Honest Critique of No Man's Sky | 25 "Issues" + Ideas | Variation, Gameplay, Settlements, Exocraft

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Kanaju

Kanaju

Күн бұрын

Пікірлер: 335
@liberteus
@liberteus 2 жыл бұрын
Everybody has a long list of things we want to have in no man sky, and improvements to current mechanisms as well. Most can't understand you can love something yet find flaws and criticize it!
@eternaldarkness3139
@eternaldarkness3139 2 жыл бұрын
Only unmarried people
@Kanaju
@Kanaju 2 жыл бұрын
Exactly, just because I love NMS doesn't mean I think it's perfect. And just because I have an hour-long video covering ways it could be better, doesn't mean it isn't great. Life is better when you realize nothing will ever be perfect, and that it's ok. Thanks for watching and commenting!
@Khujop
@Khujop 2 жыл бұрын
This is how you know someone loves something. If you care about something, you don't hide the blemishes and pretend it's perfect. You expect and want more because you know something good can become something even greater! My respect to you.
@lolPoroa
@lolPoroa 2 жыл бұрын
I would love biome mixing in the game on a single planet, maybe regions of it or even two biomes that overlap
@jaybirdjargon
@jaybirdjargon 2 жыл бұрын
apparently that was a thing once from all I've read.
@aloss3800
@aloss3800 2 жыл бұрын
Imagine a culinary expedition. A hunt for the most exotic ingredients and the best flavours. I also wonder if it could be possible for endgame missions to include stuff like a raid to an enemy pirate or sentinel land base
@Kanaju
@Kanaju 2 жыл бұрын
They kind of did that with Exobiology, but they focused too much on quantity of ingredients. I actually think a culinary expedition focused on exploration and discovery rather than grinding would be awesome. I would also love endgame content involving raids of some kind. Here's hoping! Thanks for watching and commenting!
@ascended8174
@ascended8174 2 жыл бұрын
To be honest, HG has implemented a lot of features already. I'd rather they deepen everything in the next few updates rather than add more stuff because we already have so much that just needs expanding upon
@TCO_404
@TCO_404 2 жыл бұрын
Agreed! I'd rather see them expand on existing features, rather than adding new ones at this point.
@kassaken6521
@kassaken6521 2 жыл бұрын
There is no depth to the game. I switched from PS4 to PC and I wanted to get back into it on steam, but remebering the boring moments and feeling like Ive seen every planet stops me from making a purchase. Im just waiting for an update that will give me a reason to play through again. Not even expeditions got me to come back. If these suggestion wete implemented, Id def hop back in, especially the factions idea.
@H4MM-R
@H4MM-R 2 жыл бұрын
Yes. That and focussing on immersion. The biggest problem I have with this game is that so many mechanics are designed in a way that doesn't make logical sense to me so they take me out of the experience. They're just small things like: Why can I call my vehicles from anywhere in the universe? How come my spaceship can follow me when I use a Portal or teleporter? Why is my terrain manipulation undone the next time I load into the game? Why are cables still a thing? (I just don't think they add anything to base building) I would like HG to first fix issues like these before looking at more cool stuff to add.
@danielwalker1589
@danielwalker1589 2 жыл бұрын
Very good list! One thought occurred to me when thinking about flora and fauna. I actually think that life is far too common in No Man’s Sky. Once upon a time, Sean Murray actually seemed to indicate that life would be rare, and Earth-like planets would be very hard to find. Yet it seems like nearly every planet has life on it. I think organic life would be much more fun if it was rare or considered an exotic feature. That’s just a thought! Thanks again Kanaju for all of your hard work!
@efxnews4776
@efxnews4776 Жыл бұрын
Then the game would be way too boring... For that sort of realism we play Elite Dangerous.
@codebacker24
@codebacker24 Жыл бұрын
I think it's boring that there is just life everywhere. One of the most fun moons I found has a habitable moon with no life. Beautiful place. But life should be much much rarer
@LemonArbor
@LemonArbor Жыл бұрын
Perhaps somewhere around 20-40% of the planet should have life on them
@knuckleheadwestwind3585
@knuckleheadwestwind3585 Жыл бұрын
I love looking back at this video to see what has actually changed. I still find it funny that the whole point about freighters was changed 5 days later. And now sentinel dreadnoughts have proper destruction animations, and there are those new leaked space station models.
@pierreproudhon9008
@pierreproudhon9008 2 жыл бұрын
On the issue of caves, I actually love the old caves, ones that stretch almost infinitely far and has a whole lot of crystals in them for us to mine. I can’t remember when they removed/changed it but, the caving experience would be hell of a lot better if they bring back elements of that.
@acsilver2777
@acsilver2777 2 жыл бұрын
An exocraft that can mine it's own tunnels and resources. With a big drill or terrain manipulator on the front
@D3adCl0wn
@D3adCl0wn 2 жыл бұрын
@@acsilver2777 Exo-crafts should be an extension/upgrade to normal on-foot activities.
@waterbears9874
@waterbears9874 2 жыл бұрын
idk if this is mentioned in the video yet, but one thing i really hate are the filters that cover your screen during storms, like imo irl storms are pretty and i want that same effect in nms, but in game when youre on a lush planet and theres a storm you get an ugly over the top red sorta filter than just ruins the mood
@cyborgmonday4817
@cyborgmonday4817 2 жыл бұрын
Oh my gosh yes. Boiling rain is the worst.
@Kanaju
@Kanaju 2 жыл бұрын
100%. I mention it briefly and I agree. It really kills what could be a beautiful rainstorm. I understand some more extreme storms could cause that effect, but when practically every storm does it gets old really quickly. Thanks for watching and commenting, btw!
@cricketandgraham8644
@cricketandgraham8644 Жыл бұрын
Would be cool if there was a setting you could turn off and on. Though imo it's cool when there's a big storm.. sometimes 😔
@Objectified
@Objectified Жыл бұрын
@@Kanaju As a newer NMS player, I've found the obscuration of vision in storms to be impactful to my ability to survive in the earlier portion of a save. There have been more than a few times in which I've had trouble locating my ship or otherwise finding shelter, and I found that exhilarating. But maybe your vision in storms could becoming clearer as your ability to withstand them through exosuit upgrades grows stronger.
