Wow! Is that a new video?! I better give it a like and subscribe to the channel! Also, consider supporting this channel on Patreon for exclusive content as well as early access to future videos and projects: www.patreon.com/Kofybrek
@santiagobarbosa6153 ай бұрын
Is this going to be a series actually making it, or just one video where you learnned the basics of opengl 😮 please make it a series
@mxsteri03 ай бұрын
HELLO!!!
@1just_josh3 ай бұрын
He’s alive it’s amazing
@baptFulbion3 ай бұрын
i can't believe it! he's back guys!!
@MichaelPohoreski3 ай бұрын
13:11 Orthographic is usually used for the UI / HUD. Chat, inventory, crafting, buffs, debuffs, etc.
@eldi75763 ай бұрын
I appreciate the effort for creating all that pixel art.
@CreativeNommonsCommonsLemmons3 ай бұрын
bro's appreciating a 3d ass looking cube 💀
@pidx3 ай бұрын
@@CreativeNommonsCommonsLemmons I cant tell if this is satire or not, but if it isnt, you mightve single handedly typed up the most stupid, low brow, goofy, unintelligent sentence known to man. "3d ass looking cube" tf do you think a cube is?
@rastaarmando70583 ай бұрын
Especially the one animated one where he was celebrating while rotating inside the window.
@DaadirHusseinRoorow3 ай бұрын
You're finally back man, We've been waiting for so long ❤
@UliTroyo3 ай бұрын
I watch a LOT of voxel engine videos; your sense of humor is unique. You had me laughing throughout.
@Zytrome3 ай бұрын
This is the greatest gamedev video ever. Time to watch the video
@X4m10h3 ай бұрын
Actually been waiting for this video
@edwardlawea416621 күн бұрын
i think it's more than a dev log, is a crash course with nice humor ;3
@TomatoSaucey953 ай бұрын
Yay! you'r back after like forever, nice vid
@ellitbf83283 ай бұрын
Good work Kofy :) i am learning to code ( i know basic stuff and i have already made games in GameMakerStudio2 ) and you inspire me.
@guitarboy83325 күн бұрын
@15:2, Person:get a better material! Kofybrek:YOU ARE THE MATERIAL!
@paladynee3 ай бұрын
absolutely fantastic video! next time please add minecraft's iconic X-Y-Z shadows on the cube faces! explanation: minecraft shades all worlds in a specific manner in which all blocks and I mean literally all blocks have preset shadows applied to them. north faces look slightly darker, west faces look way darker, etc. etc... experiment in minecraft to find out more
@JoãoPedroFavoretti3 ай бұрын
That is awesome!! Just got recommended, good job
@LondonDavisDev3 ай бұрын
I love the enthusiasm, you managed to make a video about opengl that's actually entertaining.
@solidtoco68963 ай бұрын
Great video! Keep it up w/ the good work.
@GLPiano3 ай бұрын
Bro, we really love u! thanks for coming back!
@dreamhollow2 ай бұрын
I've been trying to do something similar. I respect the effort you went through doing this. Making a game like Minecraft from bare code is ROUGH.
@AndreasEDM26 күн бұрын
I like the approach to teaching , made me giggle
@DrEnzyme3 ай бұрын
Thank you Kofy, for reminding me why I switched from native code to a game engine.
@GiammarcoZacheo3 ай бұрын
A long awaited comeback. I wish my coder colleagues had a crumble of your sense of humor.
@ImNexusGamer113 ай бұрын
Hasta que al fin estas de vuelta yeeee
@Ty1er3 ай бұрын
Welcome back bro Long time no see
@Skidmaster1803 ай бұрын
this is straight up amazing
@cedric69413 ай бұрын
Omg he's back!!
@lulezer56083 ай бұрын
i knew you were gonna make a big project
@hurmpelАй бұрын
This is such a great explenation please explain bindless textures next
@Creslex_3 ай бұрын
hes back! lets gooo
@ghadircompany3 ай бұрын
nice explanation 👍
@lexzor3 ай бұрын
i'm impressed of the low subscribers you have. i subscribed. hope to see some coding sessions without video edit.
@higgsboson62743 ай бұрын
Been watching your video about flappy bird ai today. ❤
@shadowlordalpha18 күн бұрын
raytracing for voxels is a great idea :D
@anti_fur_guy28 күн бұрын
I thought you got hit by a bus just like dani. Happy that you're back
@user-mv9el6zm3l3 ай бұрын
the king is back
@emblink273 ай бұрын
Наконєцто я дождався! Це капєц, стільки ждав ждав, але всьотаки єсть 😁 I'm gald you back man! 🥳
@deathscreton3 ай бұрын
Definitely lookin' forward to more.
@victor1415163 ай бұрын
He's back guys! Quick, feed the algorithm so he can feed himself!
