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@2yldy Жыл бұрын
Gus is the best!
@2yldy Жыл бұрын
And Chuck
@SpicyInk Жыл бұрын
@@2yldyGee I sure wonder what your favorite trio is
@2yldy Жыл бұрын
@@SpicyInkhmm you know what I am thinking 😅
@PK0550 Жыл бұрын
Mr P
@Dennyes3 Жыл бұрын
Every brawler: getting their unique and fun hypercharge ideas Maisie: second star power, take it or leave it.
@wooshbait Жыл бұрын
lmao I'm happy someone else noticed that 😹
@TheB.Doctor Жыл бұрын
Same !
@shqOOKSHQ Жыл бұрын
i heard it to
@Bubba9747 Жыл бұрын
A better hypercharge would be to stun them when they’re hit by her super or she gets a shield while she uses it so it’s harder to take her down while she’s using it
@kaynor1260 Жыл бұрын
Whick one is masie again?
@Strix314 Жыл бұрын
Kairos absolutely nailed Crow and Leon's hypercharges two months before their release
@yousefsaeed8709 Жыл бұрын
Leon’s was almost on point and crows it was somewhat close. He said that enemy’s can see Leon when he attacks then he goes invisible. But the current Leon hypercharge u can only see his shots appear. And crows he said they would ricochet but they just come back to crow.
@joikman701911 ай бұрын
He also basically nailed sprout
@xsxeno10 ай бұрын
@@joikman7019meh
@turtlar143410 ай бұрын
and sprout
@gbrawleryt70109 ай бұрын
he got sprout too and just also added that the wall is unbreakable but he said thorns
@NojusTuskas-qf8bg Жыл бұрын
Did anyone else saw that for like a second Tick's hypercharge said "Tick is permanently deleted from the game" ?
@lolzlolz5008 Жыл бұрын
Yeah I noticed!
@ASmarterThanAverageSeel Жыл бұрын
Yes let’s do that
@basketballdummy6385 Жыл бұрын
i saw that lmao
@BEEGTHEBEEG Жыл бұрын
tick pulls up an uno-reverse. Sadly though he has no hands to do so. R.I.P. Tick
@GemIV9130 Жыл бұрын
Yea
@sunilanand89811 ай бұрын
12:15 kairos casually predicting the future
@TheHire10 ай бұрын
same with leon
@Dynamiet_gek9 ай бұрын
But the wall isn’t invincible right?
@Kirpi54679 ай бұрын
And tick
@Kirpi54679 ай бұрын
@Dynamiiet_gek i dunno
@user-u2l4p7 ай бұрын
@@Kirpi5467bro this is mutation not hypercharge
@SpicyInk Жыл бұрын
Kairos the type of guy to over-calculate stuff instead of overthink
@ssubcar Жыл бұрын
real
@LegoChampa6 Жыл бұрын
real(im the calculations)
@GabyMiniGames_Real Жыл бұрын
real
@drew8f7rn48 Жыл бұрын
Sam is the type of guy......
@TGE.LeonYT Жыл бұрын
@@drew8f7rn48is that a bucha reference?
@xwhitebrim Жыл бұрын
Maisie has a star power that slows enemies, maybe the range can increase a small amount pushing enemies further as well. I love Sprout's, it helps Sprout deal a little extra damage, allows him to control a little more with his super.
@nestor916 Жыл бұрын
My idea for Cordelius Omnipresence: While Cordelius is inside the Shadow Realm, he sees spectres of all players. Clarification: The spectres basically allow Cordelius to see what other players are doing, and they appear as spectres so that they can be easily differentiated from the enemy inside the Shadow Realm. This would allow some sneaky kills while exiting the Realm.
@TheZenithBladeMaster Жыл бұрын
Oh that would be good that’s op
@ShadowFoxx3120 Жыл бұрын
I actually really like this idea. He's an assassin with his super, but his super can also cause him to get assassinated if he reappears in a bad spot. It would allow him to try and prepare for when he finishes his target.
@kolosgaal3171 Жыл бұрын
That’s why you should talk with your teamates cuz they can just tell you. I mean yeah you can’t in solo pl and you don’t have teamates in showdown but still a bit boring and useless in my opinion. But not a bad idea.
@TheZenithBladeMaster Жыл бұрын
@@kolosgaal3171 And how are you gonna talk to your tramates causw if i remember brwak stars doesn't have a voice chat and don't you dad bring Discord up since what if you are playing8ng with randoms
@Ramyo410 Жыл бұрын
would be neat for him to bring everyone in the match with him in the shadow realm
@hankpeterschmidt8626 Жыл бұрын
Leon’s soon-to-be new hypercharge is exactly like Kairos’s idea!
@mozztek Жыл бұрын
yess i thought about that!
@Kakoorot11 ай бұрын
Maybe sandy is next cause they are going in the legendary brawlers from older to newest
@Arthur-kunn Жыл бұрын
for Jessie's super, I think it'd be cooler if her turrets had higher health, shield, and fired lasers that would lock onto her targets instead of bullets.
@trooton Жыл бұрын
like an inferno tower
@LordofdeLoquendo Жыл бұрын
My idea is turning her turret into the IKE of Siege.
