I was alerted to my Black Myth Wukong performance possibly being too high. I reviewed my full capture and settings used, and it is correct. However, after an uninstall and re-install of the game the performance is much lower, and the only way I can replicate the performance here in BMW at 1440p is if I use 1080p. I have removed the 1440p results for Black Myth: Wukong so the timestamps are now all over the place. I will fix them in due time.
@SKHYJINX17 күн бұрын
For the viewers, in Black Myth Wukong you can get an fps boost using 21:9 aspect ratio to get you over the edge if you need a bit more FPS in a given scenario.
@Mostly_Positive_Reviews17 күн бұрын
Yeah, that's 100% true. In some places the FPS boost is actually quite decent.
@SKHYJINX17 күн бұрын
Yeah, 16:9 60fps to 21:9 72fps is a nice 20% boost to overall fps, allowing for a higher dlss preset or higher settings, or just the outright fps boost alone its a neat trick and pretty cinematic as a game with higher fov as a bonus 👍
@dender681617 күн бұрын
ray tracing made !4K GAMING! into !1440p rendered at 1080p GAMING! :D
@Mostly_Positive_Reviews17 күн бұрын
That is...pretty accurate 🤣
@Abenteuerlich14 күн бұрын
Even in 1080p DLSS performance mode you have more Pixel Information than native 2160p thats the magic behind temporal Supersampling aka DLSS!
@dender681612 күн бұрын
@@Abenteuerlich that sounds like bs... but it doesnt matter...dlss looks like shit most of the time with trailing and especialy on lower resolutions with perfomance on, the clarity of the picture if severely lowered... so yeah you get more fps but also get a smudgy image with weird pixel trailing.... doesnt seem like a move forward to me... ray traycing still needs some time.
@Abenteuerlich11 күн бұрын
@@dender6816 you are not the first noob who has no idea how DLSS works. DLSS does nothing other than use pixel information from already rendered frames, the AI to evaluate how long the pixels can be used for each frame, even DLSS Performance ( 4xUpscaling ) has 8 times the pixel information of the input res from 1920x1080p.
@dender681611 күн бұрын
@Abenteuerlich i mean...i didnt say that i dont know what it does..."noob" i said that it doesnt matter cuz it looks shit anyway and that it needs more time..
@adamadamx546412 күн бұрын
RTX 3000 was second gen of RT card and it make nice working RT instead of RTX 2000, now RTX 4000 is first gen of path tracing GPUs, so waiting for RTX 5000 to have good PT performance (good means 60+ fps with DLSS Q)
@anitaremenarova666210 күн бұрын
You already have that, it becomes an issue when they shove PT into a UE5 title that's a tech demo
@walter27417 күн бұрын
Cool. I'm looking forward to getting a 5070 or a used 4080, whenever the 50 series comnes out.
@Mostly_Positive_Reviews17 күн бұрын
I'm very curious about the 5070 myself. If rumours are true and it only has 12GB VRAM I'll probably get a 5070 Ti for the channel.
@walter27417 күн бұрын
@@Mostly_Positive_Reviews A 5070 with 12gb would be very disapointing. A few years ago Nvidia released a paper on a new algorithm for vram compression, but i don't know if it was or will be implimented. Having an idea work on paper and actually using it are two different things. Also the PS5 Pro has an addition 2gb of ram, so maybe that will push Nvidia to up the vram in their cards.
@Mostly_Positive_Reviews17 күн бұрын
One can hope for sure. I think it'll be a mistake if they go 12GB again, but we still have 8GB 4060 Ti's that released just recently so it wouldnt surprise me.
@walter27417 күн бұрын
@@Mostly_Positive_Reviews Yeah, It would suck.
@razpaqhvh75017 күн бұрын
@@walter274 DLSS4 being NTC makes a lot of sense. i just hope it wont require per game implementation and i hope it will be available on all RTX cards
@XDDX_NZ17 күн бұрын
Great video, I feel like you read my mind with the things you test sometimes. I've had the opportunity to use a 4070ti 12gb again recently and I the only path tracing game I tried so far is Portal RTX since that is 'free' on steam. To play that at 4k I also had to go to DLSS Ultra performance + FG. With that game Ultra Performance DLSS isn't the worst looking because of the art style and basic graphics, but for more detailed games like in this video it probably wouldn't look the best, even though DLSS UP has improved in recent DLSS versions. The Ultra Performance also comes in handy in terms of controlling the VRAM and ray reconstruction is also really good because it seems like the exact case it was designed for. Ultra Performance DLSS also helps you generate more frames with DLSS FG because of the lower internal res, so everything kind of comes together. Still it's sad that only the 4090 can pretty much do path tracing at a somewhat acceptable quality at 4k, and based on the rumors for next gen, we will only get maybe 2 more GPU's on the level of the 4090 or higher. Maybe there will be more architecture improvements that let something like a 5070 do path tracing much easier than current GPU's.
