Hi, firstly thank you for the tutorial, but when I copy and paste the Linear 1S generator to array the lamp, the lamp is taking the same material of the bulustrade, how could I solve that?
@20121ismael7 жыл бұрын
11:36 Why used filler but you can use padding ?what different
@ipanzerschrecku47324 жыл бұрын
Will you be making a steam engine rail way clone tool?
@lubnasaleh4523Ай бұрын
thanks a lot
@Ailtire4 жыл бұрын
Thank You for Tutorial ! How can i use this settings which is created by me at another project?
@StigDesign11 жыл бұрын
so if am right Rail clone reminds me of Array in 3dsmax but with more power with ex Preset`s/Premade for easy make rail or other stuff that follow a Spline Path instead of standar methot in 3dsmax? :)
@tuhai44374 жыл бұрын
What about the near symmetrical pillar?
@cimaravaranda6363 жыл бұрын
Vcs tem o curso em legenda em portugues pois quero aprender a usar o plugin?
@StigDesign11 жыл бұрын
is there a trial or a demo for 3dsmax? and if there is what is the limitation? :)
@czinkevich6 жыл бұрын
I guess you can save that i your library, am I right?
@keilun092 жыл бұрын
how to get UV default in the material library
@itoosoft2 жыл бұрын
Actually Max has a built in UV checker material now. You can access it from the viewport menu. i.imgur.com/zQLF1yj.png