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@agentak719324 күн бұрын
"tactical gameplay" proceeds to add rng bloom and first shot inaccuracy while adding agents that play like overwatch characters
@MunchPremium24 күн бұрын
In anyway neon is to op
@naatkainat495424 күн бұрын
Cry
@existence.580624 күн бұрын
@@naatkainat4954 you have no skills restart
@icon-emerald951724 күн бұрын
Its meant to he more RNG, the less control you have while still giving you the feeling you have control the better for Riot. The reason, you will be gaslit into queuing and buying skins and battlepass.
@naatkainat495424 күн бұрын
@@existence.5806 ik neon is too op but Jett raze cypher alot of other agents had their prime cypher cam used to shoot and 2 tap em but no one ever asked for nerf but when it comes to neon everyone is like nerf her it just makes me sad I'm an omen main though
@sreehari338924 күн бұрын
no replay system in almost 4 years for a competitive fps is crazy plus Neon is literally an Overwatch character put in a game that supposed to be a tact shooter like I have no idea what was going on in their heads to buff her to the extreme and not nerf her immaediately like they did with Iso
@Zer0v724 күн бұрын
replay system isnt as important as u think when theres so many forms of recording gameplay its 2024 get ur head out ur ass. Even console has Clipping features
@devinnix907124 күн бұрын
@@Zer0v7 You can't see other players perspective, if it was that simple then nobody would complain
@lucysimon283024 күн бұрын
@@Zer0v7 personally id love a built in replay system bc my pc is old and struggles running literally anything while val is also running, i tried multiple ways but it cost my fps every time + its just convenient and idk why they are so unwilling to do it
@pianissimo712123 күн бұрын
@@lucysimon2830apparently their servers are so optimized that they don't have cpu usage to add anything else. Or something like that. So they are probably working on optimising it. I think there are interviews on KZbin explaining their problem.
@1blkvinci23 күн бұрын
@@Zer0v7clipping does not come close to demos lmao what are u talking about
@koshkamatew23 күн бұрын
I still have no idea why it took people so long to realize how broken the Neon buffs were. I mained her before the buffs happened and reading the patch notes made me think i forgot how to read and was just seeing things
@brokemage139513 күн бұрын
Yeah. I was reading the patch notes at the time and thought neon and iso buffs were huge.
@somerandomguy528522 күн бұрын
Hot take, but Valorant's community is far too easily scared of first impression. When Astra came out it took a while before people started to talk about how op her kit actually was because figuring out how to fight Astra took way less than figuring out how to abuse her. Exact inverse happened with Chamber. His kit was easy to understand and even easier to use, because it focused on the mechanical skill of the player, instead of complex agent nuances, like Reyna. I especially hate how players were crying about how Tour de force, his ULTIMATE ABILITY, was too powerful. they were screaming that "Fire rate was too quick, slow fields are overkill, instakill in any bodypart is unfair" B*tch Jett has a Vandal with NO SPREAD and verticality, Neon has a stinger with NO SPREAD and runs at you with the SPEED OF LIGHT, and Raze has a GOD DAMN RPG. He annonces to all players that you are now F-ed if you dare to dry peak an angle he is watching, and your ass still dry peaks him, and then your teammates try to rush him through the slow fields, and gues what happens? All you needed to counter Chamber was a recon ability a flash and some common sense, because no mater how many positions there is to watch a choke, a flash through it will blind the OP. "But what if my team does not have any flashes of recon?" first of all, good luck winning a game against anything like that, second, smoke the common angle! If you can't deal with the funny french man, god speed to you if you manage to climb past plat, because Jetts in high elo can and WILL abuse the shit out of Operator, until you'll go back to silver, where you belong.
@untitledtitle50320 күн бұрын
Yeah, that's why agents like Yoru and Deadlock shouldn't have a huge buffs, only small ones. Especially for Deadlock who has the second highest winrate in ranked, and the only things why she isn't in the meta because she has no trip. She can counter every type of pushes that exists, her sensors are hard to break, gravnet is hard deal with, her wall can cut multiple areas without getting exposed and her ult is perfevt for clearing areas.
@mishkomensch301920 күн бұрын
@@untitledtitle503 fellow deadlock enjoyer
@just_a_weird.wallflower19 күн бұрын
i think this is a shit take. Chamber’s ult was undeniably overtuned as you could shoot faster than a marshal, kill with any part of the body, and apply a slow field which made it a nightmare for anyone trying to push in after the duelist who got sniped. on top of the ult, chamber had 2 trips which had no effective range meaning chamber could literally hold down half the map on his own. even worse was his tp. there were 2 anchors so not only could chamber play in more aggressive positions and get out safely, chamber could also rotate faster than any other agent. to put this in perspective, on haven chamber could put a trip garage, put a trip b main, op c, have a tps going from c to b, and still have 4 teammates that could play wherever. he had more utility than a cypher, more depush and stopping power than a raze, and a better get out of jail free card than yoru. during the chamber meta, it was common to see people 4 stack sites and leave the rest of the map to just chamber. one sneaky frenchman was the entire meta of valorant for a year. thank god he got nerfed to counter some points you put out: jett only has 5 knives so it isn’t as big of an issue. neon is a problem and everyone is complaining lmao. raze rocket is more punishable than chamber op because raze doesn’t have a tp tool to stay safe. i disagree with the recon and flash point because old chamber could’ve just tp’d out and op’d from farther back. smoking the “common angle” usually involves you smoking yourself off which is stupid. i think you missed the crux of the issue with chamber. he was broken because he had EVERYTHING. 2 trips, a tp that could put you halfway across the map, a pocket guardian that could be pulled out faster than any other gun in the game, and an ult which effectively denied half of the map for an entire round forcing teams to push into stacked sites.
