Video Game Flashlights, kinda suck...

  Рет қаралды 95,642

LamWarp

LamWarp

Күн бұрын

Flashlights in games can be a bit of mess. Some are good, but some are bad. They can be hard to get right.
Discord: / discord
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Downloads:
These are the main games I talked about
Faith: store.steampowered.com/app/11...
Halo CE: store.steampowered.com/app/97...
Slender The Eight Pages: www.indiedb.com/games/slender...
Half-Life 2: store.steampowered.com/app/22...
Doom 3: store.steampowered.com/app/20...
OBS (what I record with): obsproject.com/
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Music:
(In order of appearance)
.Kevin MacLeod - Sneaky Adventure
.Worm Game - Soundtrack
incompetech.com/
Music Licensed under Creative Commons: By Attribution 4.0 License
creativecommons.org/licenses/...

Пікірлер: 466
@Ginger_FoxxVT
@Ginger_FoxxVT 2 ай бұрын
Source flashlight: 😅 Gold Source flashlight: 💀
@The_whales
@The_whales 2 ай бұрын
Gold source flashlight is basically invisible rockets lighting up the area as small as your crosshair
@MdKamrul-ec2qj
@MdKamrul-ec2qj 2 ай бұрын
​​@@The_whalesgoldsrc is just you lighting where your looking at
@denifnaf5874
@denifnaf5874 2 ай бұрын
Goldsrc fl@shlight is a ball of light
@GARDRAWS
@GARDRAWS 2 ай бұрын
black mesa: well yes, but actually no
@uncannycato
@uncannycato Ай бұрын
half life opposing force night vision:
@HellsAsylum
@HellsAsylum 2 ай бұрын
Halo: Anniversary is a perfect example of why aesthetics are just as important as graphical fidelity.
@noclick
@noclick 2 ай бұрын
4:08 i think what you wanted to say is 'dark and gritty'
@powersik.
@powersik. 2 ай бұрын
wait noclick knows this guy?
@intentionalgameplaypurposes
@intentionalgameplaypurposes 2 ай бұрын
@@powersik. noclick knows anyone that make videos on source games
@Engineergaming1010
@Engineergaming1010 2 ай бұрын
@@powersik. sooooo?
@LamWarp
@LamWarp 2 ай бұрын
My mistake 😞
@powersik.
@powersik. 2 ай бұрын
@@Engineergaming1010 i just didnt think he could have know him
@caydengonzales5495
@caydengonzales5495 Ай бұрын
If horror games had a good modern flashlight, the enemies would be running from you.
@Muster_Muckee_II
@Muster_Muckee_II 2 ай бұрын
S.T.A.L.K.E.R's flashlight is one of those instances where using the flashlight is a liability more than an aid simply because the enemies will see it and proceed to shoot at the giant ball of light in the dark. Of course the enemies that use them almost never turn off their flashlights so it goes both ways.
@TheUsurper3ren
@TheUsurper3ren 2 ай бұрын
Same for F.E.A.R. as well
@fakeplayer9088
@fakeplayer9088 2 ай бұрын
Can't argue with facts
@nsf001-3
@nsf001-3 2 ай бұрын
And then SWAT 4 has a really bright and useful flashlight, but it's not visible to the enemy AI at all. Definintely helps out a lot in some missions, for all the wrong reasons
@abohachuk4765
@abohachuk4765 2 ай бұрын
This is wrong on so many levels. Firstly, NPCs don't react to your flashlight in Vanilla S.T.A.L.K.E.R. at all. Secondly, saying that it's a liability because somebody can spot you is nonsensical in a game where stealth is practically non-existent so you'll be spotted anyways. Finally, this claim also makes it sound like the whole game is about fighting enemies and avoiding them while in reality it's an open world game where a lot of time is spent on exploring locations without any forced encounters... and where you can always use a flashlight to help you see better, especially in darker areas.
