How To Build a Health and Damage System in Unreal Engine

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Just Another Dang How To Channel

Just Another Dang How To Channel

Күн бұрын

Пікірлер: 5
@JustAnotherDangHowToChannel
@JustAnotherDangHowToChannel Жыл бұрын
One thing to note that binding the percentage is a bit expensive as it fires every tick, I might create another video to show how to PUSH health stats from character to UI instead.
@fuad.othman
@fuad.othman Жыл бұрын
how about adding delay 0.2 second for the tick
@spectregames5518
@spectregames5518 4 ай бұрын
AMAZING!!!
@cainoguitar
@cainoguitar 3 ай бұрын
I do have a question how do I pair animations to the pick up and death?
@drenwickscreenarts
@drenwickscreenarts 11 ай бұрын
Hey there! Love the video - very helpful and I've learned a lot. I am finding an issue however. After I create the health variables, it seems to break the 100/100 display in the HUD, and my player actor seems unable to get damaged or get health from the pickups. I've followed your blueprints exactly - I am just wondering whether something else in my player blueprint is causing a conflict perhaps? Do you know if that's possible? The error log doesn't show anything. Sorry I am total beginner!
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