@somerandomguy528519 күн бұрын
@just_a_weird.wallflower Well, here we go again. 1: Never shot faster than a marshal. And even if it did, with recoil and reload shoving you out of the scope, a human being would've neve been able to shoot from that thing that fast and land every shot. 2: Percentage of leg hits with the OP in valorant is abysmally low, but ok, I'll humour you. 3: Why are you trying to push through a slow field? Do you push through Sage's slow orb too? And if your duelists got murked by Chamber's ult, that means: A - they dry peaked an angle, and got punished for it, so instead of french man there might as well could've been a Sage with an OP, and nothing would've changed. B - they rushed in ahead of your teams scans, drones and flashes, and got punished for it, Sage example still stands. Or C - They got hit with the random shot, wich is a bit bullshit, i understand, or enemy Chamber hit a hard to pull of shot, and deserves to be rewarded for it. Talking about trips, i do not see a problem with them. Cypher can do the exact same thing, and probably more effectively. Trip garage and b main, place a camera and that one bulshit oneway, and that's it. The only difference is that Cypher will have a strangle hold onto the site, no matter his aiming skills, and probably will not be too scared of a smoke and some flashes, thanks to the sound ques of his cages, and his cam in general. Chamber as the sentinel, traded his consistent utility to hold space for more mobility and firepower. Gee, i sure never seen that happen anywhere. (Jett and Raze) And speaking of our wind girl. Chamber, thanks to his anchors, had the ability to aggressively hold map control for his team. So does Jett. So does Yoru. If you know how to counter these two, you know how to counter Chamber. Why? Well because all 3 of them have the exact same game plan - post up in a bullshit angle with an OP, possibly get one, retreat, post up again in a more defensive position, and either hold it til death, or leave to regroup with the team. Omen can do the same thing, a bit more sluggish, but still can. New sentinel Vyse can do the same thing, you jus set your flash directly above, get one, flash anyone trying to punish, and you run. Cypher can use a cage and a slightly more aggressive trip to do the same thing. And Reyna can even pull it of twice, or for your whole team, if she has ult. Chamber, like the Operator itself, and his ult bu extension, was designed for mechanicaly gifted players, to punish poor spacing, unuse, or misuse of your teams utility, lack of defaulting, and lack of proper f***ing hearing. If you have a problem with Chamber, that's a skill issue, one that Chamber on the opposite side does not have. Rapid round, here we go! Chamber in terms of team utility had 2 trips, while Cypher has 2 arguably better trips, 2 cages, and a cam, all of them can benefit him and his team given proper communication. A lie. Raze has a boom bot, a nade, and a rocket launcher, all of them can do damage to multiple targets at the same time, they are easier to aim, and do not require direct line of sight. A lie. Yoru's tp is not limited by range, does not require user to be in a specific spot, or standing on the ground, and can move, extending it's use cases, and is worse in exactly one aspect - cast time, witch does matter a lot, but covers it in shear utility. A lie. Jett's knifes refill every single kill, giving them possiblity to be infinite, Chamber's ult has 5 ammo flat, if you missed, you missed. Same thing with Neon. Raze is punishable in a sense that she is capable of being shot at, and even that's if you have a line of sight on her. Her mobility, and especially the fact that she is probably airborne when you see her, will make it extremely difficult to kill her in time, and even then, there is a big chance the rocket will go of, and she will trade you after death, witch basically no one can do reliably beside her. A lie. Alright, what's left? Smokes. What exactly is in your understanding is a common angle? Because I'm talking about shit like B long on Pearl, B long on Bind, hell, any god damn line on Haven. One well placed smoke - now Chamber has to peak into you and, unless nobody holds the smoke, his tp might as well be to the other side of the map, cus it ain't helping him. Drones, scans and flashes... Tell me, tell me, oh marvelous player, do you have ears? Cus if you don't, i understand your rage, but his tp soun is so damn loud, so why the f do you keep pushing into site, where you know full well, he is? Do you push into Cypher setups? Do you push into KJ microwave placements? No? Then why the hell are you pushing into Chamber? "Well you can brake their holds with utility and drones!" Guess what can you do with posted up Chamber with this! Stun him, flash him, moly his position, he can only tp one every 20 seconds, you can win a round in 20 seconds! He is just a guy with gun and a tp that's it! Oh and don't get me started on the Headhunter, because guess what? It's a skill canon, it has no reserve ammo, and if Chamber had the time to whip it out and dome you, guess f***ing what? Skill issue.
@DatManJB16 күн бұрын
@@just_a_weird.wallflowerMan an ult is really good. Wowww who would’ve thought, shocking!
@R0N-VEEAR20 күн бұрын
Balancing for pro league is the BIGGEST mistake that companies make. 99% of players will no reach that skill level and they should be the ones expected to adapt the most. We dont 5 stack, we dont pick and ban maps, we dont vod review our enemy. Balance for your players experience only
@flyzfm506010 күн бұрын
This
@wolrereaper24 күн бұрын
i think it’s all right rn. abilities are part of the game and raise the skill ceiling. however character like neon does break valorant rules.
@f1i27319 күн бұрын
Except she doesn’t, before these buffs she was very niche and useless outside of her speed. Now Neon is actually useable and people cry because she’s not an easy kill anymore, it’s the same with ISO.
@wolrereaper19 күн бұрын
@ enjoy bronze
@Silent_the_Wolf19 күн бұрын
Tbh I’ve played and seen Valerant with my friend and so far each agent has their weaknesses… and with that… Isn’t exploiting the agents weakness part of the strategy?
