"anything that can get more healers and more tanks to play the game to allow just in general more groups to be able to form...that's always is a step in the right direction". I agree with u 100% tettles.
@blomeh13 ай бұрын
It should be added that a lot of healers did not enjoy just beeing along for the ride doing affixes and pass a few healing checks while spending most of their active time doing damage and helping with stops. People play healer because they enjoy doing actual healing.
@Archaelyon3 ай бұрын
Growl is hilarious man, just goes off on one randomly brann holding ppl hostage in delves cracked me up
@Octavarium666xyz3 ай бұрын
I missed Tettles since Titanforge concluded. Love to see him again in a long form format.
@MrM4DD0gg3 ай бұрын
Titanforge was absolute quality. Dratnos, Tettles and Trell bounced so well off each other.
@chewyy503 ай бұрын
yeah you can tell Tettles lives and breathes WoW. Nice to have this podcast as a vehicle for his passion again for sure. This trio is solid
@eleakimbarrientos98033 ай бұрын
The video drop time being right on reset is genius.
@Trashloot3 ай бұрын
There was a germab wow show back in the day called server down show. It would air when the server went down. I love that stuff xD.
@ItsBorland3 ай бұрын
Episode 3 better be Growl talking about his excitement for delves for 3 hours!
@Blood_Ronin3 ай бұрын
Justice for the Mole People!
@cd21943 ай бұрын
tettles apartment view is so nice
@TooMuchTuna73 ай бұрын
Was thinking the same thing lol
@cd21943 ай бұрын
@@TooMuchTuna7 i need a place with windows like that, standing in the dark watching over the city feeling like batman 😂
@ryanburzumato3 ай бұрын
Surprised he can afford it tbh
@cd21943 ай бұрын
@@ryanburzumato do not disrespect my goat like that... you can not even imagine the amount of money the boomie discord pays for propaganda
@glkification3 ай бұрын
I love it when his fluffy cat makes an appearance ❤
@Thebarron003 ай бұрын
The vibes are just incredible
@handymandy113 ай бұрын
This has almost immediately become my favourite Wow podcast, I just love the dynamic that's still got room for mucking around and being silly & going off onto (really interesting) tangents while still going deep. The energy is just so fun!!
@imotje3 ай бұрын
I love how neutral and thought through Yoda is, he might come over as boring to some people but it's really refreshing to have someone with range than just "its op" and "its dead".
@MFobes3 ай бұрын
Been a fan of Tettles and growl forever. Squishy it’s nice to meet you. Can’t wait to tune into this again!
@ryanmonteith58903 ай бұрын
Squishy sitting there with a actual hand held microphone is iconic man, 2024 and he looks like he’s about to break into singing a song at growls wedding
@spoolster643 ай бұрын
only problem with aug is that its the only support class. If there were 3 more support specs in the game then there be much more diversity
@akaorcram213 ай бұрын
The jump in scaling from a +9 (scaled to 597) and a +10 (613) is 15 Itemlevel. That used to be a one raidtier jump!
@ZACKandATTACK3 ай бұрын
Here's my cook for Silken Court. If it goes live like this, there is no way that Liquid/Echo kills it with the stupid strategy of keeping a red side and a blue side. It is so much running/downtime for both DPS and HPS. There's going to be a way more elegant solution that boils down to having a different groups of red and blue players responsible for their pair of orbs. As long as you have a good strategy and learn the "dance", there shouldn't really be too much of a problem with running over other people. Something similar to the original "strat" would be to have 5 red and 5 blue on the left boss and 5 blue and 5 red on the right boss. The 5 red on the left and the 5 blue on the right will start on the far side of the boss. When everyone drops orbs, you will do a smaller rotation clockwise within your group, so that whoever is passing by the middle of the room will be passing by their same color and won't run into the opposite color on the other boss. This is just an expansion of the 2 group idea to minimize movement, but there could very realistically be more mini groups of players at any given time in the final strategy done by the RWF raiders.
@TheWarsn3 ай бұрын
Love y'all so much! Always a pleasure to listen!
@AmandaPelland3 ай бұрын
I love these podcast style videos on current news/info on WoW.