@Mostly_Positive_Reviews17 күн бұрын
Thanks for always watching and commenting, I appreciate it 🙏 I believe we might see some decent changes in RT performance with the 50 series. Seeing that there are so many games coming out with RT, and some you cant disable it, I think a big boost to RT performance is required. I am very curious about the 5070, but if it only has 12GB VRAM I'll probably end up getting a 5070 Ti for the channel.
@lsnexus208017 күн бұрын
We’re not even sure if 5070 could beat the current 4070 Ti Super with 16gb of Vram with a die of 4080
@Mostly_Positive_Reviews17 күн бұрын
@@lsnexus2080 Yeah, the 5070 leaked specs look kinda bleak. I think it will probably fall about 4070 Ti performance in raster and maybe 4080 performance in RT, if they improve the RT performance quite a bit. Ideally the 5070 should match the 4080 at least, in raster and RT, but based on the leaked specs that's not going to happen.
@damiantinajero56945 күн бұрын
i see that u have a little of screen tearing have you tried the recommended settings for nvidia gpus? on control panel u should activate gsync on full and windowed screens , vsync on and low latency on ultra those settings help a ton on the latency while using framegeneration.
@Mostly_Positive_Reviews5 күн бұрын
The capture card is only 60 hz, hence the reason for the screen tearing. If I enable v-sync all benchmarks would be stuck at 60 fps, but I do use g-sync + v-sync on my monitor when not recording 👍
@oldmatttv16 күн бұрын
Great video! Really detailed and thorough. A few notes would be that some combat etc should probably have been tried with these settings, as usually frames drop there, and that the capture quality seems just a tad on the blurry / low bitrate side. Or maybe it's just my eyes idk. Thanks anyway!
@Mostly_Positive_Reviews16 күн бұрын
Any help on the capture side would be appreciated! I use an Elgato 4K60 Pro MK2 Capture card with OBS, and I record at 75mbps 4K CBR using NVENC. I tried H.264 as well but the quality is similar. When exporting in Adobe I also use 75mbps CBR at 4K, but other people's videos do look better than mine and I honestly dont know what I'm doing wrong?
@Mostly_Positive_Reviews16 күн бұрын
Also, appreciate the feedback. Constructive criticism is always welcomed, as long as people arent yelling and being condescending, which you werent, so thanks for that!
@SolidBoss715 күн бұрын
@@Mostly_Positive_Reviews You need 100mbps bitrate for 4k recordings at 60FPS. If your output refresh rate is above 60hz I'd recommend 125-150mbps for bitrate - huge file sizes but end result is way less broken up on YT
@Mostly_Positive_Reviews15 күн бұрын
@@SolidBoss7 Thanks, I'll give it a shot. A friend of mine uploads 5K videos at 75mbps and his videos look a lot sharper than mine, with a lot less breakup. The only difference is he records locally using ShadowPlay and I use an external PC with a capture card. I think I am missing some setting in OBS as when I use the Elgato Capture Utility at the same bitrate it looks a lot sharper as well. But unfortunately that utility has a lot less features so it's not really viable for me to only use that. I will try upping the bitrate and upload a test video, see how it goes, thanks!
@rafaelramoscardona310816 күн бұрын
I wonder how a console will look like for it to run something like cyberpunk at ultra ray tracing with path tracing. And what the cost of a console like that would look like too.
@Krenisphia16 күн бұрын
I play primarily single-player games. And because I play with mouse/keyboard I tend to flick the camera around a lot, 60 fps is very sluggish for me. I need at least 90 fps minimum to not be distracted and focus on the game.
@HybOj12 күн бұрын
exactly
@Moonmonkian10 күн бұрын
Absolutely. No exceptions.
@anitaremenarova666210 күн бұрын
Turn on frame generation, at 60FPS baseline it'll get you there and feel buttery smooth.
@Moonmonkian10 күн бұрын
@@anitaremenarova6662 AI smearing will make everything better.
@anitaremenarova666210 күн бұрын
@@Moonmonkian depends on the implementation, Nvidia's FG doesn't often have issues.
@aboutthat41317 күн бұрын
Interesting that Wukong is actually the least demanding of them all at 1440p, yet at 4K they all need DLSS Ultra Performance to break bast 60 fps.
@Mostly_Positive_Reviews17 күн бұрын
Yeah, I think it has to do with the BVH quality and the resolution of rays, and how much that increases at 4K.