@wolrereaper18 күн бұрын
@@Silent_the_Wolf against neon everyone has the same weakness
@SoulOfTheLostWarriorMooCat18 күн бұрын
@@wolrereaperthat weakness being a skill issue
@MrCoolMiner18 күн бұрын
It’s dumb that with Neon the whole point of her ult is 100% accuracy at all times gets thrown down the drain because of her 100% accuracy while zliding
@Enavoid18 күн бұрын
Character ban mechanics are complicated in games with a low amount of characters. In League of Legends, up to 10 champions can be banned in a match, but that's not a big number because there are 169 champions in the game. Valorant currently only has 25 agents. In order to have agent bans, it'd have to be only 1 per team, which can be a problem because there'd need to be a vote for the ban, or just 1 person could choose it. Even with just 1 ban, it'd still be a problem, since a lot of maps only have 1 good controller option. It'd be much more frustrating to have Viper perma-banned (including in pro-play) than just nerfing Neon.
@Penguinizerrr24 күн бұрын
3 views in 32 seconds? Bro probably is gunna succeed and have a great career 👍 :D
@AHandFullOfSyrup24 күн бұрын
FINALLY, A GOOD COMMENT THAT ISN'T COPY AND PASTE
@existence.580624 күн бұрын
chill guy
@t1mepasspewdiepie10722 күн бұрын
81 likes in 2 days Bro fell off
@SecretPrime24 күн бұрын
whats crazy is raze that was a very balanced agent got a nerf just so that neon could shine even more, like why make the satchels this much slower like it isnt a slight change, buff raze back or atleast make it slightly faster stachels
@ΥΣΛ22 күн бұрын
Yeah, why nerf raze but then mega buff neon
@Isparky98710 күн бұрын
@@ΥΣΛbecause even with razes nerf she still has neons pick rate + win rate?
@ΥΣΛ10 күн бұрын
@@Isparky987 whats the point? is there a point in making all agents played equally or making all agents balanced?
@shuslvt24 күн бұрын
I haven’t watched the entire video yet, but if it’s about the spammy nature of abilities in Valorant, then yes, I agree. Lately, Valorant doesn’t feel like a tactical shooter anymore. If I have to shoot two or three abilities before actually shooting a person, it’s a major problem. Not to mention, Neon is just ridiculous and unfair.
@IbrahimFPS24 күн бұрын
Get better, lol.
@user-c3jdf9lylzse24 күн бұрын
let me guess, you complain how val is a copy of cs but you also complain how val is not similar to cs
@shuslvt24 күн бұрын
No, I’m not complaining or comparing Val with other games. I’ve been playing Val ever since it came out. I’ve reached several goals, including hitting Imm Rank for the first time, and I do love this game. But for a tac FPS, there is just too much clutter. The game used to be much more enjoyable when characters like Iso or Neon didn’t exist.
@Zer0v724 күн бұрын
Tactical an action or plan which is intended to help someone achieve what they want in a particular situation. Maybe get better at using ur Util instead of complaining about others. If you want no abilities might as well go to CS.
@vivianevo830424 күн бұрын
abilities is part of the tac fps part and just a thing to deal with, considering that's how valo set itself apart from its competitors, the tactics play into them. Iso and Neon though. like Iso isn't as bad but in a "tactical shooter" where your first bullet maybe inaccurate, Iso is a weird agent overall. AND NEON. she's invincible mid slide btw, can bunny hop glitch while sliding and the more i play against her, the more I realize how much she doesn't belong in the game. she literally moves like a damn COD mobile character spamming slide jump, I always break my wrist tryna hard adjust when she slides past which is a weird feeling considering all my 2 years playing this game, i never felt that need to do that, makes me feel like I'm playing bedwars or sth. (im bad at both bedwars and valo but im grinding valo so we'll see for how long)
@teamcap403820 күн бұрын
"Precise gunplay" First bullet inaccuracy exists
@nufrontier23 күн бұрын
Personally, as someone new diving into Valorant coming from Apex/OW and CSGO, I like the gameplay at the moment. Neon is honestly the only pressing issue since it's hard to find counterplay around her, but Iso I actually like in terms of design!
@3htthexy21 күн бұрын
TenZ is right, off site post plant gameplay is the most boring shit to play. I don't know why the riot devs saw Pearl B long and thought "let's do that in every map going forward". It's terrible. Just straight up poorly designed maps. Defenders already have to retake the bombsite and then, if the last guy is now playing all the way offsite, have fun wasting even more time trying to push that and chase them down. Its such a fundementally dumb map design pattern that should not be as prominent as it is This has never been an issue in CS, they design the maps specifically so you can't just plant the bomb and play offsite... because that sounds stupid (maybe dust2 pit is the exception, but its not even that good). The bombsite should be a territory you control post plant, not one you can give up entirely. Even worse in Valorant is you have more utility you can spam to stall and delay in post plant (with no way to counter thrown mollies) and you can ping in Valorant to easily spam through smokes. You have none of this in CS and they *still* don't open up bombsites to be played offsite in a postplant. I really, truly, do not know what they were thinking
@TheDiamondSquidy24 күн бұрын
Pick and banning agents would be a god send, and make games so much more interesting and exciting
@timlodder284824 күн бұрын
that would honestly just be a perma ban on neon for almost every map
@forbiddenaether101224 күн бұрын
@@timlodder2848 good, it sends data to riot that people don't like playing against that agent and something needs to change
@emiryusufaydin533124 күн бұрын
But people has mains that they like so I don’t think it’s a good idea, for example my main is Yoru and deadlock, but if they ban them then the characters I like and want to play would be gone and I would be thrown off because I use an agent that im not that good at
@timlodder284824 күн бұрын
@@emiryusufaydin5331 ur safe with deadlock and yoru lmao its more scary for the neon and cypher/killjoy mains
@MrKlausihausi24 күн бұрын
I saw a video on that topic and they had a good point: Valorant is a tac fps and preparing strategies etc. is a crucial part. Giving opponents the possibility to disrupt that entirely would be double the work for teams and might make the comp scene even more random/inconsistent. Val is not LoL where the game is generally played the same every game (different champs, but generally those roles always do the same every game. Farm, objectives, ...). In Valorant, it is a massive difference if you play Cypher or KJ. While nobody really cares if you play Renekton or Garen.