@Nohutadamthe31 Жыл бұрын
No way
@mclarenfan19 ай бұрын
Here are some of my ideas Shelly - has one Nita - has one Colt - has one Bull - has one El primo - has one Rosa - has one Barley - Too Alcoholic His super doubles in size AND deals one extra tick of damage! Poco - Un Poco Loco His super now moves in a circle around him, having the same range And Heals extra! Penny - Load the Cannons! Penny's super now spawns 2 additional cannons during the hypercharge! During the hypercharge they have normal health but after it the health is reduced to 1000. Darryl - You see me rollin! Darryl's super is QUADRUPLED in range AND deals 3 times more damage! He is immune during the super. Rico - HyperBounce Rico's Super now can bounce a lot more! His maximum super range from bouncing a ton of times is 50 tiles! Carl: Scavenger Hunt Carl's super deals double the damage and lasts 2x longer. Gus: Ghost Mania Gus' super can now damage enemies! Once it hits an enemy, all your ghosts on the ground explode. Dynamike - has one Piper - Store Bought Piper's super spawns 4 Additional bombs AND when she lands she spawns 2 bombs that stay on the ground and explode when an enemy touches them. Pam: Mama's kiss Pam's super is doubled in size And deals damage, whether you have her star power or not. If you have the star power, it just doubles the healing. 15 LIKES AND ILL CONTINUE!
@aditya988884 ай бұрын
piper, rico barley predicted
@mitchellkresge9446 Жыл бұрын
Tbh I think the idea you gave to Sam would be perfect for R-T. Having that kind of interplay between his head and legs would just make too much sense, and might even give some viability to his first gadget if they gave it a hitbox buff/rework. (Edit: I have been wanting to reverse other players’ controls since the dawn of time so I need your Cornelius hypercharge in the game asap)
@Kyumifun Жыл бұрын
Nah that hypercharge would still be useless on R-T since nobody ever stand in between him and the legs.
@kingauther7812 Жыл бұрын
I like this idea
@v8terror390 Жыл бұрын
Good idea, but it would be weak, because that's kinda like his first Gadget (In-Line) that is the worst Gadget in the game.
@noerror4043 Жыл бұрын
I think if they could somehow rework his super so that he can move his legs and head after using it, this idea is awesome. They could do that by using his attack joystick as a joystick for moving his head and movement joystick for his legs and he will damage enemies passively who stand next to legs or head so you need kinda split your brain to move both of them lol, and with Hypercharge you could line up your body parts to create a line where enemies cannot pass. They could make so that the legs are slower but take less damage (as of right now) and head is as fast as it is rn. It would be MUCH more fun and A LOT better than what his current version is, like srsly, his super makes 0 sense right now, you could remove his legs and it would be better lol.
@Kyumifun Жыл бұрын
@@noerror4043 i like this idea but how would R-T attack if both of his joysticks are controlling his split parts?
@_Y-Z2 Жыл бұрын
alternative for ash: Ash' rage bar does not deplete when he isn't hitting anyone or doesn't get hit. When he is hitting anyone or does get hit, his rage bar goes up twice as much as it normally does. And call it: Opposite surprise
@QuartZ-vg6se4 ай бұрын
2:45 either kairos can see the future or supercell took his idea for a poco hypercharge.
@QuartZ-vg6se4 ай бұрын
Oh, and at 15:09
@QuartZ-vg6se4 ай бұрын
And 17:09
@still_resume Жыл бұрын
Kairos listening to his community is proof that he is a great guy
@godiloveminininjas4278 Жыл бұрын
We dont need proof 💀💀 aint no one thinking he is a bad person
@drew8f7rn48 Жыл бұрын
@@godiloveminininjas4278 tell that to dump redit users
@nidinarun6572 Жыл бұрын
Lmaoo
@AllAboard445 Жыл бұрын
He did take that Temu sponsor the video after telling us he wouldn’t take bad sponsors no matter what…
@drew8f7rn48 Жыл бұрын
@@AllAboard445and her comes the Reddit user
@OfferOne Жыл бұрын
An idea for chuck's: Derailing The player can control where chuck is going during his super, but if he crashes into a wall his super gets cancelled. It would be really useful if all of the enemy brawlers are grouped up in a different part of the map. His ghost train gadget does work on this, but if he crashes at the side of the map, it would get cancelled. It would also be a little bit hard to steer, kind of like Janet's super.
@itaiharshoshanim-ib6kp Жыл бұрын
My idea is pretty simple: Chuck leaves trail of fire after him while using his super. Since it's safe to assume he'd get his hypercharge pretty quick, it can't be roo strong, but i think my idea is strong enough and also fun and fits chuck's character really well.
@Transpennine Жыл бұрын
Personally I think Sandy should have like a mega sand storm for the hyper charge
@prof.chimp516 Жыл бұрын
it should also last longer
@Transpennine Жыл бұрын
@@prof.chimp516 exactly! You’ve got the right idea of it :)
@der_saftmon Жыл бұрын
It should be larger, yes and I would like a little range- debuff for enemies inside, because it's sand. Course, rough, irritating and it is everywhere. Even enemy brawler's eyes, reducing their range.
@Ploty159 Жыл бұрын
Imagine if Sandy's super would stun people for 5 second and last longer
@xsxeno Жыл бұрын
@@Ploty159Too op
@lanztorralba Жыл бұрын
I think I have an alternate Hypercharge for Mandy: Chocolate Buttons: Mandy's Super's range will be decreased by half, but to make up for it, her Super if it hits an enemy (or no one), splits into 4 colorful projectiles that spread out in a long distance (which makes up for the other half of her Super's range) If it hits an enemy, they get slowed a bit for around 1 second. If it hits a teammate, they get a temporary speed boost for 1 second. or: Melted Caramel: Mandy's Super now leaves a puddle of hot, melted caramel in the direction the Super goes through. This caramel puddle can deal damage to enemies and slow them down.
