A fun thing about the footage you got of Gunpei Yokoi is the interviewer seems to be Gustavo “Gus” Rodriguez, who ran a popular games show on the 90s named “Nintendo Mania” until year 2000, he was also the head editor of the official Nintendo magazine of Latin America “Club Nintendo”, which name preceded the consumer loyalty program.
@FloatingSunfish5 жыл бұрын
What happened to Yokoi and this system was simply tragic. Many thanks for keeping this great piece of history for future generations.
@Chefilipp5 жыл бұрын
I still can't believe they didn't release a Virtual Boy Collection on the 3DS. M2-developed like the Sega stuff, with custom color palettes and 3D of course. Even the aspect ratio is similar.
@zackschilling43763 жыл бұрын
Or even just a Virtual Console with VB games on it. They could of just put a few up to test it to see if there was any interest. I woulda bought them. They made all those 3D NES games (I still have my Kid Icarus 3D on my 3DS XL), it couldnt of been any harder than that to make a emu for the console that could use the 3D.
@wastedviaticum Жыл бұрын
"In hindsight the platform feels like some sort of video game Galapagos: small, self-contained, cut off from the rest of the medium. It's full of evolutionary dead ends and strange one-offs that feel completely unknown to the larger world." What a fantastic analogy!
@judahjames65925 жыл бұрын
I bought one of these from a Blockbuster Video for $40! It came in a hard plastic briefcase and they gave me 10 games. Everyone I showed it to couldn’t stop laughing. It was such an otherworldly item. I still chuckle thinking about it. On a side note Wario Land was the best thing this oddity had going. 🤣
@d3v1lsummoner5 жыл бұрын
I bought that set with the case from a Goodwill for 12 usd in the early 2000s. I spent many hours in jack bros, warioland, and teleroboxer with nary a headache.
@youtubed39515 жыл бұрын
it probably would have taken effort, but Nintendo should have re-released the library on the 3DS..I mean it c'mon! There's some gems in this small library.
@antshield5 жыл бұрын
Come on Nintedo! Labo VR plus Nintendo Switch Online Virtual Boy rereleases. Make it happen!
@T3hKaiser5 жыл бұрын
I half-expected Jeremy to try and cram in a "Wonderswan song" joke when referring to the Virtual Boy being Yokoi's last Nintendo project.
@Noiselandco5 жыл бұрын
That 'Boy' in the name really hurt it, and it kind of shows in the company's future products. Branding the DS with a new name vs. calling it 'Game Boy DS' so they could bail if necessary, then again with distinguishing the Switch as a portable system separate from DS in case it didn't work out. It's a shame they pinned so much on Virtual Boy and had to cut its lifetime to tragically short. Great wrap-up video! Looking forward to the book when it's ready.
@KuraIthys5 жыл бұрын
Yeah, but it seems they didn't always learn their lesson. And sometimes made huge naming blunders. The Wii U failed in part because far too few people realised that it was a new console, and not an accessory. Although I doubt it would've been enough to save the system, I suspect if they'd called it something else, it would've done a hell of a lot better. I don't know what an appropriate name for it would've been. It's basically a fusion of the Wii and DS as a concept - motion controls and dual screens. So let's be really stupid and call it the Nintendo Fusion. Probably not the best name, but I suspect it would've caused a lot less confusion than 'Wii U' Names are more important than you'd think sometimes.
@ChrisGorski5 жыл бұрын
Thanks for going through this series. The entire Works series is a true labor of love.
@crowningchristopher82735 жыл бұрын
WHERE HAVE YOU BEEN ALL MY LIFE? I absolutely love the Virtual Boy for some reason. I bought mine new at Toys R Us on the cheap after it was disco'd. It was just so different. I just ordered some replacement stand parts on ebay a few days ago. It's great to see some love for this system. Thank you!
@SatoshiMatrix15 жыл бұрын
I hope Jeremy will do an episode on Bound High. It's a strong contender for best Virtual Boy game, even going toe to toe with VB Wario Land and Jack Bros. Also, Planet Virtual Boy and the continued Virtual Boy homebrew is totally worth highlighting.
@mymangodfrey5 жыл бұрын
This series has been a real accomplishment. Thanks for your awesome work-your retro gaming videos are the gold standard!
