Ranking All Implants in RimWorld

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Kokoplays MB

Kokoplays MB

Күн бұрын

I'm ranking all implants in RimWorld!
Check out my RimWorld prosthetics ranking video: • Ranking All Prosthetic...
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#rimworld

Пікірлер: 78
@trickygamer9563
@trickygamer9563 2 жыл бұрын
I like when he sed"its ranki'n time"
@Narvre
@Narvre 2 жыл бұрын
And then he RANKED all over the place.
@emiktra7929
@emiktra7929 Жыл бұрын
Let's also remember that having a bionic heart can increase the conciousness, negating the debuffs of joywires or carcadian half cycler. Though it doesn't counter it fully
@mruglehface
@mruglehface Жыл бұрын
Carcadian half cycler 😂 How did you even misspell that?
@tito3640
@tito3640 10 ай бұрын
​@@mruglehfacewho cares man
@JoshSweetvale
@JoshSweetvale 4 ай бұрын
What also helps is a Highmate bond.
@romanium365
@romanium365 Жыл бұрын
I forget where I saw it, but someone commented that he installed joywire, cut off all arms and legs, and gave him lots of drugs before installing the psychic harmonizer.
@richardcreasey9319
@richardcreasey9319 Жыл бұрын
I legitimately have no idea why the acidifier needs to exist as an actual item because it basically has no use other than as a balancing mechanism on AI pawns.
@the_jingo
@the_jingo 5 ай бұрын
For role playing Can’t let our tech fall into the hands of those caveman
@anonimoqualquer5503
@anonimoqualquer5503 4 ай бұрын
@@the_jingo ok that actually makes sense, thats like making your slaves addicted to a drug so next raid they come with some o if (yeah i know you did it with lucerferium )
@TwistedMe13
@TwistedMe13 Жыл бұрын
6:55 If you're planning an Archonexus Run augments that become less useful mid-to-late game become amazing upon each restart when the tech tree is reset.
@phoebejl
@phoebejl 2 жыл бұрын
Reminder toxic buildup reduces conciousness which makes it easier and easier to take down a pawn even if the toxic buildup isnt the cause of death.
@fedbia2003
@fedbia2003 Жыл бұрын
Thank you so fucking much for existing. Your videos are instrumental to my playthroughs. Such concise information with quick breakdowns to give you the gist of the imlpants. Thank you.
@KokoplaysMB
@KokoplaysMB Жыл бұрын
Happy to help!
@a.N.....
@a.N..... 2 жыл бұрын
Obligatory "I have ranked many things" my favorite ranker
@KokoplaysMB
@KokoplaysMB 2 жыл бұрын
As is tradition
@DB-ft4cp
@DB-ft4cp Жыл бұрын
Psycic reader in yout trader pawn means you get 5% more from every deal without any downside. This is something you can benefit from in any colony at any time. You only need it once (or twice) but it is S tier for me.
@KokoplaysMB
@KokoplaysMB Жыл бұрын
Good point there
@HappyAspid
@HappyAspid Жыл бұрын
Toxic buildup is actualy monstrous in melee. It is powerful debuff even before it kills target.
@JoshSweetvale
@JoshSweetvale 4 ай бұрын
I'm considering doing a full toxifier playthrough, where I drench the map in pollution. That'd make people closer to the tipping point already.
@hideshisface1886
@hideshisface1886 2 жыл бұрын
Venom fangs have this advantage that they do not block a slot that is useful for something else - so they give you some minor close combat buff for no real disadvantage - and if your ranged combatants get attacked in melee, every bit helps, I suppose. Also - EMP vulnerability is deadly for caravans. Enemies rarely have EMP weapons, but they sometimes do... Also - note for Aesthetic shaper and nose - they work very well if you combine them with a beautiful pawn and Stoneskin Gland - you keep the beauty, AND tankiness. Pretty handy. Half-cycler - useful on slaves, if you have them in colony - turns them into nearly non-stop cleaning and menial task machines. Mindscrew is a gimmick item, really. But it has limited use on a masochist psycasters. Pain works with that pretty well. But it is a gimmick still.
@kirbyis4ever
@kirbyis4ever 2 жыл бұрын