@Muster_Muckee_II
@Muster_Muckee_II 2 ай бұрын
@@abohachuk4765 I have been trying constantly to reply to your comment but YT seemingly keeps removing it so if this appears in your feed for 3rd or 4th time I'm sorry. There is stealth. . . Just *_very_* difficult to pull off stealth, thats why theres a noise meter in all of the games so you track how much sound you're making while *_trying_* to stealth. You also have a visibility meter so you can determine how detectable you are, when you are *_trying_* to stealth. Also, direct quote from the fandom wiki; "One downside is that NPCs will spot the player more easily if they have their flashlight in use, making night vision better if avoiding detection is preferable." A quick search of "Can enemies see your flashlight in 'S.o.C' " provided that answer. And ". . .a lot of time is spent on exploring locations without any forced encounters. . ." Virtually every area you go to you'll encounter something. Be it "monsters", "Bandettes", Monolith or so forth. And a large chunk of the games do involve pitched fights. And many of those explorable areas are usually being guarded by enemies making exploration dangerous unless properly equipped. The only times I can think of combat not being a constant is when your navigating a hotbed of "enviromental hazards" which doesn't mean there isn't a "monster", "enemy human" or zombie nearby ready to catch you unawares. In the end The Zone is meant to be an incredibly "nasty" place.
@cyberspacesupersoldier
@cyberspacesupersoldier 2 ай бұрын
Fun Fact: Night Vision Goggles actually can't/won't/don't ever work in any sort of complete darkness, such as inside a cave/cavern or a mine. This is because NVGs work by amplifying or stimulating and highlighting environments or areas that are just slightly lit up in very low light. This is why the NVGs in Half-Life Opposing Force doesn't make a whole lot of sense, since soldiers also carry and use flashlights, binoculars, emergency flares, and sometimes even portable or mobile handheld lamps or lanterns, plus quite a whole lot more as well, and not just NVGs alone.
@DinnerForkTongue
@DinnerForkTongue Ай бұрын
To be fair, NVGs are paired with IR flashlights that only produce infrared light that the goggles can catch.
@cyberspacesupersoldier
@cyberspacesupersoldier Ай бұрын
@@DinnerForkTongue Yes, and the same goes for ultraviolet as well.
@beybladesinmyheels1267
@beybladesinmyheels1267 28 күн бұрын
Thats why you use a ir flashlight
@cillianennis9921
@cillianennis9921 27 күн бұрын
@@cyberspacesupersoldier I'd say you wouldn't really want to be using UV though as well UV isn't the safest form of light depending on wavelength as it has fun times with some organic molecules like DNA & that isn't very good for us also we can see UV light better than we can see infrared light (not that we can see it but something is reflected that we can see if you've messed with weak black lights or seen a decontamination room in action you should understand) Infrared is impossible to see for us as you can't see the weak one on a TV remote despite the camera's on stuff being able to see this form.
@MrDj232
@MrDj232 23 күн бұрын
​@@cyberspacesupersoldier Are we giving soldiers cancer by making them use ultraviolet flashlights?
@intentionalgameplaypurposes
@intentionalgameplaypurposes 2 ай бұрын
6:21 everyone does that at least once when they are a child Lamwarp
@flaviapunktexe6924
@flaviapunktexe6924 2 ай бұрын
In DooM 3 you can also use ur flashlight as a meleeweapon, knocking zombies over
@DinnerForkTongue
@DinnerForkTongue 2 ай бұрын
And said flashlight is slower than the fists, has even shorter range for god knows what reason, makes very unsatisfying sounds and the beam is horrendously off-center. Thanks but no thanks.
@plugshirt1762
@plugshirt1762 25 күн бұрын
@@DinnerForkTonguegod I hate doom 3. I could accept everything else if they didn’t ruin the shotgun lol
@DinnerForkTongue
@DinnerForkTongue 25 күн бұрын
@@plugshirt1762 I love it as anything _except_ a Doom game... but only after I mod the shotgun into the classic mid-range, low-damage version. I can forgo Duct Tape, I can forgo graphics upgrade mods, I can play almost vanilla _as long as I fix the shotgun._ Luckily it's extremely easy to fix, in the original game at least. Never tried it with the BFG Edition.
@JazzSicaa
@JazzSicaa 2 ай бұрын
6:11 FINALLY, SOMEONE SAID IT! I swear, these small flashlights start to give me a lot of headeaches (literally) because I have to keep focusing in that small circle and it starts to hurt a bit. L4D also has the same problem imo, honestly, Valve doesn't know how to make flashlights lmao. And we don't talk about GoldSrc flashlights....
@DinnerForkTongue
@DinnerForkTongue 2 ай бұрын
Hey, at least Valve makes up for their inability by making flashlights easily moddable. The Workshop has some insanely good flashlight mods.
@l0os176
@l0os176 2 ай бұрын
Growing up we had this massive hand-held beam-searchlight. Thing had a motorcycle battery in it. We'd shine it at an island a quarter-mile away and see it perfectly illuminated. Loved that thing. Also, the searchlight in Unreal was awesome.
