0:32 Three Categories Introduction First Category: Empowered Learner 2:01 Agent/Co-Design 3:10 Customization 4:24 Identity 5:36 Manipulation 7:00 Second Category: Problem Based Learning 8:10 Well-Ordered Problems 9:31 Pleasantly Frustrating 10:41 The Cycle of Expertise 12:27 Information: Just In Time and On Demand 13:59 Fish Tank 15:16 Sandboxes 16:35 Skills Under Strategies Third Category: Deep Understanding 17:50 System Thinking 19:41 Situated Meaning / Meaning as Action and Image 21:29 Conclusion
@WinnerMin173 жыл бұрын
Thanks 💜
@sakinahismael37273 жыл бұрын
Thank you so much for this!
@marisagomez22143 жыл бұрын
Muchas gracias !!!
@kanmuri17013 жыл бұрын
you are all welcome! Glad that it helps! 😄
@aleksanderaasen31692 жыл бұрын
@@kanmuri1701 you're a hero
@emmaheroe10 жыл бұрын
I had this incredible experience organizing the last Global Game Jam in my city. There were 10 kids that had less than 13 years old, at the same time, the rest of the participants were over 21 with experience. This kids, come only with curiosity, but that simple curiosity for games, became hunger for knowledge, this kids, by them selves, opened books, videos and tutorials to learn how to create games (of course we tryed to give them the easiest tools, engines and software ) but the thing is, that this kids started to read and search, investigate, all by them selves. I realized, that this doesn't happend at all in normal schools, but here, they wanted to learn, the reason? at their side they can see grownups making games, they wanted to be like them, and they learned how, this kids at the end of 48 hours created 3 complete amazing games.
@galabyca4 жыл бұрын
This video is way too much underrated. Thank you sir for this great lesson. You've put words on what I always thought intuitively.
@zaboomafia10 жыл бұрын
This is a great video. It helps to know and learn how we learn. I've thought of some of these concepts before but I am glad they have a name.
@visualeyezdoug81588 жыл бұрын
I'm writing an essay on dark souls right now, how dark souls should be taught in highschool. This video is a godsend for the Works Cited
@mrsledge6 жыл бұрын
check his book
@diegomunozpolo90794 жыл бұрын
Sir, can you share me that essay with me? could be very useful for me in my classes
@MiguelDLewis3 жыл бұрын
I’m reading the essay you wrote on Dark Souls 😄
@analytixna66103 жыл бұрын
@@MiguelDLewis WHERE IS IT
@AlessandroFragaGomes5 жыл бұрын
Just watched 1:25 and I'm already impressed. All of this just observing his kid playing.... this is what I call proving with empiric study that games can be very helpfull. This guy is a genius.... God is good for giving him such knowledge.
@huemins4 жыл бұрын
I dunno if he explicitly said so in the video because I'm stressed out at 4am in the morning to get a goddamn paper done.. but having read into some of his literature from the early 2000s, his ventures into computer games & learning started out with him watchin his son play. He was or since then has become a "gamer" himself. At least, he wrote about a bunch of games that he seemingly played himself by what I remember
@ismatzahra34 жыл бұрын
GOD. this video saved me. Thanks for sharing this video. amazing. it helped me a lot... thanks a lot once again.... :D
@tanyazaitseva23996 жыл бұрын
phenomenal!
@realar4 жыл бұрын
It is this man's principles that show how AWESOME Ring Fit Adventure truly is, as a game and a tool for self improvement.
@AlessandroFragaGomes5 жыл бұрын
I can't find his book anyhwhere, good videogames and good learning.... sad thing, much expensive here in brazil....
@bambiballer327 жыл бұрын
1. empowered learners-yes. 2. problem based learning-makes sense! 3. deep understanding-wow!
@katyott217 жыл бұрын
This video makes me happy I own stock in Activision-Blizzard! Game on!!
