Can you please enable automatic subtitles? I"m Deaf and can't watch the video otherwise.
@GamerGoingGrey7 жыл бұрын
I still hear "So long, gay Bowser!" whenever Mario throws him off the edge.
@Helvetica_Scenario7 жыл бұрын
It's what most people heard, even back in the day. It's basically Charles Martinet trying to give Mario a stereotypical Italian accent. "So longhe, Bowser". The sound technician recording the line should have listened to it and immediately said, "Nope" and had him do another take without the over the top accent.
@Nuclearlandlord7 жыл бұрын
Lol. I can't un-hear it now.
@Yordleton6 жыл бұрын
Listen for "Testicle!" when mario enters a stage. You can't unhear it either.
@NYCJoeBlack6 жыл бұрын
Gamer Going Grey - Lol!
@mattjindrak4 жыл бұрын
Super Homophobe 64
@Moshugaani7 жыл бұрын
Playing Super Mario 64 for the first time was absolutely magical! It was unlike anything I had seen before. Great video!
@CalaveraCandy5 жыл бұрын
I never had an N64 so I didn't get to play it until the DS remake came out. So my Super Mario 64 experience came via Super Mario Sunshine. I love them both. :)
@ArcaneAzmadi2 жыл бұрын
Kids these days will never, ever get to experience anything quite like what we felt when this arrived. I feel sorry for them. For the kids who'd grown up on the NES and the SNES, this was like _magic._
@sdnegus7 жыл бұрын
Please do continue the N64 retorspectives. Your format and content are some of my favorites.
@Spoocecow7 жыл бұрын
6:06 I agree, that adventure is so nice.
@davidnabbit7 жыл бұрын
Cheers for the Panzer Dragoon nod. I can't wait for that episode of Saturn Works!
@joshuameasimer77087 жыл бұрын
There actually is a guy here on KZbin going by "PandaMonium Reviews" whose doing a chronological survey of the Sega Saturn. Unfortunately he's doing them very slowly, probably because barely anybody is watching them (they're not as well done as these, but still pretty good).
@Acrowatz7 жыл бұрын
cant wait for the retrospective of Superman 64 in 2025.
@Panzer_the_Merganser3 жыл бұрын
Nearly halfway there!
@Kim_Gone_Mad4 ай бұрын
Doesn't look like we'll get there for awhile, sadly.
@mrcrushin7 жыл бұрын
Loved the subtle Ullillia shout out when mentioning Bubsy 3D. Excellent work as always!
@BanditTheCatRIP7 жыл бұрын
Who the eff thumbed this down? Someone needs to learn to Cherish the Parish
@Trainy27 жыл бұрын
hashtag
@DontPaniku7 жыл бұрын
Why he throwing shade on the Sega Saturn?
@Helvetica_Scenario7 жыл бұрын
People really need to stop using the phrase "throwing shade" as a substitute for "making fun of", "insulting", or "putting down". It's a term for when drag queens or gays use veiled insults on each other. As for why Jeremy is putting down the Saturn? Because it was a jumbled mess of processors that was hard to program for, which made developers prefer the easier to code for Playstation.
@ericspratling92527 жыл бұрын
Language evolves.
@JeremyParish7 жыл бұрын
Helvetica Scenario Yeah, Saturn had a great library, but its innards were... whew.
@smonkponk4 жыл бұрын
ah heck, I just finished going through Neon Genesis again, and then I hear that "next episode" theme... Why must these feels be inflicted upon me once more. (awesome video though, I really love your style!~)
@PastoKage7 жыл бұрын
N64 Works?! Awesome!!! WIll you do non-Nintendo consoles too one day? Always remember to insert the region exclusive games :3 Love your work!
@mbe1027 жыл бұрын
Genesis Does - Sonic The Hedgehog Episode 001, Pt. 1
@thestripedmenace7 жыл бұрын
Stadium ARTs Don't you think Sonic should be covered on a later episode of the series, since his first game was released in 1991, *three* years into the Genesis' lifespan? :V
@mbe1027 жыл бұрын
Well thats why I said Genesis Does, as Blast Processing was the Marketing Phrase used when Sonic the Hedge was released, not necessarily when the Genesis itself was. Most people consider the 'real' launch of the Genesis from Sonic on. When it really started to gain ground against Nintendo. But its semantics at the end of the day.
@JeremyParish7 жыл бұрын
There are only so many hours in the day, I'm afraid.
@SEGAClownboss7 жыл бұрын
I wish we could distribute our life essences to elongate Jeremy's life so he might have a shot at finishing documenting every video game on the planet.