@DinnerForkTongue
@DinnerForkTongue 2 ай бұрын
Oh yeah, I remember those big honking searchlights. Even saved my money as a kid to buy one for myself. To think now you can have that same amount of reach in a pocket light running off one battery that'll last hours? Technology has come an absurdly long way with li-ion cells and LEDs. Also Unreal's Searchlight is freakin' goated. It is everything that the Half-Life 1 flashlight should have been.
@EpicYoutubeHandle
@EpicYoutubeHandle 2 ай бұрын
Watching a LamWarp video without subtitles feels cursed
@user-sv6hv6ym1d
@user-sv6hv6ym1d 2 ай бұрын
Watching a LamWarp video without Opposing Force - Planet at the end feels completely ridicilous
@EpicYoutubeHandle
@EpicYoutubeHandle 2 ай бұрын
@@user-sv6hv6ym1dfr
@Professor_Toothpaste
@Professor_Toothpaste 2 ай бұрын
Before I played Half-Life, (the original not the "remaster") I always thought the flashlight was normal like in Half-Life 2, but nope, I was like, "Da fuk? How can they not make a proper flashlight?" lol
@1thevm1
@1thevm1 2 ай бұрын
Doom 3's flashlight works because there's a combination of things going for it - the swap is fast enough, every enemy attack creates ambient light so you can see where to shoot anyway, most enemies also have some kind of elements that highlight them in the dark (red visors for zsecs, glowing eyes for zombies, etc), many map areas have some kind of ambient light, firing your weapon lights up the area in front of you as well. Plus it's immersive to pull out your flashlight, scan the area, memorize enemy positions and then fire away. But why must it be a vintage heavy ass flashlight instead of a shoulder mounted one? Well, have you seen the state of the base? Nothing works on it properly, they cut the budget so hard your armor barely protects you anyway, and you want working lights, oh you silly... But seriously, the moment you try to "fix" stuff you think are wrong with Doom 3, the game kinda starts falling apart. A lot of things are in it the way they are for a good reason.
@DinnerForkTongue
@DinnerForkTongue 2 ай бұрын
Finally someone else that gets it. Whether they were well-received or not is irrelevant, the flashlight and its associated mechanics were _integral_ to Doom 3's design as a whole. The only good mod solution out there is the headlamp in Sikkmod. Unlike the vanilla flashlight, it's conveniently centered and can be used with any weapon, but to offset those advantages it is basically an incandescent penlight: the beam is VERY narrow, dim and yellowish. The two lights don't compete, as neither is decidedly better than the other.
@Bigboidawg
@Bigboidawg 2 ай бұрын
Fallout 4 does a “lantern light” style in first person
@SageGilbert191
@SageGilbert191 2 ай бұрын
Half-Life’s flashlight is like summoning a ball of light above the place youre looking at
@alienduce6755
@alienduce6755 2 ай бұрын
In a couple of years, when our sons and daughters be studying videogame development in college, this will definitely be thesis material. Great video man, as always.
@DinnerForkTongue
@DinnerForkTongue 2 ай бұрын
They also won't be able to relate to flashlights with horribly short battery life.
@CompleteAnimation
@CompleteAnimation 2 ай бұрын
Doom 3's flashlight being changed from item to shoulder mount turns it into a completely different game. Instead of having to choose between more visibility and firepower, now you always just get both. The original flashlight forced you to make a difficult choice, which gave the game more depth. The BFG Edition flashlight removes that and lets you focus more on shooting. Now you know the arguments on both sides.
@reimuhakurei2123
@reimuhakurei2123 15 күн бұрын
Good the entire game was dark so no reason to have a flashlight weapon
@K3ntucky123
@K3ntucky123 26 күн бұрын
"flashlight are useless" Escape from Tarkov: *laughs*
@wojtekpolska1013
@wojtekpolska1013 2 ай бұрын
in HL2 there also is one section where you wait for the elevator and the lights are out, and you have to fight off hordes of enemies in pitch black, and your flashlight is battery-powered so you have to conserve power deciding when to use it. there are also flares you can turn on to temporarily light up areas
@FalconHgv
@FalconHgv 2 ай бұрын
Sometimes a flashlight feels more like a gamma/brightness slider than a gameplay feature. I also hate automatic flashlights when you're in dark and it just blows everything up by how bright it gets (yes I'm talking about you far cry 5)
@VladdyDaddy45
@VladdyDaddy45 Ай бұрын
hl2's flashlight is so small bc your fov is set so goddamn high
@fishqueen1702
@fishqueen1702 2 ай бұрын
4:13 no one tell Noodle
@Professor_Toothpaste
@Professor_Toothpaste 2 ай бұрын
Lol
@AstorEzequiel
@AstorEzequiel 2 ай бұрын
I wish Doom 3 would have let you use the flashlight alongside the pistol (The marine holds both of them with one hand too lol). That way the pistol isn't immediately discarded after the next weapon but making them annoying to use. Alternatively, _some_ of the weapons could have a flashlight attached (maybe as an upgrade later in the game) but the thing is that you still have to consider the seconds you can't see because of the recoil or the reloading.
