Making a Morph-based Face Rig: Part 3 Overview of GUI controls; Reset position and limit movement of controls; Using Reaction Manager to control morph targets; Switching eye control between the GUI and a LookAt constraint
Пікірлер: 15
@joelishler5 жыл бұрын
Excellent tutorials. I am learning a LOT from your videos. Thank you so much for taking the time to do them!
@ayaz19796 жыл бұрын
Very nice and to the point great job thanks
@Hereford164210 жыл бұрын
Please do more 3ds max tutorials.
@artnovikovdotru6 жыл бұрын
Awesome. What would you suggest for eyelid bulge? The one that should happen when the eye moves. Should it be some kind of deformer linked to the eye target?
@azizgungor69545 жыл бұрын
thank you so much
@abdulrahmananimation20577 жыл бұрын
Hello Ken, When I watched your channel I knew how much I dont know yet in 3ds max although I thought I do know a lot. Your AutoDesk says you are a student licence, I am surprised you still a student with all this knowledge you have!!!!!!!!!! How many hours do you spend untill you became fluent in 3ds max? did you receive any course or read any book that helped you with what you are doing? i really liked your videos. I am just speechless about the skills that you got!!!!!!!!!!!!!!!!!!!!
@johnnix89816 жыл бұрын
He's one of my uni tutors
@TheFalconking3 жыл бұрын
How can you work on the GUI and keep selected and visible the morpher on the modifiers tab ? I can`t do that and have to go back and forth to work which takes more time. Great tutorial !
@KenPittsCGI3 жыл бұрын
There's a little pin icon on the modifier panel to keep it pinned while you work.
@mugisama7797 жыл бұрын
hey ken, i love your videos.. i know this is alot for me to ask but could you make a full tutorial on GUI?
@TheFalconking3 жыл бұрын
Hello Ken, I seem to be unable to make the eyeballs work, I followed the tutorial very closely, but the eyes don`t move. what can be wrong ?
@TheFalconking3 жыл бұрын
maybe because my version is 2018 ?
@tstone91514 жыл бұрын
Do you guys know how to change the color of the nurb curve controller? Rigging in Max is much harder then Maya
@ultraozy40855 жыл бұрын
if only the whole facial menu could be moved
@KenPittsCGI5 жыл бұрын
At the end of the 4th video you will link the whole GUI to the head bone so it follows the character and put a GUI cam in so it can be permanently set up in a viewport of its own.