Fangs are sick, you don't lose any opportunity cost by giving teeth. Pretty much S tier over normal biting and if you have a melee fighter their "weak" attacks will be replaced by biting - if someone holds a sword and would have punched, they instead poison and bite the opponent.
@aleksandaraleksandrov7111
@aleksandaraleksandrov7111 2 жыл бұрын
Mindscrew is good on a psyker pawn. Pain increases heat recovery.
@zhangjao6328
@zhangjao6328 Жыл бұрын
Mindscrew plus masochist plus that implant that shares mood with everyone nearby. Maybe a joywire too. Just use them for hauling and cleaning because it will make them bad at everything else, but they can give huge mood boosts to all your pawns. Talking 10, 20 points. Or a huge number if you really invest into eltex apparel and psychic sensitivity.
@JoshSweetvale
@JoshSweetvale 4 ай бұрын
Circadian half-cyclers on slaves have two other benefits. One, you can remove their bedrooms. Two, when they rebel (not if; they're awake 24/7), just EMP them.
@johnpellegrinoconnors3843
@johnpellegrinoconnors3843 2 жыл бұрын
I save joywires in my colony for when the royals come for a visit
@theodorehodbor5080
@theodorehodbor5080 2 жыл бұрын
Not sure if you planned this already but in the future it'll be cool if you rank all the newly added xenotypes or just genes in general. Only thing about genes is it might be kinda a bloated list since like >50% of them are purely cosmetic in nature.
@KokoplaysMB
@KokoplaysMB 2 жыл бұрын
I've been thinking about it, but need to play around more with them. Cosmetic ones aside, a lot of the useful ones are very situational based on your colony. Need a bit more testing then I'll rank them.
@aa-yt7wo
@aa-yt7wo Жыл бұрын
Mindscrew - install into prisoners before releasing them back to their faction. Why? Just because.
@JoshSweetvale
@JoshSweetvale 4 ай бұрын
After giving them peg legs, removing both arms, taking a kidnney and a lung, and replacing their heart with a prosthetic of course.
@tor8912
@tor8912 Жыл бұрын
Joywires are great on slaves that are optimists or sanguine. Give them a psychic harmonizer and people nearby will get up to, usually, 6 or even 8 mood boost depending on proximity.
@brianhillman5867
@brianhillman5867 Жыл бұрын
I love learning assistant put into kids, either with snipers or a training mod. You can get level 10 shooters before they are teenagers
@la_nutria4148
@la_nutria4148 2 жыл бұрын
RANKING ALL BACKSTORIES!!!??1!?!?1
@KokoplaysMB
@KokoplaysMB 2 жыл бұрын
That will take a whole year..
@Person01234
@Person01234 Жыл бұрын
I guess fights especially aren't a problem when you have stone skinned fast healing pawns.
@JoshSweetvale
@JoshSweetvale 4 ай бұрын
That teleport. Because psychics. With monoswords.
@theprinceofawesomeness
@theprinceofawesomeness 2 жыл бұрын
Hear me out. Pshychic Harmoniser pawn with Sanguine and Masorchist with Joywire and Mindscrew
@KokoplaysMB
@KokoplaysMB 2 жыл бұрын
Heart of every party
@dogulahurst3187
@dogulahurst3187 Жыл бұрын
Top tip here, do you ever want to use a ZeusHammer on a mechanoid? Well, give that dream up if you put in any brain implant save the psychic ones... It' may end your playthrough too on a mechanator solo playthrough if your not aware of it...
@TheDeeman25
@TheDeeman25 Жыл бұрын
what do you mean?
@dogulahurst3187
@dogulahurst3187 Жыл бұрын
@@TheDeeman25 The EMP from the ZeusHammer knocks you out cold, leading to an often game over. Brain implants cause coma's when hit with EMP.
@Cothfotmeoo
@Cothfotmeoo 2 жыл бұрын
Great list! Well played.
@KokoplaysMB
@KokoplaysMB 2 жыл бұрын
Thanks!
@jenswurm
@jenswurm Жыл бұрын
I really like to use Joywires on prisoners combined with the prison labor mod. A joywired prisoner usually won't give you trouble by trying to escape and can happily take care of all cooking duties as well as handling the indoor sunlamp farms. The lack of need for recreation makes up for the reduced labor speed and afaik the prisoner doesn't count as much as a free pawn in terms of wealth and storyteller purposes. If the prisoner also is capable of medical stuff, then i'm very happy, he can then act as a backup doctor.