@DinnerForkTongue
@DinnerForkTongue 2 ай бұрын
This. This so much. Dual wielding pistol and torch, Harries grip style, would have been a godly fit for Doom 3. You wouldn't be annoyingly defenseless, but you'd still be vulnerable and not packing much firepower. Kinda like how Quake 4 did it with only having flashlights on basic weapons, except Q4 really didn't commit to the light-and-darkness game.
@scootymaster5256
@scootymaster5256 2 ай бұрын
The issue of the doom 3 change wasn’t fully the flashlight. Swapping to a weapon gave some extra suspense sure but the remake made the whole game brighter and have more ammo so you can’t JUST have the new flashlight change
@MrDj232
@MrDj232 23 күн бұрын
I remember when Doom 3 came out and making the flashlight separate made a bunch of people angry. Everyone was asking why it couldn't be dual wielded with a pistol or strapped to a gun with duct tape.
@WrinkledPaper674
@WrinkledPaper674 2 ай бұрын
When I first played Half-Life, I thought the flashlight was broken
@darkzepton2096
@darkzepton2096 2 ай бұрын
i thought the video was gonna be about how video game flashbacks suck until i saw the thumbnail lol. thanks for the new vid, i thought you were on some 20-year stasis like gordon.
@jaysanj152
@jaysanj152 2 ай бұрын
I don't remember if Alan Wake's flashlight sucked or not but I do love the concept of actually using it in combat while also illuminates bigger and is stronger based on the flashlight you have.
@AmelpsXett
@AmelpsXett 2 ай бұрын
Alan Wake flashlight was amazing, it interacted with the world extremely well
@DragonOfTheMortalKombat
@DragonOfTheMortalKombat 18 күн бұрын
In Alan Wake light was a weapon. I love this concept.
@joaogabrielpecktorneves2715
@joaogabrielpecktorneves2715 3 күн бұрын
Yea. I think Alan wake deserved a mention since it did flashlights a a but diferently from most of the games. And Alan Wake 2 improved the flashlight in my opinion.
@Javacodor
@Javacodor Ай бұрын
If you think about flashlights sometimes in horror games makes it a bit nerve wracking when everything around is pitch black it creates suspense to the player knowing something is lurking in the dark can make it a unpleasant experience
@msaeedazizi
@msaeedazizi 2 ай бұрын
I wish you had touched on the "flashlight" in Outer Wilds: Echoes of the Eye DLC since that too is interesting!
@Zarpas
@Zarpas 2 ай бұрын
I remember when I was a kid I analyzed how the flashlight in Luigi's Mansion 1 worked, I thought it was pretty good and realistic
@dvdbox360
@dvdbox360 28 күн бұрын
flashlight in horror games: you can't barely see what Infront of you
@zEvilCube
@zEvilCube 2 ай бұрын
Now make a video about fleshlights.
@LamWarp
@LamWarp 2 ай бұрын
0_0
@guy-jx6pf
@guy-jx6pf 2 ай бұрын
Finally, Lamwarp post a video about flashlight
@giedmich
@giedmich 2 ай бұрын
Fleshlight > Video game Flashlight
@natpk5565
@natpk5565 Ай бұрын
Aw hell nah 💀💀
@ORLY911
@ORLY911 2 ай бұрын
Doom 3's flashlight being its own "weapon" was a design choice, you were choosing between vision and your weapon in the dark areas, some of the games encounters are balanced around that, forcing you to hot swap and using sound to help figure out where enemies are approaching from. Some areas in the BFG edition don't hit because there's nothing to fear when your light is always on.
@CoralCopperHead
@CoralCopperHead 2 ай бұрын
Yeah. A _bad_ design choice.
@DinnerForkTongue
@DinnerForkTongue 2 ай бұрын
​@@CoralCopperHead Like it or not, it _was_ vital for the design they were going for. It may not have been well-received but no one can claim it was thoughtless.