@Meamiscool193 ай бұрын
I needed a new podcast, perfect timing. Enjoyed both episodes so far, hope you guys keep it up!
@mortidus3 ай бұрын
Great conversation, thanks for putting this together, looking forward to some new content for sure and some raid progging
@scottwilliams25693 ай бұрын
Love the idea of tackling Aug's dominance by just making more support specs. Plenty of people (myself included) have been in the healer role for most of their wow career because they really just enjoy being a support, but wow doesn't really offer that. Creating a new role in wow only works if there's distinction within the role itself and now just Augs. Great point.
@boyr3213 ай бұрын
Back in vanilla i played resto shaman for the "support" part of the class. I can see a totem focused buff class for shaman
@Jaborba53 ай бұрын
The Bench Podcast aura is crazy good listen
@DracolyteDota3 ай бұрын
Yea yesterday I was carrying a friend through lower keys as Havoc DH, when ur doing 1 mil aoe dps and tank is doing 60-100k they can't keep aggro off u and it has to be the most annoying experience for the person who does high damage and the tank trying to keep threat on mobs
@Jenkyllllls3 ай бұрын
I fully agree. I basically can't fully dps when I'm helping guilides. Just the opener on bosses I seem to rip agro constantly. The meters tell it all, burst is 3m for an aoe pack and the tank is hitting 2-300k. It needs to he fixed.
@TheIMP20103 ай бұрын
@@Jenkyllllls y'all know you can do less, right? If the reward for pushing all your buttons while helping out a lowbie is death, then you can chill on it for a bit. XD
@jonkalv78083 ай бұрын
You wanna carry shoulda played vengeance
@DracolyteDota3 ай бұрын
@@jonkalv7808 been doing that for the last 2 years it’s boring now. It also does like half the damage
@DracolyteDota3 ай бұрын
@@TheIMP2010 yeah which is what naturally happens but having to skip like half your GCDs isn’t a fun gameplay choice.
@bobsalami3 ай бұрын
Dev died for the sins of Aug
@Pyryp23 ай бұрын
Dev was Abel, Aug is Cain and now we are just waiting for Jesus to set it right.
@daisakura3 ай бұрын
You guys HAVE TO keep analyzing things like CNBC and the stock market!! It's so entertaining!
@roninkoans60653 ай бұрын
I think disc priest and enhancement shaman are good candidates for support classes they just have to be able to compete with Aug in dps, and utility.
@Ifans133 ай бұрын
Great episode and totally agree with adding more support specs. I know quite a few people who like the playstyle and I enjoyed aug season 2. A good suggestion I have seen before is a 4th paladin spec called "Inspiration". Many of the old buffs e.e might, kings, wisdom etc are not used anymore and could be a time to bring them back in a different form. Would go nice with Lightsmith hero tree but not sure of the 2nd hero tree to with it.
@AAKhanivore3 ай бұрын
Love this podcast! It has a very different vibe to poddy c and I love both. Growl had long been one of my favourites. Long may they both continue.
@JaydeeDJ3 ай бұрын
22:14 :: M12-M15 player here, this key lvl is about the range where Aug players can become good but still hit or miss (moreso than other specs). Anything below Aug is 95% of the time the worst spec you can bring followed by fire mages. Talking about 50% Ebon Might uptime, random or no use of their utilities and one other bad or even average dps devalues Aug a lot. Even a good aug doesnt feel needed in 12-15 keys, but as a healer it does feel nice having an aug that understands when to use their utility. Aug requesting to be deleted is definitely a top 5-10% player take and even for this playerbase Aug mostly isnt required at all with capable players (in 12-15s).
@mapleybacons31393 ай бұрын
Threat is a legacy game mechanic and maybe the desire to remove it comes from it being nerfed to the point of not needing to think about it. There's probably ways to make it more interactive & fun.
@TheIMP20103 ай бұрын
It's not that it's been nerfed though, right? It's because it was a mechanic that was solved by addons 19 years ago by players so they wouldn't have to deal with it.
@9Thesmik3 ай бұрын
Love this format! Its a great podcast, keep it up. Is it possible to normalise the audio somewhat? I often listen in quiet environments, and i find myself turning up the volume when Growl is speaking and down when Squishy and Tettles is talking. Its not that loud, but the peaks are way higher on Tettles and especially Squishy. Atleast for me. Cheers from Norway!