@PabloB88817 күн бұрын
You need FG for PT games at 4K. On my RTX4080S I play Black Myth at 4K DLSS performance + FG, very high settings and max PT I get 86fps in the built in benchmark and 80-100fps during gameplay. With FG input lag is even lower (48ms vs 60ms) because the game is using nvidia reflex and I cant see any artifacts, so there's no point playing without FG. With the latest 3.7.2 DLL and mod that removes excessive sharpening this game has even DLSS performance looks like 4K native to my eyes. With these settings this game looks and runs amazing, so I cannot complain.
@stangamer115117 күн бұрын
I agree, PT preset in CP2077 does not worth it, since it introduces too big drop in GPU performance. But it is possible to get so-called "optimized" PT settings via PT "Ultra Plus mod". There are quite a few settings here. I personally was using PT20 preset with "Fast" quality. I also enabled custom DLSS scaling at 60% and preset "E". This way I was getting locked 60 fps at 1440p/PT preset/RR (no FG) on my 4070 Ti. The image quality was pretty decent on the 1440p screen. Average performance with this mod was roughly on par with base "RT Ultra" preset, but thanks to enabled PT lighting the game looks quite a bit better in some scenes (especially indoor ones). 4080 can run CP2077 with this mod at either higher internal res (67% should be double) or higher quality settings (adjusted through the mod menu). So, I'd say PT is definitely playable on 4080 S at 1440p. You just need to tune hidden graphics settings a little bit (via the mod).
@Mostly_Positive_Reviews17 күн бұрын
The mod does wonders for sure. I tested it back in the day on my 4070, havent tested it on the 4080 yet. Will do so soon, because if the performance is similar to RT Ultra it's basically where I'll play the game.
@PabloB88817 күн бұрын
At 4k you need to use DLSS performance plus FG on top of that to have play with smooth fps with PT. On my RTX4080S in black myth wukong I get 86fps (built in benchmark) at 4K DLSS performance + FG, very high settings and full RT. The game is perfectly smooth and responsive and with the latest 3.7.2 DLL the image quality looks like 4K native to my eyes. At 1440p DLSS quality is enough to run these PT games at over 60fps. In the cyberpunk at 1440p DLSS quality with PT I get around 70 fps, and 110-120fps with FG on top of that. With psycho RT (standard RT) I get 55-70fps at 1440p native, 110-120fps DLSS quality, and 150-170fps. IMO the RTX4080 is enough to play PT games as long you use DLSS features.
@Mostly_Positive_Reviews17 күн бұрын
Yeah, I'm also not opposed to using DLSS features to get a decent playable experience. In fact, I use DLSS Quality and Frame Generation in basically every game that supports it. I'm able to max out my monitor's refresh rate of 165hz that way, and in games where I'm able to get more than that I cap it and it then provides a decent reduction in power draw.
@PabloB88816 күн бұрын
@@Mostly_Positive_Reviews IMO on RTX series cards it makes no sense to play at native at all. DLSSQ is enough to match TAA native image quality, and sometimes DLSS can even beat the native image. What I however like to do is to combine DLSS balance (or even performance) and DLDSR to get even better image quality (nothing beats downsampling) without performance penalty. In Cyberpunk at 4K DLSS balance + DLDSR 2.25x with ultra RT I get 10fps more compared to native 1440p and the DLSS image quality looks way better (4K like).
@Mostly_Positive_Reviews16 күн бұрын
@@PabloB888 Yeah, there are very clever tricks that can be used with DLDSR and DLSS combined. I did find that Ratchet and Clank at 4K DLDSR downscaled to 1440p had a huge performance penalty for me on the 4070 Ti, but I am convinced it was a VRAM issue. I tested Ratchet and Clank recently on the 4070 Super and even at 1440p Very High with RT it runs out of VRAM, even before using frame generation.
@cosmicheretic812915 күн бұрын
Using FG with 4k native base fps for these is too laggy which makes 1440p the sweet spot even fit the 4080.
@PabloB88815 күн бұрын
@cosmicheretic8129 Nvidia recommends at least 40fps to use DLSS FG, and based on my tests, that's the necessary minimum for this technology to work properly. If the game is running below 40 fps, the image starts to stutter like hell, but once you get into the 40 fps range, the image is smooth as butter. On my RTX4080S OC I rarely see 40fps dips though, even in Alan Wake 2 PT. I usually get 60-80fps without FG, but sometimes in the deep forest performance can dip below 60fps and that's when DLSS FG is doing it's magic. Thanks to DLSS FG, I no longer have to worry about sub 60fps dips because I no longer notice them and I always get smooth gameplay.
@colossusrageblack15 күн бұрын
It's really hard to show on KZbin, how different things look with path tracing enabled. Cyberpunk looks crazy in person.
@Mostly_Positive_Reviews15 күн бұрын
Yeah, unfortunately that's true. Path tracing in Cyberpunk is just on another level.
@robinrufino824416 күн бұрын
I exploded with laughter when I saw this $1000 gpu give 17 fps lol.