@AmelpsXett
@AmelpsXett 2 ай бұрын
@@CoralCopperHead coward detected
@CoralCopperHead
@CoralCopperHead 2 ай бұрын
@@AmelpsXett Didn't know that hating the flaslight so much that ignoring it was the best way to fight effectively during a Nightmare run on the original release was something cowards did, but alright, if it's something they do, I guess I'm one of 'em.
@AmelpsXett
@AmelpsXett 2 ай бұрын
@@CoralCopperHead lol and? You just brought up something completely irrelevant to the conversation even though nobody uses it this way on their first playthrough
@abesamuel3999
@abesamuel3999 2 ай бұрын
Lamwarp release different type of video and it's about flashlight from each games. Awesome
@AbdullahEkici34
@AbdullahEkici34 2 ай бұрын
I forgot LamWarp does exist until I saw the video
@martnrabiller9194
@martnrabiller9194 2 ай бұрын
Have i came to a point where the most anticipated video I'm waiting for are LamWarp's ? Sure does keep going bro.
@PeterD4268
@PeterD4268 Ай бұрын
I fw your videos heavy bro. Just found you been watching all night
@michapozdrawia4179
@michapozdrawia4179 2 ай бұрын
When Dead By Daylight back in the day had really bad tutorial, I first thought flashlights were used to see better in dark places at cost of being seen quicker by the killer, but when survivor treated flashlight as if it was holding a gun, slowing down dramatically and set up in almost a combat stance… something was wrong. Also the duration of the flashlight… then I discovered flashlights are actually used to BLIND the killer (that’d explain why I was the main target in my first match with a flashlight).
@DinnerForkTongue
@DinnerForkTongue 2 ай бұрын
The crazy part is, the flashlight _is_ useful for walking around... when you're on a match with a Dredge and its power makes the whole map dark.
@koolaid33
@koolaid33 2 ай бұрын
The flashlight attachments in shooters always interest me the most. For example, the other day I replayed Battlefield 3 on the PS3, no it doesn't hold up as well I remembered but the flashlight was something I never noticed before in the game. It's somewhat small, and I don't think you can turn it off and on, but it's got a pretty cool effect and can be useful for some darker missions, where it's usually already turned on. It also functions as a beacon to show where enemies or allies are, as when you look in the direction of an NPC with the flashlight turned on on their gun, the light will beam into your eyes, showing you there's someone in front of you. Many shooters do this, especially with snipers to help players find these well-hidden enemies. GTA 5 is another interesting beast in this topic, the flashlight it uses is much brighter and larger.. depending on how you use it. For example, many guns have a flashlight accessory you can buy, some with varying sizes, however there's also a straight-up full flashlight you can buy as a melee in GTA Online. The flashlight accessories on the guns are usually okay, but the aren't perfect, they are pretty dim and don't have a massive radius, and they also aren't persistent, meaning the second you stop aiming with the gun they turn off (unless you install a few mods like I have). The fully fledged flashlight melee is much better though, having a bigger radius, being brighter, though keeping the weird non-persistent problem.
@0zz1k5
@0zz1k5 29 күн бұрын
The flashlight in the suffering was awesome fadding as it lost power with a shrinking light raidus and it was shoulder mounted.....
@IdidotBrazil
@IdidotBrazil 2 ай бұрын
This one is compelety different compared to your other videos and a nice change.
@IhavePorsche922Gt3Rs
@IhavePorsche922Gt3Rs 2 ай бұрын
You know what else is suck??? Lampwarp doesnt talk about valve or hl anymore...
@K1LL3R269
@K1LL3R269 19 күн бұрын
Arma’s flashlights, and lights in general. They are either: - babies first night light Or - pocket sized collapsed sun
@m.w9418
@m.w9418 2 ай бұрын
Reminds me of the Atari game With Flashlight that has a stickman *i haven't finished the video -_-*
@shadow_the_edgehog1893
@shadow_the_edgehog1893 16 күн бұрын
The Resident Evil flashlights especially the ones in re2/4 remake were amazing and felt so good to play with in the dark sections
@dr.kolorca
@dr.kolorca 2 ай бұрын
I hate how doom 3's flashlight is off center. I always point mine where I look irl.
@El1teSpectre
@El1teSpectre 2 ай бұрын
I've been waiting for you...
