Substance Designer - Stylized Clover Material

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3dEx

3dEx

Күн бұрын

Substance Designer 2018 - Stylized Clover Grass Material Creation Timelapse
Learn how to put together a scene in Unreal : gum.co/ue4room
Intro to Substance Designer Tutorial : gum.co/introDe...
Zbrush Brushes : gum.co/stylize...
This video shows a timelapse video on how to create a stylized material within Substance Designer. Substance Designer can be a somewhat technical program, but with enough practice any artist can become really good at it. The goal of the video was to make a material in less than an hour.
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Learn the Fundamentals of 3D Modeling : www.amazon.com...
________________________________________________________________________________
Learn how to model a Soda Can.
• Autodesk Maya 2018 - ...
Here's a list of useful shortcuts used in maya.
W- move
E- rotate
R- scale
G- repeat last command
q - exit tool
b- soft selection
shift + . - grow selection
alt + b - change background color
f - fit to selection
ctrl + a - open attribute editor/channel box
ctrl + delete - deletes an edge loop( 2014 version and up only)
1 - standard mode
2- subdivision mode with cage
3- subdivision mode
4- wireframe
5 - shaded mode
6- texture mode
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Questions are welcomed, but please refer to the video time-frame when asking video specific questions, thank you
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#AutodeskMaya
#Zbrush
#SubstancePainter
Music :
Hypnothis - Kevin MacLeod (incompetech.com)
Space1990 - Kevin MacLeod (incompetech.com)
Basement Floor- Kevin MacLeod (incompetech.com)
Electro Sketch - Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
creativecommons...