@aldrinhsu1437 Жыл бұрын
Heyyy Kairos, I have an alternate for your Mortis Hypercharge: Bloodsucker - Enemies who are hit by Mortis's super are marked. Mortis heals a certain % of hp whenever he hits marked enemies (the mark will maybe look bat related or something lol)
@gabrieldannyelo8928 Жыл бұрын
I think it will be too quick that this mark will be quiet useless, most of the time mortis users use all of their ammo then supers, because the hypercharge duration is short, i dont think it will be useful
@acreativeprogrammer Жыл бұрын
@@gabrieldannyelo8928Some of the Hypercharge ideas are meant to make brawlers played differently. In this case, Mortis could have simply use super before dashing in.
@Haijor_Master Жыл бұрын
That will be amazingly cool
@Vexurayr Жыл бұрын
Ay, we had really similar ideas! Only difference was that teammates could also heal off marked enemies.
@domilink9747 Жыл бұрын
@@acreativeprogrammer I agree I personally really like the idea of Mortis super allowing him to teleport to the first enemy it hits. Allowing you to use it more aggressively and can be used as easy ways to get close with the enemy. Might be busted though
@withebird1636 Жыл бұрын
15:20 bro acually predicted the Leon hypercharge
@SeanTouhey6 ай бұрын
It’s logical
@renzowesz Жыл бұрын
3:12 During the podcast, they talked about the rosa's hypercharge, which when activated, roots would come out of the ground and stop enemies from moving or at least would simple slow enemies.
@m0istl0la97 Жыл бұрын
THATS AMAZING
@Leafwhisper2 Жыл бұрын
Actually happened, quite cool
@Igryanik Жыл бұрын
The fact that his hypercharge suggestion for leon actually got in game...
@abdulrahmanyounes5089 Жыл бұрын
for surge i think it would be awesome if they bring back his teleport feature but with his super , so like you can aim the super much further , and as for how it will work when surge jumps to the air he will teleport to where you aimed your super and then slams down like he usually does with his super
@prof.chimp516 Жыл бұрын
that would be soooo cool. i miss the teloport🥲
@kingauther7812 Жыл бұрын
I would like to see another upgrade
@raincastmusic10 ай бұрын
Hear me out, As a Chester Main, i would make his hupercharge be that once activated, the button shows an icon for each super above it allowing you to choose any of the 5 supers and it will be a powered up version of the super. Basically his hypercharge is « Chester chooses his next super and gets a powered up version of it »
@2placename Жыл бұрын
Great video I love so many of these ideas. Here are a couple alternative ideas I thought of: Janet - Need A lift: When Janet uses her next super, she can pick up 1 teammate standing next to her and they will fly with her during the super. They teammate cannot attack during this but can recover ammo and health. (Not super useful in most modes but amazing for duo showdown) Buzz - Life saver: Buzz’s super can latch onto teammates and pull himself to them. Any teammates that are hit with his super, when Buzz reaches them, they recover 20% health and 1 ammo. (A life guard jumping in to save lives and provide first aid) Gray - Interdemensional Travel: The next portal Gray shoots out (not the one that creates where he was standing) becomes permanent, all other portals he create will connect to that portal. When you enter a portal, if there are multiple portals active, you can choose where you want to go. Maise - Extinguish: Maises super slows enemies (without needing her star power), and removes all lasting effects from ALL brawlers it hits as well as ones on the environment. (Poison from crow or Byron, etc., burn/fire from stu, amber, el primo, etc., freeze from lou)
@grayTWR9 ай бұрын
I love how kairos actually got half of sprouts hypercharge correct (with the dealing damage if you too close)
@rafaeltristan5879 Жыл бұрын
Kairos is one of the few reasons why i still feel attached to this game. If i hadn't found this channel, I don't think I'd even be slightly attracted to this game, so thank you Kairos, for uploading all the amazing content on your channel.
@thecreeper8939 Жыл бұрын
As a tara main I have another suggestion for her: Rise of Shadows - If an enemy brawler is killes within 5 sec of being hit by Taras super, he will spawn a shadow clone to attack enemies (similar to her 1st star power)
@shotoxx7608 Жыл бұрын
Yesss
@chasefjelland4507 Жыл бұрын
This is why kairos deserves his own brawler in brawl stars
@bigboi-k2p Жыл бұрын
I feel like that’s too much but maybe a skin
@Zerolink30 Жыл бұрын
There already is one, Colt
@griz507x Жыл бұрын
for sandy i have one called unforgiving sand which basically blinds enemy brawlers inside it. kinda like how you see the map when you're on the shadow realm with cordelius so you can't see anyone else or anything else
@togevoid8477 Жыл бұрын
22:44 Doesn't Maise already have a star power that slows enemy's brawlers from her super? Would it just stack with the star power then?