@iceagebaby3962
@iceagebaby3962 21 күн бұрын
I remember I got stuck in vents in Half Life because the flashlight is so damn bad
@fernandom.varela1109
@fernandom.varela1109 2 ай бұрын
Interesting video, the first half life's flashlight is bad, but I rather have that one than the opposing force night googles 😅
@shadowrocks8075
@shadowrocks8075 2 ай бұрын
Lamwarp realised he has a channel :
@shadowkingmaciej7923
@shadowkingmaciej7923 Ай бұрын
for faith i think there's a way to go around the spider man jumpscare, im not sure if thats how it works but ive seen how someone tried pausing game during spooder man attack and instead of regular pause it played the jumpscare, indicating that spider man is near, so you can just spam pause button and always be aware
@Anonymous-hf8nx
@Anonymous-hf8nx 2 ай бұрын
The greatest flashlight analysis I have ever seen
@kero_drago
@kero_drago 15 күн бұрын
if you’re looking for more older games, 1987’s Metal Gear has a flashlight item you had to collect to see in pitch black areas. It basically just works as a light switch though. Selecting the flashlight would basically just turn all the lights on in the room.
@Swagat_Mishra
@Swagat_Mishra Ай бұрын
Flashlight in Manhunt is straight up death sentence. No, it doesn't have a holdable flashlight, instead they are an attachment to shotgun. And if you aim with that shotgun (yeah just aim with it) the flashlight will turn on and your enemies will detect you and now you're dead. In a game like Manhunt, where hiding in shadows is a major stealth method, using the flashlight shotgun is like holding a neon sign which says "Kill me."
@TheAsianGuyGaming
@TheAsianGuyGaming 2 ай бұрын
It only good when on gmod horror maps with nothing inside because it dark and you pull out flashlight then get jumpscare my loud ass tf2 buff men
@AlesterMyersWick
@AlesterMyersWick 2 ай бұрын
since i play doom 3, i use the flashlight as a whacking tool. after that, it was no longer since Doom Trilogy (2 2D Doom games and Doom 3) was released.
@BorganFreeman_100
@BorganFreeman_100 2 ай бұрын
The Last Of Us flashlight is I think a good example. The game is a lot of times dark so you need the flashlight very often especially if you are trying to find things like ammo or extra secret things the game has. It also does its job as a flashlight.
@nosidenoside2458
@nosidenoside2458 22 күн бұрын
I'd like to bring up Deep Rock Galactic's flashlight, which i think is intentionally bad or bad-ish: this makes your flares more important, both the throwable ones and scout's flare gun
@angryhamster75
@angryhamster75 2 ай бұрын
thank you lamwarp for the new amazing video!!! 😉
@CAPTAiNC
@CAPTAiNC 2 ай бұрын
The torch shown in the thumbnail is actually one I have irl lol
@DinnerForkTongue
@DinnerForkTongue 2 ай бұрын
What brand?
@Waldherz
@Waldherz 22 күн бұрын
Please get a better one then xd
@proletariennenaturiste
@proletariennenaturiste 2 ай бұрын
It's funny how games that take place in the future don't have super bright flashlights. I mean, today we can have super bright flashlights that have insane lumen counts.(like as bright as car headlights)
@andreworders7305
@andreworders7305 2 ай бұрын
Doom 3 did it in an interesting way where you have to choose between using a flashlight and weapon
@evangraham
@evangraham Күн бұрын
In Battlefield 3 you could add flashlights to weapons, i don't remember how the beam was on objects, but i know when in facing people in gameplay it was basically having the sun at you, which might make sense with modern day WMLs in pitch black darkness, but in broad daylight hundreds of meters away, the light was still blinding you cause the game was probably made by JJ Abrams or whoever that actor was The light was good in use, but also bad in being annoying to face
@satbehindyouinmath4252
@satbehindyouinmath4252 2 ай бұрын
I like to watch your videos while eating
@GhostSHAURMA
@GhostSHAURMA 2 ай бұрын
Can't speak for all of the games. But some older ones have a small flashlight cuz the flashlight texture and/or the intended(at the time) playing resolution are pretty small(cuz back then less pixels)
@PrueferAuge
@PrueferAuge 22 күн бұрын
(original) deus ex's light was weird: instead of a cone of light originating from the player, its a sphere of light originating from the surface of the object meeting the center of the viewport. so you magic mouse a lightball across surfaces. and it drains your 'mana' that you need for your abilities
@puddel9079
@puddel9079 21 күн бұрын
3:29 I'd also like to point out that in the original graphics, the flashlight was capable of helping you spot cloaked enemies. Being able to spot a shimmering silhouette before it attacks definitely gives the flashlight more utility that maybe Bungie didn't realize was there.
@Nsodnoajdjksl
@Nsodnoajdjksl 2 ай бұрын
They don't suck, they're just shy.