@TheDucksEye5 жыл бұрын
The Virtual Boy despite being marketed as a system with 3D capabilities is possible the peak of 2D Video Games. Thank you for this great retrospective on the console, it actually convinced me to buy one.
@kabutops875 жыл бұрын
The peak for 2d games was honestly the Gameboy Advance, but i see what you mean.
@mymangodfrey5 жыл бұрын
Cough SNES
@KuraIthys5 жыл бұрын
No, the peak of 2d games (in terms of what the hardware could do) was the playstation and Sega Saturn. Both of those systems arguably are kinda... Bad at 3d. Yes, 3d was the new and hot fad, and they managed it anyway... But seriously, you should take a good look at what the 2d capabilities of those systems look like. Both are basically extremely strong 2d consoles with 3d hardware tacked on as an afterthought. (The Saturn more so than the Playstation.) The Saturn is literally a 2d machine where they panicked when they realised 3d was the next big thing and made last minute design changes. The Playstation (unsurpringly, given it's history) is a Super Nintendo on a massive dose of steroids. It's 2d capabilities are completely what you'd expect from a system like that. Amazing. They just didn't get used much. The 3d on the playstation isn't as much of an afterthought, but it's still not something the system is THAT good at compared to it's 2d abilities. The only actual dedicated 3d system of that era is, ironically, the n64. And that too, shows, since the 2d games that exist on that system are relatively poor. (because, unlike it's competitors, it has no proper 2d graphics support, and has to coax it's 3d hardware into doing it instead. - 2d on the n64 is texture mapping abuse, where the other two systems have actual hardware optimised for 2d.)
@d3v1lsummoner5 жыл бұрын
@@KuraIthys I have to second the PS and Saturn. I've gone back to get so many old 2d games for those systems.
@cashnelson23065 жыл бұрын
Bet it feels so good to finish a console!
@JeremyParish5 жыл бұрын
Still not quite done!
@claytonmack14315 жыл бұрын
Jeremy Parish: A gift to the gaming world and a national treasure!
@MCastleberry19805 жыл бұрын
My only encounter in the "wild" with a Virtual Boy was one set up at Blockbuster Video with Wario Land. It was interesting, but trying to figure out a dual pad control scheme with my face shoved into a big ass headset was confusing at best. Then it vanished almost without a trace or anyone speaking of it for years. Nintendo Power basically acted like it never existed, and other game magazines followed their lead. It has been fun exploring it's small library via emulation, almost an quarter century later.
@gravemt5 жыл бұрын
Congratulations and thank you! Keep up the wonderful work and insightful commentary!
@br.d89565 жыл бұрын
Excellent series. Thank you for showing us all such a comprehensive perspective on a... perhaps misunderstood... rung on the Nintendo evolutionary ladder.
@thesvc20065 жыл бұрын
just stumbled upon your channel, and i'm blown away. your videos are well-produced, well-researched, entertaining, informative, etc. i seriously hope your channel grows, you deserve it. i subbed up, and hopefully many others do, too.
@dumpnchase5 жыл бұрын
Great job as always. If Nintendo released all the Virtual Boy games on 3ds I would buy all of them.
@TravisPilgrim5 жыл бұрын
A great finish to an awesome series. Thanks for the videos. My desire to try out a Virtual Boy is even stronger now
@GameplayandTalk5 жыл бұрын
Great way to wrap up your Virtual Boy coverage!
@mcedwar15 жыл бұрын
I remember seeing them at a local Blockbuster store and then they were just gone. Really different looking back at it now.
@pflynn122 жыл бұрын
I always thought that labo VR would be the perfect excuse to reintroducing the virtual boy library, I can only call it a missed opportunity
@JeremyParish2 жыл бұрын
Nintendo misses a LOT of opportunities when it comes to VB.
@crudeprudedude81955 жыл бұрын
Great video as usual! And I hope we get a WonderSwan Works because that handheld sounds fascinating!
@Viceroy_Sundercles_III5 ай бұрын
I had a WS, WS Color, and WS Crystal and I would LOVE to see this.
@RockMongler5 жыл бұрын
It's definitely a pretty neat piece of hardware. And I personally find the eyestrain thing to be not as big of a deal as people make it out to be if you follow the instructions on how to use the two knobs on top of the unit.
@cartoonistaaronhazouri5 жыл бұрын
My friend and I played the Virtual Boy at a Nintendo trailer during some county fair back in the mid 90s. Hate to say it, but as die-hard SNES fans, we were sorely disappointed. And we both ended up with headaches after 10 minutes!