@lightningbmw2309
@lightningbmw2309 Жыл бұрын
@@Objectified yeah, I think there should be effects, but they should get less noticeable as you get upgrades. On my creative save I've got so many environmental upgrades, but they don't do anything to make it easier to see.
@phoenixlander1824
@phoenixlander1824 2 жыл бұрын
This looks like it took a lot of time, thanks for putting in a lot effort for this video!
@Kanaju
@Kanaju 2 жыл бұрын
Thanks for watching and commenting! It was definitely a labor of love. A couple dozen hours of love. 🥴
@ckinggaming5bucketmadness766
@ckinggaming5bucketmadness766 2 жыл бұрын
1 problem with no mans sky Is the lighting when using wood, stone, and metal pieces, when you make a building with them it’s always dark, and there is no way to light it up without making sacrificing interior design, some of the lights don’t even work, and all lights need to light things up better overall
@GPS08
@GPS08 2 жыл бұрын
I just downloaded a mod to fix this issue. And fix it it does.
@ckinggaming5bucketmadness766
@ckinggaming5bucketmadness766 2 жыл бұрын
@@GPS08 I personally don’t use mods, I don’t know how they’ll affect multiplayer and such
@GPS08
@GPS08 2 жыл бұрын
@@ckinggaming5bucketmadness766 - A mod to improve lighting does not affect multiplayer at all. I only use 2 mods for NMS, ReLight 3.5 and Reducible Containers so I can scale down the storage units in base. Any changes made from these mods are multiplayer compatible and other players can see the changes made from them. So for example, if a player visits my base, they can see my storage units scaled down as I put them. So far I have had zero issues with these and honestly, having ReLight just fixes all of the lighting issues you're having.
@GPS08
@GPS08 2 жыл бұрын
@@ckinggaming5bucketmadness766 - Also, you don't need any 3rd party software to install these mods, you just copy the .pak file into the NMS mods folder, rename a text file that says DISABLEMODS.txt to ENABLEMODS.txt and that's it. Pretty easy and it saved me a lot of headaches when it comes to lighting in general. But I do agree, the base game needs to improve lighting, but this is a pretty safe workaround.
@ckinggaming5bucketmadness766
@ckinggaming5bucketmadness766 2 жыл бұрын
I have to say, eating food in video games bring me joy, varying food options in a game and choosing a favorite food item makes me happy, I’d love to see delicacies that are hard to get the ingredients for but certain species would sell it, and also of course certain special food buffs would also be nice outside of the ones we already have, even just cosmetic effects
@dedmanzombie
@dedmanzombie 2 жыл бұрын
I would love for my starlight lounge to ACTUALLY to be a cool after mission chill spot with drinks and foods thats what inwas hoping for when I first made it then was saddened when I found out the vendor stall would just be empty so the atmosphere was already killed before I could even start it CRUSHED
@cricketandgraham8644
@cricketandgraham8644 Жыл бұрын
It was fun for me to spend hours getting ingredients for ice cream, making it and eating it
@ckinggaming5bucketmadness766
@ckinggaming5bucketmadness766 Жыл бұрын
@@dedmanzombie y e s
@moosechuckle
@moosechuckle 2 жыл бұрын
Got my NMS hat on, playing NMS, listing to a critique on NMS. Feels like it’s gonna be a good day.
@Kanaju
@Kanaju 2 жыл бұрын
Sounds like a good day! Thanks for letting me be a part of it!
@Deaf_Sound
@Deaf_Sound 2 жыл бұрын
One thing I would love is a reskinning of the "storms" system we have now. They never actually feel like a "storm" of any kind, more just like a damaging fog. I feel in very hazardous planets this makes sense like, radioactive or super heated.. but super cold? Why isn't that like an ice storm or even a blizzard? There is a very heavy lack of literal weather in the game.. I'm not asking for like every planet to rain, have winds.. things like that, but.. on warm climate planets.. with water, it should rain.. rain storms with thunder (I want booming bass thunder) and the skies should light up with lightning strikes. I'm just really tires of the storms.. they are probably the least imaginative part of the game.. its just a hot fog, a cold fog, a radio active fog.. they arent exactly storms that you would see terrestrial wise but more.. "space storms" if you get what I mean.
@grimreaper63151
@grimreaper63151 Жыл бұрын
3:43 okay if they implemented this, this could be a problem for me on my main save. Cause what I did to farm salvaged frigate modules was I farmed freighters. Specifically I did it in a vykeen system. I also did it for frigate fuel. And by the end of it I’m now currently sitting at -843 reputation with the vykeen. Even got one of those things from an outlaw system to reset your rep and it seems to have done nothing to fix my rep in vykeen systems. And I don’t feel like doing days worth of bounties to fix it either :/
@MonikaCinnyRoll
@MonikaCinnyRoll 2 жыл бұрын
At 22:15 you mention wanting to see the warp tunnel while inside a freighter. Well, with the new update, while in VR you can! Sadly not while on regular desktop mode. But looking out the windows was suuuuuper cool!
@Kanaju
@Kanaju 2 жыл бұрын
Ah, just like the starship then. It's so strange that they have the ability to do it, yet don't give us the option. Regardless, thanks for sharing!
@Jolgeable
@Jolgeable 2 жыл бұрын
1:49 - It's funny if you turn on the automatic subtitles. The three factions: Geks, Vy'keens and the Quarterbacks. XD
@Arc4random_
@Arc4random_ 8 ай бұрын
Something I would like is the ability to land on big asteroids and mine special recourses on them
@Fusioncam
@Fusioncam 2 жыл бұрын
So many points I agree with here and so many I never thought about. Add a bartender to your settlement, let him teach/sell you cooking recipes. Freighter squadron members need their own living quarters before you can recruit them and see them on your freighter (even a pre-fab crew quarters room would do!). Need planets that are more empty & flat (variation!). Fauna, Sentinels and Ships not being affected by storms is immersion-breaking. May I also suggest: exocraft slot expansion within reason: a Pilgrim shouldn't be able to hold as much as a Colossus; PvP turned OFF by default; option for "Can trade with All/Group & Friends/None". But overall still loving NMS since Day 1.