@bastig1143 ай бұрын
make keys limited by timer would make aug okay'ish. You diminish the value of the extra utility it brings and get their damage output in line (as seen by the logs shown). Unfortunately blizzard is going the other way, adding an affix that punishes deaths even more (aug helps with not dying i've been told), limiting tanks in what they can survive (can't increase pull sizes to make the timer) and increasing number of stops needed and unavoidable group damage (again limiting pull size). So my best guess is that the plan will be to box everything in, that every key level can only pull one pack at a time making the game identical on all levels and higher keys will be done by those that can transition the fastest between pack and press their buttons the best way possible...but I'm done with the dooming for today. Great Episode btw :D
@crutchfield72319893 ай бұрын
The appeal of the Aug for lower keys is based off the healer and tank with u because if they under geared or bad u want Aug at a lower level to compensate
@TenSyc3 ай бұрын
I stopped playing devastation season 2 because waiting 6-10 seconds to start dpsing so i didn't immediately get turned on and melee'd to death was miserable. Threat is fine as long as they tune around it, but they 1000% should get rid of healer threat..
@UFL33 ай бұрын
This was fantastic, easiest sub of my life
@writz_3 ай бұрын
my favorite part of this episode is hearing Yoda's keyboard as he presumably is running circles in a capital city
@LodvarDude3 ай бұрын
I’m here for the exclusive delves-content.
@johnhaines43023 ай бұрын
Enjoyed the episode! Maybe something like "Best of The Week" for the "cool stuff in wow section" - rather than a cutesy option like "Rare Drop"
@driiifter3 ай бұрын
I mostly pugged in DF, healing and I didn't realize how bad the tanks I was healing were until the end of the expansion, like I hadn't experienced not healing the tank until I started playing with my guildies. Very rarely some pug keys I wouldn't have to heal the tank and then the very next key I would get a tank where I had to spam like it was Cata. Tanks need to be carried in the pug world based on my experience. Also, crazy take, but they should change Outlaw into a support. Make it be able to Vanish other players, throw gas bombs, grapple onto the ceiling, use Sprint on other players, grapple other players to them, grapple mobs, AOE Between the Eyes (aoe stun), screw it, let them Cloak other players too. Rogues in movies and stuff do way more than combat when they are portrayed, they bring way more skills than up front combat, that's the entire point of them.
@TopicxWoW3 ай бұрын
Speaking for everyone in the “Close to title range” like 3400-3600. Every Aug I see in here has 65-70% uptime on Ebon Might and doesn’t use any stops.
@boomurtv3 ай бұрын
Not to diminish Silken Court's difficulty, but the "Death"/"Mark of Death"/"Touch of Death" mechanism has been used before to basically force stop progression during testing; hopefully that is the case here and it returns to something like the Paranoia/Rage from earlier testing.
@SnarkyLesbian3 ай бұрын
The thing with Aug that I hate, is that it's insanely difficult, or finicky (basically gotta parse to check out after the fact) to see how good the Augmentation Evokers in your groups are. And when you then go into the logs and check, you find out that most Augs are absolutely awful. They blind press Presience so it lands on tanks and healers and then falls off on the dps, they don't use their stuns well, they don't use the healing button, they often have bad Ebon Might uptimes too. In short, they play like most random dps players you pug, way under their potential. But because it's hard to gauge their contribution they go through key ranks anyway. So I keep inviting them to higher level keys only to feel oddly weak because they end up not carrying their weight. They're a spec that is amazing in the right hands, but it rarely goes into the right hands. And that really annoys me. For a lot of us that pug M+ they are a chain tied to our legs, and you never know what you end up getting.
@trentrofl3 ай бұрын
Imo the most viable candidate for the support spec rework is disc priest. It's lacked identity since wod, and it would clear up a very white mage-esqe healer for priest, a clear dps role in shadow and then using a mixture to infuse allies, similarly to how astrologist works in ffxiv.
@tcrossbar3 ай бұрын
For people that don’t raid, the climb from 7 to 10 to go from full heroic to a once a week mythic piece can be quite large. Especially in season 1 where all key progression is slower and more difficult.
