreen at the part where you unfly, do the neutral fierce and air dash. Most of the time the problem lies in the fact that I am just too far for the air dash hits to connect. Any suggestions? Also, do I need to go fast or slow?
@vidfreak727
@vidfreak727 13 жыл бұрын
@juanniG I only asked because you said "the right time", which I thought you'd know it.
@PersonaXlll
@PersonaXlll 12 жыл бұрын
Is this possible on PS3..? A guy named Josh360 did a different one on storm for the 360..
@AngelFreak_
@AngelFreak_ 11 жыл бұрын
Can't seem to hit them after unflying :-( he just lands, am I missing something here? Great vid :-)
@BEATSofDevil
@BEATSofDevil Жыл бұрын
you need unfly mode first
@PersonaXlll
@PersonaXlll 12 жыл бұрын
I did Cyclops infinite on PS3 but I could never get Ironman a2g right I just did it on my DC emulator :) feels more restriction when I a2g on PS3. Hey I'll put my vid up later can you tell me what I'm not doing right please?
@BEATSofDevil
@BEATSofDevil 12 жыл бұрын
It's possible on all ports.
@MrBroken030
@MrBroken030 12 жыл бұрын
rofl
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