@meaningfulmindfulness15
@meaningfulmindfulness15 2 жыл бұрын
I admire the effort you put into your content, man. Especially from someone who seems to enjoy NMS for a lot of the simple things like terrain generation, caves, etc.. 🤘 (I'd really like a new use or two for vortex cubes)
@Kanaju
@Kanaju 2 жыл бұрын
Thanks. And I agree. I'd love if they meant something, even if it was vague. They look to be made from the same material as plaques, monoliths, and portals. It'd be cool if they could be used as an alternative to charge portals or to unlock an extra interaction with the other two POIs.
@TheFlamingPike
@TheFlamingPike 2 жыл бұрын
There's a few items that exist and yet don't have a use except for selling. Would be great to at least use them as base decorations.
@UltuTheMoogle
@UltuTheMoogle 2 жыл бұрын
I have two. Give us the possibility to convince Atlas to let you help it if you’ve completed the Atlas Path quest. And when it comes to ships, let us customize the starship…say you have 4 ships. You like certain parts of each, allow you to unlock those parts as a customization option for the ship and let you swap out parts like you can your character.
@phillipshrader5726
@phillipshrader5726 2 жыл бұрын
As for the bioms, I think they definitely should be tones down some on the amount of stuff that's in a particular biom. The desert planets have way too much stuff on them...why can't there be scarce resources and large swaths of nothing but sand on some deserts? I actually look fir desert planets because I know they have good resources, which kinda seems contrary...
@Kanaju
@Kanaju 2 жыл бұрын
I 100% agree.
@jaylegoninjago5615
@jaylegoninjago5615 2 жыл бұрын
Yes! I always have wanted Planetary scale additions like, meteoroids that can crash into somewhere on a planet, planetary collisions etc
@stigish
@stigish Жыл бұрын
I'm legitimately floored how many of these were addressed in the last year. Not all of course, but so many. I've been playing for maybe 2 months and these videos have been great
@elizawulf8180
@elizawulf8180 2 жыл бұрын
The thing I'd love most would be more Dungeons. In the Dungeons, you could vary mechanics more - some dungeons could be more Last Campfire style puzzles, while other dungeons could have large Boss fights. Some examples: Ruins from the Great Wars guarded by ancient puzzles and technology A fragment of Korvax Prime housing a Gek First Spawn A Titan Worm cave under quarantine from Sentinels The mysteries of exploring ruins in a Deep Ocean cave The fragments of Traveller worlds from lost iterations through the Boundary Failures Rogue Sentinels taken over a mining base on the Grave of the Ocean King An Abandoned Space Station housing a Minifiend/Biological Horror Queen
@ilikebutteredtoast1514
@ilikebutteredtoast1514 Жыл бұрын
It doesn't matter how long the video was. It was amazing
@Kanaju
@Kanaju Жыл бұрын
Thanks! I'm glad you enjoyed it. Thanks for commenting too!
@CybernerdShua
@CybernerdShua 2 жыл бұрын
21:50 They actually do hang out in your base area on your freighter. I found this out yesterday when I found a Gek hanging around my refiner room and it turned out to be my favorite pilot. If you talk to them it shows all of the stats that you would see when you hire them.
@macaronibones105
@macaronibones105 2 жыл бұрын
Solid effort 🙂 Two possible improvements thatprobably sound easier than they are: 1. More cohesive lore on derelict freighters. It would be cool to have a complete little backstory instead of unrelated text snippets. 2. Localized storms. Right now, "Wall of Fire" really means "The whole planet is now on fire," and it would be nice to be able to get away from the storm without having to leave the planet. ... I've just been told that I missed my kid's first steps, first day of school, and highschool graduation during your video...worth it 🙂
@sicksixgamer2694
@sicksixgamer2694 2 жыл бұрын
These are great and reasonable suggestions! Nice video. Freighters are pretty awesome now, although I wish there were style choices to the rooms.
@Kanaju
@Kanaju 2 жыл бұрын
Thanks! And yeah, more options are alway welcome. Thanks for watching!
@kinggalactix
@kinggalactix 2 жыл бұрын
I hope for a visual overhaul. Pathfinder and Atlas Rises had a unique style, with vibrant colours, god rays, and nice water physics.
@3PADJPQep9
@3PADJPQep9 Жыл бұрын
There is text on the star silk I believe that talks about giant looms in space, Having massive pois that connect to system economy would be so cool.
@chibizilla9648
@chibizilla9648 2 жыл бұрын
Vanilla, Foundation, and Pathfinder Galaxies. A Galaxy with no fixed Biome, just beautiful random chaos.
@wayneverrett89
@wayneverrett89 2 жыл бұрын
Yes it was long. BUT!! Well thought out and presented. Great content.
@Kanaju
@Kanaju 2 жыл бұрын
Thank you! I'm glad you enjoyed it. Thanks for watching.
@douhwufwef5207
@douhwufwef5207 Жыл бұрын
27:06 I like how all the flying creatures have different internet providers
@TheFlamingPike
@TheFlamingPike 2 жыл бұрын
There are so many things we want for this game, but it has also delivered so much. Personally my #1 request since I'm a big base builder would be unlimited terrain and base edits in your base area. Apparently you can have up to 400 bases per character. I would suggest reducing that number but allowing us more construction space for bases ( the cap currently is at 3000 items ). Terrain edits are also limited, which is a shame because I would really like to make underground tunnel bases, like hiding spots for pirates and underground secret laboratories. I think a good way to implement changes and add a lot of stuff without changing the base game would be to create one galaxy dedicated to specific additions, kinda like the Nether in Minecraft. I think it would be pretty cool to have a galaxy where there's some plague or invasion, Death Star-like space wars, etc. I love the discovery and creation aspect of NMS but sometimes I feel the combat both on foot and in space is lackluster.
@Jon-dr9th
@Jon-dr9th 2 жыл бұрын
This is the best no man’s sky channel. Good stuff man.
@AlexStanlake
@AlexStanlake 2 жыл бұрын
At 41:13 the way you say 'rooms' sounds exactly like the sound the door makes when you enter these rooms. I'm not sure if it being on purpose or by accident would be more impressive.
