it would be fun if a bot made a chain of bunkers to rapidly move units longer distances "quantify"
@ZolidarPwnsАй бұрын
That Bunker thing is the craziest thing I've ever seen. I'm surprised not all bots do this, that makes it like instantaneous. They have unlimited APM and this isn't decision making - it's pure efficiency.
@steveznoy3360Ай бұрын
It's harder to quantify lost mining time? Maybe?
@artemirrlazaris7406Ай бұрын
I think the correction ot micromachine would be, to use the bc, as a tank back line defence and allow hte tanks to do the bulk of the work, a defensive bc, will force the range of infestors closer, so the bcs' should be programmed with infestor avoidance of range, and if detected, warp to safety so it breaks neuro, and also having them attack the bases warping in to cause a BC run buy, fiarly expesive but also a bit cheaper... as it will do some sort of damage... In this scenario as a human, knowing infestors are out, I would ahve my bc, slightly behind my tank line, this way I can scan and siege a infestor coming into range, and defend the bcs better and create an scv repair line.. this would negate the gains of caninana, attack strategy... with neuro... once neuro is detected on the map, BC avoidance protocol and avoidance and defensive use of BC's and or asssault loss paths... and reserving scans to target infestors, also udner that programming burning yomatos asap, and teleport is important, also a ghost counter squad if avialble by distance and proxy, to snipe the infestor that has neuro'd scan, infestor, and snipe or siege, etc. hmm
@NepTunez-ff9bpАй бұрын
So hear me out: I think what would make SC2 bot tournaments more widely popular and fun to watch (and lucrative) is if the author could issue commands to the bot LIVE during the game (and the audience could see the commands) - like when to expand, when to attack, when to switch compositions. Think BattleBots vibe. There's no risk of it devolving into a human vs human game, because ultimately it still goes through the SC2 API. "MicroMachine, upgrade your tanks! Build some ghosts and snipe those infestors!"
@asdfasdfasdf1218Ай бұрын
Best use of BCs vs Caninana may be to teleport and harass behind the front lines so as to divert some units away.
@JSiuDevАй бұрын
WOW, Caninana seems improving.
@asterpwАй бұрын
Great spell usage by Caninana! Really makes Zerg late game seem OP though Micromachine could probably defeat that if it added Ghosts.
@AmoebyАй бұрын
Wdym zerg late game seems op? Terran bot had no ghosts which are quintessential for terran late game army.
@vosch8886Ай бұрын
Stealing battlecruiser and teleporting it back to enemy base is impressive really
@dogtatoАй бұрын
better counterplay vs zerg: don't build BCs?
@commonwombat-h6rАй бұрын
nice!
@thekornreeperАй бұрын
More bots 🎉🎉🎉
@dannyhurst8836Ай бұрын
More bots!
@leafykilleАй бұрын
Yay more bots :)
@jojoeinsАй бұрын
more bots! ;)
@EchtelionofGondorАй бұрын
Moar Bawtz!
@TenetriАй бұрын
Thats my line lol
@EchtelionofGondorАй бұрын
@@Tenetri No!
@bobhockey2509Ай бұрын
The likes were at 69 when I clicked. I'm sorry to have betrayed you all.
@ausboss2916Ай бұрын
Caninana best bot
@chyousubАй бұрын
more bots
@D2v0nАй бұрын
moar bots
@SlumMattressАй бұрын
More
@AmoebyАй бұрын
This game kinda sucked because we didn't see the actual counter to zerg. I demand ghosts!