@sphericalcrusher4 жыл бұрын
Amazingly detailed video! Love the Animal Crossing clip with the Virtual Boy in-game since I was thinking of that and the 3DS Mii hat, as references. Great work!
@mwg5005 жыл бұрын
I'd love a collection of Virtual Boy titles. Mario Clash is still fun. Sad to see how Nintendo treated Mr. Yokoi for this failure, an absolute disgrace on their part and I have never seen any indication that it bothered them in the slightest.
@osurpless5 жыл бұрын
MW G One of Yamauchi’s many questionable decisions, and given how he/his enablers would claim success based on the whims of fate/sheer talent, it’s funny how demonstrable talent like Yokoi’s didn’t allow for any slack in failure.
@Seafoamgaming5 жыл бұрын
Oh yay, I enjoyed the Game Boy/NES ones, eager to see this VB system review
@youdontneedtoseehisidentif49395 жыл бұрын
Ah, _Trevor McFur in the Crescent Galaxy_ … a game that compares unfavourably to a lot of earlier Amiga games… and to a lot of contemporary Macintosh *shareware* games
@gregorypappas7665 жыл бұрын
So well spoken sir, thank you for all of your quality content...
@METR0lD5 жыл бұрын
Those are some nice penguins in the magic eye image!
@Color-Theory10 ай бұрын
Gimmick or no, that penguin 3d magic eye poster is sick!
@wagnerpaivafernandes Жыл бұрын
These videos are so relaxing 😌
@exeacua5 жыл бұрын
1:53 There is Gus Rodriguez from the tv show Nintendomania and Club Nintendo Magazine in Mexico, both distributed along Latin America.
@dezm1015 жыл бұрын
ooh I love magic eye images - this one looks like some penguins lol. Great episode, lots of awesome information as usual!
@JeremyParish5 жыл бұрын
Is that what it is? I can't see Magic Eyes, so I crossed my fingers and hoped I wasn't posting, like, dick pics or something.
@christopherdemichiei5 жыл бұрын
I agree. A rookery of penguins, with one in the water
@GamerGoingGrey5 жыл бұрын
I'll third the penguins
@ChohatsuSensei5 жыл бұрын
I’ll 4th the Pengos :P (there are 8 of em)
@dmsiegman5 жыл бұрын
A bird of some kind. I thought penguin at first, but the beak looks more crow like. And whatever it is in the "water" just looks strange! It's like a stump in the middle of a pit.
@paulojoffily74445 жыл бұрын
I own a Virtual Boy since 1996. Have few games for it, 8 in total, but love them all. Maybe the system was released too soon, maybe it could have been smaller, lighter and in color a few years later. Really sad was the death of Gunpei Yokoi in 1997.
@09cf5 жыл бұрын
Luigi's mansion 3 references the virtual boy heavily, with the entire menu system being based around it. it's pretty cool
@ivanb81265 жыл бұрын
"Aheadache of its time" :) Jeremy is the real king of the retro videogame joke.
@MrJWTH5 жыл бұрын
If only they knew that the Gameboy had one massive ace still up its sleeve.
@Brixmatt855 жыл бұрын
-11:42-- Yet Robotron 2084 is a twin-stick shooter from 1982, and it was pretty dang popular.- Never mind, someone already mentioned that.