@frankalphonso268
@frankalphonso268 Жыл бұрын
For food upgrades: add to settlement a chef that you can recruit and teach recipes and it becomes a cantina management thing. You build farms for ingredients, discover recipes for the chef to learn, have 3 different species with different palates, the better your chef, the more people come to your settlement, and so it builds and expands and makes better money and stuff. You can add trade routes, all this stuff. It would be so cool!!
@stuff4035
@stuff4035 2 жыл бұрын
Me watching the video: He has some points, very interesting Kanaju: Each system has a different currency Me: sigh.... *loads shotgun* shame
@Kanaju
@Kanaju 2 жыл бұрын
lolol Yeah that one was a bit of a stretch. But I love the idea of certain systems preferring more tangible goods to credits. Sort of like in Star Wars where Republic credits are worth significantly less in the Outer Rim. Even if just each of the three factions had a currency, trade would be a lot different. You might strike it rich trading with the Gek, only to have the Vy'keen laugh in your face as you try to buy one of their fighter ships with Federation units. Our planet has dozens of currencies, so why wouldn't a universe, right? Also thanks for commenting again. lol I probably should have worded my video more like this comment. Live and learn!
@Seba_19
@Seba_19 2 жыл бұрын
19 and 18 (the things I agree with the most) both should be much much deeper. It's hard to make a cave or underwater base without searching hours for the perfect locations. I love NMS but I also tend to compare the oceans to Subnautica and get disappointed (obviously the ocean of a space game won't come to the level of a underwater game but still).
@myroc1
@myroc1 2 жыл бұрын
I've been having fun doing the outlaw system missions. Occasionally you see a starship storage reward, which is the main thing I want from them.
@fenrisfox8671
@fenrisfox8671 4 ай бұрын
I'm watching this two years later and it's fun to see how much of this stuff was actually added.
@WEAREALLJUSTMEAT
@WEAREALLJUSTMEAT Жыл бұрын
I want to be able to restore abandoned space stations. This is my most sought after update. Very happy with interceptor. Definitely agree with the cooking stuff, it should be more fleshed out.
@typo44
@typo44 2 жыл бұрын
This video makes Sean's comment even more relevant when he said "Players are really good at finding and pointing out problems and bugs. Players are really bad at suggesting solutions!"
@TheBear0769
@TheBear0769 2 жыл бұрын
All of your suggestions are good and would love to see them in the game sometime. Thanks for the video.
@Kanaju
@Kanaju 2 жыл бұрын
Thank you and I appreciate the comment!
@anisopiavision
@anisopiavision 2 жыл бұрын
Couldn’t agree with this video more.. hope hello games does see this video! Good job man! Your videos are awesome 👏
@mattwinget
@mattwinget 2 жыл бұрын
A lot of great ideas. Almost 7k subs when I watched this. Doing great
@Olkv3D
@Olkv3D Жыл бұрын
Concerning the alternate currency: Several years ago, an update came out that actually added 3 different currencies to the game; one for each Guild and they were given as a gift from the respective Guide Envoy within the Space Station. However, as soon as it was added, it was quickly removed with a following patch. They were never mentioned by any NPC, ingame text or within the update's patch notes. I have never heard anyone talk about the alternate currencies to this day and when I mention it nobody knows what I am talking about. In the short time that they were in the game, I had managed to acquire 2 out of the 3. The currency would show as a stackable Inventory item, the same as everything else does. Within my Freighter's storage bay, I still have them stashed to this day.
@jmanna5650
@jmanna5650 2 жыл бұрын
I love the faction Ideas. Someday, I hope they create home worlds for each. Your settlement ideas would help. I haven't even been to mine in a month. BTW, the room in space stations? I used to find all the folks you could hire for your settlement. Ahem, Freighters. I love Freighters. I have little interest in planetary bases. I am a TRAVELER, why would I want a station location I have to transport back and forth to. Please fine tune the building and decorating features on Freighters. Right now there's no snapping, no layering, bizzare hit boxes for placing, etc. I'd love for it to work like bases, admittedly with limits because it's a space box. What about adding rooms for each of squad pilots? Doing missions just for them or their faction for rep. Frigitates. Recently I had a frigiate take damage. I could see it on the map so I flew to it. And I COULD NOT FIND IT. What if I could chase after frigates in my ship and make mid-mission repairs? Am I just missing something? Also, want to make credits worth something? Let frigates (with the exception of expedition rewarded ones) actually get destroyed. So you have to buy new ones. What if you could donate mats to 'repair' space stations or planetside locations attacked by pirates? Or actually repair them. Get faction rep when you do. We can already get pets. What about taking samples, 'cuttings' from an especially cool plant on a planet and then transplant it in a special terrarium in your settlement or on your freighter. What about enclosures for companions? We already have the terrarium decorations with the bouncing thumb thing in it. Broaden that? I get it, yet another thing to load in. Maybe limit it to two for each base, etc. So a little representative enclosure that your companion wanders around in. There are already limits for riding what about applying that to enclosures. So huge companions just can't be placed. It would lead to people willfully hunting smaller fauna for their enclosure displays. Along the line of enclosures for companions, aquariums. Capture fish and put them in aquariums. We already have decorations using aspects of underwater plants and minerals. So a small enclosed display of those basic water plant types. New Exotic Biomes and Glitches. That's it. Just...more please. A lot of content gets added and then they seem to just...forget about it. It has so little impact on the game it becomes decoration. There's no motivation past initial discovery and interaction. Maybe some added interaction driven by missions but other then that, meh, fly to the center of the universe, rinse repeat.
@eternaldarkness3139
@eternaldarkness3139 2 жыл бұрын
Back room Hirelings: Overseer and Mech-Tech But what about the other back rooms? There's 2 more (maybe 3, I forget) Frigates: you can go to the nearby systems where you frigates are. They'll actually be there. Can you repair them at that time, I don't know. You pretty much have to get them damaged on purpose. I wish they had 4 & 5 * missions. Then damaged frigates should be an actual gameplay element.
