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Last year, American KZbinr and game designer Matt Colville announced the Kickstarter for his new game, codenamed The MCDM RPG. And since then, nobody's been able to shut up about how in its rules, player character never miss their attacks. Is this a good idea? Does it, ironically, completely miss the point? Well, that's exactly what we'll be talking about.
Videos Referenced:
• MCDM RPG Has ARRIVED! ...
• MUST Play RPG's in 2024
You can find the MCDM sample combat here: • We Play A Full MCDM RP...
You can find my timings and calculations here: docs.google.co...
#rpg #ttrpg #mattcolville #mcdm #mcdmrpg