@DSMTheEditor4 жыл бұрын
This was worth it for the Lawnmower Man footage alone
@KuraIthys5 жыл бұрын
Yeah, VR tech to this day results in one of the most common complaints being 'it's too expensive!' That's in spite of the fact that we have standalone VR systems now in the same price range as game consoles... And even the PC based rigs allow a functional setup for $2-3000, which is in line with gaming PC prices in general, with the headset being a decent, but not overwhelming fraction of that price. (high end monitors are similar in price.) It's worth remembering that prior to Oculus upending the market we had some previous VR hardware in the consumer space at a similar price - Vusix had been making them for well over a decade. The problem with Vusix's stuff is it pretty much sucked. 30 degree field of view or less. Terribly low resolutions. (640x480 was the 'high end' resolution), plus framerates and head tracking were quite poor. However, what Oculus did essentially amounts to finding a 'cheap' way to bring decent quality VR to life - it's comparable in quality to headsets in the $10-20,000 range at the time it released. So what is this sudden increase in quality at a reduced price based on? Mobile phones. No. Really. While specially optimised screens were used in the final consumer headsets, ultimately the availability of high performance, small LCD displays is largely related to the explosive growth in mobile phones. The display in the Oculus Rift DK1 is an off the shelf display intended for 8 inch tablet computers. And while the final consumer version has a pair of special-purpose displays, they still ultimately benefited from phone LCD tech. And the other half of the story is MEMS accelerometers and gyroscopes. The Wii made these famous, but again their most widespread use is in mobile phones. Though their origin as a technology appears to be car airbags. Even so, if we were to ask a hypothetical question about this - let's say a company was VERY determined to make a VR setup? When could they have realistically done so at a price that was plausible as a consumer product? Well, the 90's wasn't it. Based on my own memory of technologies involved and some history of what the current headsets are based around... I'd say about 2001, 2002 it would've been possible at gaming PC kind of prices. And around the time the Wii was launched, something on the level of the Virtual boy may just about have been plausible. (2005/2006). So basically , the virtual boy is an idea that is about a decade ahead of the technology required to make it work. Too bad nobody wanted to try again. Least of all Nintendo... On the other hand, if they had thought this through a bit more carefully, they might've gotten away with this a little better if they had tried to make Virtual boy a home system - moved the processing out of the headset, making the headset lighter, and into say a belt worn device. Or, dumped it entirely as an independent system, and made it an accessory for the n64, since that would've seen a vast jump in processing power. Of course, accessories tend to not sell very well, so that likely still would've failed. But it would almost certainly have done better than this standalone device did.
@R_Nel3105 жыл бұрын
Let’s get a Virtual Boy Classic from Nintendo with full library of games and a head strap.
@jgcooper5 жыл бұрын
i think you might as well quit now, because you're not gonna come up with a more clever title than that again
@JeremyParish5 жыл бұрын
#goals
@TozWozEar5 жыл бұрын
Might wanna quit while you’re aheadache.
@buddyguy47235 жыл бұрын
@@TozWozEar those are the words i was conceived too.....
@Viceroy_Sundercles_III5 ай бұрын
I’ll never forget the line from the Virtual Boy Waterworld manual-don’t shoot until you see the white in their eyes. There’s no white on VB…
@JeremyParish5 ай бұрын
A pacifist's game, much respect
@GardevoirBoy4 жыл бұрын
The Virtual Boy was kind of rushed to a fault, so that's why the Virtual Boy wasn't taken very seriously. I just didn't like the red coloring the original console had, but seeing it with gray-and-black made the games look much better. Despite the bad lifespan it got, it had its fair share of great games. I felt sorry for Gunpei Yokoi dying less than a month after his 56th birthday. Fun Fact: The final console Gunpei Yokoi made was the Game Boy Pocket. It was made as an apology for letting players down with the Virtual Boy.
@JohnSmith-sk7cg5 жыл бұрын
There's a VirtualBoy emulator for PC VR headsets, VBJin. You can play games in grayscale and it's way easier on the eyes in modern VR headsets.
@Riz23365 жыл бұрын
It's was how I would describe, too ahead of it's time. The tech wasn't quite ready for it
@zackschilling43763 жыл бұрын
Warioland VB still looks great, even in monochrome. Its a crime that hasnt been ported, just add color. Even as is, Id be happy with.
@Protoman855 жыл бұрын
The right-Dpad camera control you allude to was only used in the replay mode.
@dion60475 жыл бұрын
The guy interviewing yokoi is Gus, from nintendomania, a long lost mexican program from the 90s.
@SPac3165 жыл бұрын
In hindsight, I Wish I could've invested in this system when it was marked down to $20 back then. But I was rightfully disgusted by the thing when it was new. But as a collector, I wouldn't mind getting one, but since NOW everybody and their cousin wants it, it's difficult to do so. Kind of makes me wonder if Nintendo has a secret warehouse full of unsold units...
@fayezfawzi32555 жыл бұрын
would you do the game.com? it is pretty much never covered,and like the VB it had some major innovations as well as some crippling limitations. would be really interesting to see you talk about it :)
@OptimusShr5 жыл бұрын
TL;DW: All hail the Virtual Boy
@atariblue5 жыл бұрын
I got penguins for the hidden image on the Magic Eye. Anyone else get the same?