@Crysoft223 күн бұрын
Good video but 2 things I would like to mention: 1. The post plant spam on haven is "relavily" tame compared to pearl, abyss and sunset where you either need to play spam or push through the whole site. Especially on abyss. 2. The game rule thing: In game design it is typically the goal to establish rules early and strongly to then add onto them or break them (think of boss fights in many games). Now mulitplayer games are very different to story games in this regard as A: they need to provide consistency to not get frustrating. And B: to provide certain levels of rng/meta changes to be/stay interesting. This is not a problem usually as you would classify certain abilities with certain costs and then balance them around that. Think e is free each round and q/c is cheap vs ult which is expensive. Now problems arise if you break fundamentals like removing 1 shot on an agent. What baffles me is that Riot apparently does no research at all as Rainbow 6 did the same thing 6 years earlier, called blackbeard. He needed to be nerfed to be on the weaker side to make the game playable with variety. The other thing that riot constantly breaks is the cost of abilities. Sky had flashes that recharged every 40 seconds. That was broken so they remove those. But then it takes a whole year to touch gekko who has a flash every 10 seconds. How are these changes so compartmentalised? How are they establishing rules just to break them again later or not fix them in other places of the game. This in my opinion is what upsets players, sending a message but inconsistent followthrough in other places.
@filewr851523 күн бұрын
The reason Skye's flash was nerfed was because it was a great rechargable intel ability, while also being the best flash in the game, and being the only rechargable flash. On the other hand Gekko's flash has to be picked up in order to recharge, can be shot down (which greatly reduces his potential as a flash in higher ranks) and can't be sent 30 meters into enemy territory to clear a third of the map. Valorant is mainly balanced around pro play and Skye with rechargable flashes was basically the only viable initiator in the game. Also, I don't think Riot has a problem with rechargable flashes, but has a problem with the best flash in the game being rechargable
@Crysoft223 күн бұрын
@@filewr8515 But gekko accomplishes the same thing, even revealing location if not shot down, and if you are actively gaining space, the flash is reclaimed, if you play for example c waterfall on lotus you can gain info every 10 seconds without risk. Sounds pretty broken to me. Just that we have a lot of strong characters currently.
@filewr851523 күн бұрын
@@Crysoft2 Dizzy is not nearly as good as Skye's bird at actually flashing people as it can get shot down, she has to be reclaimed to recharge and she can't fly 30 meters into the enemy territory. I'm not saying Gekko was balanced before the rework, he was 100% a bit too strong, but he was weaker than pre-nerf Skye which you can see for yourself by looking at pro games between patch 7.12 and patch 8.01
@Crysoft223 күн бұрын
@@filewr8515 Of course, I am not disagreeing here. I am just disagreening with how Riot changes one strong mechanic without examining other agent.
@AmberSweetPea21 күн бұрын
I see agent bans come up as a thing ppl think could be on the table for so many games, and the one thing they all fail to realize, or truly grasp, is that there are nearly 170 league champs. It's getting to the point that certain roles on League should be able to ban TWO champs due to just how many there are and just how many are cancerous and meta. Meanwhile all these other games I've heard ppl advocating for bans on, like OW1 and now Valorant, there is a FRACTION of the characters. And even if the ban was just one ban per team, that would kill popular champs. No one would ever be able to play Neon because she would ALWAYS be banned. That would be very unfair and unfun for people who like the champ. Meanwhile, on League, if you like low skill cancer picks like pyke, yasuo, yone, etc.....the odds are that you'll still be able to play them, even if they have high ban rates, because there are just so many options to pick from that the odds of you almost never being able to play them would be way lower than having bans on a game like Valorant. Also, on League, they have Quickplay where bans aren't a thing that is popular enough but doesn't kill off any one champ in Draft. If they added a Draft/ban mode to Valorant, strong popular picks would be killed off almost completely because there aren't enough agents to balance it out. As of now it would just be NEON NEON NEON NEON NEON NEON NEON always. One of the two teams would ALWAYS lock in Neon as their ban, and others would face the same thing is they become overtuned. And not being able to play an agent at all until Riot fixes them, shouldn't be how the game works imo.
@MarvelousXT18 күн бұрын
Ban system is there just to gate keeping the unbalance characters, the one everyone hate to fight agaisnt in the mean time. Its temporary while they try to balance it. Rainbow 6 is in the same situation like Valorant, OP characters keep getting ban pick lower their pickrate, eventually the dev team will need to balance out that characters to get them out of ban pick jail.
@applerai96199 күн бұрын
Main problem with neon is that every skill needed to have success with neon got thrown out the window because the slide is just so deadly and easy to use, rarely being punishable
@cpt.mystic_stirling22 күн бұрын
There was a comment section where some players think Iso is balanced right now… They must have been playing with low skill iso. The two tap is really hard to beat if both of you are equally skilled - made worse if you get silenced
@mrtwinkles95124 күн бұрын
i been playing for about a year as an immo+ player, in my opinion i dont see any issue. I like valorant cause how involved the characters abilities are. it seems that everyday characters are only getting nerfed, and one day this game will be the "cs clone" everyone thinks it is. Im tired of seeing characters get nerfed cause one is "too strong" when in reality the rest were just weak and boring. When you throw labels like "tac fps" around you really just shoot yourself in the foot cause now you bound yourself to the lame image of slow and boring. i want to see someone zoom through the air hitting heads with rolling flashes and stuns following him. The only people i see complaining about abilities are people that came from cs anyways. just go play cs. i want my low ttk ability based game that was here when i first started valorant.