@aett7 жыл бұрын
Great video, can't wait for parts 2 and 3! One note: 6:05 - SONICE ADVENTURE
@SEGAClownboss7 жыл бұрын
Jeremy, you are the Greatest.
@mmartinx7 жыл бұрын
Love the shoutout to Ulillillia would love to hear him on your podcast
@GenteelCretin5 жыл бұрын
Still waiting for his documentary. I got the "novels" he wrote for my girlfriend one Christmas. She was so perplexed.
@thecianinator5 жыл бұрын
YOOOOOO I've never seen anyone else on KZbin shout-out Ulillillia before! Hell yeah!
@user-rd5wj2mm8n7 жыл бұрын
Nintendo - schooling the industry since year one.
@gbaweekly7 жыл бұрын
I wish there were 100 clones of you, so you could assign a couple to each XXX Works and have 2-3 videos to watch daily.
@mackerelphones6 жыл бұрын
The technology just isn't there yet.
@Epic_C5 жыл бұрын
It's funny the N64 complaint was cartridges over CDs and its limitations. Forward to 2018, flash ROMS are a lot cheaper to produce now and more capacity than BluRay media. With the Switch, ‘cartridges’ (along with downloadable) games have returned.
@Devimon40007 жыл бұрын
I will disagree a bit, I see a ton of SMB3 in SM64. For one SMB3 offers more levels were backtracking a bit is encrouged then world,. Helping the levels feel more like places like SM64 later would. A simple example would be 3-7 where a vine leads to clouds with a P-Switch running back after you hit the Switch brings you to an earlier part of the level where brick blocks will have become coins and it will be earlier to get a hidden 1-up. Most notably 64’s Tiny Huge island takes it’s note straight from 4-6, a level where exploring the two version of it to see where different goodies are hidden is most of the fun. SMB3 also does more power up exclusive secrets and even levels much as 64 would require specific power up for specific stars. SMW does a little of that, but most of it is with the cape, were SMB3 spreads it around more. You have 6-7 which requires flight, 7-7 built around the starman, and then you have secrets like in 6-10 where using the fire flower and a hidden p-switch gets you the hammer suit. For me the most obvious link between SMB3 and SM64’s power up is the frog suit. It lets access hidden areas by swimming through jet streams that would otherwise push you back, much like Metal Mario in 64.
@oansun7 жыл бұрын
Eva ending is A+ forever
@HalianTheProtogen6 жыл бұрын
Congratulations!
@2001mark6 жыл бұрын
Alas N64 turned Mario into a Disney character... from his SMB3 badassness.
@ethanhoman89854 жыл бұрын
you're channel is so professional you deserve so many more subscribers!
@ChrisGorski7 жыл бұрын
I am delighted to hear that Jeremy and I both pronounce Lakitu the same (accurate) way.
@mindcrome2 жыл бұрын
No game captured my attention like this game. I was shopping with my mom and went to Toy's 'R' Us to kill time. Also I had 100 bucks that I was going to layaway (I grow up poor, always worked for my consoles as a kid) a Playstation. They had a demo station of Super Mario 64. Months before it was out. It's a MEEE MARIO! 25 stars later, I forgot about putting money on a Playstation (got one when FFVII hit, a month after and everyone spoiled the big twist for everyone else) and reserved a copy and release day ticket for the N64. What a awesome game, and best 3D game of it's time, hands down. It was not the first 3D game, but NOTHING controlled liked. So damm smooth and and responsive. 3D games up to that point where kinda clunky and stiff to control. Once I hit the Sunken Ship and the music for Dire, Dire, Docks come on, I was sold. Very few games have put a smile on my face the whole time I played. Almost as cool as how I first saw Metriod: Was checking out the apartments we just moved to. In a dark empty game room/clubhouse. (yes! there used to be arcade machines at the pool at apartments). A lone Playchoice 10 cabinet sat in the room. On flipped the title screen with the theme music kicking in loud.
@ArcaneAzmadi2 жыл бұрын
This game is probably the _definitive_ reason that I consider gaming when I was a kid so much better than it is today. Absolutely _no_ kid growing up today will ever experience anything like what me and thousands of other gaming kids felt back when Mario 64 first landed- the absolute thrill and sense of pure awe at being given a character who responds so smoothly and precisely while traversing such a vast and deep 3D environment. There had never been ANYTHING like this before! Sure, games today are more polished and better-looking and have investigated new gameplay ideas, but what do modern gamers have to look forward to from big new releases? The graphics are going to be even _more_ shiny? No, you just had to be there to see gaming _evolve._
@TheAbsol74485 жыл бұрын
So... When's Nintendo gonna lay down the standards for 4D gaming?