@brendantibbetts31043 ай бұрын
Very excited for this, glad I foud it! Love all of Growl's guesting on PoddyC
@drageras3 ай бұрын
Unironically I want a delve episode eventually
@GthangMan3 ай бұрын
More organic conversations than poddyC!
@quintit3 ай бұрын
Patreon diff
@Sangomah3 ай бұрын
My group got up to 13-14's this season so we are fairly representative for that range they are talking about concerning Aug. What we noticed was that already from 10s and upwards, an average Aug that uses utility decently enough, still made the keys go way smoother. It felt like we had the difficutly setting go from Hard to Medium, to use a Single Player Game term. In 13's and 14s when we you get coms into the mix, it was even more noticable in certain encounters, where I (as the healer) could even let my optimal gcd usage slip in some of the harder parts of the key because I simply had more juice passivly or my team was tankier. Is it mandatory from 12 and up? But we are still in a place where Aug teams can do a key or two higher than other comps, but that is kinda always the case with meta comps. As long as we dont get the 3-4 key difference we saw at the start of Aug's life, I'm fine. 1 level higher is "acceptable" in my book.
@defenestrationstation57713 ай бұрын
"haha people who can only do tens are such mouth breathers,"- Me, being proud of my 2700 io listening to these guys😅😢
@vincenthamel34203 ай бұрын
On the myth track item : how many item do you get per mythic raid per week? It cant be much more than 1.... the average mythic guild takes month to clear those raids and half that time is spent extending (which mean 0 gear from mythic raid those week). You also have to hope that the boss extremely small loot table have items with the desired stats for you... This might be a tank thing, but I get more myth gear from craft / vault than from raid.
@TheLambeh3 ай бұрын
The difficult second album of the podcast formerly known as “Delve Hour”
@motisvaritia60453 ай бұрын
.. these nuts
@xspireddreams3 ай бұрын
Interesting points about the state of raiding and the quantity of active guilds. I think beyond the obvious barriers to entry for mythic raiding, one factor which has probably contributed to the decrease in active mythic raiding guilds is the complete lack of support provided by Blizzard when it comes to running a team. I would argue that the majority of the dev decision making from the last 6 seasons has made it more difficult to keep a raid team alive, alongside a consistent lack of transparency and information which makes it more difficult to make decisions on behalf of a group of people and plan around the content/tuning/changes that are to come. A relatable example that comes to mind is the shift in encounter design from Shadowlands S3 to Dragonflight, whereby it wasn't unusual for a mythic raiding guild to have 5 or even 6 healers on a roster for SL, there were plenty of 5 healer progress bosses - compared to DF where 4 healers was the ceiling for progress. That kind of information should be communicated to the player base to not waste people's time, the way that most mythic raiding guilds found out that was the case (especially if they did zero raid/beta testing) is that they ended up having to bench multiple people for DF S1 progress, and presumably ended up losing those players once they realised that the philosophy of encounter design had completely changed for the entire expansion.
@RiptorrZ3 ай бұрын
threat can stay if they would rework it into some sort of curve. Like the more threat u have on the pack, the harder it would be for it to go down (think like the stagger bar from sekiro on boss fights, if anyone knows that)
@E_lwox3 ай бұрын
Loving the podcast
@nilsp94263 ай бұрын
I think with devour they wanted to provide just another thing that lets specific classes shine - different ones this time - by trivializing a mechanic. I think that is learning the wrong lesson. A better lesson would be to design something that cannot be trivialized. I hope that they make it so only single dispels work on it. Also the squishei take on the shield is crazy 5head.
@Novara953 ай бұрын
I pugged Aug to my portals in season and I’m sure I wasted 75% of my breaths. Honestly think swapping eons back to deep breath would solve the casual problem. You could probably even buff prescience at that point. Retain the fun of buffing friends but remove the skill ceiling of trying to line up 2 min CDs with no comms.
@Darkrampager3 ай бұрын
For the devour affix just remove the dispel portion and make it not a healing absorb, make it a healing threshold that has to be met but it isnt an absorb so you just have 15 sec to heal that amount on a group but they arent actively being killed by the healing absorb
@Novara953 ай бұрын
Maybe threat should inverse scale with keys? It feels like turbo beans if you do your weekly key and rip threat but in higher keys I see the value? As a pug hero, there is a very specific reason I chose a class with tricks for S3 and S4.
