Is UE5 Good for 2D Games? | Godot comparison

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Indie Odyssey

Indie Odyssey

Күн бұрын

Пікірлер: 46
@RockyMulletGamedev
@RockyMulletGamedev Жыл бұрын
I use Unreal to make 2D games and like you mentioned, I didnt pick Unreal because it does 2D well, I picked Unreal because it does a lot of things great that being 3D or 2D is irrelevant for. I used Unreal despite it's not so great 2D features, not because of it's 2D features. But it has the bare minimum and it's good enough for me.
@IndieOdysseyGames
@IndieOdysseyGames Жыл бұрын
Yup! At the end of the day, the engine is just the tool, but its up to the dev to make something great
@IndieOdysseyGames
@IndieOdysseyGames Жыл бұрын
@yourmajesty9025 UE5 and Godot are both free... And sometimes paid tools are easier to work with
@joshikus
@joshikus Жыл бұрын
FYI the game you featured "Backbone" is now called "Tails Noir" for some reason. It piqued my interest and took me some time to find it under the new title.
@IndieOdysseyGames
@IndieOdysseyGames Жыл бұрын
Oh that is interesting... Sorry about that, but it's good you found it
@ShotgunRaider88
@ShotgunRaider88 Жыл бұрын
Short and sweet. Thank you
@IndieOdysseyGames
@IndieOdysseyGames Жыл бұрын
Of course :)
@MrChick1984
@MrChick1984 Жыл бұрын
You should compare size of finished project and how it runs on older hardware. Also I think there is no support for 2D skeletal animation in Unreal.
@IndieOdysseyGames
@IndieOdysseyGames Жыл бұрын
Yeah, I should have done that! And yes I believe you're right about the skeletal animation
@WildOxStudios
@WildOxStudios 3 ай бұрын
There is 2D skeletal system tools on marketplace for 5.4. I just released the plugin to help unreal 2D devs ❤️
@LuccDev
@LuccDev 10 ай бұрын
I think a good strength of Unreal Engine is that it's much easier to write performant code. Yes, in Godot you can also write modules, GDExtension, or change the engine's code, but in Unreal it's been though integrated much better. So if you have a game that needs good performance (it can happen for 2D games too, e.g. when you have a lot of entities like an RTS or Factorio), I think UE might be a bit more smooth sailing for writing the performance's bound bits. That said, it's still a very specific scenario.
@treymtz
@treymtz 11 ай бұрын
Maybe this is just an oversight... buuut Ori wasn't made with Unreal. It was made with Unity, which, also has some really nice features involving lighting, and some more nice 2D features for shadows in the upcoming year planned already. A small nitpick, but I don't want people thinking the game of Ori was something built within Unreal.
@IndieOdysseyGames
@IndieOdysseyGames 11 ай бұрын
Yes, good call. I definitely wasn't trying to claim Ori was a UE game, just a popular game used as an example, but that totally could have been misinterpreted
@paul1979uk2000
@paul1979uk2000 11 ай бұрын
I suspect if you're working on a 2D project, Godot would be a better choice for a few reasons, the game size is likely a lot smaller than with Unreal, it likely also uses less resources, and there are no royalties, being that Godot is open source, nobody is taking a cut from the game sales, which I think they do on Unreal if you pass a certain amount of sales.
@Afreshio
@Afreshio 11 ай бұрын
perfect format, concise, no bs.
@IndieOdysseyGames
@IndieOdysseyGames 11 ай бұрын
Thanks!
@Niko-bz3df
@Niko-bz3df Жыл бұрын
No idea why I got this recommended, but very cool. I'll subscribe, keep going!
@IndieOdysseyGames
@IndieOdysseyGames Жыл бұрын
Maybe KZbin just thinks you'll like my other stuff? This video isn't what I usually do, but glad you liked it!
@HOPE-wg5pb
@HOPE-wg5pb Жыл бұрын
A video after a month hmmm. Great
@IndieOdysseyGames
@IndieOdysseyGames Жыл бұрын
Life got in the way so I put out a quick video, we should be back to weekly soon
@HOPE-wg5pb
@HOPE-wg5pb Жыл бұрын
@@IndieOdysseyGames it's ok bud, btw happy new year
@IndieOdysseyGames
@IndieOdysseyGames Жыл бұрын
Thanks, you too!
@isatche
@isatche 11 ай бұрын
What's the game size comparison? Also, what's the difference in regards to system resources when running the same thing?
@brokenumbrellagames
@brokenumbrellagames Жыл бұрын
Great video. Thanks!
@WanP1su
@WanP1su 8 ай бұрын
Plugin Orchestrator in Godot it's like BP in UE
@8ack2Lobby
@8ack2Lobby Жыл бұрын
+ there are not enough tutorials on 2d in unreal engine
@UXSpecialist
@UXSpecialist Жыл бұрын
Wow, the unreal end product likes nice….
@fading-sun-studios
@fading-sun-studios Жыл бұрын
You just played the mantis lords of hollow knight
@EasternBoss
@EasternBoss 5 ай бұрын
Graphics is not everything but nowdays it must unless acceptable
@corvinus20
