💥Do you what to LEARN VFX? Check out my Full Course Out Now!💥 kzbin.info/www/bejne/lXXFkH5mnrFnpJo
@jonniebrasco687 ай бұрын
i emailed you. ive having trouble rendering the images from blender in the last video to composite in after effects
@entreriosoficial19682 ай бұрын
This is without a doubt the most complete tutorial about FOOH in the internet.
@yoedamenlau3702Ай бұрын
Many of the previous tutorials I looked up when I wanted to learn about Blender's vfx and composite features didn't quite explain enough on how to practically use the view layer so I was blurry. But holy damn, you did a very good job of explaining it without getting too deep, kudos to that, now I actually understand how to utilize it. I'm def looking forward to learn from u more.
@younessbourass6847 Жыл бұрын
i just started with 3d a bit ago and your work is really great. really thankful to have someone like you actively putting out great lessons to learn. you deserve more support for your work !
@MenKaiz2 ай бұрын
Let's go ! I'm starting now !
@t4t2139 ай бұрын
Really well done clear instructions and nice to make it simpler version for starters, and of course without use of shortcuts which not a lot of starters know and prefer to use mouse for navigating and setting. Thank you very much mate.
@aviatorgs82028 ай бұрын
pls keep up the motion tracking series bro, I've been following your content for quite some time, found them very useful, thank you
@cesaramaral60039 ай бұрын
I would like to hear more about the other camera tracking software you use
@ToddDouglas1 Жыл бұрын
This was fantastic Jacob! Thanks so much. I know modeling in Blender but just now learning VFX and you paced it perfectly. Now I just have to rewatch it over again with different footage and models to lock it in. Thanks!
@Jacob_Zirkle Жыл бұрын
Glad it was helpful!
@sidiqprayogopangestu Жыл бұрын
Thank you, youre so helpful and clear, quick question : The shadow of the object when rendering preview cycle mode doesn't appear, I've checked the shadow catcher and it's checked, is there anything else that needs to be set?
@zKoruja11 ай бұрын
27:10 how did you scale it from the ground? I'm a real noob (started last week) and I can only scale things from the center of the object.
@IPad-xc7wg Жыл бұрын
Your videos are amazing, I am leaning and getting improved,,,can you make videos on effects like lightning,fire smoke on blender VFX
@ppcbelka Жыл бұрын
Спасибо большое!
@alimkotwal5876 Жыл бұрын
Awesome ❤
@Shiagold Жыл бұрын
YES !!!! Thank you for this video
@not227 Жыл бұрын
Hey, Do you have any idea how would go about water? Water is a very common shot. Say we wanted to composite a creature beneath the surface of live action water, the camera would still being above water. Seeing something underneath. OR how about a creature emerging from water? would be interested to see how Jacob would tackle that.
@Jacob_Zirkle Жыл бұрын
If there’s something under the water, most of the times you can get away with using the color information of the footage to distort the CG under the water and using grading and depth passes we can make it realistic. If it’s on top of or interacting with the water, then there are many ways to go about it. From simulations to fancy distortion techniques, we can composite the CG with the water but it’s really a case by case. Water is one of the most challenging things to get right so that’s why you don’t see a lot of it unless it’s a higher budget production.
@emrecanyarici192011 ай бұрын
Hello Jacob, your tutorial is very nice, but unfortunately I had a problem, 2 more people asked in the comments, but even though I did what you said, the problem was not solved. When I deleted the tracks as at 18:05, the slove error value went up to 180. Do you have any information on how I can solve this?
@swetlanastoyanowa99306 ай бұрын
I think its a bug or something ,try changing the tracking model or just tweak some settings or delete/add new takers. just change something /then you can return to your original settings/. That is of course your fcurves of the trackers seems to be fine without any peaks
@ChrisOlpin Жыл бұрын
Thanks for this. Following along right now!!!!
@Hackerb0b20 күн бұрын
i'm actually quite suprised to still see some sliding in your track even at such a high accuracy. is there a reason for that? i've had tracks about .5 that look really solid so i'm not sure why this one slides a bit?
@DarkLords34 Жыл бұрын
thanx for your hard work dude can you make a in depth compositing tutorial blender to nuke
@Jacob_Zirkle Жыл бұрын
Noted! I’ll see if I can get around to it eventually
@Cuevasfilms. Жыл бұрын
Tu é o melhor !!!! Hoje postei meu primeiro CGI 😍 no Instagram, Obrigado pelo conhecimento meu mano 💕 To aprendendo muito primeir trabalho a conseguir já vou me subscribir no teu patreon 🙌🏼
@GuilhermeDelcaro Жыл бұрын
manda seu insta manoo
@snaaacking3058 Жыл бұрын
Such a nice tutorial, I started VFX session with your tutorial with the same subject you posted 3 month ago and I am repeating the basic things with this tutorial to make sure I do remember what I learned ! I want to make really shorts footage (under 10 sec) with Minecraft characters in that. Could you recommend any tutorial that I can learn about that ? I saw couple of add-on tutorial on KZbin but still am not sure which add on I have to use. Thank you for your high quality tutorial. I really learned so many basic things through your vids. Thanks.