@AJ_._._ Жыл бұрын
Kairos forgot 💀
@30_fps53 Жыл бұрын
Tremors Star Power :(
@Sannddd Жыл бұрын
Here's some Hypercharge ideas for some Brawlers that i thought could have a more ''Unique Hypercharge'': 8-Bit: Glitched: Whenever a teammate or 8-Bit leaves the Super radius the damage buff still applies to them for 2 seconds. Rico: Bounce off: Rico's Super bounces off enemies and redirects to the nearest enemy. Dynamike: Nuke: Dynamike's Super has a much bigger blast radius but takes 1 seconds longer to detonate. Tick: Deployment of Mine: When Tick's Super comes in contact with an enemy or is destroyed it'll leave 6 somewhat spread out mines outwards. Carl: Dig-Dive: Carl is able to break walls while his Super is activated Nani: Radar Scan: Nani's Super has a bigger area of vision and can see in a somewhat large radius when in bushes. Griff: Cash Grab: Griff's Super steals 1 Ammo from enemy brawlers that get hit by it alongside HP which Griff can profit by healing himself with. Gray: Quiet Play: Gray's Super turns completely invisible for the enemy, and all teammates that use the teleporter turn invisible for 1 second Crow: Fly High: When Crow's Super is activated, the first jump won't send out any daggers, but when Crow lands it sends 2x the amount of daggers that do slightly less poisouned damage (To make it balanced). Amber: Human Lighter: Whenever a enemy brawler is hit by Amber's Super they'll be soaked in oil, and if Amber ever hits that enemy brawler that got soaked they'll get burned with damage similar to her super. Chester: Unexpected Surprise: Chester throws out 2 different Supers at the enemy brawler Surge: Surged Energy: When Surge activates his Super, he flies in the air and lands much farther then usual similar to his old Gadget, his Super radius also gets slightly increased Lou: Frostbite: Lou's Super drastically freezes enemy brawlers at a much more rapid pace, and when there frozen they take 1.5x more damage and are frozen longer then usual. Mandy: Steady Shot or Not: Mandy can use her super while moving but if she stands still her Super does increased damage. Cordelius: Helping Hand: When Cordelius hits a enemy brawler with his Super, for a split second, a single teammate around him will go in with Cordelius to help defeat the enemy brawler.
@itaiharshoshanim-ib6kp Жыл бұрын
Here's mine: Hypercharges ideas: Nita: Bear's speed increases heavily, along with the normal health and damage stat buffs. Generally the bear doesn't actually gets to attack, that would help that. Brock: Every rockets of his super leave behind a trail of fire just like his regular attack. More area control. El Primo: While jumping El Primo leaves behind him a trail of meteors. Fits his character and also just cool. Poco: His super also gives a speed buff to him and his teammates and also a reload speed buff. When I think of fun, I think: ok what is the thing that is missing? When I heal myself or get healed by poco, I want to get back into the action quick, and a speed boost is the way to do that. Tick: The blast radius of his head get massively buffed. To keep the simplicity, but still very strong, brawlers that normaly would destroy the head before it can damage them would now get damage. Maybe, if someone gets hit by his head, their screen shakes like with Darryl's ship, and it will be easier for Tick to hit them. Rico: His super range get x2.5, and maybe be able to hit brawlers more than once. Well... We all know why. Darryl: His super range gets tripled. Same here. Old super supremacy. Carl: His super goes on as the hypercharge is active, and while he uses the super he can't be stunned or knock backed. This would be some much fun but he has to have the knock back protection otherwise it would be too counterable. Gus: Shield gives the ability to go through walls, or, the ability to shoot through walls. Ghost vibes. Helps the team. New mechanic. Just fun and cool. Bo: places a five mine. More area control and would be actually crazy. Emz: Super weakens the enemy, steal their emmo and causes them to take more damage from any source as long as they in the super. I feel like the emmo is a mechanic that is very underutilized, and that's a shame because many cool things can be done with it. And also, anyone inside the super would be helpless. Stu: His super knocks back enemies. Oh yeahhhhhhhh Piper: Piper gains invisibility when using the Super and also for 4 seconds afterwards. I always imagined that Piper is like a secret agent, or used to be, because she has a gun. That fits her perfectly. Just imagine an invisible sniper. I think there are very cool mechanics in the game that are exclusive to one brawler, and I think it would be very cool to change that. Pam: Heals faster. If you or your teammates stand in the turret radius with full health, you get a consumable shield. (Like the shield gear.) Goes forever. Again. Another mechanic that is only used in one place. Also, we've seen from Jessie's hypercharged that how spawnables work is that they are permanent as long as they been place while it's active. So we need to play with that rule and give them a permanent buff, and that's a great one to be permanent. Imagine all the team with big shield. Bea: Her super goes through walls and enemies. And gets a little damage buff in addition to the normal one. I think Bea's super is less about the damage and more about the slow. With that buff, everyone will be slowed. Griff: His letters stay for 3 more seconds. More control. More fun. Mortis: His super strongly home in on enemies. On the other hand, Morris's super is very much about the damage it deals and the heals that come from it. With that buff, chaining supers and hitting multiple brawlers would be so much easier, and that would give way more heals. Also, with the normal damage buff, it could actually be a reliable killing method, that would just give more heals with the first star power. Tara: The