@corvinus20 8 ай бұрын
Very good video, short and precise. However, you mentioned that Godot is a low-end 2D game engine, and that's not true. Godot is more powerful than people think. Of course, it's not at the level of Unreal Engine, but it doesn't have to be. Godot excels at what it does, just like Unreal. After all, the final game won't shine because of the engine, but because of the creativity and care that its creator has put into it.
@reaperzx3ify
@reaperzx3ify Жыл бұрын
Need to use paperZD not paper 2D for unreal
@IndieOdysseyGames
@IndieOdysseyGames Жыл бұрын
Yes I'm aware. This is an out-of-box comparison
@RockyMulletGamedev
@RockyMulletGamedev Жыл бұрын
PaperZD is just a plugin doing it's things, paper 2D would still be there. You don't use one or the other.
@MrChick1984
@MrChick1984 Жыл бұрын
you do not need paperZD, if you do not use animation blueprints for 2D.
@JarryNik
@JarryNik Жыл бұрын
Ey no, Godot ase mas que seso no usaste ni las luses en tiempo real ni nada no es asiiii
@petersouthwell5971
@petersouthwell5971 Жыл бұрын
For me if I have to write a game which is hard.. And I have 2 engines. One is harder then the other. Ill pick the engine that has more application as a skillset in the industry. UnReal.. I can do everything from 2d games to making 3d movies. It's got a reach beyond games. Godot.. YEah it's cool but's it's a one trick pony which takes less time to learn. But I don't see TONs of jobs offering Godot. Unreal.. Ive seen some pretty big salaries for a variety of projects... Not just games. Including VR
@petersouthwell5971
@petersouthwell5971 Жыл бұрын
I saw another KZbinr.. For get his name but he had a great point. He had a caption "How I made 300K" in the game industry. His answer was sort of silly but I had an awe ha moment. He simply had a game job. As a senior fullstack developer but new-bie game dev... I can see that making your own game is useful for sure but also dangerous, very easy to drain a savings account and nobody wants to play the game as it sits there in an ocean of games. There's nothing wrong with just getting a Plain Ole Game Job (not easy to get admitted). Use that experience to leverage an indie game. Then your the guy who worked on ... "blah blah" instead of just... Some dude. I dunno.. And Im still experimenting how not to be a newbie but that's my take on things. Maybe banking on writing tomorrows angry bird isn't viable. but seems to me like taking a game job is. I guess my point is.. If your going to write a game... Pick an engine that will get you a game job so your not all eggs in one basket trying to be the next mega over night hit. That's awesome but dont' bank on it. When reality hits you in the face like it did me.. You still have getting a job as a game dev open to you.
@IndieOdysseyGames
@IndieOdysseyGames Жыл бұрын
UE is definitely more useful for an actual game dev job, yes... But just because someone wants to make games doesn't necessarily mean they want to do it professionally, and some people need to learn things the hard way
@petersouthwell5971
@petersouthwell5971 Жыл бұрын
@@IndieOdysseyGames Really struggling with wanting to eat the Unreal Learning curve. I like Godot a lot too. I like Phaser JS even.
@LuisCassih
@LuisCassih Жыл бұрын
if you goal is to make small or test projects just to learn the craft, yeah, maybe using Unreal is better. But if you goal is to actually release games, then the choice is the engine you feel comfortable and you can progress fast. If you want to release the game and you find Godot has a faster workflow and you do not waste much time redoing or implementing stuff like in Unreal, it's better to code in Godot despite not being popular in the professional industry. If you goal is just getting a job, then learn Unreal or Unity and create projects who are likely to be found in the industry, most if not all the jobs in Unreal is for 3D games, so going 2D is not recommendable if you want to achieve your goal of getting a job.
@edge_of_theknife6315
@edge_of_theknife6315 11 ай бұрын
u know godot is foss they dont take any cut
@JarppaGuru
@JarppaGuru 11 ай бұрын
dont knoiw. UE6 will better. it will again realistic eva
@smiteriuszryceriusz1258
@smiteriuszryceriusz1258 Жыл бұрын
Is not about engine is about how you use this tool people cen use unreal engine5 and make ugly looking game and other people use unreal engine1 and they game locks 6x better.
@tymondabrowski12
@tymondabrowski12 11 ай бұрын
If you're a gamer, sure but if you're a developer, you want tools that help you instead of getting in a way. Your time developing the game matters too. In fact it's pretty costly.
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