@AliElHAJJ-z1o Жыл бұрын
Hello Dear, Thanks for your effort. During solving the camera motion i am getting some data failed to reconstruct. any solution ?
@MoreCreativeGFX Жыл бұрын
WoW work
@hasanakdas9434 Жыл бұрын
Hi, thank you very much for the perfect and clear content. I have followed the steps you provided, and the final result is similar. However, my object (a horse) is wobbling a bit. Could this be due to tracking issues? My tracking result is 0.27px. Should I consider using other software, like SynthEyes, to avoid the wobble that I don't want? The challenges I've encountered have left me feeling a bit frustrated, prompting me to reach out to you. Thank you once again. Additionally, I wonder why people don't use vertical videos instead of horizontal ones. Does the process remain the same for vertical videos, or are there differences? Can you shed some light on this?
@MAIRENASEV Жыл бұрын
Congratulations!!! >>2 k visualisation in only 14 h. I whish see something about exterior architecture VFX. Thanks you anyway.
@sorrymaker2396 Жыл бұрын
Thank you a lot ❤
@philliptith6763 Жыл бұрын
need more VFX CONTANTS
@Slava_brh Жыл бұрын
More & More & More
@bilalmoten8855 Жыл бұрын
Does camera tracking not work for some videos? I recorded a video woth my phone, and its portrait 9:16 ratio, and the video has a day time, road with moving cars and a building, But I am unable to achieve a good motion track, I have watched a ton of your videos too and doing everything and have tried multiple times, I am able tk get a good solve error(0.2-0.3-0.5) but the actual tracking doesnt work, like if I add an object,
@Jacob_Zirkle Жыл бұрын
Portrait videos are a little weird in blender. I believe someone had said before that you have to go into the side menu by pressing N and then make the camera sensor vertical for it to work. Unfortunately I haven’t messed around with it so I can’t tell you exactly what to do but hopefully that helps
@PDXDT8 ай бұрын
Excellent. Thank You
@PawOoo Жыл бұрын
Thank you, as always it’s a great tutorial ❤❤❤
@Jacob_Zirkle Жыл бұрын
Thank you! 😊
@bilalmoten8855 Жыл бұрын
At 18:15, did your solve error increase for once after deleting some points and solving again?? I dont know how that is possible but its happening with me like a few time, and if I just cleanup some more points and re solve, the error goes down, is it a bug or something??
@Jacob_Zirkle Жыл бұрын
Yeah Blender camera tracking isn’t the best when it comes to solve errors. That’s why I do my own camera tracking for non-tutorials in SynthEyes. The reason it jumped for me was because I had deleted too many markers and so it shot up. You can either try to resolve it a couple more times and I find it’ll eventually go back down after cleaning it again or just undo you deletion and try selecting less. Very finicky and the main reason I don’t use it any more.
@lindenknights88 Жыл бұрын
could you do a similar tutorial using synth eyes to track?@@Jacob_Zirkle
@emrecanyarici192011 ай бұрын
I'm having the same problem, unfortunately. Did you fix it?
@bilalmoten885511 ай бұрын
@@emrecanyarici1920 I have found it to be easier to just go back a few time and redo the steps again,
@PhilFlock Жыл бұрын
Is there a way to select multiple tracks manually and delete them? Hold shift doesn't work
@Jacob_Zirkle Жыл бұрын
If you hit C you can select multiple like that and then B allows you to box select
@PhilFlock Жыл бұрын
@@Jacob_Zirkle thank you. I'll try that
@EternityGen9 ай бұрын
Hi, what should I do if the blur node works for the entire frame?
@x134yf8 ай бұрын
i like this
@mitek1qw Жыл бұрын
Отличное видео!
@hommemort9973 Жыл бұрын
Hello i finished the tutorial but when i render i get a transparent background without the video in it, i checked the transparent in film so i don't know why can't i see it
@Jacob_Zirkle Жыл бұрын
Make sure the alpha over is plugged into the output node in the compositing section
@ferrisatu1 Жыл бұрын
I watched your video before this one, what's the difference between the camera tracking method and using fspy + geotracking method ?
@Jacob_Zirkle Жыл бұрын
Camera tracking is more widely used and accurate for most case scenarios. The fspy geotracker method was specific to that use case because I didn’t need ground interaction and it was a smooth movement. Hopefully that makes sense and always default to camera tracking.