@τεσττεστ-υ5θ3 ай бұрын
the king has returned
@character640p3 ай бұрын
Bro's back.
@MarcosDehner-n2vАй бұрын
Wow! Is that a new video?! I better give it a like and subscribe to the channel!
@RoyaltyInTraining.3 ай бұрын
You forgot to mention that mip-mapping is essential for preventing ugly texture aliasing artifacts. Even if you wanted to waste GPU power to draw every texture at it's full resolution, it would look awful as soon as two neighboring screen pixels start skipping over multiple texture pixels.
@Cinarbayramic3 ай бұрын
what is happening with minecraft clones this week i saw 3 minecraft clone videos released in like 2 days
@juanmacias59223 ай бұрын
I was cracking up the whole time lol
@miketost35153 ай бұрын
8:00 I know you will use the Illumination "The Eye of Providence or All-Seeing Eye " meme!!
@simonciott3 ай бұрын
welcome back!
@txorimorea38693 ай бұрын
He is alive!
@stormingstorm82073 ай бұрын
Damn, maybe I'll try and learn OpenGL
@urielhuertasgarriga56203 ай бұрын
@3:46 Was that a Boppin' reference? Your art style remind me of Accursed Toys's.
@anon_y_mousse2 ай бұрын
Personally, I prefer RayLib to raw OpenGL, but I also stick with plain ol' C. Although, I can't wait to see what kind of game you make. I'm hoping you do a tactical RPG, but that's just because that's my favorite type of game.
@haizk3 ай бұрын
HE IS BACK!
@kenan23863 ай бұрын
He's alive????
@soykiokin3 ай бұрын
No way you're back, though just forgot about us 😭😭
@HexOverride3 ай бұрын
Yaayayayyayayayaya :))))
@flakeswp68343 ай бұрын
HE'S BACKKKKK !!!!!!
@ale711Ай бұрын
10:51 ahahah
@darkcisum33843 ай бұрын
Where's the commenter complaining that you didn't need G and could've just done it with SFML? 😉
@JasonAxon2 ай бұрын
so funny and so cool ! ! !
@mxblong3 ай бұрын
mfw he finally uploaded
@uncertawn3 ай бұрын
NO FRICKING WAY
@aronimo58003 ай бұрын
Wait till he gets to know how what Phong shading is
@MichaelPohoreski3 ай бұрын
Or PBR / IBL :-)
@John-jf7om3 ай бұрын
make more vids PLEASE
@aidennwitz2 ай бұрын
y no interleaved vertex attributes
@ArThur_hara3 ай бұрын
Don't look at those braggers Timmy SFML is great >:[
@Grigaror-sl3jb3 ай бұрын
Don't forget to leave a like :)
@alexm52673 ай бұрын
Nice
@wjrasmussen6663 ай бұрын
Part 3?
@billclinton49133 ай бұрын
Hey, how were you able to use a tuple as a key for your unordered map?
@licha113 ай бұрын
i did the exact same process of learning opengl trying to make a game and i surrender by complexity, i did a cube that moved 😅
@pocketmage1243 ай бұрын
“Nooo” “Yes”
@sykosologie2 ай бұрын
Sorry raylib for saying you are hard 😹😹
@creative19783 ай бұрын
Would it have been possible to make Minecraft with SFML?
@RoyaltyInTraining.3 ай бұрын
SFML can't handle perspective projection and depth buffers, which are essential for modern 3D graphics, so no. Though you could reimplement all those fancy things manually and draw 3D graphics pixel by pixel in SFML. I did that once, and it taught me more about how 3D rendering works under the hood than any other learning resource could.
@ohimdabiggestbird3 ай бұрын
now actually make a full world
@PerriPaprikash3 ай бұрын
where is the code? is there a github link?
@deadshot96403 ай бұрын
I thought that raylib is hard 😂
@alomac89763 ай бұрын
No, CMake is pain.
@Volian03 ай бұрын
I'm on Linux so it's really comfortable to use CMake
@JustoM2803 ай бұрын
Kartoffelbauer = potato builder
@sykosologie2 ай бұрын
im laughing more than lerning XD
@6502CuzWhyNot2 ай бұрын
Fun fact! My PC can’t run Minecraft
@satan_follower3 ай бұрын
if (0 == window) is a hate crime! Edit: Also I just discovered your channel, I like it
@higgsboson62743 ай бұрын
First view ❤
@jumpsneak3 ай бұрын
Why only 720p?
@LeoplexGlow3 ай бұрын
Minecraft bedrock use C++ ;)
@baptFulbion3 ай бұрын
@@LeoplexGlow wait doesn't it use C# since it's Microsoft?
@soykiokin2 ай бұрын
@@baptFulbionNope Minecraft bedrock is written in C++