@winstongraham94416 күн бұрын
Have you switch to MSI afterburner from CapFrameX?
@Mostly_Positive_Reviews16 күн бұрын
I alternate between them. I have some issues with CFX in some games since I updated to 24H2.
@kraithaywire16 күн бұрын
Hey man! I love your videos. I have a question. The BMW frames seem very, very high! I just cross-checked with multiple other videos on YT and even a 4090 doesn't average around 140-150fps at 1440p RT Very High (DLSS Q + FG). Every other 4080 video shows it averaging around 80-100fps. Could you re-check what's going on? Did the RT settings enable fully or is something else going on? Every other game seems inline with 4080's performance. BMW is the only outlier here.
@Mostly_Positive_Reviews16 күн бұрын
Hey man, thanks for reaching out. Sure, I can check again, never hurts to double check. I need to re-install BMW again so will provide feedback in the morning, that okay?
@kraithaywire16 күн бұрын
@@Mostly_Positive_Reviews Sure man! Thank you so much. And I didn't mean to question your testing, was just curious haha. Love your videos and thank you for the quick response!
@Mostly_Positive_Reviews16 күн бұрын
@@kraithaywire Not a problem at all. I have a slight suspicion as to what might be causing the differences but I want to double check to make sure. I just went through my full unedited recording to verify the settings and they are correct, and the game was restarted 4 times during my testing. Here's what I think happens, and I'll verify, but I use a 4K capture card for my benchmarks, so the PC detects it as a 4K monitor. Now, if I leave it on 4K Windows Desktop resolution and set the resolution in BMW to 1440p the framerate is quite a lot lower. I read up on it and it seems as if BMW tries to internally upscale to your desktop resolution. So for that reason I set my desktop resolution to 1440p when I test 1440p in that game. It's possible that others tested with the desktop resolution still at 4K. This is just a theory, the game is downloading again now so I can double check because I am curious now as well haha!
@Mostly_Positive_Reviews16 күн бұрын
@@kraithaywire Okay, so I just retested it and you are right, the 1440p results are too high. The only way I can replicate these framerates is if I set it to 1080p resolution. But in the video you can see the resolution is definitely set to 1440p and DLSS slider is set to 100% resolution scale. The 4K results are the same though, so I have no idea how this happened. Thank you for bringing it to my attention, I have left a pinned comment and I am busy updating my timestamps. Edit: I managed to replicate the issue. If I set the resolution to 1080p and apply, and change it back to 1440p and apply, it doesnt seem to apply correctly. It shows 1440p in all the settings but the performance is identical to 1080p.
@RJTHEGAME17 күн бұрын
On Black Myth I think I had it on 55 Render with FG Cinematic, Very High PT Felt pretty good on those settings and looked great Feels like FG is a must for Path Tracing games 🤣
@Mostly_Positive_Reviews17 күн бұрын
Yeah, FG launched pretty much with Cyberpunk's path tracing mode, so that was the idea behind it I believe. And 2 years later we have games using FG as recommended to hit 60 fps hahaha!
@RJTHEGAME17 күн бұрын
@@Mostly_Positive_Reviews 🤣Yeah it does make you laugh.Weirdly it seems to change everything on Cyberpunk because at base fps without FG with Path on. It feels really unplayable and slow, but once you turn on FG it feels a lot more responsive. i couldn't work it out how it does that, FG made vital for Path tracing. I also saw Black Myth that the 4090 wasn't even enough to have DLSS quality render on that over 60fps with Max Path RT, getting like low 40fps FPS before game gen. Outlaws was bad at launch also with that but it's since been improved
@Progamer-jv8mb7 күн бұрын
LOL 4090 user here. playing 1440p 165HZ and 60FPS on high refresh monitor is like a slide show especially when you are use to higher frames like 100. anything below 100 on high refresh seems like slide show. 30FPS is completely unplayable. 60 feels judder, 80 close to ok 100 sweet spot, 120 ideal. Maybe im spoiled but when i pay 1700pounds for the card thats what i expecting.
@RepublicofODLUM17 күн бұрын
Great breakdown kind sir. Currently playing through Alan Wake 2 with my 4080s/7600x build and manage 60fps average with ultra settings and full pt. mind you my cpu and gpu are very well overclocked, I've squeezed everything i could out of both, but I have a quick question. How are you getting the overlay on the right that shows PCL? I dont see that setting in msi afterburner so i was justr curious. Thanks in advance!
@Mostly_Positive_Reviews17 күн бұрын
Thanks for watching and commenting! The overlay on the right is the Nvidia App, not MSI Afterburner. It's not as granular as MSI Afterburner, but it does have some additional options that MSI AB does not have.