@kindoflame6 жыл бұрын
My only real problems with this video is that Gee describes games as only a set of problems, which devalues the artistic aspects of a game, and that he talks only about single player games. I am doing a paper on Gee's theory of semiotic domains and competitive Pokemon and came here hoping to learn more about what messages the players of a game send each other through their actions. I am really happy that Gee and so many others are studying the educational aspects of single player games, but I think that there is a whole subject being passed over by not seeing multiplayer games as a form of communication.
@timothychurchward46336 жыл бұрын
Have a look at Gee's works "What Video Games Have to Teach Us About Learning and Literacy" (2003) and "Good Video Games and Good Learning" (2005). He discusses multiplayer games in the context of "Distributed Knowledge" and "Cross Functional Teams". He's also got a book about the literacy of video games that you should check out. Multiplayer games is definitely something Gee was thought and written about.
@fergochan5 жыл бұрын
@@timothychurchward4633 Thanks for the Tip! "Good Video Games and Good Learning" was easy to find on Google Scholar and it really complements this video well!
@realar4 жыл бұрын
He's just one of the experts needed to fully recontexualize the video game as a way to better the planet.
@brandonr67579 жыл бұрын
at 7:17 - Pythagorean theorem applies to RIGHT triangles, not isosceles triangles.
@josephpaterson50409 жыл бұрын
Brandon R The quote is from the Wizard of Oz when the Scarecrow receives his "brain." While incorrect, the point is in line with the original, emphasizing the difference between knowledge of facts and ability to perform.
@kevinfredericks23358 жыл бұрын
I am about to make one bitchen' infographic of all this
@regardingjohn8 жыл бұрын
Kevin, please please please share!
@jwakeuplink76715 жыл бұрын
I know it's been 3 years but if you ever did make an infographic of this, I'd love to see it!
@mrsledge3 жыл бұрын
yes please i would like to see it
@mariafareed35598 ай бұрын
A person who is receptive to learning can sometimes become overconfident.
@dyrman10010 жыл бұрын
Where has this video first been published?
@GarrettMunro9 жыл бұрын
on a MOOC via Coursera : www.coursera.org/course/videogameslearning
@MatthewMiller197011 жыл бұрын
Excellent succinct outline of the elements of game design that empower learning. Can also be taken as an outline of *how to design engaging learning* (or engaging games - since games = learning, fundamental precept here ;-).
@squarol8210 жыл бұрын
Does anybody know about a book, where he has written about these principles?
@Emmie12Rainbow10 жыл бұрын
"What Video Games Have to Teach Us About Learning and Literacy"
@squarol8210 жыл бұрын
thank you!!!!
@mariafareed35598 ай бұрын
Respected Sir I do agreed but the learner becomes addictive of it n remains passive in his/her practical/real life
@jeremysmith8477 жыл бұрын
@404 love seeing megaman
@kon14025 жыл бұрын
All this is great but there is a big problem: many teachers don't know how to write a paragraph so how can they become good "game" designers?
@WinnerMin174 жыл бұрын
We can design a "game" for them👾
@virmacreations7 жыл бұрын
Fa fa fa fa fa fascinating!
@matteo91586 жыл бұрын
do you think there might be a correlation between this teaching abilities of games and the fact that gaming is most commonly a male activity? before thinking to an answer i would consider that much scientifical evidence stressed that boys are feeling very little involved in school and very involved in other (very often withdrawn) realities, like gaming indeed. this give a really deep understanding not just about games, but also about online communities and social networks! sandboxes in which you can trial and error what you think with a safe distance from the usual judgemental societal attitudes!!
@dnichols248 жыл бұрын
games have a great potential in destroying wonder. yes they can create it. but if you test this on small children, they will depend upon GAMES for all - ALL- of their instruction
@TheAlexandrasolheim7 жыл бұрын
game tune in the pack ground is irritating, stress!!! Hate that in my sunday naturer programs. Think more David Attenburough quality of storytelling.