@dre21323 ай бұрын
If its content meant for the .1% if something is too hard where no one can do it, it's bad. If its content that kills most of the top guilds but only a small amount of guilds can do it in the opening weeks, then its good because they can nerf it into an easier state at some point. If content is something that majority of the .1% can do in the opening weeks that's also bad. If you don't want to fight a wall that is mythic raiding and just want something where each boss is doable in like 20-40 pulls, then I don't know if people are there for the challenge or just there to get titles and mounts which I could care less about.
@Hazaak.3 ай бұрын
in regards to threat, what if misdirect and effects like it instead switch ALL Threat in the group to the target instead of just your threat.
@Stuffito3 ай бұрын
Growl is a great host! Great podcast guys.
@svsv11913 ай бұрын
I'm rocking with the longer format
@tinymanz4433 ай бұрын
Growl got close to something that is important to remember: "Good game design isn't always what people want or what is the most optimal." Every conversation around things like threat, or CC, or add damage comes down to the same thing; we need something to stop us. The game just wouldn't be as engaging if we ran through dungeons or raids or whatever without consequence.
@griggs19803 ай бұрын
I tried, I really tried to make it all the way thru, im sure it was all very interesting and intuitive, I made it to 52:28....I gave a like for support...
@NoOne4k3 ай бұрын
22:00 Yes definetly every aug makes keys MUCH easier. I played lots of m+ season 2 and 3 of dragonflight. +20 were of course no problem without aug but you would already notice a huge difference. Then in the 24-26 range it was mostly needed to bring aug You could try the key but you would need your pug to just be randomly be insane compared to the other people you could find in that rio range Edit: 25:00 Its ABSOLUTELY NOT middle of the pack. it still was the best DPS You could bring and keep in mind. My 24-26 keys were by far NOT in title range that was maybe top 5%-10%(end of season) Idk what 24-26 keys are now after the squish but you can probably convert that yourself Im not really trying to push title, im just looking how far i can push with a few mates because its fun
@katta3093 ай бұрын
As a bear main I’m just sad how many nerfs we got 😢 With the fact that I’m using my heals as defensives as well it’s gonna freaking suck to tank keys. If they could just shorten the cd of incarn/berserk and survival to a 2 min cd I would be less upset about all the nerfs
@ric70503 ай бұрын
Shaman is a good candidate for a support class 😊
@Владимир-я1з5шАй бұрын
Another great episode, ty.
@andrewstowe43133 ай бұрын
From a tank perspective, threat was an interesting mechanic in Vanilla and BC. After that era it was mostly just annoying when it was relevant. In the era of active mitigation and very specific routing, it is probably too much to deal with for a typical tank who is already under more pressure in a five man. If they could make it more relevant in raid content that might be interesting, as raid tanking (outside of very specific bosses) tends to be the most boring thing in the game.
@J2911L3 ай бұрын
Aug feels awful because we are supposed to call it 'support', but it's a necessity for a lot of groups. People hate the spec because it will almost always take a raid and mythic+ spot. Shamans have been degraded for almost an entire expansion, yet these dragon boys just get a spot because of their 'support', aka BiS abilities or tanks just flat out dying without Aug.
@DS-ph7zy3 ай бұрын
A good aug in 10+ keys feels good. Bad aug is horrid. There isn’t much in between with them
@tommy48623 ай бұрын
Yes I think rank1 players sometimes forget that even in lower keys aug is good for these lower skilled players, because to them that +10 feels like the pushing key. So they welcome the extra power on tank and healer and dps loss is not a big issue. It helps them complete dungeons more reliably. If people start dying a lot that's when the aug feels horrible and you have to finish the pull with 1,5 dps etc.
@zinkist3 ай бұрын
@1:06:48 Strong Independant Tanks who don't need no Healer! *finger snap*
@rednalewC3 ай бұрын
I personally like threat, tho it was very poorly balanced for ret pallys when I played. Could be third on DMG meter and still get threat and die. As for support. I've said it before. Disc would be a cool support, as settles said. Priest don't need 2 heal specs. Druid could be cool, maybe have a feral that does some support for physical damage. Moonkin does some support for magical damage. Enhancement shaman, it's in the name.. let's enhance our friends!