@RepublicofODLUM17 күн бұрын
@@Mostly_Positive_Reviews Cheers for the quick reply. I actually don't use GFE, instead opting to just download drivers directly but ill be downloading for that feature, would be a good stat to be aware of. Thanks again!
@Mostly_Positive_Reviews17 күн бұрын
@@RepublicofODLUM You're welcome. This isnt GeForce Experience though as I had issues with it showing average PC latency lately. The Nvidia App is supposed to combine the feature sets of both GeForce Experience and the Nvidia Control Panel. It's a separate download, you can just search for it on Google.
@JeroenSelderslaghs16 күн бұрын
I have this all playable on my 4070 laptop as well. ❤
@Iconic1111116 күн бұрын
Sir i have same cpu as yours with 4070 super & Corsair 750w 80+ Gold PSU...in future am willing to upgrade to any 50 series card similar to 4080 in terms of power so can i upgrade or power supply will be an issue ?
@Mostly_Positive_Reviews16 күн бұрын
My whole system with 2 monitors use about 600w, so probably just below 500W in total for the CPU and GPU + Fans and whatever under heavy load, so 750W will be fine. We'll have to wait and see what Blackwell's actual power draw is to be 100% sure, but I think it will be slightly lower than Ada, so it should be fine.
@Iconic1111116 күн бұрын
@Mostly_Positive_Reviews no 50 series wont be low power hungry as per leaks but with considerable performance boost such as 5080 will be 400w with 10% more performance than 4090 if rumors are true✌️
@MaTtRoSiTy16 күн бұрын
I play at 4k on a 4090 but I think if you have a 4080S at 1440p you have the best value for money high end experience as the leap to 4k and a 4090 is a big one cost wise. In some ways I kinda wish I had stayed on 1440p just because keeping up with 4k is always going to not be great bank for buck value
@Mostly_Positive_Reviews16 күн бұрын
One of the reasons I am hesitant to go to 4K myself. Firstly I would need a decent hugh refresh rate 4K monitor, and over here they are pretty expensive. And then you need something to constantly drive it at that resolution. I actually wish I had forever stayed at 1080p60 🤣
@MaTtRoSiTy16 күн бұрын
@@Mostly_Positive_Reviews Lol yeah for sure. If you don't need to, don't. I think the leap from 1080p to 1440p is very noticeable but from 2k to 4k... not so much
@Mostly_Positive_Reviews16 күн бұрын
@@MaTtRoSiTy I have a semi-decent 4K monitor here that I use for my benchmarks, but it is only 60hz, as I dont need more than that to show performance at 4K. But that 60hz is what is preventing me from using it as a daily, and then, as I said, maintaining a high framerate at 4K without too many sacrifices becomes very expensive, so I'll stick to 1440p now. Might go to 3440x1440p UW if I can get a good price on one of those monitors, but I am happy for now.
@Moonmonkian10 күн бұрын
Nearly all RT is too expensive. The returns are negligible even if you can stomach the artifacts from DLSS.
@anitaremenarova666210 күн бұрын
I've been playing Cyberpunk with PT just fine with a 4070ti super. As a 4K card the 4080 is weak though
@iikatinggangsengii247116 күн бұрын
i saw rtx4070 1440 gaming before, with framegen its doing well
@RJTHEGAME17 күн бұрын
Even the 4090 you need to go DLSS Balanced or Performance in Cyberpunk I think to get a more optimal FPS with RT overdrive at 4K. Otherwise on DLSS quality you'll get very heavy dips at base, it's defo playable but slower and not the best experience I found I found DLSS Balanced with FG to be fine most of the time actually at 4K with Cyberpunk RT Overdrive on the 4080 Super But for the most optimal DLSS Performance I think, But I prefer balanced to get a good compromise between Image and bit more FPS Hardware unboxed done a video with RT and think the 4090 had a avg of 45 FPS on Cyberpunk with RT Overdrive 4K DLSS Quality before FG, mad when it costs about 2 grand😆 The 4080 for a grand less not bad tbh and you're losing only about 10-12 fps I worked out in difference to the 4090 on Cyberpunk with those settings i think
@Mostly_Positive_Reviews17 күн бұрын
Yeah, 4K with path tracing is extremely heavy, even on the 4090 as you mentioned. Hoping the 50 series provides a decent bump in RT performance at least, it's definitely needed as there are a lot of new games releasing now where RT is standard and cant be disabled.
@RJTHEGAME17 күн бұрын
@@Mostly_Positive_Reviews Yeah defo needs to be but since Path tracing is so demanding i'm not sure it's going to be enough of a bump up in performance. 5080 Super is what I might get if vram higher
@Mostly_Positive_Reviews16 күн бұрын
@@RJTHEGAME Yeah, that would probably be the go-to upgrade for current 4080 owners. I reckon the 5090 is going to be astronomically priced again.