black hole pulls for a couple more seconds before blowing up. Deals damage while it pulls. Again another cool idea and more control. Gene: His super now grabs anyone in his radius when it get to the end of his range. Has it's radius increased. Just gives the ability to pull more than one at a time, and can actually pull someone even if the shot didn't connect with a brawler. Max: Super also gives a shield (like Rose) for the same amount of time as the speed buff. Again, like with Poco, I ask myself what I need? And the answer is that I'm now going in, so I need a shield to protect myself. Max already has a shield in her gadget so it fits her, and there's actually no brawler that can give shield to teammates, a normal shield loke Rosa's. Mr P: His spawner spawns porters regardless if the last porter it spawns has died already. Again, like with Pam, the buff needs to be permanent. And an infinite constant flow of porter sounds so much fun. Sprout: His walls are indestructible and damage anyone who touches them. The wall with still go away after a few seconds. Again, just fun. Grey: His teleporter restores 1 and a half emmo when teleports. (Maybe: attacks can go through the portal while its active.) Another one to use the emmo mechanic, and this can actually be very useful. The buff is permanent as long as the portals are there. Willow: Gets a 80% shield when using the super, and the person she's controlling gets a damage and heath buff while controlled. She can also use the brawler's super. Just better mind control. And also make the shield stronger cause we want funnn Doug: When his super revives himself or teammates, it revives them hypercharged. This is my favourite one to one of my favourite brawlers. Just pure supremacy. He would actually have the ability to chain hypercharges this way. Maybe if it's too strong, then they revive hypercharged, but with half of the time. Chuck: Leaves a trail of fire behind him, like Carl's old gadget. This is just obvious. Simple for a common super, useful and fun. Spike: Every second, his super spawn a cactus like his gadget. A slight change to the idea of Kairos, the make the spawning of cactuses more consistent and fun. Chester: Along with the super you're using, you use two more random supers. Can't be two of the same one. Like that bug, but this time you don't know what your getting, that would make this extremely chaotic. And it's three, because... Let's be honest, some of his supers are trash, and would insure a good one. Gale: Gale: His super leaves behind a slippery area like Lou's super. Another cool mechanic that also fits Gale. Surge: His super upgrades him two levels at once, and while hypercharged, he can upgrade into a fifth stage, that makes his attacks split no matter if it hits something or not. When the hypercharge is over, if he at the fifth stage, he reverts to the fourth stage and heals for 2000. This time the effect is not permanent because it's too strong, but you still get the buff with your super. Belle: Super makes it that you can't be invisible in any way, and also the extra damage is stronger. The effect of Belle's main attack also joins, only on you it's permanent. I always expected the super to reveal enemies and was disappointed. Now I get what I want>:-) Also people can never get close to the marked brawler. Ruffs: His super drops three buff thingies. They can stack on one person, and can stack with the normal more powerful buff thingy of the regular super. Can help in solo and in teams. Just more and more boosts. Janet: She burns anyone she goes above and can control her super easier. Make it easier to prevent enemies from healing, with is a part of Janet's thing, with her super and gadget. Otis: Shoots four projectiles in a cone shape. That way he can mute multiple enemies and it's easier for him to use. Sam: His super stops at half of his range and return back to him. That way he can spam his super. Buster: Shields himself from all directions. That way no one can hurt himmmm Cordilius: Invisible while in the shadow realm. Again with the invisible mechanic, and it would be so cool. Pearl: Super burn enemies like her gadget. Better than what she has and fits her kit, although may be a bit overkill. Oh, well, overkill is a part of her kit. Mico: Super restarts the hypercharge. Maybe too strong but would be so cool. It also can restart it but with half of the time.
@itaiharshoshanim-ib6kp Жыл бұрын
I liked your 8 bit, Nani, Griff, Amber, Chester (It's the same as mine(;).
@ZxRSKILLS Жыл бұрын
For Grey his hyper charge should be “black hole” if grey creates a portal durning his hyper charge. It will pull enemies into it who get to close (like Tara’s super) and cause them to be slowed for 2 seconds. This “black hole” will remain on the ground until another portal is created.
@Davit... Жыл бұрын
Great idea!
@SamD44-e9s Жыл бұрын
This would be great in showdown
@aditya6942010 ай бұрын
"Worm hole" would also fit
@BobKenny-ch2sy8 ай бұрын
Chester's one should be that if you hold the super icon the icon will turn grey and all of his 5 super icons will be in a vertical line next to the greyed out super icon. And if you press one of his supers it will change your current super. (Also each super will be slightly buffed.)
@ඞාඞා_ඞාඞා Жыл бұрын
All of ideas aren't broken but these ideas makes brawlers so much better.
@Cech2233 Жыл бұрын
chucks is horrendously broken because he would get it in 12.5 seconds
@2placename Жыл бұрын
Some of them ARE broken but that was the point Kairos said at the beginning, these aren’t balanced but meant to maximize fun
@drakejoshofficialyoutubech5569 Жыл бұрын
Cordelius' hypercharge would be absurdly broken in the sense that it's a massive chump check. If it was actually released, pros/good players would probably get used to it after a while and wouldn't be effected too much by it, but noobs/casual players would be constantly tripped up by it.
