Great gameplay as always! Misplays: (These mistakes had no effect on the outcome of the game.) Forgot to pick a target for Bojuka Bog at 0:50 Overpayed for Eiganjo at 1:50 Gained 3 life instead of 2 at 6:13
@duelcommanderph2 жыл бұрын
for the 1st misplay, that would be a missed trigger. it will be depending on the opponent if the they will allow the trigger to go into the stack :) for the overpaying of eiganjo, no major issue there. that's the player's mistake if they ever needed 1 more mana for that turn. :) yes, but i think it was a misclick of the life counter :)
@临高2 жыл бұрын
1:53 I believe the Eiganjo can be activated for 2, not three mana here?
@duelcommanderph2 жыл бұрын
Correct! but there's no penalty for overspending :)
@Shodokan1232 жыл бұрын
With how integral snoop combos can be because of gamble/matron/imperial into goblin recruiter or raw goblin recruiter the goblin player should use the mogg fanatic line instead of the ones he went after. 3 mana on board the turn after playing recruiter is all it needs (or 3 mana in adition to playing the recruiter). Snoop on top > torch courier under him > kikijiki under courier. Pay 2 for snoop, pay 1 to play courier from the top, sac courier to give snoop haste, kikijiki is on top and make infinite copies of snoop with haste. Use the last one for copying recruiter again with the kik-jiki inherited ability on snoop and then put mogg fanatic on top of library to drain target opponent for X after the forced sac X snoop copies at the end of the turn like any other kiki-jiki combo. Alternatively you can put fanatic under kiki-jiki and play him from the top if you have the mana for it to reveal the fanatic to take recruiter as a linchpin portion of the combo out. You can also choose to stack your deck with skirk prospector > lightning crafter under the fanatic as well so you can go off with that 3 card combo if you want the extra safety so they have to remove kiki-jiki immediately or put in another combo under kiki-jiki like any of the kiki-jiki sac combos (sharpshooter, boggart shenanigans etc) This line is much more consistent than the one that was gone after in both cases here (especially game 2 when his opponent was tapped out of meaningfully interacting with the combo)
@duelcommanderph2 жыл бұрын
Agree. He miscalculated the snoop not having haste when he made the piles
@Whoah72 жыл бұрын
The Krenko player probably had the 2nd game in the bag, all he needed to do was kill the Giver of Runes while it was under summoning sickness and then proceed to chump block Karlov. He likely wins next turn 18:26
@duelcommanderph2 жыл бұрын
the Krenko player also had a miscalculation on how to arrange the goblin recruiter pile causing him to fail to combo off correctly
@benedictjohannco76852 жыл бұрын
@@duelcommanderph correct, ringleader will give him the snoop and chieftain with kiki jiki on top for a combo win.
@Shodokan1232 жыл бұрын
@@benedictjohannco7685 I made another comment, but with that board state the mogg fanatic line would have won the game for him on the spot with the opponent tapped out of interacting with that combo meaningfully.
@dunne4f2 жыл бұрын
Whaaaaaat??? :O goblins are my favorite tribe, but I didn't get the plan of Morris to play Krenko... Is the first time he plays it?
@duelcommanderph2 жыл бұрын
i think this was a test run for a new deck :D
@dunne4f2 жыл бұрын
@@duelcommanderph I realize that 😅
@ricardoricardo23652 жыл бұрын
was a shame he can play his hand at min 16
@duelcommanderph2 жыл бұрын
true. but i think they werent impactful cards anyway
@litonesplay2 жыл бұрын
nice gameplay! but i would never pick krenko mob boss as commander, is too off meta... 4 mana to cast, needs haste and a lot of interaction to work
@duelcommanderph2 жыл бұрын
I think it's interesting to see someone try a new deck but I agree, it didn't really have a chance against Karlov in this round
@litonesplay2 жыл бұрын
Sure!! I like it as well, besides Krenko is not that good, trying another brew is revitalizing.