@gabrieleriva6517 жыл бұрын
Never understood why N64 lacked RGB output. Any official word about that, Jeremy?
@katt-the-pig7 жыл бұрын
Did the PS1 support it?
@dontdothis85007 жыл бұрын
+Gabriele Riva The PS1 technically supported Component cables well before the PS2 popularized it, so it's effectively the same as RGB. And Euorpean and Japanese PS1 owners can connect to their TVs using SCART and JP-21 cables, respectively, which also provide RGB output! Now, Nintendo removed RGB support in order to make character models look less jagged along with their crappy "anti-aliasing" technique that is really just a simple blur filter, and RGB would have eliminated most of it! That's the skinny of it
@Poever7 жыл бұрын
They didn't care, maybe? Put the blame on Silicon Graphics, who effectively made the hardware?
@absolutezeronow79283 жыл бұрын
Well, this game turns 25 this month so it will be old enough to rent a car, but do you really want this game to be driving. Anyway, I should play this as I have that Mario 3D All-Stars game and I liked both Galaxy and Odyssey.
@flatmanv27 жыл бұрын
THIS CAPTURE QUALITY
@JeremyParish7 жыл бұрын
Firejackson Only the best for my KZbin pals.
@bblovely77887 жыл бұрын
Yah, my N64 still works fine, thanks for asking.
@georgehenson24127 жыл бұрын
3:15 Since when did the Super Famicom use a 6502? 4:25 I used to think the lack of a sound processor was a problem, but in retrospect after having talked to some of the people at SGI I realized it was pretty standard by then. That's not a disadvantage, just a choice.
@TheMaskarad6 жыл бұрын
Super Famicom is based on a 65C816 which is a boosted 6502. That made its base architecture very similar to its predecessor NES, which made it easier to get a grip of the console's internal workings for the returning devs.
@HarvoSpoon4 жыл бұрын
really thought mario would accidently grab the wrong star at the end
@OMorty7 жыл бұрын
he thicc
@discordinc7 жыл бұрын
I know you don't need another video series, but this was real good
@FallicIdol5 жыл бұрын
The lack of load times were nice though.
@FallicIdol5 жыл бұрын
Those PS1 load times were awful.
@cassidybb106 жыл бұрын
Oh my gosh. I loved this game but so darn confusing. Especially given the age I was playing it at back then. Your video explains and helped me understand why I was so confused back then lol.
@katt-the-pig7 жыл бұрын
10:48 Yoshi's Safari did it first. =P
@inkajoo6 жыл бұрын
Can't wait for your Castlevania and Mega Man 2 era vids
@HardboiledBread6 жыл бұрын
your channel is a gold mine. I've watched around 15 episodes so far and none of them were underwhelming. Love it, keep up the quality work.
@exeacua7 жыл бұрын
Gameboy Color or Gameboy Advance works, please.
@charmandergamer12877 жыл бұрын
*sees Mario long jumping to the cage* To be Continued
@rowtow137 жыл бұрын
I don't think I've ever seen anyone use that cannon to reach the Bob-Bomb Battlefield island star. It never even occurred to me to use one other than the one directly beneath it. Coincidentally, I've been listening to Retronauts for the first time in reverse order, and I listened to the Super Mario 64 episode yesterday.
@Poever7 жыл бұрын
So is, like, Wednesday totally the new upload date?
@JeremyParish7 жыл бұрын
I guess so!?
@trevorrandom4 жыл бұрын
Looking forward to seeing more 64 games ☺
@pikminfreak00116 жыл бұрын
I'll admit: It took me a while to get the "Mario gets thicc" joke, but I love it nonetheless.
@EwanGamingnintendoclubcouk7 жыл бұрын
YESSSSSSSS!
@Manuel_ibarrap7 жыл бұрын
Awesome Now i have to play mario 64 again
@atolm15 жыл бұрын
Not feeling the Saturn diss! /hiss!
@THEmuteKi7 жыл бұрын
I want to watch that but the eel in Jolly Roger Bay might be in this video and that is still the most horrifying 12 polygons to have ever been assembled into anything ever
@fluffychouchou13887 жыл бұрын
always love what you have to say about all the games you cover, even the ones with reaching popularity like sm64 offer a fascinating perspective. cheers~
@willmatheson5 ай бұрын
You don't necessarily have 100 /golden/ coins in each stage - in many cases, blue coins, worth 5 regular coins apiece, are required to get up to 100 total coins (reds are worth 2 each). You could also just go to the Secret Slide to get a third star, so that way you'd still be on a one-course, one-star streak.