@xKingReyx5 жыл бұрын
11:42 twin stick shooters existed way before. Smash TV is a huge example of that.
@doomstasche57685 жыл бұрын
Rich of ReviewTechUSA has brought me here and you know what, I'll subscribe and also I liked this Virtual Boy video, nice stuff.
@josesolorzano368Ай бұрын
I actually very much enjoyed the Virtual Boy in fact I pre-ordered it and enjoyed it on day one and bought a second unit many years later after it was discontinued and Blockbuster Video was selling their rental units for like about 30 to $50 and still have my two units with a slew of games unfortunately both of my units are now broken and I need to find a repair center that can properly fix them so I can go back to using it again cuz I actually miss playing it
@EC-tn9jt5 жыл бұрын
Great summary Jeremy! Totally want to one of these just to play wario land!
@GameGameHeaven5 жыл бұрын
WonderSwan Works confirmed!!
@JeremyParish5 жыл бұрын
I will happily tackle WonderSwan or NGPC if someone can hook me up with a way to record video from the hardware.
@GameGameHeaven5 жыл бұрын
You heard the man. Someone should do something!
@kikujade4 жыл бұрын
1:56 Gus Rodriguez footage! that was from Nintendo Mania Mexico!!!
@matthamm46425 жыл бұрын
Anyone else pause the video to admire the penguins in the magic eye?
@SQUIDWORD155 жыл бұрын
I got a virtual boy with box and a complete in box copy of panic bomber, wario land, and jack bros.
@dion60475 жыл бұрын
I can see penguins and one of them is in a hole with water, i love those 3D images!!
@jmalmsten5 жыл бұрын
I recently got an Oculus Quest. And of course. One of the first things I sideloaded was a Virtualboy Emulator.. with 6dof headtracking it is surprisingly playable. :D
@AstraLee-Investigator_Sapling-5 жыл бұрын
I would pay good money for a virtual boy collection on Switch. It could easily use the Labo VR set.
@JomasterTheSecond5 жыл бұрын
...so for the finale to Gunpei Yokoi's lineage, are we going to get Wonderswan Works now?
@voidsabre_ Жыл бұрын
My biggest gaming regret is selling my Virtual Boy. Someone offered me $200 for it when they were going for $80-100, and as a retro-game addicted teen I felt I needed the money to be able to buy other games I could actually play more then 20 minutes (it gave me really bad migraines)
@danieldavis20553 жыл бұрын
You kept saying "vastly more powerful", but that's actually a bit of a misnomer. Yes, the Game Boy had a green four shade screen. But *power* wise it actually held its own rather well, with a 4mhz processor clocked higher than both the Game Gear (3.5mhz) and the NES (1.79mhz). It was that screen that colored the public's perception!
@JeremyParish3 жыл бұрын
MHz alone doesn’t mean much. Game Boy was severely limited by its RAM and its video system. There wasn’t even enough memory available to create a full-screen image. And Game Boy suffers from far more slowdown than NES/GG.
@duckywenselcomedy5 жыл бұрын
Oh dude!!! Are you going to review all the games?! U beat me to the punch!!! I eventually want to do that too!!!! Oh bwaby! I can't wait to see what you have in store!!! Great stuff.
@JeremyParish5 жыл бұрын
I've already reviewed the entire catalog. This was a wrap up episode, despite the numbering.
@duckywenselcomedy5 жыл бұрын
@@JeremyParish oh snap. Thank you! Im gonna spend the day binging this...Very nice! Cant wait! This is my excercise videos for the evening! You rock!!!!
@LorenHelgeson5 жыл бұрын
What made me real sad about Yokoi's passing was that some assholes on the internet tried spreading a rumor that he had killed himself out of depression over the Virtual Boy's failure. I had heard those rumors long before hearing what actually happened. The man was a genius, and the Virtual Boy was simply a misstep. As you said, he went on to help develop the WonderSwan, which I remember being a fairly successful product. I also think the Virtual Boy could have done much better if they had just lost the red tint. You mention the red tint is the last part of the rendering process, so they could very well have just been full-on greyscale. Sure, greyscale is a bit bland to look at, but the red tint just makes my eyes hurt even while watching captured "flattened" footage.