@some1swatch1ng
@some1swatch1ng 2 жыл бұрын
I joined the nms community with the last update~ Endurance- I had been craving the spacenautica(Space+subnautica) vibes this game brought to my palate and the game is amazing like... I have never played a game so vast that plays nearly as well as this one does~ I mean there is literally Years worth of content albeit some a bit repetitive but still loads of content within the game~ Loads of fun to play both solo and with friends & or enemies ;](for those that enjoy a bit of competition)~ But I have to admit that there are indeed things that are a bit messy or meh in terms of "Variationnn!!" And you nail almost every single one of those things down~ Hello Games should recruit you to their idea team my guy~One thing that I already know is asking for a lot that I'd love to see introduced in a later patch or update(hate me if you want or let me know if I'm wrong because I just got my first capital ship>A S class large venator that I am oh so proud of< ) But I'd love to see large scale battles, yeah fighting a handful of pirates for your frigate is fun, but what I mean is freighter v friegther v capital v starship battles, with accessibility to frieghter weaponry and weapon customization, broadside battles on capital ships, and such it would be so much fun to hunt down and collect parts to build massive rail guns or planet destroying weapons(Would love to also see planetary devastation in the same manner that we see with the terrain manipulation but on larger scale~ ) also for the weather events I've noticed that when meteors strike there's no damage 😮‍💨 it just hits the ground and dissappears.. I'd love to see large and or small craters, a new planet that's been struck with many of our friendly asteroids~ It'd also be nice to see a bit of motion besides your own ship in space~ Things like comets or large & mobile asteroids~ The game is plenty amazing without these things but the idea is that Hello Games currently has a game in its hands that they can almost literally take ANYWHERE~ Let's hope to see more & more amazing things from these guys ❤️ Also~ Much love~ keep up the good work dude. You officially have a new subscriber, your energy idealism, It's dope and easy to vibe with man~ Best of luck to you and I hope anybody that actually reads this long essay has a wonderful day/night- God bless 🙌 Edit: also dude the ideas I've seen in the comments are insane~ Hello Games needs to come check this channel out 💯
@elegathor4251
@elegathor4251 Жыл бұрын
13:01 Echoes update took care of this! :D so cool
@AstraOG
@AstraOG 2 жыл бұрын
i honestly think there should be a feature specifically for ladders that lets the player slide down (or up with a jetpack) on the ladders. like just have the player hold the side rail and slide up and down.
@Kanaju
@Kanaju 2 жыл бұрын
Or have the ability to toggle an auto climb like in VR. You can still climb normally if you like, but holding the interact button could quickly place you at the top or bottom. I would love this addition. Thanks for commenting!
@Psyrens
@Psyrens 3 ай бұрын
I think a stealth dropped deep cave update to expand on the "vile brood" planets would be awesome. Make them things like tyranids. All of the sudden mining that deep means a suprise visit from a brood queen, or we finally get to fight the giant worm.
@tyghe_bright
@tyghe_bright 2 жыл бұрын
Lots of great suggestions. More impact from reputation, and more distinction between the races are at the top of my wishlist. Would make it feel more like a living Universe.
@tyghe_bright
@tyghe_bright 2 жыл бұрын
I'd also love if they added a few new animal elements to the fauna to create more variation. Some monkeys, giraffes, and birds that land in trees...
@gr3yh4wk1
@gr3yh4wk1 11 ай бұрын
Would love to see more done with ruins. maybe a procgen dungeon or two under an ancient ruin, with some rare items to find, or some lore to pickup. Or a unique collectable resource found in dungeon ruins to upgrade your gear with ancient tech.
@BonesoftheVoid
@BonesoftheVoid Жыл бұрын
Another thing with living ships is that (at least as far as I can tell) there's no new weapons technology that you can add to them. They don't have equivalents to things like rockets or the positron ejector, which means they can't really be upgraded and customized for combat outside of upgrading the existing weapons.
@TabalugaDragon
@TabalugaDragon 2 жыл бұрын
agreed on almost everything, the game still needs a lot of work. thanks for the video!
@darthvaderreviews6926
@darthvaderreviews6926 9 ай бұрын
One thing I'd like is a bit of an overhaul to the dialogue system. Autophages proved the 4 option limit in the current UI is starting to limit Hello Games. I'd also like a more universal "Barter" system for handing over items to NPCs in exchange for things. Eg. When handing in cooking at the space anomaly, instead of the current very clunky and slow system, you just enter "Barter" with a UI much like regular trading, insert whatever cooking items from your inventory you want, see what you will get in exchange, and press accept.
@robovader7625
@robovader7625 2 жыл бұрын
Careful there. Critique is very touchy subject amongst NMS enthusiasts. That being said, great video :D
@Kanaju
@Kanaju 2 жыл бұрын
Thanks! And don't I know it. I love the game, but that doesn't make it perfect. By the same token even if content falls short of its potential I'm still free to enjoy it. Life is better when we enjoy whatever we like! Thanks for watching!
@snoobab_86
@snoobab_86 2 жыл бұрын
Very well put together! Quality video! Of the things you mentioned, Settlements are really bland. I like your suggestions. On the Altlas passes, make them harder to obtain again. Then add a VIP lounge on the anomaly with exclusive cigar lounges and vendors selling rare items. Also that is where you could access elite missions.
@1MoTimeRound
@1MoTimeRound 2 жыл бұрын
Being able to buy warp fuel at a space station just makes sense. Imagine an animation to go along with it, where station NPCs wheel up a cart to your ship to load cells. As far as "Why can't I buy food?" That would be a game breaking mechanic, since Cronus exchanges food for nanites. Either each food item would have to cost an exorbitant amount or they'd have to nerf Cronus exchange rates; which I would hate as I earn most of my nanites via cooked meals.
@pikpikgamer1012
@pikpikgamer1012 Жыл бұрын
I love your ideas to reuse things for now content in No Man’s Sky. Although I’m still new to the game but I have a couple ideas for overhauls. Shipyards: I don’t know about other No Man’s Sky players but to me it feels a bit dirty that we have to trade ships with random NPCs, I would love it if we had shipyards to purchase ships from, but exotic ships could still be quest oriented and maybe outlaw systems can still have the old barter system since they are off the grid as to keep the variety you want maybe we could even manufacture ships for other players. Gas giants/worlds: maybe we could have an atmosphere overhaul much like abyss redid oceans, with things like cloud cities/bases/settlements and planets with no ground (or their would be but you need lots of pressure upgrades and could get special resources from it). I know I’m far off course for the “updates on a budget” conversation but I just wanted to drop my two cents in.