@Freako7 жыл бұрын
Digging the in depth analysis instead of all the other YEH MARIOS 3D NOW, IT'S GR8!! I find.
@nonewmsgs5 жыл бұрын
How did the c button get chosen over the more intuitive right analog stick? SMH
@asobineko47425 жыл бұрын
the concept didn't exist. i think sony's duelshock was the first to have duel analogue sticks, a year or so after the n64 launched.
@accessiblegamer2237 жыл бұрын
Nice Video. Are you going to update the Retronauts Video Chronicles Podcast with all of the "works" videos you've released since Final Fight?
@jonothanthrace15307 жыл бұрын
Shouldn't this be Mario Gets Thin? I think this game is when they started on the great Mario Slimming.
@HarvoSpoon4 жыл бұрын
6:59 that obsessively dedicated fan is also probably illegal, ya know
@Psydrre6 жыл бұрын
Not even Super Mario Odessy can't beat the freshness of Mario 64. Kids born circa -1995 to 2017 will NEVER experience the amazement of playing Mario 64 coming from 2D only NES and SNES games.
@BlockedContent4 жыл бұрын
Dude, just came across your channel and I'm binging your content. :D Great stuff! If you ever wanna work together, shoot me an e-mail!
@empyrium15166 жыл бұрын
Hey I used to lurk gamespite like 10 years ago. Fancy seeing you here.
@niespeludo7 жыл бұрын
Such a quality video as always Jeremy. One thing I'd like to mention, I'm surprised at how you brought many of the inspirations that brought Mario 64 together as a game but skipped over Donkey Kong ('94 on the GameBoy). Both the missions, 7 stage structure, red coins and the hint names for chapters came from Yoshi's Island as you mention; but half of Mario's acrobatic moveset was first used and explored in DK94 for GB. Sideflips and Backflips (or well...inertia induced moves for higher skilled players and the easy alternative for more precision and control) were started there. The way the Triple jump works is very reminiscent of the triple flips in DK94 as well. The developers for it? Shigeru Miyamoto's own team. There are moves that come from this game that are still being re-used in the latter 3D Mario games such as the spinning on wires. This is without a doubt the origin of "Acrobatic Mario" as we know him and the game is so overlooked that most people don't even remember it. A "launch" title for the Super Gameboy as well. It'd be an interesting revisit some day to add something extra as well. The same people who developed the game went on to develop both Yoshi's Island and Mario 64 in quick succession, reason for which the evolution of many things culminated on 64 (part of the reason it's so good).
@JeremyParish7 жыл бұрын
niespeludo There’s a chunk of the second part of this retrospective that gets into DK94. Please look forward to it.
@niespeludo7 жыл бұрын
Jeremy Parish you can count on me looking forward to it. You'll be the first big channel to give coverage to that specific part of 3D Mario history.
@afterthought55 Жыл бұрын
Good video, but I thought it was strange you slammed Sonic Adventure as a failure. The game was received very well by both fans and critics upon release.
@thewolfgabe3656 Жыл бұрын
I am really curious to see your take on Banjo Kazooie which practically blows Mario 64 out of the water in nearly every aspect.
@HeadmasterAutobot7 жыл бұрын
Sonice Adventure?
@Gecko1993HogheadIncOfficial4 жыл бұрын
6:55 “Gex failed to impress” well, I concur. Without Gex Enter The Gecko, I wouldn’t have been a gamer. Heck even it’s levels are more branched out; sure the first few levels give off a bad first impression, but it gets better as the game progresses. Take that what you will with a grain of salt...
@LilyLinko4 жыл бұрын
This is just like going to a 10 year old's birthday party at Jeffery Epstein's house
@jamesmoss34243 жыл бұрын
Super Mario 64 it's an fantastic game. 😀👍🎮
@spooky_electric5 жыл бұрын
Please do more N64 Works. I just discovered this channel, and I’m loving it, but N64 was my favorite console of Nintendo’s. There was just a level of innovation and experimentation on the platform, even despite there already being a couple of 3D consoles around by the time of its release.
@JeremyParish5 жыл бұрын
I hope to do more, but N64 games are MUCH more larger and more time-intensive than games for older systems, which makes it difficult for me to work them into my schedule. Once I've completed Virtual Boy I'll look at N64 again.
@KingSlimjeezy4 жыл бұрын
Nice channel man.