Пікірлер: 54
@MoD-zf9lv
@MoD-zf9lv 5 жыл бұрын
wow the last trick with slope blur to add variation of albedos was really cool
@JayAnAm
@JayAnAm 6 жыл бұрын
Great video as always and very nice material!
@CouchFerretmakesGames
@CouchFerretmakesGames 6 жыл бұрын
I love this stylized style, more of this pls more! :D The first time I tried Substance Designer like 3-4 years ago I thought it is for realistic styles only.
@3dextrude
@3dextrude 6 жыл бұрын
Its for all styles.
@pawpotsRS
@pawpotsRS 6 жыл бұрын
I SUBS!!!, this is a nice video thanks for uploading this. more subscriber
@ChocolateMilkMonster
@ChocolateMilkMonster 6 жыл бұрын
Awesome work. You've convinced me to learn this program.
@3dextrude
@3dextrude 6 жыл бұрын
Awesome! Great to hear.
@MrMagacitl
@MrMagacitl 5 жыл бұрын
thanks for the interesting video
@brunogomes-tm6cm
@brunogomes-tm6cm 6 жыл бұрын
Muito bom amoo esse canal ❤
@nathanielsantossilva2959
@nathanielsantossilva2959 6 жыл бұрын
Tmj mano!
@anhhung11013
@anhhung11013 3 жыл бұрын
@6:40 thank you for this amazing tutorial but i have a question, is there a way to prevent the intersection between 2 leaves. At first it's hard to notice but during the base color process it's started to show very clearly.
@3dextrude
@3dextrude 3 жыл бұрын
There is through masking and blending different clumps instead of all in one node
@ShadowMagnus
@ShadowMagnus 6 жыл бұрын
this is an awesome tutorial
@3dextrude
@3dextrude 6 жыл бұрын
Thank you!
@remon563
@remon563 5 жыл бұрын
Hi 3dEx, love this channel! have you tried the "Curve Drawing System for Substance Designer" yet ? its a custom add-on which you can draw crazy accurate shapes with. It would be cool to see you try it out, maybe for foliage ? cheers!
@3dextrude
@3dextrude 5 жыл бұрын
I haven't, I might take a look
@nourghafarji
@nourghafarji 5 жыл бұрын
is there a way to add a pattern in sub, like an svg file or png, the vector kind
@TDS201X
@TDS201X 6 жыл бұрын
Nice, SD is so interesting to play with, and not as hard as i first look at someone's messy graph. 😂
@3dextrude
@3dextrude 6 жыл бұрын
graphs can definitively get messy haha
@ahmadtalal.official
@ahmadtalal.official 5 жыл бұрын
Can u make a full step by step tutorial of creating stylized assets in substance designer? I will buy it even if its premium. Thanks
@3dextrude
@3dextrude 5 жыл бұрын
I posted a video a tutorial not too long ago, it's in my channel; the medieval wall one
@Evillivy-Games
@Evillivy-Games 5 жыл бұрын
This texture is so nice!! I followed along and I was wondering, how did you get so much height in your final version? I'n mine it's a few millimeters and your looks like you got about a centimeter(as a comparison, not literally)
@remon563
@remon563 5 жыл бұрын
you have to set HEIGHT displacement to Tesselation height and up the values. You can set this in your 3D material preview, top left somewhere
@Evillivy-Games
@Evillivy-Games 5 жыл бұрын
@@remon563 thank you so much!!
@FPstyle1
@FPstyle1 5 жыл бұрын
Cool work man! Just wondering, around 7:20 (or the final render itself), there are leaves that are intersecting each other because you have a gradient on your leaf. How would you fix that problem?
@3dextrude
@3dextrude 5 жыл бұрын
Best way would be to try not to have leaves that intercept like that, this can be done by making two or more sets of leaves and putting them together with masks.
@FPstyle1
@FPstyle1 5 жыл бұрын
@@3dextrude Thanks for the reply man! I figured as much as well! Thank you for the time
@EnberFeres
@EnberFeres 6 жыл бұрын
Im completely ignorant if we talk about substance designer. It''s possible to make the first clover in photoshop and import it on substance designer?
@3dextrude
@3dextrude 6 жыл бұрын
You can do that, yes.
@Anubone
@Anubone 6 жыл бұрын
NICE TUTO
@dragoneelyuu
@dragoneelyuu 6 жыл бұрын
do alot of work at a texture is effect the fps in game as high poly-low poly balance ? or how much
@3dextrude
@3dextrude 6 жыл бұрын
No because you will import the low poly to the game, the high poly is only used to bake details.
@Strelokos666
@Strelokos666 5 жыл бұрын
I can't believe these basic geometrical patterns are meant to be used to create any of nature's shapes.
@dragoneelyuu
@dragoneelyuu 5 жыл бұрын
for every stuation , is substance designer better than the other workflows ? forexample im using maya > zbursh > s.painter to take for any coating texture
@3dextrude
@3dextrude 5 жыл бұрын
It depends, it is easier to change and update a texture using Designer, but it doesn't necessarily mean it's a better workflow. The maya to zbrush sculpt also works fine and it's easier to get what you want.
@nourghafarji
@nourghafarji 5 жыл бұрын
+3dEx so can we conclude that getting materials from designer is almost for game engines where we need a certain material to be applied throughout the level on multiple objects, in the other hand z brush gives you the material for a certain mesh not a seamless material if i make any sense lol
@yggrassildigital8483
@yggrassildigital8483 6 жыл бұрын
nice! thank you. your background music like from the playstation 1 game - Brave Fencer Mushashi
@3dextrude
@3dextrude 6 жыл бұрын
The music Is from various yugioh games.
@yggrassildigital8483
@yggrassildigital8483 6 жыл бұрын
3dEx wow. i will watch this always till i learn to create materials like this. thanks
@thenortherndoge
@thenortherndoge 6 жыл бұрын
I'll never understand how some people are able to do ridiculously complex maps in designer like the procedural ramen i saw at artsation.
@3dextrude
@3dextrude 6 жыл бұрын
Yeah there are some people who are insanely good.
@ValeGoG
@ValeGoG 6 жыл бұрын
Топ! :)
@ferozhossain3401
@ferozhossain3401 6 жыл бұрын
Lovely, but substance designer seems very tedious.
@3dextrude
@3dextrude 6 жыл бұрын
It gets fun once you learn the basics.
@strrb8578
@strrb8578 5 жыл бұрын
At first it is, still is for me. The best thing to do is blindly follow the steps of videos like this one, and then explore and play around with the options. Good luck !
@learn3d659
@learn3d659 5 жыл бұрын
@@3dextrude How you figure out which node to you? I am new to the designer and have just started learning so asked :).
@3dextrude
@3dextrude 5 жыл бұрын
First by watching some tutorials, I recommend the substance academy website and then it's mostly by trial and error and you get a better idea of when to use what node.
@エレダー
@エレダー 4 жыл бұрын
copyright song duelist of the roses, dislike?
@3dextrude
@3dextrude 4 жыл бұрын
:(
@Frez121212
@Frez121212 4 жыл бұрын
what is that awful music? sounds like 10 songs overlapping
@3dextrude
@3dextrude 4 жыл бұрын
:(
@thegingerbreadman8919
@thegingerbreadman8919 6 жыл бұрын
solid work
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