@melinda-elisatatar425324 күн бұрын
Yeah. The agents feel stiffer and than there's neon. Maybe they should do polls in the game to ask the players or something. Nerfing agents just to let others shine because their pickrate is lower sucks. And they always buff or nerf too much. It's better imo to do it little by little not to nerf a character to the ground.
@Sword._Saint23 күн бұрын
just say you're a neon abuser and won't be immortal without her
@mrtwinkles95123 күн бұрын
I said I like abilities, I’m an initiator main. If I wasn’t I would just be a copy paste Reyna/jett or some duelist. Sounds like you’re projecting and mad you got clipped. Nerfing neon won’t make you hit ur shots.
@complext589123 күн бұрын
@@Sword._Saintand what rank are you? xD
@Sword._Saint23 күн бұрын
@@mrtwinkles951 aint projecting anything cuz im initiator main too. I said what i said cuz only ppl who are against balance in this game are usually those who love to abuse broken shit. Also, nice made up cope about me at the end, sounds like you are mad you wont be immortal anymore.
@Иван-в3х6к20 күн бұрын
"gunplay so engaging and skill based" while rng bloom and first shot inaccuracy sounds like joke
@siilentr383923 күн бұрын
I am level 640+, have played since beta and spent more than 3k in that time. I no longer play consistently, play comp really at all and just generaly keep this game as a boredom filler. Yoru, neon and Lotuc killed this game for me. I left for 8 months till lotus was removed from rotation. I would never go back. Promis of a sorting system (STILL NEED TO SORT EVERY LOGIN) No replay, no real punishment for account selling and smurfing. WE STILL DONT HAVE A TRUST FACTOR, stop putting us with level 20 in ranked when we are over level 200, there is NO reason for this! the game has 20m+ players a day. All these user friendly changes imo need to happen or Id never go back.
@arvy776519 күн бұрын
lol come on man lotus may be bad but it isn't that bad. abyss is SIGNIFICANTLY worse. but I agree with everything else you said. I've also come across several cheaters or smurfs even in relatively high elo.
@gabi2ka23 күн бұрын
back in my day the better player won the fight
@justins863417 күн бұрын
When it comes to post plant scenarios, I think the keyword is variety. Some maps should be about playing site, some about falling back main, and maybe even a map design that encourages pushing towards defender spawn. Not everyone hates the spam strategy, but everyone wants variety.
@yam-w2x20 күн бұрын
I'm a Neon main I don't think she should've been in the game at all tbh agents like Jett are fine since they can't use their movement ability all the time do I think so should be removed no nor should she be nerfed PLEASE DON'T NERF HERRRR. Edit: Imo Neon is just a easy to use hard to master agent I think they should nerf the slide a bit but keep the other util stuff and keep her speed the same I'd remove the %100 accuracy and make it just higher accuracy and the slide makes you travel less distance and the ult is more expensive it is way too good I hope they don't Chamber her though she should still be ok though
@MrNovascar13 күн бұрын
Riot never respected their own rules to begin with. TZhere are multiple cases even in the first year of the game. Temporary ability charges didn't exist back then. A Cypher could pick up unused wires and carry them into the next round. However, even after adressing this, Viper still regained a regular "green" charge when picking up her Orb for months. Astra could charge multiple smokes simultainiously, while Omen only charged one at any time. Chambers tp anchor had a 20s cooldown, regardless of interaction(using/picking up/destroyed by enemy), while KJ/Cyphers signature abilities recharged at double cooldown when destroyed.
@KatleinaTrancy12 күн бұрын
I hate the idea of not choosing a map you'd like to play. It would give them good stats on what the most popular and liked maps.
@destrodevil697524 күн бұрын
Give Jett two instant dashes and updrafts Then we will have something to counter Neon
@kakorotskywalker24 күн бұрын
And also rechargable right click xD
@vampchic1621 күн бұрын
now both of them are on the team against you ❤
@gggg0000110 күн бұрын
And 7 seconds 3 smokes ❤
@Crusina13 күн бұрын
I don't mind these changes in new agents and skills and stuff like that. What I don't like is how long it takes to nerf or buff. That part is not acceptable
@MikeWick71821 күн бұрын
Neons 100% accuracy mid slide is the only thing ruining the game. Her ultimate is unbalanced too.
@lger_tp958218 күн бұрын
I’ve always been a neon main since I’ve gotten her which was like a year and a half ago and I remember having to adjust to the new neon going shot gun most round running right towards the enemy then sliding left and killing them before it wasn’t really like that
@bobbles8367123 күн бұрын
I’m a neon main and have a ton of friends who hate playing against me, so my supposed nerf is to make the gun take out speed lower, but only have no movement inaccuracy on the first shot so that the slide doesn’t just feel like a slightly faster low to the ground swing, but also has some frag use. Neon was unpicked because of how useless the slide was unless you were inches away in my opinion, so the fact it is useful for kills is great. Also should probably nerf the sprint bar so it either drains faster or regents slower. Because of neon’s nonexistentce in the game earlier, players are still figuring out how to play against her, so I think as she becomes more common, players of all ranks will figure out how to counter the bhop air strafes that any character can do
@ok-cn6yr10 күн бұрын
In the Chamber meta, people were probably even more angry with him than they are with Neon (pre-nerf) but after chamber's nerf, I couldn't help but think that they nerfed him way too hard even if he was "ruining" the game. Riot just needs to stop making such huge changes to agents. Slowly over time, people will recognise the strength and weaknesses of agents that have been slightly altered, there's no need to go: "You guys haven't picked this character so boom, they're overpowered and when you eventually complain we'll make them unusable." Neon didn't need this huge of a buff in the first place. Maybe just giving her one extra slide and nothing else would've done it.