@MightyVince5 жыл бұрын
When you described the image separation and foreground/background effect, isn't that reverted from how it works, at least in real life? If an object is far away, the image on each eye are close to each other, since the difference of position between the object and each eye is small relative to the overall distance. When an object is close, the image on each eye differs more, since the difference of position between the object and each eye is bigger relative to the overall distance.
@JeremyParish5 жыл бұрын
Yes, but that's not how Virtual Boy's screen tech (or any kind of stereoscopic 3D projection on a flat surface) works. You can see it in action in the reference footage I included here.
@Larry5 жыл бұрын
I did read somewhere that Nintendo chose red LED's as they used less power than any other colour as well.
@Larry5 жыл бұрын
@[Psychonymphsia Ultravistous] Oh absolutely, The gameboy is so blurry when the whole screen moves by today's standards, it's borderline unplayable. Was hoping Nintendo would announce a Gameboy Mini this year :(
@JetstreamGW Жыл бұрын
I feel like a jackass. When I was a kid, after the Virtual Boy was cancelled, I bought one from a used game store for like $40. But I hated playing it and I returned it a few days later. Should've kept the damned thing. I bought R.O.B. as a display piece, why not the Virtual Boy? Now it'd cost me probably a few hundred bucks to get one, and it wouldn't be in such good shape.
@nmanifold5 жыл бұрын
The 3DS was the perfect platform for Virtual Boy game ports. I'm baffled why Nintendo didn't do this.
@DONIMATOR-pn5rp5 жыл бұрын
they honestly could still do it. 3ds is still "alive"
@nmanifold5 жыл бұрын
@@DONIMATOR-pn5rp we can only wish!
@JasonKlepacz3 жыл бұрын
You mean Awesome Magic Eye posters! I mean, the one you chose isn't the best, but I guess Penguins are pretty cool. Definitely not a sailboat.
@KuraIthys5 жыл бұрын
You've got your description of parallax backwards. You can easily demonstrate this point by holding a finger up near your face and closing one eye then the other. The CLOSER it is to your face, the further it appears to move as you look at it with each eye. The further an object is away from you, the more similar it's image appears on each eye. 'Infinite distance' is basically definable as the point past which objects no longer appear to have any difference at all when seen from multiple viewpoints... So, your description is back to front.
@HaitaniMasayuki5 жыл бұрын
"Look, a sailboat!"
@mattdgroves5 жыл бұрын
NO IT'S A SCOONER
@Rando19755 жыл бұрын
WHY CAN'T I SEE THE GOD DAMN SAILBOAT!
@Poever5 жыл бұрын
Can someone explain to me what the context of the Akira footage is?
@ValthorEldr4 жыл бұрын
YOOOO!!! I just noticed that GameBoy game at 3:35 ! Name please!
@apollosungod2819 Жыл бұрын
Why Yamauchi San, Yokoi San and Miyamoto San and any of the people capable of making the decisions all agreed that the Virtua Boy was somehow a "good idea" is a similar mystery of how Sega Enterprises Japan allowed themselves to be convinced by the Sega of America 32X presentations and proposals, they just should have evaluated this further and simply rejected it before ever reaching production stage and all those resources should have been placed behind the Nintendo Ultra 64 which ended up becoming the Nintendo 64 in the process much like how Sega should have rejected 32X and only focused on development of Project Saturn without Sega of America's staff interference. The main issue here is that Nintendo of America had no involvement with the Virtua Boy... it was just a "not well thought out idea" that never should have gone beyond some concept... that way Nintendo would have avoided wasting whatever millions of dollars they spent on Virtua Boy and instead the most ideal situation would have been Yokoi San developing a light gun for the N64 because that was one of the genres of games missing significantly on Super NES and N64 and that way the N64 would have had at least half as much more software even if it ended up being 3d only graphics games which was another flaw of N64 mostly having 3d games only.
@ElGamerAstral5 жыл бұрын
3:20 el buen Gus Rodriguez!
@teeveeparty5 жыл бұрын
Wait, Yokoi was planning to retire all along? The story a lot of people liked to push was that he was shamed into retiring by getting the 'dreaded corner office' after the failure of the VB. Is that all exaggeration?
@rsmith025 жыл бұрын
He was too senior for that treatment I think.
@Gameplayer1500X3 жыл бұрын
is Virtual Boy works going to be published on print too?
@JeremyParish3 жыл бұрын
Yeah, the cover art has appeared in every video I've made for the past year...