@tannersimons3462
@tannersimons3462 2 жыл бұрын
Thanks for reminding me to give myself a pat on the back and you a thumbs up.
@HarbingerCat
@HarbingerCat 2 жыл бұрын
I was not planning to watch this whole video, but I did and it was worth it
@Kanaju
@Kanaju 2 жыл бұрын
Thanks. It means a lot!
@neolynxer
@neolynxer Жыл бұрын
Did not see the video yet. It will be interesting to listen to it, especially as a dude who was disappointed in NMS and decided to make his own game in the genre.
@CErtifieD_pZsychoNaut100
@CErtifieD_pZsychoNaut100 2 жыл бұрын
One thing that the community doesn't talk about enough is the star systems, planets, and flora-fauna. In No Man's Sky there are a seemingly infinite ammount of planets, sure there is a lot to see but there are different categorys of planets like: frozen, lush, hot, dead, low atmoshpere, toxic, lava, etc. There are also many different category's of flora and fauna that you see a lot, but once you've seen one of each of every planet category and every fauna category, you've really seen it all. Like yeah sure each lava planet will have slightly different types of volcano colors and some volcanos will be blue or purple but it's really all the same thing. There will be proto geks on other planets which doesn't make sense. Different planets should have their own unique evolution paths, and yes i totally get it things are hard to do like making each individual millions of planets to be unique, and im not asking for that im just asking for more biodiversity and planetary diversity because honestly exploring planets gets boring over time once you've seen it all because you know what to expect when going to a frozen or lush world, and i think that this is a big issue in no man's sky that needs to be changed. All im asking for is a planetary flora-fauna overhaul to make planets more unique and interesting. I just personally think that exploring planets in no man's sky isn't fun anymore and for me it's farming, duplicating and finding ships that is fun. What is the point in ALLLLLL of this space and 256 whole galaxy's if we just get bored of it!!!????
@vrabo3026
@vrabo3026 2 жыл бұрын
Factions: I kinda wish enemy races would try to kill you on sight in their home systems while barely tolerating your presence in other systems. Also they should refuse to join your squadron, fleet or even trade with you. Settlements: Since day 1 of Frontiers I wanted the ground in the settlements to be stomped out, maybe some buildings can have a backyard and like a garden, but it's distracting that there's a community walking around everywhere and they're in the middle of tall thick grass everywhere. Oceans: FIX THE WATER SURFACE SHADER, SEAN. Weather: They should be dynamic instead of binary.. right now it's either "weather off = safe" or "weather on = death". It always felt comical how you get a warning of weather going from off to on and with 10 seconds it's "on" and you're dying. It would be cool to see weather change without it being lethal or anything and just observing it in peace. And it doesn't need to be Earth-like weather, you can have harmless triangles slowly coming out of the ground or something alien like that. Space stations: Sean please fix the ships and camera clipping into every object inside. Freighters: Sean please fix the ships and camera clipping into every object inside. Space: Space encounters imo should appear around a planet's orbit so that when you're taking off, there's something interesting about leaving a planet instead of the player zoning out. And they don't have to be permanent but I really wish they'd spawn as a waypoint to make it feel much more immersive instead of right in front of your face when you're pulsing. Also I love how out of control you got when you were talking about animals. You could clip that part and show it to someone without context and they'd lose it from your commentary xD
@nekopa
@nekopa 2 жыл бұрын
Great video as usual! The main thing I want added is a working GPS nav computer and auto-pilot. I can warp between Galaxies but I can't enter a pair of numbers and have my ship fly there :)
@AnomalyArcadie
@AnomalyArcadie 2 жыл бұрын
Hey, I didn’t know you were a fellow Texan! Hello from the Austin area!
@Kanaju
@Kanaju 2 жыл бұрын
Hello from San Antonio! We're practically neighbors! How's the heat up there?
@brunojacome1758
@brunojacome1758 2 жыл бұрын
so good, literally can't wait until Friday to see your new videos from a couple of months ago you gained a loyal fan 💪🏼 i love how you keep your opinion professional to some extent and the most reasonable, and about this one in particular i agree with your take you surprised me with things I didn't know I wanted like to use some items as currency in some systems, that would be great in my 300 hr safe... respect 🤙🏼
@aughta
@aughta 2 жыл бұрын
One update i would love would be a frigate update where you can hire a crew, upgrade a frigate and take it out on pre-planned expeditions. There could be procedural frigate star ports where you can dock your frigate for repairs, hire crew members, go shopping and get procedurally generated missions. The ports could be in a few systems maybe outright replacing certain space stations, but each expedition will bring you to one or two of them, depending on the duration. Repairing frigates could have a class system where you could spend more money for S class repairs (and i mean hundreds of millions of units) each port could have maybe 4 docking bays for NPCs and yourself. Only you would not be able to bring your own starship on the missions to make sure you don’t abandon your crew. You wouldn’t fly the frigate but you will direct it to enter orbit, dock, fight or warp to the next system
@Iciclutch
@Iciclutch Жыл бұрын
I want a lava table in lava planets, and it damages you when you try to swim in it, and the faction standing is practically useless, and also the pirate faction has standing too. I also HATE how the sentinel interceptors dont attack pirates, yet they only attack the player. Kinda rigged for the interceptors.
@sinakheiri
@sinakheiri Жыл бұрын
Just subbed today and absolutely love the nms content. good job bro also great and REASONABLE ideas really :)
@Hi-xz6rz
@Hi-xz6rz 2 жыл бұрын
I finished the main story line and have 30 hours in the game. I had no idea you could cook. they should have some kind of mission that teaches you how.
@VeeOasis
@VeeOasis Жыл бұрын
20:30 glad they listened to this one in fractal update
@radosbarner1734
@radosbarner1734 2 жыл бұрын
I am honestly pretty happy with the game at the moment. I do wish we could have a guild system kinda thing though. Like, you and a group of other players create a guild, and then build, fight, and do missions together. I can imagine giant Sentinel battles with freighter on freighter warfare, starships whizzing about, and player formations doing flyby bombardments of a giant sentinel mothership...that would be the dream.