@NekoViper20 күн бұрын
I couldn't believe that iso got nerfed and Neon didn't. Both were egregious buffs that I thought surely had to be dialed back a bit.
@LucasPlay17112 күн бұрын
My humble opinion here is i actually loved Neon, it was such a fun character from bronze all the way up to ascendant and im glad i mained her, it was good while it lasted
@destrodevil697524 күн бұрын
Just like how Riot shouldn't nerf Agents just because they have a high pickrate. Sova, Jett and Raze should have their nerfs reversed, they're too weak right now.
@gggg0000110 күн бұрын
Agreed
@ToxicMothBoi22 күн бұрын
The tutorial told me to stand completly still to start shooting. Then i played against neon and stopped understanding entirely. Why tell me one thing and then teach me something completly diffrent? Also still no bot mode for new players to get used to characters/aiming
@sircorneliousanderson3rd22 күн бұрын
on b site sunset the change makes it kinda even better for post plant main play bc you plant in the cubby up front and apart from sage wall u cant do much
@artemmiracle358510 күн бұрын
I used to play Neon before. She didn’t feel that strong back then. After 2-3 years, I came back, and now look at what’s going on here 😅. I don’t know how to feel about it, kinda strange. :)
@sarbajitshethixawwaces634324 күн бұрын
riot can easily give neon a 50 percent reduced inaccuracy while sliding instead of 100 percent inaccuracy while sliding
@azharzack22 күн бұрын
3:30 combining Operator with One Opportunity is so good!
@DimSound22 күн бұрын
I hope that it's got to the point where riot truly sees these issues before the 2025 vct seasons start and hopefully they actually hire map designers who can do their job
@musicaltarrasque16 күн бұрын
I uninstalled, and wont be reinstalling until iso shield gets reverted
@Heavenly_s921 күн бұрын
Neon ? K A Y O✅ No more sliding around me
@LucasPlay17112 күн бұрын
I swear I saw this coming when I read the Neon buffs 😭
@DageLV19 күн бұрын
they said abilities dont make kills. So lets skip over deadlock, brimstone etc but what else you do for abilities? Another wallhack? Another molly? Another smoke? they would quickly run out of things to add
@caspianfolkesson661124 күн бұрын
I think neons main issue is her speed and the amount of damage zap finger does to body. I feel like old run speed was alright. It's not fair that a single character can just have a rechargeable ability with tremendous impact and can just bhop onto site at times: whilst jett and raze only has a limited amount of movement abilities. I think it's fair that you run up and then slide to fight but not the run up be something that makes the fight. I also think the ult does way too much damage to the body, I understand people don't know how to counter neon ult, but why should there be a whole tactic just for neon ult? What I do is stand on an off angle and let the impatient neon check all angles herself. Like in hookah bind. I think the slide accuracy is strong but fair if you nerf her speed. And her wall and stun are good, that change was a good quality to force to act on and not be an entire initiating kit. So to sum it up her speed needs a to be nerfed and damage count speed done to body.
@emiryusufaydin533124 күн бұрын
Yeah honestly, it should take around 2-3 seconds of body dmg to kill an armorer player and do high dmg to the head, like jet knives where where it does only 50 dmg to the body but one shots to the head, and instead of gaining full speed bar she should only get around 25-30% back so that she doesn’t mow down for the full game
@nosconstantinos704024 күн бұрын
I think maybe if she was just limited to shotguns (kind of like raze) and maybe either, A: nerf he speed, B: nerf her stamina bar, the main problem with nerfing neon is her popularity and I think most neon mains love the changes but also agrees it is too OP. Getting an extra slide with ult is overkill they need to nerf that and FINALLY they should keep the two slides in my opinion because she screams I AM THE MOVEMENT CHARACTER so it only makes sense
@Himanshu-ph5ci23 күн бұрын
bro u should be on the developers team we would have got a good balanced game really annoyed with neon . I tried to play neon and i was doing good even after i never played her before its broken really really bad
@guyfawkes051122 күн бұрын
Disagree with the speed. It's alright. The slide regen after kill is the problem. The bar can fill up 100% or whatever but she should only get a slide back at least every 2 kills like everyone else. Remember she only gets her guns out fast if it's after the slide, that's the problem. Make it just one slide at the beginning, too. Everything else is fine. Ult can be hit or miss, but then again Jett knives are still better than hers. Adding more ult orbs to get it should be a fine balance. As an aside, Iso could also stand to have his shield regen after 2 kills. They already have a sound mechanic and they don't use it every time, it's baffling. Having unique skills is good but ultimately balance is the most important in a competitive game.
@nosconstantinos704021 күн бұрын
@@Himanshu-ph5ci ye she is giga easy to adapt to with her other 2 abilities being really simple but they need to be careful when nerfing her to still make her both viable and fun the best way to do that is just to nerf the things that make her too strong but people generally don't care about (like the stamina bar)
@flyzfm506010 күн бұрын
Id be okay with pings being removed if maps completely got changed to fix bomb sites and angles. Pearl, Sunset, Abyss all maps guilty of this more often and also being just horrible post plant
@huskytzu770923 күн бұрын
I think every agent should have some sort of counter to every other agent utility wise. Otherwise you just have deadweight picks on a team comp that potentially ruins the game for everyone.
@alepouna10 күн бұрын
even in league riot has a thing for keeping everything at 50% , their effort for example 💀
@Technoblade01422 күн бұрын
The moment we realized we got clickbaited 9:46 xd 😂😂
@rakurai736724 күн бұрын
great vid that talked about an important topic 👍
@kirachandesuu11 күн бұрын
i uninstalled after they announced they were nerfing pings. PINGS mind you. the most BASIC COMMUNICATION TOOL they offer for this damn game (besides text chat) for those who don't have a mic/can't afford one/don't want to talk in game (especially women and girls who have a history of being harassed for their gender in this game).
