SUBSCRIBE: bit.ly/JDCR_YT Follow my twitch and catch live stream: • / jdcr Socials: • / tkjdcr • / tkjdcr • / tkjdcr2 Edit/Subtitles: @IamBananaSoup Thumbnails: @NyxRose
Пікірлер: 107
@RinInABin4 жыл бұрын
a great rule of thumb with combos is "just do what everyone else is going" cuz it's probably already optimised
@RinInABin4 жыл бұрын
if it's too hard there's almost always an easier option with damage and/or oki and/or wall carry tradeoffs
@xLimitlesso4 жыл бұрын
You still need to know how the combo system works so you can optimize combos for range and wall position
@CGoody5644 жыл бұрын
This has nothing to do with the video. At all. He explicitly explains that one should know how the system works even if they're just using other people's combos.
@CGoody5644 жыл бұрын
The way he is breaking this down so simply and clearly with great examples is exactly what I need.
@XLucifersX4 жыл бұрын
" There are also combos that work on 1P side but not on the 2P side" yeah was nice meeting ya guys
@Ridia_rain3 жыл бұрын
aight
@stefantom44 жыл бұрын
The short format of these vids works really well and gets the fundamental information across. Fundamentals like these are what's important to learn, then you can just play the game however you like while knowing the underlying systems of the game. Top comment is saying "just do what everyone else is doing." but that doesn't allow you to express yourself while playing the game or to learn how to build your own play style. Also, if you know the underlying systems and how the game works, you can understand why you lose certain match ups and improve yourself. If you're just following a 'top tier combo list' without knowing why it's considered 'top tier' then you're not really playing the game, you're just playing someone else's game.
@toto_feather87324 жыл бұрын
This series is amazing. You can't ever have enough tutorials on Tekken ^^
@saenslinglong19874 жыл бұрын
I didn’t even know the wall needed 3 hits u learn somthing new everyday
@xDarkArizon4 жыл бұрын
For new players who don't understand Korean (Like me) , The section about wall combos , the word used in the subtitle is "time" and it might get confusing for newer players . I think the word use should be "delayed" . The 3rd hit , when delayed usually let you deals more damage as what JDCR said , but please note that not all moves or wall splat combos can be delayed . Enjoy tekken guys , it's a really hard game to learn , but very satisfying when you get the ropes of it ! Get ready for the next battle :)
@SupermanNew524 жыл бұрын
I've been playing King since Tekken 1. Thanks for taking the time to show people the fundamentals of Tekken! You and Lil Majin are my favorite players.
@Filterdeez Жыл бұрын
Once you see a fight stick, you know that person knows what they are doing
@guilhermepetter16714 жыл бұрын
Nice videos JDCR, keep it up! For the people starting to play the game, the "approaching process" for the ender part of the combo ,after the opponent got hit the floor for the 1st time (at 1:04 for example), is a basically a timed ff (forward forward) to close the distance and then the ender part. Some characters can also reach bigger distances (like the 1:34 one) by performing a While Running move. This is more like a guideline, there are exceptions, but i thought it would be interesting to comment this since i had some trouble with combos when i was starting the game.
@panah83944 жыл бұрын
Love the video, didn't even know about the 3 hit limit on wallsplats. I think a good word of advice for newer players is to focus on implementing the corkscrew, and followup into your combos. even if it's just those two moves/strings New players don't need to focus on optimizing so much as familiarizing themselves with the feel of combos and the combo system.
@DavidLM694 жыл бұрын
You learn something new everyday I learned about the 3 limit last week too
@Ryanarta4 жыл бұрын
on a normal wall splat, yes but if it's like a much higher wall splat, you can get at least 4 in, for example feng's wall combo is usually 1, 3, b+1+2 (3 hits), on a higher wall splat he can get 1, 1, 3, b+1+2 (4 hits) and on a much higher wall splat he can get 1, 3, 1, 3, b+1+2 there are some other conversions that can lead to more than 3 hits on a normal wall splat depending on the move used (usually strings)
@palmtoptiger64784 жыл бұрын
therr are actually a few character that has 3 hits combo like julia,lucky chloe and eliza
@Demi-kid4 жыл бұрын
Damn this series is pretty damn good.