@GhostHunterDipperPines Жыл бұрын
Then Maisie just gets her star power
@alloftheabove2502 Жыл бұрын
For fangs, since I’m a fang main, add going thru walls. Maybe remove widened or whatever to balance
@ravifkhan1970 Жыл бұрын
Kairos: New tick hypercharge idea: ticks head spawn 5 additional heads that rush to the closest enemy as fast as chucks super. The community: Bro… Kairos: I’m just having fun here alright? Supercell: *adds the hypercharge* Kairos and the community: “oh shi-
@venetanotscheva5386 Жыл бұрын
15:14 bro predicted the future
@SeanTouhey6 ай бұрын
ITS LOGICAL
@Gydo-y6b Жыл бұрын
Supercell needs to implement these ideas especially Nani's hypercharge and also BB's it looks so fun
@rast9406 Жыл бұрын
My idea for 8-bit: While he is standing in his ult with hypercharge, he will must hit enemy with at least 3 projectiles to aplly "Glitch" debuff which will make enemy play like he has bad internet
@rishitjoshi-2911 Жыл бұрын
Darryl is my favorite character so I have thought up with one. Its called Roll Control, So after Hypercharged Daryl can change his rolling trajectory with movement joystick on using super
@Cutielove9770 Жыл бұрын
So it would be carl's super
@rishitjoshi-2911 Жыл бұрын
@@Cutielove9770 yea kind of but it useful to daryl as he shines in close range and to be able to direct where he goes gives a great advantage.... or I have poor super aiming skills whatever works XD
@BEEGTHEBEEG Жыл бұрын
5:30 I thought of this other idea for Darryl's hypercharge, I call it Barrelling Boom! I like the idea of his super range tripling but what if instead his super ended with a BIG BOOM! At the end of his roll he would shake for 3 seconds and then let out a same-as-normal-attack-range (Idk how many tiles) explosion, destroying walls and dealing, let's just say, 3000 damage. Also (if it's okay) can he slow down enemies in his radius, and invincibility (or shield) during the 3 seconds? This will be a good change because it will stop people roll-camping (it's annoying).
@Untitled_Freak Жыл бұрын
Fun fact: kairos actually predicted Leon's hypercharge
@Celestial.200 Жыл бұрын
A better idea for Willows hypercharge: When you use your super the player that Willow is controling is going to spam the shoot button and auto aim om her teamates. And bassicaly enableing friendly fire.
@vjkkoll8928 Жыл бұрын
The Leon one actually happend 😂
@alison_alaba9 ай бұрын
And Tick's
@Sociallyunavailable219 ай бұрын
And crows, kinda
@danielwolff48538 ай бұрын
@@alison_alabano it didn’t
@Fatbird669 Жыл бұрын
I had an idea for surge: Rough landing - surges super now breaks walls
@LumlumGreeny Жыл бұрын
15:08 HOW DID YOU KNOW
@DAWIDOSOS Жыл бұрын
its literaly the only logical thing for him
@THB290611 ай бұрын
Idea for tick: 1.Tick is permanently removed from game 2.Tick's super spawns 2 heads This idea in video is gold
@Zenyx649 ай бұрын
For Frank I had a very similar idea except that it would not only look more realistic, but would also be more Fun. Basically, if he casts his super while hypercharged, he would first leap forward and then immediately slam the ground upon landing. This would increase his super range in a fun way as well as decrease the cast time to roughly his attack cast time.
@Prabhas06L Жыл бұрын
10:50 see thats what I wanted hypercharge should not be limited to only supers I know in the podcast they said it will be confusing for new players because the mechanics will change for that 5 seconds but it would be way cooler if it can happen and this type of hyper charge can only be given who will take advantage of it like example colt main attack can shoot through walls(just an example)
@Voidthetoid Жыл бұрын
it's not like new players have hypercharge anyway as well
@meow7192 Жыл бұрын
I feel like Chester is already random enough as a brawler, and an RNG hypercharge may worsen his role as the worst legendary in the game. I do, however, really like the idea of having multiple supers, a more controlled yet seemingly more chaotic hypercharge would be: Chester's hypercharge button casts whatever super he currently has, and his actual super-button would rotate between his possible supers 1 time per second until the end of his hypercharge period. A great way to balance this hypercharge will actually be to change the order of the super-rotation during hypercharge. This hypercharge would have a very high skill cap, yet be easy to use as a second super. Skilled usage of the super would require good precision and timing. The chaotic yet interesting/complex nature of this hypercharge will surely create more Chester players and act as an indirect buff to his Sneak Peek star power and Spicy Dice gadget; while also attracting old players with new mechanics.
@purpliebrawl Жыл бұрын
I think that chester's supers should instead fire right next to his normal one, not opposite. The direction would align so that the second one is closer to the top-botton of the aiming radical
@itaiharshoshanim-ib6kp Жыл бұрын
I think he should just use 2 random supers along with the one he already has.
@purpliebrawl Жыл бұрын
@@itaiharshoshanim-ib6kp yeah that's a good idea too
@Albin-i9m10 ай бұрын
Kairod: " lou can make his teammates freeze enemies too!" Supercell:" f r e e z e"
@BrookieCookie-wf3sq Жыл бұрын
I love your videos Kairos! Keep up the good work!
@They_Crawfish Жыл бұрын
One of Maisie's star powers already slows enemies
@청포도 Жыл бұрын
15:09 as a Leon main, I love this idea!
@a-120-ip2iv4 ай бұрын
Imagine if every time you enter 8-bit’s super range the damage booster gets a 30% shield that can stack
@liad_osh2669 Жыл бұрын
you nailed it with the Leon one
@SeanTouhey6 ай бұрын
Bro it’s logical
@autumnthelegend6561 Жыл бұрын
For Gus, tara’s gadget is already called support from beyond
@oreiy0 Жыл бұрын
Kairos predicted Leon’s hyper charge
@thebombastic01 Жыл бұрын
I have another idea for Surge : Surge hypercharge unlock a fifth stage give him juice power which make him immune to stun and slow effects and his super can brick walls ( tell me your thoughts about this idea ) I know it's kinda op For the design bigger wings with stars
@yousefsaeed8709 Жыл бұрын
Kairos predicted Leon’s hypercharge
@dangerous4760 Жыл бұрын
Another idea for grom hyper charge is that it would basically act like a giant spike curveball and go trough walls
@SmellyCheese146Gaming Жыл бұрын
You totally predicted Leon’s hyper charge
@adiamon3349 Жыл бұрын
For Otis’s hyper charge, his super should blind the enemies screen with ink!