@DeesBees857 жыл бұрын
Love the analysis, but the game audio is way too loud in the mix. Made it hard to hear what you were saying a points.
@aznluvr75 жыл бұрын
Great job Jeremy, you are the best of the dorks! I love how you chronologically go over the releases of the NES titles. I got my NES in 1988 and so was ignorant of the order in which they came out. Great work man, keep it up!
@Gashacon4 жыл бұрын
thanks j kenji lopez-alt, very cool
@funployee7 жыл бұрын
I've never clicked a video quicker.
@23GreyFox5 жыл бұрын
I still have the old VHS of the N64.
@nstinson7 жыл бұрын
Great work Jeremy. Really looking forward to more
@erikshure3605 жыл бұрын
5:33 the sound effects here sound just like the ones used in Super Magnetic Neo.
@SuperPhil-647 жыл бұрын
Yo don't go dissing on my boy Gex the Gexco! But seriously great video!
@DawnDashi5 жыл бұрын
So Nice Adventure
@natural86777 жыл бұрын
Just in time for Odyssey's release!
@2yoyoyo1Unplugged4 жыл бұрын
Man, even Doom Eternal has roots in Mario 64... Fortress of Doom anyone?
@defunctchannel9427 жыл бұрын
This was great!
@emiliohernandez72145 жыл бұрын
A little off topic but since you showed a clip of the game, I feel the need to express how BAD I suck at Star Fox lol No one told me how hypersensitive the direction inputs using the D-pad were. I guess it had to be since joysticks weren't a thing yet
@ProfaneGrue6 жыл бұрын
That potshot at Gex seems uncalled for. His series was successful critically and commercially for the time.
@joeyservo6 жыл бұрын
Lump Eggo!
@OSA50003 жыл бұрын
4:01 I'm about 5 years too late but here to defend the Genesis/ Mega Drive against your comment and the footage shown of Pilotwings. That game being a launch title actually was the only one containing an extra chip. It actually couldn't do that game on it's stock hardware. Genesis had 3D flight sims years before starfox or anything Nintendo did as being an 86000 cpu made almost anything that could run on an amiga could potentially work for Genesis too.
@QGmonkey647 жыл бұрын
Not for more to be put on your plate but have you ever considered doing an Arcade Works covering Nintendo's arcade works?
@fireflocs7 жыл бұрын
Why don't you consider Galaxy 1 and 2 to be sequels to Mario 64?
@JeremyParish7 жыл бұрын
fireflocs I’m going by Nintendo's own taxonomy. They consider Galaxy separate from the sandbox games and introduced Odyssey as the first-ever follow-up to Sunshine.
@ChrisBarrett17 жыл бұрын
Gasp
@MisterPancake7787 жыл бұрын
God I forgot how blurry N64 games were
@D00D647 жыл бұрын
NEXT EPISODE: MariO DYSS
@SylverstoneKhandr7 жыл бұрын
N64 era?! :O
@ChesuMori7 жыл бұрын
Please change this video's title.
@JeremyParish7 жыл бұрын
Would something like "Super Mario 64: ChesuMori is thirsty for that thicc plumber" work?
@ChesuMori7 жыл бұрын
......Please leave this video's title as it is.
@katt-the-pig7 жыл бұрын
Do I want to know why it's spelled "thicc"?
@ChesuMori7 жыл бұрын
No. Leave it at that. In fact I shouldn't even be replying and reminding you of it.
@wapepe_7 жыл бұрын
Change it to that. I dare you
@superyoshikid557 жыл бұрын
Why is the title?
@JeremyParish7 жыл бұрын
Thank you for this moment of existentialism.
@RunningRiot19997 жыл бұрын
Holy crap. You mentioned Gex. I love the Gex series!
@justbenelson7 жыл бұрын
Glad to hear someone else pronounce "Lakitu" the same way I've always pronounced it. It never made much sense, phonetically, to pronounce it "Lack-it-oo".
@JeremyParish7 жыл бұрын
Super Mario Bros. came out around the same time that Elton John's "Nikita" was CONSTANTLY on the radio, so I just read "Lakitu" with the same cadence as "Nikita." But the pun in Lackilester's name (Lakitu + lackluster) in The Thousand-Year Door only works if you read it "Lack-it-too," so I think we're canonically wrong.
@ChrisGorski7 жыл бұрын
I took my cue from the Super Mario Bros Super Show. In episode 30 (Mario & the Red Baron Koopa) at 4:41, Bowser says "luh-kee-too".
@weston4074 жыл бұрын
just gonna say it - odyssey sucks- i've never been less motivated to beat a super mario game