@l.50513 жыл бұрын
The fact that JDCR is fighting against the character he lost to is funny
@usamamughal39573 жыл бұрын
Who's kazumi did he lost to?
@JDCJR013 жыл бұрын
@@usamamughal3957 arslan ash
@usamamughal39573 жыл бұрын
@@JDCJR01 when? I don't remember that..
@JDCJR013 жыл бұрын
@@usamamughal3957 nvm you right that was knee who lost
@usamamughal39573 жыл бұрын
@@JDCJR01 I know jdcr only played with jdcr on the weplay tournament recently and arslan didn't play kazumi there
@pattinsonr.23044 жыл бұрын
잡다님 팬으로서 이런 영상 항상 감사합니다, 오래오래 해주세여!! 벽콤에 있어서 바닥뎀이 뭔지 몰랐는데 잘 배워갑니다!
@artyomkozulin67664 жыл бұрын
Ok, nice video! But am I the only one who is missing parts 2-5 😂?
@miftahkamil13274 жыл бұрын
Yeah me too
@StrivedeLaLear4 жыл бұрын
Same!
@thedemonkingcornerdr.midni36353 жыл бұрын
This man right here is the only reason i have not quit tekken
@YatiAcharya2 жыл бұрын
Man, I freaking love this guy.
@waqaswasi86214 жыл бұрын
jdcr best teacher ever. period
@desenhista124 жыл бұрын
I didn't know about the delayed 3rd hit at the wall. I wonder if Kazumi can do this with the 1+2 at the wall. Great video!
@Deaduser11224 жыл бұрын
No
@Rdfalcone4 жыл бұрын
Kazumi doesn't need to, as her previous hits at the wall combo leave the opponent at the perfect height. This happens with Paul's wall combo too, along some other characters'.
@charleyquinnpark36534 жыл бұрын
kazumi's wall ender should be either f3 into fly 2 then 1+2 when you get the splat (male characters) and universal for both females and males would be 1, df 1, then 1+2
@DeathsIntent964 жыл бұрын
If you're doing the right combo, the opponent will already have slumped low enough when the 1+2 connects. This is how many, or even most, wall combos work. You only need to delay a move if it would otherwise hit too early.
@hatsunemiku80074 жыл бұрын
If it whiffs you're probably trying to do the f3,2 on a female character or noctis and leo which in that case you do 1 df1 1+2
@DStayFaded3 жыл бұрын
i dont know why but i find it funny when i combo one of the dainty, little characters and just start hitting and kicking them across the map.
@appleaccount76084 жыл бұрын
Another tip I guess that is useful during combos and in general is button buffering. It makes certain extensions impossibly hard without it like Dragunov's f3 cancels and extensions.
@DeathsIntent964 жыл бұрын
Button buffering is important, but it isn't the key element in Drag's combos. The important part there is the fact that his running 3 (which is just ff+3) can be overridden by a running 3+4 input. This, on its own, has nothing to do with button buffering. You could just run in and hit 3+4 during the combo and would work just fine. Button buffering is just an extra layer of ease added on.
@DarkLeviathan3 жыл бұрын
I feel the same like with learning in dbfz having a smash property and a wall bounce helps me know how to experiment with combos and that goes for many fighting games as far as I see it
@Kurosaki-san0894 жыл бұрын
Great Video as always i like that you are trying to Help new Players
@RaeBordz274 жыл бұрын
I think this is more of a advanced guide to tekken than a beginner guide...great video anyway
@rapha20284 жыл бұрын
How i find combos: 1. Pick character 2. Find launcher for character 3. Experiment with moves that might string together 4. (Optional) Give up and go in the move list to find something that i can use 5. (Optional) Go watch a character guide video 6. Play!