@beffyabb17869 ай бұрын
Bro it’s many months later and the tick one spawns three now
@Joco9999 ай бұрын
That's the mutation, not the hypercharge
@volfgang1393 Жыл бұрын
Wouldn’t Doug’s star power make him invincible and give him hypercharge for the rest of the match then? He can use it on himself
@Spoconymacius126 ай бұрын
Frank in video too strong😢 Meanwhile Frank now with his hypercharge💀💀
@Brawlaver6 ай бұрын
Fr💀
@Psychonosis Жыл бұрын
I dont know of im the only one who noticed, but tick’s hypercharge idea said “being removed” lol.
@cheeekahermosa Жыл бұрын
I don’t think anyone noticed 😂 4:11
@SeanTouhey6 ай бұрын
Huh
@cheeekahermosa6 ай бұрын
@@SeanTouhey it says that tick is removed permanently!
@zappyhype Жыл бұрын
I think for Surge's hypercharge, there should be like different buffs at different stages when you use his hypercharge. For example, at level 1. His projectile travels faster. At level 2, you'll get 2 more additional split attacks and those split attacks slow down enemies. And at level 3, he becomes insanely strong. Getting a 2000 health shield just like Gus's it decreases overtime, his attack split out 10 projectiles instead of 6 and his attack will split at max range. These buffs stack up, so you'll still be getting the slow and projectile speed when at max level. This encourages players to max out his level because most of the time, players will just be staying at level 2.
@rubberduckie9885 Жыл бұрын
I like the idea but all these buffs combined is insanely broken, especially the level three one which basically shoots a nuke with every shot at insane speed that also slows. I think having your shot split like it did in 2020 is enough of a reason to upgrade since it was the main reason Surge was so broken back then.
@hunter_grot3 ай бұрын
Bro it’s crazy how he predicted poco's
@lolobolihuloimb8949 Жыл бұрын
as a fang main i think fangs super should go through walls bc that seems cool, idk how useful it would be though
@alon-troub Жыл бұрын
anyone else noticed the spike pyramid at 0:11?
@giajaiswar5934 ай бұрын
I saw that
@sunnyeclipse1579 Жыл бұрын
I think that Chester’s hyper charge icon would be a Jack n the box just like his normal super icon. And when his hyper charge is ….. well charged it will roll a another of his supers. Marking the hyper charge button a second super that could be fired separately. Imagine using jawbreaker, then a salmiaki. Randomness across the board. Also I think the name of the hyper charge would be “double dice” or “all in”
@Doruk1344 Жыл бұрын
Every brawler: a well tought hypercharge! Darryl: wish we chould turn back time ti the good old daaaays
@itaiharshoshanim-ib6kp Жыл бұрын
Also Stu and Leon. But that doesn't mean it's not a good idea.
@lo_orenzo5741 Жыл бұрын
i love how maisie just got her star power as an hypercharge, kairos is so smart he created her current sp by accident
@pxtrxl Жыл бұрын
average space uk
@nennorockshaj-yahia57265 ай бұрын
He got the poco one right
@notfairplays Жыл бұрын
For Tick: I honestly think that the 2 heads would be boring. Something like speed boosted head running god speed or higher health head tanking all the damage and BOOM💥 For Carl: I think this would be a nerf since he is a poke. In this form he becomes melee and lacks long ranged attacks. So maybe, he can shoot out his main attack during his super. For Edgar: It might only be me but I think I heard Supercell state that every hypercharge affects the super, meanwhile, Edgar doesn't. Some Ideas could be that Edgar would have a boost when landing on the ground like damage or maybe a shield, or maybe using his super could just teleport him instead of jumping. For Mortis: Same as Edgar. I think it would be fine for attacks to also get enhanced, but just like Edgar's, it doesnt affect the super. For Tara: Tara would be too overpowered. Something like her super would pop out the 2 shadows (Star Power) in just one super with additional buffs. For Surge: Same as Edgar and Mortis, it doesnt affect the super. I actually think this would be cool but it lacks super affects. Something like your super immediately teleports and instead of knockback, it would be stun. For Maisie: Literal copycat of her 2nd starpower💀💀💀💀 Some ideas are really fine, but not all just like Buster who basically destroyed me... But I really appreciate your effort onto making this video!