@RJTHEGAME16 күн бұрын
@@Mostly_Positive_Reviews Yeah I just can't justify the prices for the 90 series for myself. If the performance over the 4080 was a massive gap possibly, but theres a line I don't cross in terms of price for performance. Just not worth it for me in the end The 4080 if priced around £1000 and not what their launch price was is about right for me Great card for that price
@RJTHEGAME16 күн бұрын
@@Mostly_Positive_Reviews The other thing is I'm still running on a 750W PSU, probably the 5090 would be going over that. Can't be bothered to change that plus pay the silly price lol
@mrX666-s9p15 күн бұрын
Path tracing right now is a scam depending on fake frames for a game to just work with path tracing is not it after paying so much for a gpu.
@zapdosmtr496116 күн бұрын
4070 Super here I have not tried any serious game with RT like CyberPunk. I have Metro Exodus waiting.
@Mostly_Positive_Reviews16 күн бұрын
I just restarted Metro Exodus Enhanced Edition last week, and man does it ever look good while also still running very well. The 4070 Super was my favourite GPU I've owned this gen.
@msnehamukherjee17 күн бұрын
Why wouldn't it be? My 4070 can do it at 1440p with DLSS Quality and Framegen, surely the 4080Super can.
@Mostly_Positive_Reviews17 күн бұрын
Many people dont want to use framegen so I was exploring all options to cater for all preferences.
@lsnexus208017 күн бұрын
@@Mostly_Positive_Reviewsi think his point is, 4070 can do 1440p. Ofc 4080s can. I use 4070TiS and yes it can do 1440p with dlssQ with FG and having 100-120fps. All on high settings and cinematic textures. There’s no way 4080s cant. And FG latency isn’t really noticeable if you have 60fps without FG. FG is only bad if the framerates are below 60. Those people hating RT or PT are the ones who doesn’t have these cards. Ofc anything below 4070 would be having rough time running RT/PT I don’t need 4k, 1440p is already great experience having amazing light fx and reflections. Than having 4k without anything new to visuals. even if i get 4080 or 4090, sure they can run 4k but i probably run it at 1440p abusing RT/PT instead with high FPS
@Lucasdelima0417 күн бұрын
Could you make a video like this for the 4070 ti super? Im divided betwen going straight for the 4080 or going with the 4070 ti super (which id prefer since i wouldnt have to change my psu also lol)
@Mostly_Positive_Reviews17 күн бұрын
I traded the 4070 Ti Super for this 4080 Super, so I dont have it anymore unfortunately. That said, the 4080 Super is about 20% faster in these tests in my own testing. So if the 4080S has 120 fps, the 4070 TiS has about 100 fps. And if the 4080S has 72 fps, it means the 4070 TiS has 60 fps. The difference between the GPUs are really not that big, and to get the same FPS on both the difference is usually just a DLSS Preset. For example, if I got 100 fps with the 4080S using DLSS Quality I can achieve almost 100 fps with the 4070 TiS using DLSS balanced. I still like the 4070 Ti Super. It's fast, efficient, 16GB VRAM, and it really is a very good 1440p performer.
@Lucasdelima0416 күн бұрын
@@Mostly_Positive_Reviews Ty for the answer dude it helped a lot! So it should be fine for 1440p Pathtracing with dlss on balanced (which is just fine by me lol)
@Mostly_Positive_Reviews16 күн бұрын
That's exactly where I played it on Cyberpunk. 1440p High, DLSS Balanced, PT On and DLSS FG. 100+ fps at all times, and in less intensive areas up to 120 fps, which is perfectly fine in terms of latency when FG is used.
@Lucasdelima0416 күн бұрын
@@Mostly_Positive_Reviews Thats perfect man, you saved me about 400 usd (yeah its pretty expensive here in Brazil...) the 4070 ti super is about 1,1k usd
@Mostly_Positive_Reviews16 күн бұрын
@@Lucasdelima04 Oof, and I thought it was expensive here! The 4080 Super I have now costs just over $1k USD here, and the 4070 Ti Super was just over $800 USD. So here it is kinda okay to pay 20% more for 20% more performance. But there you pay like 40% more, which makes it less attractive :(
@Kor3Gaming_Ghost5 күн бұрын
maybe we can play path tracing with a rtx 6090 yea 5090 might stuggle with path tracing idk am just saying
@blrjirjfkr16 күн бұрын
Why didn't test UWQHD :C ?
@Mostly_Positive_Reviews16 күн бұрын
Unfortunately I dont have a UWQHD monitor, and if I set a custom resolution to 3440x1440 my capture card recording looks like the matrix as it seems to officially only support 16:9 resolutions. I have tried recording 21:9 and 32:9 but it just never worked well.