@hommeboy11 күн бұрын
seethe
@flyzfm506010 күн бұрын
@@hommeboy nice rage bait, try better next time bud
@hommeboy10 күн бұрын
@@flyzfm5060 Not rage bait.
@agp-e8o9 күн бұрын
the only thing they changed is that you cant ping in the world through smokes and pings made on map dont show up in world
@InquisitorCyTh21 күн бұрын
How about a HUUUUUUUUUUGE plot twist: changing the aim and spread mechanic to the ones that exist in other shooters. Now hear me out: This would make people think so much more instead of just going in while hoping that they know all those jiggles, lineups and wallbangs bette than the opponent does. Imagine something in-between CS and Rainbow 6 but with abilities.
@charismaimam5196 күн бұрын
BROOOO NEON WAS CRAAAZY BEFORE THE LAAST UPDATE(IRRETATING)
@matrix9639-c2i23 күн бұрын
can i take the coaching even if i am already immortal??
@authorjp12 күн бұрын
I think ISO’s changes are fine, he’s still countered by fall damage and cypher trips. I don’t believe being able to counter an AWP is bad. Neon on the other hand. . .
@vincenzosama24 күн бұрын
I think there is a big problem with saying that "Valorant is breaking its own rules" when, in the end, this phrase has become repetitive jargon for any discussion, disregarding the fact that these "rules" were never established to be followed or much less what "rules" these are. People kind of want to apply CS tactical FPS concepts purely to Valorant, when from a development and creative freedom point of view, Valorant wasn't created to strictly follow these "rules" to the letter. Quite the contrary. Valorant does not follow these pre-established rules, but rather establishes the very notion of the game itself, something very disruptive, but in an interesting way. This disproportionate attachment to following these so-called "rules", which are kind of nothing more than something that some of the players decided to introduce onto the game themselves, forces DEVS to transform it more into some other FPS on the market, like CS, only focused on gunplay, with the intention here being a mix of skills and gunplay. This gives room to a somewhat "extremist" percentage of people who hate the fact that an agent has a slightly more unique and unconventional skill, and the focus shouldn't even be too much on the skill itself, but if it is BALANCED, something that Riot clearly left something to be desired as Neon. It doesn't matter if Iso has a shield or Neon has a slide, as long as it's balanced and acceptable to counter, it's fine imo. Removing this aspect from the game only takes away its charm, that each character is unique. But on the positive side, problems exist to learn from. Based on this experience, it is an opportunity for the team to increasingly understand what should be added and the limits imposed on each skill. It's something quite natural in game development. Good video!
@kl-vt5ko24 күн бұрын
We have expectations of how the game is meant to be played, and expectations that run close to the core of the reason why people find Valorant fun become the rules for Valorant. Agents can be balanced yet still has gameplay that don't follow people's expectations for the game. Neon being fully accurate while sliding, even if she was balanced, breaks the fundamental relationship between movement and shooting that is an integral part of tactical shooters. That would be summarized as "you are only accurate when not moving". You can argue whether or not that rule should be a part of the game, but to say it isn't a rule and that these rules only exist because of over-attachment to is incorrect. I would argue that you have an over-attachment to balance, which in itself is a rule and a guiding principle to games. Your comment implies that you think that as long as the game is balanced, you can change qualities of gameplay that is integral to what drew people to the game in the first place.
@vincenzosama24 күн бұрын
@@kl-vt5ko Quite the contrary, Neon having all this accuracy is precisely Riot's balancing error I was talking about lol When I say the skill itself, I don't mean the technical part, but the idea and design behind it. Grenades, shields, slides, laser beams, teleportation, etc. This accuracy is a matter of gunplay and should not be kept that way at all
@MarvelousXT18 күн бұрын
They make a game focus on first bullet accuracy just for later to introduce Iso, an agent that can negates that. When fight against Iso you have to pray that he miss his first shot accuracy so you have a chance to survive. The moment you move your bullet accuracy went buck wild, everyone is like that, until Neon happened, quickly close distance high accuracy shot even on moving while everyone try to stay still for accuracy. You can't run away from Neon either, bullet tag slow you down, and clearly Neon is faster than you. Both character break the fundamental core gameplay Riot intended. So calling them breaking their own rule isn't far fetch. If they want to give Neon and Iso ability like that, might as well give everyone boot leg version of that, meaning better bullet accuracy on moving.
@SoulOfTheLostWarriorMooCat18 күн бұрын
@@kl-vt5koIf neon breaks it, then so does most of the roster lol
@HeyoShinra22 күн бұрын
Pick/ban would be crazy because im banning cypher at every chance i get lmao
@yoshiislaw18 күн бұрын
ISO should take partial damage through his shield
@HerozOfficial18 күн бұрын
9:40 womp womp Imma keep doing my lineups forever RAHHH
@goose-rbx-val24 күн бұрын
Hi Konpeki!❤
@joeilol2547511 күн бұрын
The gunplay and the desync/bad servers is the worst combo you can encounter in this game
@KetKat22 күн бұрын
To completely fair though, iso and neon are probably two of the more harder duelist kits to play. If you have a neon player who cannot entry with her speed and util then she's basically useless.
@a-ki-mm14 күн бұрын
Great Video !!! ( a Brim main )
@pendrive4real23 күн бұрын
Honestly ive always liked chaotic rounds and i still do and i don't even play neon i like flying out with raze or jett
@SebastianJulioDizon-fg9cc22 күн бұрын
is immortal roadmap program allowed for console?