@dallenpowell2745
@dallenpowell2745 2 жыл бұрын
This is an excellent video with great suggestions! I agree with your ideas and your methods of implementing change. You're mindful of the gameplay loop and accommodating to both new and old players. An idea that I would like to see implemented is specific upgrades for different types of ships. A reinforced cargo bullhead for haulers, a shield piercing rail gun for fighters. Enhanced scanners for explorers, passenger cabin for shuttles, invisible cloaking devices for exotics, semi-autonomous mode for living ships. Certain missions would require using specific types of ships with the upgrades to complete the mission. Smuggling missions require a reinforced bulkhead, taxi missions or live bounty hunting requires a shuttle etc. This would encourage players to build a fleet of various types of ships for different missions and upgrade them in more specific ways for the missions they'll be using them for. You should be able to switch out your current ship with any other ship from anywhere including space stations and trading posts.
@dallenpowell2745
@dallenpowell2745 2 жыл бұрын
I forgot Solar ships would have an upgrade for an inventory siphon or something that would take resources from enemy ships without having to destroy them.
@eternaldarkness3139
@eternaldarkness3139 2 жыл бұрын
Your Semi-Autonomous Living Ships idea... gives me an idea... I've been procrastinating on recruiting a squadron, as I hate the friendlies that always get in the way when dogfighting. I think I might go do that now though. But, in Living Ships...
@dallenpowell2745
@dallenpowell2745 2 жыл бұрын
@@eternaldarkness3139 I really like that idea! A Living Squadron would be awesome!
@eternaldarkness3139
@eternaldarkness3139 2 жыл бұрын
@@dallenpowell2745 it is possible to give your squadron custom ships, it's a glitch? / exploit? / mechanic? of NMS. Not certain it'll work with Living Ships though. But i don't see why it wouldn't.
@syddlinden8966
@syddlinden8966 Жыл бұрын
I agree with most of this. I really really want a points of interest marking system. Re missions and money, i work about "end game focus" making it too much like so many other mmos, and I've played with multi currencies and it's a nightmare. I just think there's a better way to mix it up in the economy than spamming new currencies into each system... And the way it currently work makes good sense with the lore of the world and universe: realities becoming more similar and uniformity becoming more common (re 3 species etc)
@Carlintos
@Carlintos 2 жыл бұрын
I love your videos. Longer one is chilling. I can explore in my Gaming PC while i'm listening it in corp... i mean in my laptop. :)
@Objectified
@Objectified Жыл бұрын
I think Biomes are critical to the experience. The system already knows heights and depths, meaning having certain flora and fauna be present at certain heights or depths is doable. Mixing biomes in ways that produces fantastical vistas is something I really enjoy about the referenced mods. But, for me, at or near the top is different biomes sub-biomes at different parts of the planet. Aside from oceans versus land, you're going to see everything a planet will ever be able to show you biome-wise within 10-15 seconds of landing. The entire planet. You can't travel the planet and eventually reach a different biome. Sure, you can search for spots that have the best views, but that's about it.
@boldCactuslad
@boldCactuslad 2 жыл бұрын
I love your idea of optional alternative currencies. The vendor only wants rare, difficult items from the new biome or mechanics or whatever, buuut you can buy those items for some multiple of a million credits each, and you need a ton of them. Would give new and old players something to do for a few days, or at least give me a reason to revisit my activated indium farm or start up the old stasis device money printer.
@assassinunknown6664
@assassinunknown6664 Жыл бұрын
When I saw that there were freighters in this game I thought you would be able to pilot them and that still seems like it would be a cool feature Now
@ikeaira8701
@ikeaira8701 Жыл бұрын
Just recently picked up the game, and not too far into it, but I agree with a lot of these points(if not all), but I'd like to add: "I hope they do what Valheim does and fully embrace the RPG element to the game, which is already there in the game, or the foundation is set for those systems already to be introduced. It all needs expansion tho via give it depth, and some sense of urgency. Factions need expanding adding more depth like you suggested, making even a Passive route be optional if you don't want to choose sides. Elite Dangerous(from my limited experience with Space Sims so far) does it best* with it's faction systems and rng quests. I do like the idea you present of "Hiring Settlers" as well to do whatever. The game that comes to mind that had the best "Home Base" Builder system was White Knight Chronicles. Could higher random NPCs, each have their own strengths and weaknesses. Some were good at trade, thus better items they sold. Some were good at Mining, and brought back various ores. Some were good at Farming, some just added to the "Joy/Moral" level of your settlement. Some had quest for you to go acquire a item or kill something to improve that Settlers stats, or general Progression with what that Settler is doing. All these giving your Home Base a Grade. Better Grade = Better NPCs you could Hire = Better Loot/Wares = More Players wanted to befriend you for trade, and it just goes down the chain. NMS has come a long way from what it was, but if they keep adding these updates, and chip away at it, they could have a game that'll last generations.
@gdwnet
@gdwnet 2 жыл бұрын
22:22 I wonder if it's possible to do basically a screen grab of the bridge and play the animation behind that? It would provide for that immersion and may not too be too much work? Just a thought.
@TCO_404
@TCO_404 2 жыл бұрын
I haven't tried this yet, but I assume that's how it works in VR? Either that or they just put the loading screen over everything. 😁
@AgusSkywalker
@AgusSkywalker 2 жыл бұрын
I have two things I want: a revamp of the quest log and messages system; and an improvement of interplanetary navigation. For the messages, I want them to move pop-ups to the top left instead of replacing the mission text. Also that you can disable the tutorials. After 200 hours I kind of know I have to press E to get out of my ship. I also don't need to know every system my frigates visit. And for the mission log, I wish you could pin like 5 missions at a time instead of just 1, and that it doesn't change automatically which one you are following. If I have to kill 10 creatures for one mission and 15 for another, I obviously want to track the 15 one, but as soon as I kill 10, automatically changes to the other, so I think I have completed both and only realise I haven't when I'm in space. I also think that the log tab in the menu should have more information. When I have a lot of missions, I can't see the amount of progress unless I pin it and get out of the menu (and wait 15 seconds for the pop-up that tells me I have a map to disappear) and then do the same for the other 15 missions I have. I want to be able to see progress, objective system and origin system inside the menu. And for space navigation, they should mark planets in the hud. Sometimes finding a specific planet in a system is really difficult, because it's behind other planet or maybe you're looking at a wrong direction. It's easier to find a system amongst thousands in the galactic map than finding 1 planet between 6 in a system.