@TheDumplingOrc3 ай бұрын
In full agreement with needing more support specs and greater diversity to improve balance.
@lif3l3ssgaming3 ай бұрын
Raids need to be 10man id love mythic raiding if i didnt have to find 19 other people who want to play i could take me and my group of friends who i run keys with and find another key group we get along with to do 10mans.
@LividAardvark39113 ай бұрын
"Groups sitting there waiting for a Tank. Tank joins, you go in, you die on the first or second and pull and that's a GG." That has been my argument from the start. Blizzard is designing around the 1%. I keep hearing a bunch of bad healers thinking somehow that healing tanks is going to be the salvation of healing. It's not. It's not interesting gameplay, you're asking for more on your plate with no reward, you will be blamed for more things, there will be less people playing Tank. It's all losses. There's no redeeming part. It doesn't hurt me. I am the sub 1% player, I'll find good Tanks and play with them. I keep trying to speak up about it though because this isn't gonna be good for the average player. Your experience is going to be worse. But people keep being gas-lit into thinking it's going to be better when they haven't even attempted a Beta key to see the sorry state that M+ is in. Knowing the pace that Blizzard moves, it's not even going to be a bad Week 1 experience. It's just going to be a bad Season 1 experience. And on Squishei's point. There are far more bad healers than bad tanks. It's not going to be a scenario where you can try tanking expecting your healer to carry you. Like 80% of healers are bad because it is the most knowledge intensive, reaction time intensive, and UI addon dependent role. On the flip side, like 80% of Tanks are passable. You're just going to attempt tanking for the first time and think you suck at it not because you're actually bad but because most healers are terrible.
@looq59843 ай бұрын
I think m+ on beta is in a good state overall. Dungeons might need slight nerfs to dmg but they are really fun atm.
@dane-train3 ай бұрын
Topic: Can you talk about abilities that contain hidden mechanics? By that I mean mechanics that if you do thinks a certain way you get bonus effect. For example Nether Precision on Arcane Mage. If you do it “right” and do hard cast > hard cast > instant cast you get buffed spells. But the tooltip says the next two abilities. Similar interactions on other abilities such as crits on fire mage. Is this skill expression or should mechanics be more clear and not require you watch a PreHeat guide to understand class abilities?
@BatmanMug3 ай бұрын
Growl is prepping for these 😮
@Mrreeetv3 ай бұрын
Casual 10s? Like have you tried to PUG keys with the recent key squish in M+? In the OCE community, you struggle to time 10s, with pugs, even with score, let alone comp. Casual player base is like 5/6, once you get to 10, pugging can be a struggle and I would be looking at an aug, who can hopefully do the little bit extra to help me complete my key with its support to tanks/heals
@morganpersson67523 ай бұрын
great stuff bois
@PearseNation3 ай бұрын
If we're reworking some specs into supports or adding some then I'd like to see Ret, SV switched up, and maybe a 3rd support being added to DH
@kylebb963 ай бұрын
56:00 hold on I was told the "heal absorb" doesn't actually prevent healing, its just there to as a pass/fail for the affix. Which way is accurate!?!?
@dwiksux50793 ай бұрын
22:40 in +10 keys right now on retail is better to bring any dps than an aug, not needed for survival, and their damage self-made or contributed is way too low
@issacmorris603 ай бұрын
I dont use Twitter. But I think a good topic is pre expansion beta reworks vs mid season reworks.
@yealesh3 ай бұрын
I know I'm in the minority but I have always found threat to be a fun mechanic as a tank. Being able to hold all the mobs over well geared dps was what got me to be a tank all the way back in Vanilla/BC. Been a tank k ever since and kinda miss the threat game.