@roltrat5223 жыл бұрын
I wish there was a video like this for PS4 controller users
@miltakis124 жыл бұрын
4:20 i dont know about other characters but lee can do 4 moves at the wall which is d4,4,3,3
@coupdegrace78094 жыл бұрын
Jin can do 2, db 2,2,3
@lancerblaze12844 жыл бұрын
like he said there are exceptions this includes lars, kazuya, 2d chars, lee, steve, master raven, asuka, jin, etc. Actually there's quite a lot of them but you get the point
@rickykang46714 жыл бұрын
He's speaking in general. Recovery time of opponent is much faster after 3 hit so usually more than 4 hit string moves would miss at 4th hit but there's some exceptions as you mentioned. For example, when the string is faster enough than recovery time and the moves smashing down to ground not toward to wall doesn't count as a hit (only in the 1st or 2nd hit. If you spend 3hits already ,these smashing down moves won't hit unless it's fast enough)
@Moustard4344 жыл бұрын
Kazuya really stretching it with the 5 hit wall combo then
@phant0mdummy4 жыл бұрын
Ganryu has the 47 palm slaps too.
@DeadlyDAssassin4 жыл бұрын
It's the height JDCR talks about and the ender Kazuya does give more damage than his old enders which was df 3 2 1. I can explain further if you want.
@sam-bf1go4 жыл бұрын
Really legend jdcr🖤
@johnjerizlopezignacio38913 жыл бұрын
I've been playing the game the wrong way every since I bought it lol. Tip, using the left analog when doing a combo is easier than using d pad(at least for me). Dam I should have watched this video first before diving in.
@ZulfiqarPanhwer4 жыл бұрын
Much informative. Thanks
@korkad_4 жыл бұрын
i have just 100 hours in tekken 7 but im always learning
@ihavetubes4 жыл бұрын
They need to add character statistics like most common combo used etc.
Sometimes I think people refer to quarter circle and I play on key oard so I have no clue what it means xD
@SalvadorSTMZ4 жыл бұрын
Not all characters follow that 3 hit rule. Like Asuka, Master Raven, Steve, and kazuya with his 5 hit wall combo
@guilhermepetter16714 жыл бұрын
Yah, although the 3 hit concept is very important some people on the comments kinda took it as an absolute rule (despite the video had mentioned Steve's exception). Also Julia has her 1 Jab df4,2,1 wall combo (4 hits), even though the Stomp wall combo deals more damage and has better oki (but kinda depends on spacing to work properly for the guaranteed ff3).
@bilbobaggins70754 жыл бұрын
Did you watch the whole video? He says there are exceptions.
@guilhermepetter16714 жыл бұрын
@@bilbobaggins7075 We only complemented JDCR with more examples. The thing is if you look at other comments ppl kinda took it as an absolute rule
@hakedacchinato1483 Жыл бұрын
Thanks
@corobalus28674 жыл бұрын
I wish he also explained how to adjust combos if you're nearer/farther from the wall edit: or how to adjust during a sidewall situation
@Baktiridion4 жыл бұрын
I believe it just comes with familiarity with stage, character and specific combos you are using. Watch pros play and notice that with the same launcher they do different combos. Some are for better wall carry, others for max damage. Sometimes you also need to shorten your combo, like do less moves before the screw or not do screw and go for wall carry instead. I think it mainly comes to familiarity and trying on the spot. That's what worked for me, not that i am a pro or something :)
@blitzuazure45344 жыл бұрын
Yeyeye, it's with character and stage familiarity at that point. As you launch someone, your first 2 or 3 starting hits should be on autopilot at that point while you quickly check your position on the stage and try to adjust accordingly. (Not all combos have to have the screw! In them)
@esourteric4124 жыл бұрын
I have been asking how to hit kazyua’s wall combos more consistent which is 1,2,3,4,5! I cannot get it with out using ws 4 to push to the wall from a screw running up it’s really hard
@esourteric4124 жыл бұрын
Rheinard it’s 5 hits ws 4 splat, 1,4 1+2
@esourteric4124 жыл бұрын
Yea but sometimes you can do b31 or b 23 just wondering why cause I miss that one unless I screw then do the ws4 close to the wall, I have a hard time execution online, I just got back on stick too. I saw jdcr doing uf 444 at the wall too
@esourteric4124 жыл бұрын
B 2,4 rather
@thebeyonder777774 жыл бұрын
Now we need keyboard tutorial
@esourteric4124 жыл бұрын
Nishant Hadda watch mixbox players
@phant0mdummy4 жыл бұрын
The next Tekken needs to TEACH this stuff to players. I don't care if it's a 4 hours tutorial man, just do it for god sake. How else you expect the game to keep growing? Like it or not, much of Tekken's playerbase are legacy players. That means as they age, and grow out of or give up on playing Tekken we are going to see a decline. Sure, you might get those sales where someone picks it up and isn't playing it ever again after 3 days, but that doesn't do you any good. They need to be focusing on the new wave of potential Tekken players, and explaining to them how to even play the damn game. It is pretty shameful that things like this, chickens, sidestep cancels, etc etc etc etc are literally not mentioned at all. Even a "Clean Hit" bonus on something like Paul's Demo... not explained. It's a joke. It really needs to change. Not to mention the skill gap that is movement. The KBD exists, whether they meant it or not, they didn't remove it. So they need to explain it.