@wh3resmycar16 күн бұрын
the noobs in the comment section are hilarious. you sound like the same old fools crying foul as to why the 8800ultra can't play crysis. these tech will become better over time.
@GeorgeCuibus13 күн бұрын
I was just looking into this. It literally took tech about 10 years for us to have Crysis playable at full details, when we had the 1080ti released.
@wh3resmycar13 күн бұрын
@ exactly and even 10years after, crysis still beat games in graphics fidelity in 2017.
@presmokan12 күн бұрын
6 years later ray tracing is A$$. Nvida harping about path tracing, when raytracing is overhyped and Terrible, for nearly 2k graphics card. Raytracing awfully implemented in most games.
@SergioCorona9609192 күн бұрын
@@presmokan just say you broke man Cause pt looks amazing
@presmokan2 күн бұрын
@@SergioCorona960919 I haven’t looked at path tracing, only ray, and I’m not interested in most these modern games either. Most games these days are pretty trash. Better looking, but worse to play, and more boring. I’m looking at either a 4080 super or 7900 xtx sapphire nitro+ GPU with 7800x3d or above. You assume I’m broke, not everyone is super obsessed with gaming. Some of us are men who win in real life, not only video games.
@HybOj12 күн бұрын
Compare image at 17:18 to image 18:17 and tell me this is a difference which will make your gaming experience any better? Honestly? Than compare the FPS... Its all just a joke, placebo, and a way to pull 1000s of USD from your pocket. And thats in one of the THREE games, where RTX actually makes some visual difference.
@moravianlion31089 күн бұрын
Hard mode: Raytracing benchmark a game that was NOT paid for by nvidia.
@Mostly_Positive_Reviews9 күн бұрын
Show me a path traced game not sponsored by Nvidia and I'll gladly benchmark it.
@aboutthat4138 күн бұрын
He also recently did a 20 game benchmark that included multiple ray tracing tests as well. Guess you didnt see that huh?
@-Rizecek-11 күн бұрын
RTX 4000 doesn't appeal to me mainly because of ``Frame Generation'' - Fake FPS and also because the games are less fun in much worse conditions than in 2018-2020. How many times they look worse. I will exchange the RTX 3080 for a bargain 4070 Ti Super or wait for the RTX 5070 250-270W. And I consider ultra settings with Ray tracing stupid. On high detail with Ultra textures and object rendering, games look pretty cool and run 30-60% better than on ultra with Ray Tracing.
@csh985317 күн бұрын
Nah it's gotta be 4k ultra with ray tracing. No dlss or frame gen. So the answer is NO.
@RepublicofODLUM17 күн бұрын
Not even a 4090 can do that on these games lol. DLSS has got to a point where quality and balanced are virtually identical to native, so its silly to not use it
@angelreborn128311 күн бұрын
over price gfx for extra performance...better buy a console for best in value....may not get the best but able to play the game decently
@HybOj12 күн бұрын
Meh, back to Tomb Raider 1-2-3 Remastered
@moravianlion31089 күн бұрын
16:12 Loosing textures there big time. On $1000 GPU. Well played.
@CloudMV6 күн бұрын
dlss ultra performance, what do you expect?
@johnrehak9 күн бұрын
5090 maybe, 6090 probably.
@Mostly_Positive_Reviews9 күн бұрын
I'm curious to see what the 5090 brings to the table in terms of ray tracing. But you're probably right, the 6090 might he the GPU we are waiting for to use path tracing properly
@djordjedjolic764117 күн бұрын
TLDW; still not worth it.
@iikatinggangsengii247116 күн бұрын
whats not worth is easy preset of ultra or very high
@iikatinggangsengii247116 күн бұрын
they cut too many fps
@morpheus889517 күн бұрын
In my opinion, Path Tracing is only worth it in Cyberpunk. It completely changes the game and I can't play without it. Ray Tracing does not even come close. I've already completed the game and I am waiting to replay it when I upgrade because I refuse to play it without PT. I get 40-50fps at 1080p XeSS performance which is unplayable a lot of the time especially in combat. There is also a mod called 'Ultra Plus' that improves Path Tracing performance and can give you 10-15fps for free with no visual difference compared to Vanilla PT.
@Mostly_Positive_Reviews17 күн бұрын
Cyberpunk's path tracing is for sure the one with the biggest visual differences. It's very heavy though, but you're right, that mod helps quite a bit.
@astralpurpose134412 күн бұрын
Path tracing, HDR on an oled. Like entering another world.
@pcgameshardware86716 күн бұрын
👍
@Suavelife8516 күн бұрын
Spending all that money not getting good 4K native gaming is just crazy to me. We’re just not there yet to really get consistent 4K native gaming for the cost. 1440p is the crème de la crème right now.