@pabletoday9782
@pabletoday9782 2 ай бұрын
Now this is Game Journalism
@saibot1246
@saibot1246 2 ай бұрын
A flashlight i kinda liked and hated was the one in amnesia the bunker in which you are trapped on a WW1 bunker with a fucking Monster who is a stalker enemy who react to sound and if you don't have ammo to gain time or not manage to run in the safe room you are fucked this game have a generator mecanic in which you need fuel to turn it on temporarily and this will turn on devices you need for objectives and light to reduce the chance to met the monster but he still react to sounds and the flashlight you use work with a wire you need to pull it to use it to gain visibility and more time to use it but you take the risk that the monster will come for you so you have to complete objectives as fast as you can without drawing to much attention so you don't end up in the dark with a more active bunker beast
@supermegabenji1026
@supermegabenji1026 2 ай бұрын
I real life, You can see your Surroundings with the Flashlight. (Kinda) But with Games like Half-Life and others, It's just a White circle with Pitch black around it. Plus, they can drain power easily, You have to literally find Batteries around the base to recharge or use it again. Also In early 3D games (Like ROBLOX in 2008 or so.) the Flashlight tool in horror games, Is just a big Cone on a flashlight Model, But now they have a Gear for the flashlight which is (a bit) better. But the Half-Life's series flashlights really suck. In Half-Life 2: Episode One, There is the 3rd of 4th Level that you have to go through a Parking garage, While it's dark.. I hated that level because the Flashlight kept on draining and I have to wait in the dark for it to go up. Every time Alyx is with you, when the flashlight stopped she commented about the flashlight saying "Kliner should really fix the flashlight." But he didn't fix it just like Barney never gave us that Beer. Thank god Opposing force stick with the Night Vision goggles than a Flashlight because Gearbox had a problem with the Normal flashlight while making the game. EDIT: Jeez, I am just talking too much about a Damn flashlight in games.
@Don_Melon
@Don_Melon 26 күн бұрын
Have you ever played the original Insurgency? The flashlight in that game was very well done and downright blinding, especially if you had NVGs on. I managed to memorize every corner of the map, run around in the dark then turn on my flashlight to stun the fu*k out of the enemies.
@shadowmostwanted3592
@shadowmostwanted3592 2 ай бұрын
i Deadass have the flashlight from the thumbnail
@DinnerForkTongue
@DinnerForkTongue 2 ай бұрын
What brand? I hope it's Meco and that you weren't scammed.
@GelleFra
@GelleFra Ай бұрын
You could do a sequence reviews of the most played games by decades - 80s, 90s, 2000… etc. Some of the oldies are still played widely. Maybe include them in the review.
@inkmime
@inkmime 2 ай бұрын
My biggest gripe with video game flashlights is honestly just how they seem to have basically no range at all, comically so. You can be a soldier using what's probably meant to be a high grade flashlight but as soon as the light travels more than 5 meters, the photons seemingly just vanish into the void. At least games with lanterns light up the general area around you instead of just a cone ahead. It's not even a realism issue for me, I just hate how game designers seem allergic to giving you a flashlight that isn't complete garbage.
@noodlebrotha4886
@noodlebrotha4886 2 ай бұрын
i think in horror games instead of running out of battery completely the flashlight would just get really dark and flicker a lot so you'd at LEAST not get essentially soft locked in the dark
@DarkTouch.
@DarkTouch. 2 ай бұрын
Hey Lam. Love what you do in this channel. I have a question. Have you ever considered playing half-life mods again? I found your channel through your Zombie mod and loved every other mod video you made. I think many people do think the same as me and I think it would be neat.
@LamWarp
@LamWarp 2 ай бұрын
That I don't know
@JohnnyKlebitz4
@JohnnyKlebitz4 2 ай бұрын
I've been waiting for this video.
@pannomic1818
@pannomic1818 Ай бұрын
So i was watching the Silent Hill 2 remake gameplay showcase and thinking about the flashlight... I think they did it good (as far as we saw at least for now)
@BedsAreComfy
@BedsAreComfy 2 ай бұрын
Half-life (first one) has the best flashlight in all of gaming. It's so realistic, I love it.