@UditTamrakar434714 күн бұрын
As a neon main the current buff is best (need 1 more stun)
@zenon65223 күн бұрын
This is the "tactical shooter" where Jett was able kill you from the other side of the map. On release, Valorant was even crazier and unfair, long are the days whete you could get out of low elo without any teamwork
@ritiknarang1719 күн бұрын
Valorant didn't learn from Siege's Blackbeard mistake when they announced Iso, the buffs made it even more clear.
@srx210619 күн бұрын
Neon's gonna get the chamber treatment because the Jett stans can't handle jett being overshadowed
@SamMaciel14 күн бұрын
Thank you.. So many people talking bout skill for all these boo boo mechs/maps.
@SimonS-s1c21 күн бұрын
I signed up but never got my call. 😢
@krypto888114 күн бұрын
Imma be honest I like the choas in val but as far as neon I love playing her but playing against her is so rough but the thing is if every agent was as chaotic as neon this wouldn't be that bad make every character broken and op embrace the choas
@nanamitvt20 күн бұрын
Nah, I legit never raged but it got so annoying around iso and neon (especially the latter) so I stopped playing. Hopefully I'll be interested in coming back when the neon nerfs needed are out
@yabaioikyo22 күн бұрын
Then what about my boy yoru? Help him about the low pick rates then... RIOT!
@izack012821 күн бұрын
Even Zblock can't block Neon.
@silinicityYT24 күн бұрын
hello konepeki love the vid
@KingGarnica23 күн бұрын
It’s a hard topic but there doing it good tho. Patch by patch seing how it changes it was released to console the new audience like me cause I’ve been doing some research about it feel like it you can stay in, remain the same and that people just go to different games.
@Nick-tz3ke22 күн бұрын
I swear im starting to see Riot only pays attention to pro plays not their general players lmao
@semicharmedkindofguy308823 күн бұрын
This is not a bad thing IMO . It's impressive how the devs have managed to keep it fresh this many years in. They just have to manage competitive balance a little better
@Apple_Beshy23 күн бұрын
fresh? its fcking stale
@ΥΣΛ22 күн бұрын
bro really said valorant feels fresh... while several pros and the community is talking about how dead valorant is and how repetitive and boring playing competitive has become 😮
@hchau783922 күн бұрын
@@ΥΣΛ i never see any dead game that has 9 million watcher for the final tournament.
@kaitokast22 күн бұрын
League Of Legends: "First time?"
@elebanorbxd18 күн бұрын
as an Ow player, I might be one of the 4 mfs that enjoy Neon meta
@Voidternity_22 күн бұрын
Honestly, banning agents is probably banning neon every round 😭
@Silent-p3p18 күн бұрын
I am type of person where the things you like doesn’t work according to you no matter how much effort you put in just leave it 😂 .
@mangowft155419 күн бұрын
I can play people 2 ranks ahead of me. Nothing has been balanced ever. 🤷♂️
@SpicyMilk200518 күн бұрын
I love Iso the Chinese spy, and Neon because I am Filipino.
@YTD3323 күн бұрын
I see what you mean about power creep but Im not sure its avoidable. As more and more agents get introduced we will start to see weird abilities that seem to go against the established structure, however the introduction of such agents will also widen the playstyles ensuring that the game remains engaging on a competitive stage because the varied playstyle (i.e. having more "weird" agents) keeps the game fresh.
@mishkomensch301920 күн бұрын
then why is counter strike still played if it doesnt get constant updates?
@YTD3320 күн бұрын
@ because of skins that people resell for a ridiculous amount. Counter strike is as close to a scam as it gets without being illegal.
@okinamii12 күн бұрын
What people don‘t understand is that y‘all don‘t wanna play a balanced game. Riot changes the game so everyone has fun and since every player has fun in different aspects of the game, it’s important to create metas with agents and tactics that are stronger then others. If the game would be perfectly balanced then you probably wouldn’t play this game for long since every round will feel the same
@passive-aggressive11 күн бұрын
If you have an iso on your team just buy a shorty! Its 200 creds man
@mishkomensch301920 күн бұрын
I wont say valorant is a bad game, but their approach from the get go was not that clever, theres a reason why counter strike is still fun and competitve just as much as it was when it first launched 20 years ago...less is more, not many things need to be rebalanced cuz there are almost no game changing updates every few months I would personally enjoy this game way more if ults were removed all together and each agent only had 1 signature core ability (either on cooldown or select amount of charges) while also having an option to buy up to one of each "core tac fps" utilities (smoke flash grenade), these would ideally become -> brimstone global ipad smoke, kayo flashbang and kayo grenade (since it kinda works as both molly and he grenade in one to some degree) Just imagine picking ur fav agent, in my case that would be KJ...I would love the shit out of this game if I could still use my turret for teamplays or selfish plays while also being able to support my team with a pop flash, a well placed smoke or a molly to clear out rat spots, all of that in every single round how refreshing does that sound? to me it sounds very nice but thats not valorant, at least not what current valorant is and some ppl enjoy it for what it is rn but many dont
@jarroddobben24 күн бұрын
PLS PUT A TIMER ON THE SHILL
@godzillaxred13 күн бұрын
That's why CS' gunplay is unmatched. R6S is a close second but the hitreg is worse than val
@seemslegit885818 күн бұрын
There is always a fix, depends on wether they want to or not.
@kOticVALO13 күн бұрын
well this aged well
@catcat23147 күн бұрын
Funny how the comunity spaming the vandal then compain about its bloom while try to spay a fast moving character, its like they dont think any other gun exist
@TWTYELVN22 күн бұрын
Devs r something special
@SoulOfTheLostWarriorMooCat18 күн бұрын
If neon is a problem then so is majority of the roster. Almost all of the agents dont belong in a tac shooter.