@redunicorngamingsupport
@redunicorngamingsupport 2 жыл бұрын
Generally I don't like brain implants that much because those pawns can be taken out by EMPs ... happened to me before. So I don't really use them 🙂
@KokoplaysMB
@KokoplaysMB 2 жыл бұрын
How many raiders in vanilla actually come with EMP weapons though?
@redunicorngamingsupport
@redunicorngamingsupport 2 жыл бұрын
@@KokoplaysMB True, mostly it's friendly fire 😂 A lot.
@kirbyis4ever
@kirbyis4ever 2 жыл бұрын
Unless you're fighting mechanoids in CQC EMP shouldn't be too big an issue. In that case, don't make your mech melee fighters the guys with augmented brains! And if you do... well tough I guess.
@ncamon
@ncamon Жыл бұрын
I want all my pawns with at least the brain calculator to make them go down to EMP blasts. Fastest way to deal with mental breaks without injuries, mood penalties, or relationship issues.
@KokoplaysMB
@KokoplaysMB Жыл бұрын
Smart smart
@remliqa
@remliqa 5 ай бұрын
I wonder if Joywire would be good when installed at a prison barrack for a "permanent prisoner" to control all other prisoner's mood .
@JoshSweetvale
@JoshSweetvale 4 ай бұрын
You can do the same in your dining/rec room Mindscrew with a masochist would also work. Ideal pawn for this would be a sanguine body-modder masochist.
@hozic9929
@hozic9929 Жыл бұрын
implants my beloved
@estuans0interius
@estuans0interius 2 жыл бұрын
IMO the Joywire is way better than "C" Tier. Although for normal, happy colonies it downright sucks - for most colonies, you're going to have a guy that joins who is of a different ideology, or someone who is depressed, or someone who has basically permanent withdrawal/addictions (chemical fascination dudes).
@KokoplaysMB
@KokoplaysMB 2 жыл бұрын
Well you just explained why it's C tier. It's not useful for most colonists but that one always broken dude.
@estuans0interius
@estuans0interius 2 жыл бұрын
@@KokoplaysMB I was also under the impression that joywire (and the other two - mindscrew and the pain one; but those suck) were easier to get than the others, but maybe that's just my experience.
@chisenchou
@chisenchou 2 жыл бұрын
I want to see a tierlist of rimworld mods. :)
@trickygamer9563
@trickygamer9563 2 жыл бұрын
Imagine the video being 10 hrs long
@shoelessbandit1581
@shoelessbandit1581 2 жыл бұрын
@@trickygamer9563 10 is a bit of an understatement
@KokoplaysMB
@KokoplaysMB 2 жыл бұрын
Spoilers: I'm actually planning to rank most popular 20 ish mods for RimWorld, PZ, Kenshi etc.
@gouverneur2001
@gouverneur2001 8 ай бұрын
Using Mindscrew on slaves is great
@jacobegaca409
@jacobegaca409 Жыл бұрын
I want a real life joy wire
@aa-yt7wo
@aa-yt7wo Жыл бұрын
Joy wire would be a lot more useful it it only turned on when a pawn was close to a mental break.
@alex2143
@alex2143 Жыл бұрын
That would probably be busted. It would remove all of the downsides 99% of the time.
@griggitz487
@griggitz487 Жыл бұрын
You forgot to mention (that I noticed, or not) that you would need to have Royalty to play with some of these. Maybe you didn't want to seem like you were telling people to buy DLC. Nothing wrong with that of course if that's what people want to do .
@KokoplaysMB
@KokoplaysMB Жыл бұрын
You're correct, I probably should have mentioned it.
@Winiar890
@Winiar890 2 жыл бұрын
i thumb down every "ranking" vids sorry bro... thats boring
@plaguemarine1111
@plaguemarine1111 2 жыл бұрын
Why do you even click on them? 😂
@ANTOperassic
@ANTOperassic 2 жыл бұрын
That's so stupid.. Why watch them then? 💀
@KokoplaysMB
@KokoplaysMB 2 жыл бұрын
Thank you, by doing that you're helping the KZbin algorithm recognize my videos had an impact on you, which makes the algorithm promote them more. I really appreciate your contribution to the channel.
@doodlesyoru2108
@doodlesyoru2108 2 жыл бұрын
High on copium? Oh, and Koko responded like an absolute chad.
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