@WalterUndergo
@WalterUndergo 2 ай бұрын
🧢
@norged
@norged 2 ай бұрын
It'd be realistic if it was trying to imitate an iPhone's flashlight
@BlueFloran
@BlueFloran Ай бұрын
In Raising the bar: Redux they made the flashlight battery last indefinitely, and I believe that's genius
@HellbirdIV
@HellbirdIV 2 ай бұрын
The flashlight being useless in the Halo CE remaster is actually canon because Master Chief and other Spartan-IIs have heavily augmented eyes so they can see in the dark. I actually prefer the remastered graphics despite growing up with the originals on the old Xbox, maybe because I already played Half-LIfe around the same time I played Halo CE and so Halo CE's graphics were never very impressive to me. Then obviously HL2 and Doom 3 came along and took its lunch money. Speaking of Doom 3, I do think the hand held flashlight was kind of a neat idea for the time, but I also agree that it didn't fit perfectly well with the way Doom 3 ends up playing after the first 2-3 levels, so the BFG edition basically added the famous 'Duct-tape mod' as default for the better.
@z4de80
@z4de80 Ай бұрын
Hello. This video is interesting *i haven’t finished it yet* . Now I’m going to eat breakfast.
@jakubgitner8643
@jakubgitner8643 2 ай бұрын
Next video about fleshlights
@BoletusDeluxe
@BoletusDeluxe 17 күн бұрын
Big problem with common game flashlights is that they don't simulate bounce lighting so they never look right. A real flashlight illuminates a lot more than just it's cone of light, due to light bouncing.
@Waldherz
@Waldherz 22 күн бұрын
Meanwhile modern real life flashlights from decent brands at 20 dollars and up: Can light up entire rooms like its the middle of the god damn day.
@samuraijackson241
@samuraijackson241 16 күн бұрын
0:00 Funny how both me and my dad have that exact same flashlight.
@Ribulose15diphosphat
@Ribulose15diphosphat 2 ай бұрын
No Menation of Descent 2 (from 1996) ? The Headlight uses your Energy (ammo to most Weapons), copetes with Flares and - most importantly - does give away your postion if your cloaking device.
@HL1_EP1
@HL1_EP1 2 ай бұрын
How do you need to use flashlight in Ravenholm though, except for the whole mine section after you leave the area?
@skyscall
@skyscall 8 сағат бұрын
You forgot that for some inexplicable reason, Half Life 2’s flashlight shares an energy bar with… your sprint? And literally nothing else? It’s literally a flashlight + sprint bar, which are the two least related things I could think of in FPS gaming.
@LamWarp
@LamWarp 7 сағат бұрын
It's meant to be your 'suits energy', which lets you sprint, and has a flashlight built in, so they both use energy from the same source. That's basically it.
@crazy4videogames_
@crazy4videogames_ Ай бұрын
I thought ready or not was interesting in that in the graphic settings, you can enable light bounce. This helps light up massively but can also impact performance :/ I'm also not sure how it determines how light bounce works, since in some custom maps I worked on for it, light would bounce no problem. Others surfaces wouldn't and my material set up is the same. But that's probably more on me and the game technically has no official mod support or SDKs even if the devs acknowledge modding.
@EmpinadoMaxbmdggTheSun
@EmpinadoMaxbmdggTheSun 2 ай бұрын
Maybe from the point of game design it's bad to have a clear cutout of light in a circle without it lighting surroundings, but I used flashlights in the dark room or outside at night enough times to say that this is how flashlights work IMO. Its just a small circle and nothing around it. And range of the flashlight depends on how strong it is, so it's completely up to a dev of a game to decide it
@dest5416
@dest5416 Ай бұрын
And I just playing Black Mesa were the flashlight feels like it has no batteries most of the time which is hella annoying
@luisybarraaspichueta3405
@luisybarraaspichueta3405 21 күн бұрын
There's a lighting mod for cyberpunk 2077 that looks great but the only downside is that dark places are really dark, like real life, and you can't see shit. So there's another mod that enables a simple flashlight that works like charm, and it feels cool as a feature because it's actually useful and enhances gameplay imo
@idontknowwhattonamemyself8022
@idontknowwhattonamemyself8022 16 күн бұрын
subnautica nailed flashlights in the head
@poltec8386
@poltec8386 27 күн бұрын
Drg uses flares as well as a flashlight which i really like
@Fatih_M177
@Fatih_M177 2 ай бұрын
You sound, more... happy i this video *Is everything alright XD*
@awesomevigorette
@awesomevigorette 2 ай бұрын
The reason why Doom 3 BFG Edition's flashlight got a lot of hate by the community because in the OG Doom 3, the flashlight was to show the lighting capabilities of the ID Tech 4 engine and it was also part of the game since Doom 3 is much slower-paced, darker and scarier compared to old Doom games 😎
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