@OfferOne Жыл бұрын
For tick, it could be so that every bomb he shoots out slowly moves towards enemy brawlers, while also having a slightly larger explosion radius. I know it doesn't affect his super but screw it kairos did the same thing 💀
@ShawnBrown567 Жыл бұрын
Thanks Kairos! Always love the quality videos
@L0veKarma Жыл бұрын
Bro you didnt even watch the video😭
@TGE.LeonYT Жыл бұрын
Bro you didnt even watch the video😭
@prof.chimp516 Жыл бұрын
Bro you didnt even watch the video😭
@TiagoRichman Жыл бұрын
Bro you didn't eve watch the video 😭
@ShawnBrown567 Жыл бұрын
😂I was referring to past content but yeah
@The.Sketchy Жыл бұрын
I feel like Dynamike would be broken on some maps (for example duelling beetles)
@robloxninjacool80973 ай бұрын
This aged well
@Genzeh69 Жыл бұрын
I like how if you pause at 4:11 you get to see an even better hypercharge idea of Tick but the text changes to *Tick's super spawns 2 heads*
@Cube184.96 Жыл бұрын
Yes I se that to
@O-bo724FN Жыл бұрын
5:17 Literally me
@yahiagamil2960 Жыл бұрын
💀💀💀
@aitanlondon47115 ай бұрын
the fact that most of them in this video has hypercharges now is Insane
@3XA_Art Жыл бұрын
I liked the hypercharge at 4:11 most
@omarbeatstar Жыл бұрын
💀
@heyjey.h1 Жыл бұрын
just putting this idea out there cuz i’m a darryl main. hyper charge let’s him shoot canon balls while rolling
@Deadpan-doer48Ай бұрын
the prediction is incredible
@Uwucatgames_ Жыл бұрын
they herd kairos anout leon...
@Critzser5 ай бұрын
The fact that the idea hypercharge for poco actually got added in (without the reduced dmg) 2:45
@wnfp2 Жыл бұрын
Who's here to see their favourite brawler
@OriLovesPancakes Жыл бұрын
i love how you (excepting the speed buff) predicted leons hypercharge
@SeanTouhey6 ай бұрын
ITS FLIPPING LOGICAL
@GALAXYBRAWLERS Жыл бұрын
bro guessed león hypercharge
@DAWIDOSOS Жыл бұрын
it was the only thing to happen
@SeanTouhey6 ай бұрын
ITS LOGICAL
@jaimesalinas907 Жыл бұрын
My God I had that exact same idea for Byron’s hyper charge 🤯 (he’s my main)
@MattAttackz Жыл бұрын
1 hour gang
@ThatSade Жыл бұрын
Here
@cedricmartin8411 Жыл бұрын
More like 6 minutes gang
@superkid5485 Жыл бұрын
It’s like that claim your ticket in one hour but it’s a gang comment
@Iosifplays. Жыл бұрын
Here
@OctyDaOctopus Жыл бұрын
I am the imposter
@Mohammad-wp1jo7 ай бұрын
i wish they would release a bo hypercharge wherehis mines instantly explode if the enemy steps on them during the hypercharge
@Gesiogaming7 ай бұрын
Anyone watching in 2024
@GerbilAnimates6 ай бұрын
These comments are the dumbest types of comments ever on the plain of existence, and in the whole entire timeline of life from beginning, and to end
@Gesiogaming6 ай бұрын
@@GerbilAnimates it is to get likes
@GerbilAnimates6 ай бұрын
@@Gesiogaming what is the actual purpose tho
@Gesiogaming6 ай бұрын
@@GerbilAnimates idk also why target me
@AlexSandoval-k6h4 ай бұрын
No
@prismarine-oo8kx Жыл бұрын
Man i really like these ideas hope this will be added to the game and i appreciate kairos taking time to actually explain all of this in brief.
@tkeiller_84 Жыл бұрын
4:10 Great hypercharge, - "Tick is permanently removed from the game"
@Yupikun510 ай бұрын
For Gus's hypercharge, i like the idea of the ghosts empowering the shield even further, but i think there could be some changes to it: Hypercharge: Haunted~! - Gus's super is 20% wider. All ghosts on the map will attach the shielded target, if the shield reaches 0 HP, a ghost will be consumed and increase the shield by 1600 HP again (or 3200 if you have Health Bonanza star power). When the hypercharge ends, all ghosts gets dropped on the location of the shielded target. Gus can activate Kooky Popper while the ghosts are attached to an target. Overall, the ghost generation is already kinda hard to have multiple on the field, specially with Kooky Popper gadjet destroying all of them (you often have around 2-3 on the map at most). I feel like the idea of the hypercharge consuming all ghosts to increase the shield's strength clashes with the gadjet and turns him into even more situational on how he uses his ghosts (i would also assume that Health Bonanza star power would affect the shield to be even bigger, being +3200 HP per ghost, which can make someone basically unstoppable for a very long period, imagine the situations on Heist or basically a free round win on Knockout). In my opinion, the hypercharge for him NEEDS to make the super wider, it's already kinda hard to not miss an ally currently. This gives more versatility and doesn't necessarily removes all ghosts on the map, making Gus able himself (or his teammate) to hug an opponent and activate Kooky Popper to oneshot them. However, the Health Bonanza star power gets more presence this way, due to having a even stronger shield on his super, where currently the Spirit Animal star power is just better in basically every situation. Though, Soul Switcher gadjet could be reworked to make him be able to hit teammates with his next charged attack (without damage ofc) for a guaranteed burst heal (and remove the HP conditon cuz why does he have to lose 5% hp for it?). Or teleport all ghosts to him for a better management of ghost locations, i feel like creating more ghosts without Kooky Popper is not useful hence they are often on odd locations to be used for healing. Other thing they could change on Gus is for him to keep the bar at the same rate of when he was killed, as an axample: Gus dies after hitting the enemy 2 times = Gus will respawn with 2/3 of the bar. This makes him a bit better on creating ghosts for modes that has respawn.