@Wraghelm3 ай бұрын
Came back just to comment that this is a banger
@VigneAi3 ай бұрын
In mid keys aug is mandatory because everyone sucks but aug makes the tank survive and allow heal to afk, another spec would suck and not provide anything relevant even if they could (example: ret paladin NOT USING bop in Tree Boss of Waycrest Mannor)
@myersmayhem20233 ай бұрын
New best wow podcast easy
@eliotness1073 ай бұрын
im a full on doomer when it comes to this class tuning with tanks and healers, because im a casual and PUG keys is going to be a catastrophe. Less people will play tanks because they are made out of paper and players like me who are not the best at the game are going to misuse cooldowns, or forget to use them when i should have used them and just instantly die. Theres going to be less healers because healers now have to carry an even heavier weight in the group than they already did, now they also have to keep the tank alive ALONG with keeping the dps alive and themselves. Healing spells are so weak compared to a tanks health pool that the actual single target heals are not even impactful on a tank, yet their healthpools drop from 100 to 20 in a global losing 6 million health in 1 hit, and single target heal crits for 1.2 mil and without crit 600k... Prot paladin is just pure garbonzo, none of their absorb talents scale well in war within. They literally do nothing and yet theres so many of them clogging up the talent tree. Word of Glory does nothing, even when healing at low percent health it still does nothing. I dont know if its bugged or something? But its absolutely useless. Prot warrior ignore pain does nothing either, and that used to be the core mechanic when it comes to defense. Vengeance DH and Guardian Druid were the only ones i could play with relative success, at least they didnt die like paper and actually had a little bit of self sustain. Blood dk is great too, but too spiky for me.... Idk man its going to be rough out there for us casual noobies
@Stevemcnash3 ай бұрын
@12:58 With regards to ripping threat mid pull, is there still a threat modifier on crits? IIRC you used to generate double threat when you crit (makes sense you hit for double dmg). If that modifier is still in the game, removing that might be an easy way to tone down the most egregious offenders
@Wupday3 ай бұрын
MoP remix lvling is 25-40mins now (with the max cloak)
@derryberry79913 ай бұрын
It’s nice to see a podcast where one person isn’t constantly talking and won’t let their co hosts get a word in
@ThePolarpop3 ай бұрын
who are you even talking about? it feels like its directed at max to me but if anything the issue lately has been max being unwilling to interrupt for fear of this exact complaint now...
@derryberry79913 ай бұрын
@@ThePolarpop It’s his own problem that he created the persona of being egotistical and love listening to himself talk
@ThePolarpop3 ай бұрын
@@derryberry7991 your 2 statements make literally zero fuckin sense when put togerher
@derryberry79913 ай бұрын
@@ThePolarpop you said “but if anything the issue lately has been max being unwilling to interrupt for fear of this exact complaint now...”. That’s because in the beginning he would never stop talking and a lot of people would always say he loves hearing himself talk. Do you want me to hold your hand and explain more?
@ThePolarpop3 ай бұрын
@@derryberry7991 ...but the implication of the fear of that is that things changed so how can you also on the same breath complain as if it's still occurring ???
@maxogge3 ай бұрын
I love threat. Make it important. If threat is the problem I can adjust as dps. If the tank dying is the problem I can do nothing.
@nertho3 ай бұрын
Another great episode! How about a WoWHead News section?
@Verdis_deMosays3 ай бұрын
My issue with M+ capping at Hero gear is that if someone is not a Mythic raider, they're capped at a lower ilvl. It feels bad to be forced into content for power. Memories of BFA PvP here...
@TheUsernameDenied3 ай бұрын
Does an affix like Devourer make a +12 easier than a +11? From the discussion it sounds like it could. +12 might have much higher scaling but would be a much simpler run mechanically.
@gwenfranklin82423 ай бұрын
I hope we get tinker soon. And if they had a support spec that'd be neat
@rep87783 ай бұрын
I hope blizz adds more support specs instead of making aug some quasi-dps.
@eppattv3 ай бұрын
Hey Growl, what are the best hero talents for Delves?
@donovan35623 ай бұрын
10 man raiding would probably save the participation of Mythic raid but maybe I am bias because I don't care to deal with more than 10 person groups at a time
@gruncleiroh55253 ай бұрын
I wouldn't mind my freshly leveled toons being stuck on remix, if there was actual content I could try out the new talents on... instead of a dh tank with full speed gems clearing an entire dungeon before I finish my storekeeper cast.