@drwgalabuschagne32874 жыл бұрын
Never been good with combos. I press to fast for it to register...
@doomskunk4 жыл бұрын
Tekken looks so nice fighting games in general but I suck so hard feelsbadman
@bisquits81754 жыл бұрын
Me too man
@supra_deez4 жыл бұрын
What is the name of joystick used please?
@DeathsIntent964 жыл бұрын
Hitbox Crossup
@esourteric4124 жыл бұрын
But it’s delayed from Covid for a year I waited a bit and dropped a dongpal lever in a rap 4
@furytheredhead4 жыл бұрын
Love JDCR but srsly, I don't think he needs to be making a whole series for beginners. All this stuff has been covered by other creators. Make an ADVANCED guide that only JDCR can make! That would be gold.
@flamezombie14 жыл бұрын
Idk, most of those other videos are very old now though, and new player retention has always been a problem for fighting games, especially Tekken. I would also like to see advanced stuff though too!
@MrIronFarmer4 жыл бұрын
I get where you're coming from but I disagree. Content like this encourages new players to pick up the game and keep playing, and he can always make advanced stuff after the beginner stuff.
@furytheredhead4 жыл бұрын
@@MrIronFarmer Oh, content like this is super important, I'm not saying it isn't. Just one question: do you really think an average new player knows who JDCR is and is going to actively look for his guides? It's people like us who already play Tekken that are here to hear an expert player's opinions and advice. I know everything said in the video. You know everything said in the video. Most if not all people in the comments here know everything said in the video. It's a waste of everybody's time, including JDCR's.
@perkedel75584 жыл бұрын
@@furytheredhead Just don't watch the video if you feel you've wasted your time. Not everyone are the same.
@yoyoprofessorxavier4 жыл бұрын
I think these can be very informative for all players. Making beginners i feel should always be welcome because we always want more players if possible!
@jhao76314 жыл бұрын
Nice
@aguinaldodumaya26112 жыл бұрын
I still can't land a 4 combo
@ProcyonSyNTaX4 жыл бұрын
Part..6?
@Starz-wp2hv4 жыл бұрын
I Am Play Tekken 6 PSP on Android :)
@gamenmetrea91443 жыл бұрын
Hello JDCR. Nice video about combo's. Do you have some Heihachi combo's JDCR. That i May use. I uploaded my last Tekken 7 video today. From now on. I will upload once in the 2 weeks. Or the end of the month 30/31. I''ve got some advice of a Heihachi player. 1 of them beeing. Work on your combo set ups. Maybe somebody else besides JDCR knows a few combo's. But if somebody wants to send me it like this. Forward, Forward(hold), traingle. I'm playing at default settings. Greetz. Gamen met Rea (channel).
@Rate1-h4i4 жыл бұрын
무슨 스틱인지알수잇을까요?
@tkjdcr4 жыл бұрын
영상 안에 스틱은 Hitbox CrossUp 스틱입니다! 아직 정발은 안 되었고 곧 출시 예정입니다.