@Matt-ps9iz
@Matt-ps9iz 2 жыл бұрын
I just want to be able to big ass bay windows in my freighter. And have crew members walking around yeah.
@eternaldarkness3139
@eternaldarkness3139 2 жыл бұрын
You can build windows and even outdoor decks on freighters with relatively simple glitches. Beeblebum (and others) have videos on this. Not really "big ass", but still decent sized windows. But since you can literally walk outside your freighter it doesn't matter that much. Yesterday Professor Cynical did a video where he built a Teleporter Cannon on his freighter's deck and launched himself into a Blackhole.
@Kanaju
@Kanaju 2 жыл бұрын
Maybe soon.™ 👀
@KME4698
@KME4698 Жыл бұрын
It'd be cool if trading outpost in outlaw systems were outfitted crashed freighters, with settlements built into the ruin.
@nigelwiffen6743
@nigelwiffen6743 2 жыл бұрын
Loved this vid very relaxing to listen to and play at same time lol. Many items you mention are true change change just stuff lol.
@stuff4035
@stuff4035 2 жыл бұрын
The nintendo switch trailer mentioned factions fighting, which makes me think the first thing gets released with switch/4.0
@Kanaju
@Kanaju 2 жыл бұрын
They've mentioned factions fighting since the prerelease days, but I hope it carries more weight this time. Interfaction conflicts would add some interesting decisions to the game for sure.
@fishschtick8985
@fishschtick8985 2 жыл бұрын
My biggest pet peeve is that I can't toggle a walking animation on PC. Sometimes I just want to walk and take in the sights, but as soon as my 'w' key is registered I'm RUNNING
@nigelnightmare4160
@nigelnightmare4160 2 жыл бұрын
Cooking! We now have to FEED the organic frigates and different things change them in different ways.
@JossCard42
@JossCard42 2 жыл бұрын
RE: Economy and credits. I think the issue here is that there are no big-ticket items the player can really drop money on. Ships and freighters are as big-ticket as they come, and they still can be purchased a couple times over on a full wallet without the player even feeling that. What they need is a perpetual money sink, like an overhauled Settlement system where you can fund the construction of a brand new settlement with more control over all aspects of the settlement, but would cost literal billions to fund. This is just an observation from a new player that's just barely starting to get past a subsistence lifestyle and can occasionally just outright buy an S ship when I see one I fancy.
@jakejewkes6688
@jakejewkes6688 2 жыл бұрын
Solid video ma dude I really like a lot of your ideas for the game I’m a newer player and just hit my 120 hr mark on the game and I’m starting to see where the game starts to feel stale and it would really cool to see a lot of these things implemented even if just baby steps
@inductivebag4669
@inductivebag4669 Жыл бұрын
I feel like nms universe is just too populated, i no longer feel that 'desolation' feeling that i did at the beginning. Every system has a station, and every planet has a potential for 100s of npcs and you can't be truly the first one to discover a system or a planet
@user-by3lf2dy2p
@user-by3lf2dy2p Жыл бұрын
I know this video is 5 months old but I just came back to nms after a long while away. The squadron pilots are randomly onboard the freighters now. Mine usually hang out around my refiner rooms. Not sure if they're confined to the build able area though.
@zakaryhoage5770
@zakaryhoage5770 2 жыл бұрын
Love the video as usual!!💯 I agree with pretty much everything, even though the game is soooo enjoyable atm, some of these suggestions would justify all their existing work and take it to the next level!👌🏼 personally, the #1 thing is Mission interface manipulation, your current missions in the system your in don’t highlight or immediately “suggest themselves”. I try to do as many as possible to be as efficient as possible but it gets impossible to find the one I need to select in order to do some of the specific ones. Of course the ones with common tasks can be knocked out all at once, but you still have to funnily scroll through dozens and trial and error them until you find the right one, or idk I perhaps have a bug I’ve been considering bawhaha🤣
@signorellil
@signorellil 2 жыл бұрын
Wonderful list, I agree with everything
@PurgeSeraph
@PurgeSeraph 2 жыл бұрын
Best way to pirate is in a outlaw systems only fighting freighters, and attacking local bounty as they warp in. You’ll easily max out you standings will get some illicit goods for free.
@Raikuthedragon
@Raikuthedragon 2 жыл бұрын
Gaz planets: why not adding gaz planets like we have in our solar system (Jupiter, Saturn ..) theses planets are moon concentrated and you can also find orbiting special points of interest or floating in the sky. Going too deep in the planet damages ship. Concentrated mineral ore in caves: theses are uncomon crystals that drops a generous amount of metal depending of the type of planet like deposits. Exchanging navigation data for nanites: i have a tons of them and don't really use them. Let's give them more uses. A lot More mission types Economy: indium farm are a bit overpowered, let's nerf the price and mining speed of miners.
@sideprojects5924
@sideprojects5924 4 ай бұрын
For the settlements. I think it would be cool if the bars could attract outlaws, or employers seeking to hire contractors for unique quests that you couldnt get on motherships etc. It could give a sw4 feel where you meet han solo. Maybe a landing pad where ships could land on your base if its fully decked out. Would be cool if you had the ability at any time to send for expeditions, upgrade your citizens. Think of assassins creed brotherhood. Perhaps also hire guards to help out with security what if we cluld install turrets to help against attacks. This could help against sentinel and pirate attacks. What if your standing with one tribe is super high but really low with another, you could get attacked by the low standing tribes if you are settled in a pirate controlled/outlawed areas. Plenty of things cluld be done with settlements. But personally what id like to see more expansive ruins instead of two or three models randomly placed. Perhaps some ancient buildings. Or large tombs you could explore similar to the pyramids. They already made derelict freighters. No reason something similar couldnt be done on the planets with some ruins, ancient buildings. Perhaps a rescue mission on an alien infested planet. (Perhaps some of these are already in there, but i havent seen it yet. )
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