@charithevfx Жыл бұрын
bro how can i track camera when the footage has sky scene. my sky tracking always fails because sky doesnt have enough features to track. so please make a tutorial for it
@Jacob_Zirkle Жыл бұрын
Unless there are a lot of details or things on the ground to use as reference, it’s really tough to track just a blank sky. When filming it’s always important to know that you’re going to camera track so you can film the shot with a lot of tracking features in mind. Hopefully this helps
@bobbystarks Жыл бұрын
Why do all that in compositing when you can just render out exr files and tell it to render separate passes.
@Jacob_Zirkle Жыл бұрын
Because for normal multipass exr files the shadow pass won’t include the shadow behind the object only the stuff visible from the camera. This way we have the entire shadow so we can use it for compositing. For the CG you could get away with it but for a simple scene like this, I didn’t think we’d need all of those different passes to keep it simple.
@bobbystarks Жыл бұрын
@@Jacob_Zirkle Thanks for writing back. That makes sence. I guess I just use all the passes when I bring in into Ae.
@Tudemir3 Жыл бұрын
One question: What is the purpose of converting a video into frames when the compression you obtain from those individual frames have the issues of intra compression conversion (macroblockins, ...)? Not ironic. Serious question. Thank You
@Jacob_Zirkle Жыл бұрын
PNG is lossless and we do it because not every program treats video codecs the same so there are more issues when using the same footage between different programs. Nuke for example is written for sequences in mind and is much more friendly when it comes to VFX. Also it’s nice to not be tied down to a specific frame rate which you would have to make sure is correctly set in each program if you were using a video sequence.
@Tudemir3 Жыл бұрын
@@Jacob_Zirkle Thank You, Jacob
@educate3d Жыл бұрын
How does the universe know what I need when I need it ? Thank you.
@BlenderInHindi11 ай бұрын
i am not getting the file output node ?
@ahmad1080p Жыл бұрын
agx unfortunately applies to the background images and alphas in the compositor, i tried convert colorspace node but i get wired colors, is there a method to exclude agx effect on other clips without exporting or using extremal apps ?
@Jacob_Zirkle Жыл бұрын
Unfortunately with the way blender is set up, you have to render AGX passes first and then composite in standard. The same can be said about any compositing software though. Most of the times you are rendering from a 3d program into a compositing program so there are always conversions and colorspace issues you have to solve. It’s just part of the process and just think that you basically just want to have 2 projects if you want to stay in blender. One for the CGI and rendering and then the other for the final compositing. Hopefully that helps
@josipasimic3245 Жыл бұрын
Hii Jacob , Im having a small issue with the solve error - the first time I do it it turns out great under 0.3 but then once I clean tracks and resolve the camera motion it goes crazy to 80px ... do you know why would that be happening, cause I dont think Im doing anything different from the tutorial :/ thank you!
@Jacob_Zirkle Жыл бұрын
That happens sometimes in blender and it’s because blender isn’t that fantastic at camera tracking. Try cleaning it up a few more times and it usually shoots back down. If that doesn’t work, it might be due to you deleting too many markers that the average goes back up because there’s not enough information. Hopefully this helps and keep on trying!
@josipasimic3245 Жыл бұрын
@@Jacob_Zirkle thank you, will try it out that way. Also love your work, thanks for sharing the knowledge!
@emrecanyarici192011 ай бұрын
@@josipasimic3245 I'm having the same problem, unfortunately. Did you fix it?
@abo.husseinaha7602 Жыл бұрын
Please downlad animation produd vfx. In city ❤️❤️
@Crashanimations13 ай бұрын
i get solve error 54.53px in every vfx i did and greater than that,is it because of my computer.i followed all your instructions.
@mattylelele Жыл бұрын
Can you make us a cloth tshirt Vfx on a building tuto pls
@ToZMoon Жыл бұрын
"some data failed to reconstruct" What could be the problem?
@Jacob_Zirkle Жыл бұрын
Unless your blue line at the bottom of the tracking window shows any red, you should be fine. Sometimes that could just mean that some of the refinements couldn’t be calculated or anything like that. The most important thing is that you get a solve error that’s low enough and consistent through the duration of the footage. Hope that helps!
@ToZMoon Жыл бұрын
@@Jacob_Zirkle It helped, thanks!
@KhúcWhale3 ай бұрын
25:54
@ravimarmit4217 Жыл бұрын
I'm the first one
@olekanuriel9359 Жыл бұрын
damit
@Rahul_.786 Жыл бұрын
Yessss🤌🏻
@CaroSouarez-v4c Жыл бұрын
You have bad tracking - model flying away from floor
@Jacob_Zirkle Жыл бұрын
Yeah I noticed it’s not the best because the floor of the real world scene is curved so it’s hard to get it super accurate.
@swetlanastoyanowa99306 ай бұрын
@@Jacob_Zirkle But how to fix that ? Can you make trouble shooting tutorial for the "sliding" of the object ?