You managed to get the jumping, and exploding working in one piece of code.. very clever.
@CocoTownRetroАй бұрын
Ha ha 😁. Sometimes the bugs look better than the game I'm trying to write.
@paulstanley3910Ай бұрын
I had a Coco 2 when I was a kid and it always fascinated me how they made the games and stored them as machine code. I also find this channel fascinating
@Ashe_S_Ай бұрын
I cried laughing during Let's Try pt 1, that was quite the setup for that initialization bug discovery 😂
@CocoTownRetroАй бұрын
I'm glad you enjoyed! If laughter came from my frustration then it was almost worth it. 🙂
@WormettiАй бұрын
Never owned a Coco but I still love seeing your progress. Thanks for including the bugs, those are the best parts 😂
@CocoTownRetroАй бұрын
I'm glad you're enjoying. Thanks!
@erroneus00Ай бұрын
Whaaaaa? Can't jump and go forward? FEATURE CREEPER! Add a rocket burst to clear really hard obstacles! Maybe only allow a limited number of rocket bursts per level. "What on Earth?!" You should be saying "What on Moon?!" Finished watching. Nicely done! It is so fun watching you work through all of this. Perhaps later you could revisit "joystick mysteries" and maybe get into how "hi-res joystick code works." I have both a CoCoMAX thing and the Tandy thing. If you need either, I would be happy to lend them to you!
@CocoTownRetroАй бұрын
An on-board rocket?! That's going at the VERY end of the backlog. 😉 I'm glad you're enjoying. And thanks for the generous offer to loan me some of your joysticks! I honestly don't know if I'm ever going to revisit that topic again, but I will keep this in mind!
@erroneus00Ай бұрын
@@CocoTownRetro The mystery of the "hi-res joystick interface" has been with me since the first time I'd heard of them. Tandy put one out and CoCoMax did one as a cartridge. I can't imagine this is relevant to your current series, but you might then move into "and OTHER CoCo mysteries series!" I can already hear your voice saying that title and it already sounds funny and entertaining to me. Wait, are you saying an on-board jump rocket was already part of the game plan? SPOILER ALERT!!!!
@CocoTownRetroАй бұрын
"Wait, are you saying an on-board jump rocket was already part of the game plan? " >> nope!
@erroneus00Ай бұрын
@@CocoTownRetro awww! We need a rocket jump!!!! what if there's like four holes in a row?
@Grumpy-FallboyАй бұрын
i am a ex coco user, i had a trs80 color 2, back in 80's, but i am from south america, they are called here prologica cp400. :D
@CocoTownRetroАй бұрын
Yes, I've heard of them, but I've never seen one in person. Welcome!
@melkiorwiseman5234Ай бұрын
It's going to be interesting, seeing you tearing your hair out when you try to implement jumping while shooting. 😉 Yeah, I know, you'll probably not allow shooting while jumping, but I think that sooner or later you'll want to implement it anyway. And in any case, you're going to have to somehow cope with jumping right after a shot has been released so that the shot is just above the moon buggy as it jumps... into its own shot! 😆
@CocoTownRetroАй бұрын
Actually I AM planning to allow jumping while shooting. This is a great potential issue to keep in mind, thanks!
@erroneus00Ай бұрын
@@CocoTownRetro Shooting while in air could do bad things to the ship. If you're shooting forward it could knock you backward and if you're shooting up it should send you down faster! And if there's a hole while shooting and recoil sends it down? Kablooie!