@jonothanthrace15305 жыл бұрын
Talking about Yokoi's death followed mere seconds later by the mournful ending jingle is some serious bathos.
@TanookiSuit5 жыл бұрын
One good run of dumb luck in finding and well undervalued pricing or gimme after another since late January I got back into the Virtual Boy, and as of now 13/14 games (I have Jack Bros), 2 repops, and V-Tetris not to mention more goodies as most my stuff is complete, and have the BB case too with the manual in fantastic shape, even have some spare stuff. It's quirky, it's fun, it's different, but still very similar as this episode covered well. It gets and got a lot of undeserved crap, and even too late after the fact was shown it was smears and fears when it came to so called harm. It's tragic it wasn't given at least a full yet let alone two to get some solid titles finished up and more released to see if it would be viable even at a reduced rate.
@cinnamonnoir24875 жыл бұрын
I think a lot of people forget that both Gunpei Yokoi and Nintendo president Hiroshi Yamauchi spent most of their careers selling toys rather than video games. Toys need unique features in order to appeal to their young target market, and they're also very hit-and-miss, which I think explains Yokoi's obsession with hardware gimmicks as well as Yamauchi's sometimes surprising tolerance for unsuccessful experimentation. Yamauchi had picked Yokoi out of the assembly line to be a designer, and I imagine the failure of the Virtual Boy must have been a very bitter blow to him as well as Yokoi. Gunpei Yokoi's influence at Nintendo is something I really miss when I look at the company today. Nintendo has very few tech-heads who like to tinker for the sheer love of tinkering, and they're so much less experimental today than they were even a decade ago. The one guy they have left who's like that is Genyo Takeda, who helped design the Wii, but he hasn't been a major influence at Nintendo for a long time. I was hoping he would be tapped to run the company after Satoru Iwata died; instead Nintendo chose a Pokemon Company alumnus who worked in marketing...twice. We certainly have come a long way from the quirky, feast-or-famine Nintendo of the '90s.
@rabiroden5 жыл бұрын
I'm still salty Nintendo never rereleased these games on 3DS. What a glaringly obvious missed opportunity. It would've been the easiest, most convenient way to experience these games in true 3D, bar none.
@Kj16V5 жыл бұрын
3:15 I can *something* I just don't know what the hell it's supposed to be!
@kat_lynx4 жыл бұрын
1:52 YOOO Nintendomanía!
@Smellbringer5 жыл бұрын
Many make the VB out to be tragic end of Yokoi's career but in reality his last console was the Pocket like you mentioned and his last game was Fire Emblem: Genealogy of the Holy War on the SNES, a cult classic in the west and the best selling FE in Japan till Awakening. Not a bad way to go out if you ask me.
@kclink15795 жыл бұрын
What a NoMad??
@evenmorebetter5 жыл бұрын
It was a portable Sega Genesis that came out towards the end of the life of the Genesis. Super neat but even chunkier and with shorter battery life than even the Game Gear
@marting19845 жыл бұрын
it's penguins! it's penguins!!
@GardevoirBoy5 жыл бұрын
What killed the Virtual Boy was the bad battery life, using red instead of gray or white for normal black and the other colors, plus bad audience appeal.
@mymangodfrey5 жыл бұрын
Timmy Menard That’s a lot of stuff to overcome!
@weirdproq5 жыл бұрын
11:42 Jack Bros isn't the first game to do the twin stick shooter thing. There's some old arcade games, like Robotron, that did it over a decade before Jack Bros. Also, if we're talking just consoles, Smash TV on the NES allows for use of two controllers so you can use the controllers d-pads like twin sticks before Jack Bros also.
@JeremyParish5 жыл бұрын
You should watch the Jack Bros. episode, where nearly all of this is addressed.
@whatamalike5 жыл бұрын
Fun fact: private eye is the name of a satirical newspaper here in the UK. Probably where the company got the name from.
@JeremyParish5 жыл бұрын
Nah, it's old slang for private investigator-private "i". Think Maltese Falcon, that sort of thing.
@whatamalike5 жыл бұрын
@@JeremyParish ahhh ok. My bad
@GTRichardson75 жыл бұрын
I don't understand why they don't make virtual boy games available for Labo VR. sure it would be niche, but it would get people talking, and would be really appreciated by people who love the history of gaming. hell, it might even sell a few Labo VR sets!