@Mostly_Positive_Reviews16 күн бұрын
Yeah, agreed, but the cost is heavy. $1000 for 1440p gaming is pretty expensive, but it is where we are right now with heavy RT / PT. Hopefully the 50 series sees a good improvement in RT, bigger than the jump from 30 to 40 series. But let's see.
@COYG9416 күн бұрын
You are missing the point, optimization is so crap these days, developers are getting lazy, putting upscalers in pc requirements to hide their botched work pc hardware is not at fault here, look at all the UE5 games on pc all have traversal stutters and frametime issues its just bad for pcs right now
@Mostly_Positive_Reviews16 күн бұрын
@@COYG94 This is true too, optimization has gone out the window, especially in UE5 titles. Path Tracing is still very heavy though, but I agree that many developers are forgoing optimization and just adding upscaling and frame gen to get their games playable. I personally can handle a lower framerate, because I can do something about it most times. But shader comp and traversal stutter drive me mad. And then you have games like Monster Hunter Wilds that put frame gen in their system requirements to be able to hit 60 fps... That is inexcusable.
@COYG9416 күн бұрын
@@Mostly_Positive_Reviews black myth wukong use fsr frame gen to mimic 60fps on ps5 too so yah developers are using cheats now and UE5 was suppose to eliminate UE4 issues what a bummer 👎
@wh3resmycar16 күн бұрын
@@COYG94you yourself is missing the point! if all UE5 games suffer from traversal stutters then that's not a developer issue. that's an Epic issue, you know, the company that made Unreal. and before you throw the word optimization around, understand what it means. visual fidelity will never be free.
@fifty673717 күн бұрын
If you enabling FG or rocking DLSS performance it means the GPU is nowhere near capable
@nobrakes789216 күн бұрын
games like wukong will be amazing at native 144 fps when the rtx 6090 comes out
@Minarreal13 күн бұрын
No GPU is capable, then.
@HybOj12 күн бұрын
So the result is that NO, you cant. Because to get there, he always used upscaling, and playing at 720p and 60 fps on 1000 USD card does not cut it for me. Enabling FG to get 60ms latency, which takes u back to latency of 30 fps, does not cut it for me neither. You ppl need to wake up.
@partly_sunny195517 күн бұрын
a reg 4080 is enough at 1440p not 4k
@Mostly_Positive_Reviews17 күн бұрын
Agreed. There's also only margin of error differences between a 4080 Super and normal 4080.
@maxkrug200017 күн бұрын
It's a joke. If I buy a new card I want to see 144+ FPS in current games on high settings at 1440p.
@PabloB88817 күн бұрын
That's wishful thinking. There are always games that do not run well even on high-end cards. However, if you have a high-end card, you can play at much higher settings and frame rates compared to low-end cards, so you dont have to compromise nearly as much. On my RTX4080S I can't complain about performance even in PT games. In Cyberpunk at 1440p DLSS quality (using 3.7.2 DLL, so I get better image quality compared to native TAA) with PT I get around 70fps, and around 110-120fps with FG. With ultra RT I get 100-120fps at 1440p DLSSQuality and 150-170fps with FG on top of that. The game runs perfectly smooth with PT or standard RT. .
@lawsious828817 күн бұрын
@@PabloB888 Would u recommend the 4080 Super as of right now? Im building a PC and i dont want to wait for next gen since i want to able to play at the start of december. Getting the new 9800X3D and i need a strong GPU to go along with it.
@Mostly_Positive_Reviews16 күн бұрын
What res are you targeting? 1440p?
@lawsious828816 күн бұрын
@@Mostly_Positive_Reviews Yeah 1440p
@Mostly_Positive_Reviews16 күн бұрын
@@lawsious8288 The 4080 Super is a fast GPU with good RT capabilities, DLSS etc, but if you want to save a few dollars the 4070 Ti Super isnt bad at all either. I had one that I traded in for the 4080 Super just for this channel to make content with, and I was very happy with the 4070 Ti Super as a daily driver. If you wait for next gen you will probably need a 5080 to beat the 4080, and who knows how that much will cost. My advice would be to wait, but you already stated that you cant, and in that case you will get great performance out of the 4080 Super.
@andykuo207017 күн бұрын
Don't bring shitty black my th wukong to here. It has Denuvo
@abhisheknath383717 күн бұрын
Why ? Salty because you can't pirate it ?
@andykuo207017 күн бұрын
@abhisheknath3837 Why do I need to pirate it? Can you run 4K native on this game? The answer is no. This game is buggy and bad optimized. 2077 has path tracing and it's much beautiful than that shitty game.
@emilgustavsson731017 күн бұрын
Uhm it's you who moved your salty digital cod-kid ass to monkee. This is our jungle little boi.
@Anon137017 күн бұрын
@@abhisheknath3837 have you ever heard of offline activations? good enough to get round the denuvo problem!!!