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@dead851411 ай бұрын
Is the manual classified
@Bjorngrim7411 ай бұрын
Dang, was hoping he was gonna show us some more classified documents that haven't been posted on the forums already.
@MilitaryHistoryNotVisualized11 ай бұрын
lol
@Mr.Dusk0911 ай бұрын
lmao good one 😂
@vp608711 ай бұрын
@@MilitaryHistoryNotVisualized sad to see people pay nazi russians killing Ukraine son's and daughter's fo this game
@FRFFW11 ай бұрын
So how many layer of leopard armor is on the game now? aian't that classifie enough? being able to press 2 button and see everything inside the tank
@organicleaf11 ай бұрын
@@FRFFW dont know if you are joking or not, but being able to see modules inside the tank ingame isnt classified, classified means not known by anyone except the native military or the higher ups
@mensch1066 Жыл бұрын
It's funny how well regarded "Kelly's Heroes" is with military buffs given how the movie is basically just a buddy/heist movie that happens to be set in World War II. And yet it has better attention to details than most "serious" war movies from that time period.
@genericpersonx33311 ай бұрын
Do mind, Kelly's Heroes was a movie made in large part by men who lived through the war for men who had lived through the war or had grown up with men who had lived through the war, and they could all laugh at the ludicrous plot being imposed on the very real war they experienced together. After all, Eastwood, Savalas, Rickles, O'Connor, Macleod, and MANY others in the cast and production crew were veterans of the armed services and often had war experience, so they not only knew the life of American fighting men, but the boring parts that are integral to the experience.
@jnievele11 ай бұрын
It's the same with Navy guys and the movie "Down periscope" - it's supposed to be a parody, but the characters in the movie apparently are way more realistic than they should be... 😂
@ABrit-bt6ce11 ай бұрын
"Woof Woof. That's my dog impression."
@obsidianjane441311 ай бұрын
When it was made there were still a lot of guys who served as tankers in WWII, Korea, and Cold War.
@Stinger91311 ай бұрын
I LOVE KELLYS HERO dad showed it to me and fell in love it’s mad funny
@Rokaize11 ай бұрын
This is where a “game” like Steel Beasts really comes into its own. Yeah you can simulate ballistics and stuff. But Steel Beasts is hyper focused on the tactics of using tanks. And actually carrying out a mission instead of basically one big team deathmatch like warthunder.
@Grigori42311 ай бұрын
Omg! I have played it as a teenager. Thanks to this video I have found that this 2000 production have some updates... No, I'm after night shift right now, it is tempting to check it out.. I will be strong tho. In Tuesday at 8-9 AM I'll let them APFSDS's go with my bois for sure!
@Kenionatus11 ай бұрын
A game that is very low on the realism spectrum but high on the authenticity/mission spectrum is Foxhole. Due to the combined arms, long term and logistics focused nature of the game tanks need to work together with infantry in order to not die and infantry greatly benefits from tanks in order to destroy built up positions.
@Grigori42311 ай бұрын
@@Kenionatus I have played Foxhole quite a bit like year ago. And yeah, logistical aspect in that game is a thing that opens eyes about large scale warfare. Someone have to harvest resources and produce B-Mats, to then convert it into riffles or ammo, and then the next guy is rushing the frontline with his truck to sustain the attack/deffend. And yes, i have hammered some tanks, and mostly bases while under artilery fire. Fighting and dying and making some temporary comradery on the spot. I liked AT riffles for their range and taking up a part of mortar teams when someone who knows how to command properly will spot for us. Like in real warfare along the history- charismaic and well trained commader can encourage soldiers and guide them to get the job done :)
@schaddenkorp697711 ай бұрын
That's because Steel Beasts is the civilian market version of the same program developed for training purposes by the US Army (and likely used by other western military forces as well).
@Rokaize11 ай бұрын
@@schaddenkorp6977 Right, you can see it in all sorts of videos and documentaries that feature European Ifvs and tanks. Kinda weird being able to recognize exactly what they are using in their simulator training. That’s why I put game in quotations. Because steel beasts, to me, isn’t really much of a game. It’s a training tool first, enjoyable game second. But it’s the only tank based game I’ve ever seen that truly captures how important all the other factors are besides penetration numbers and the other minutia that nerds argue about. Tactics, positioning, terrain, intelligence, are just so important in steel beasts
@lavrentivs989111 ай бұрын
I might remember wrong, but I think War Thunder had collision for gun barrels early in ground beta, but was removed early on because it caused too many issues (both technical and gameplay).
@samitcouldbe168111 ай бұрын
It still exists for the Bandkanon and the Lorraine Mle 155, and you're basically right. Barrel collision just didn't make for a good experience.
@lavrentivs989111 ай бұрын
@@samitcouldbe1681Didn't know that it was still in use with artillery, but then I exceedingly rarely play them and so far never have been in urban areas with them. Does it only apply to those two artillery pieces or all artillery?
@Schimml0rd11 ай бұрын
I WISH they brought it back 😢 And destroyed tanks always exploding is wrong too 😢
@MozzaBurger8811 ай бұрын
And considering how bad collision physics can be even now in 2023 I think I'm glad they removed barrels from the model. It would add a whole other dimension to urban and forest fights and make shorter gun have a tactical advantage over long-barreled, high velocity ones... But I get that for "gameplay" purposes most people would find it aggravating.
@lavrentivs989111 ай бұрын
@@Schimml0rdYeah, annoys me when a tank explodes just because the crew were knocked out.
@spitefulwar11 ай бұрын
At work I frequently run into a former Leopard 1 and 2 commander who's older than me but also a gamer and has played WT. He only liked the ballistics "but everything else is just badly represented". I have yet to get his culprit of Gunner, Heat, PC!!!
@whya2ndaccount11 ай бұрын
9:26 We call that "ghosting". 2 tanks aim at the one target. Tank A fires and if it achieves a kill, tank B does nothing. However if Tank A misses, tank B is already laid on and engages.
@gmt111 ай бұрын
For situational awareness they've recently added crew callouts, with voicelines for spotting enemies in various directions.
@levski1911 ай бұрын
Well I recently read the Jason Mark´s book Death of the leaping horseman about the 24. Panzer-Division and there it was mentioned in a combat report that the Pz IV short barrel was better than the long barreled one. The long barreled should be used only against enemy armour because the gun is easily damaged in the confined spaces of Stalingrad. The short one was better according to them because it could be used against bunkers and houses.
@LewisB321711 ай бұрын
The short barrel panzer 4 is an infantry support tank, it’s literally built for things like Stalingrad, the long barrel (still has HE), is meant for anti armor since the Germans had trouble with their short barrel weapons against actual tanks
@levski1911 ай бұрын
@@LewisB3217 yes, I know. The Pz III was meant to be the main anti armour tank but the gun couldn´t penetrate a T 34 and so the Pz IV was upgraded to do the job.
@yuanfurbax11 ай бұрын
1 thing what i rlly hate about gaijin is how they made the Nato hump, IRL it goes little lower and whe u turn off stabilizer u can even make it touch the radiator. but ingame it's like 5 degrees up and turning off stabilizer dn't affect it 2: Sim battles should be no cap points, 10×10KM map and just 3000 tickets or smth 3: They should make a Modern live enlisted server
@brennus5711 ай бұрын
Thank you, you address several of the facets of this topic that really bother me. I feel Tobias summed it up quite well when he stated that War Thunder is a game not a simulation. I think I would enjoy hearing a driver's perspective as well. My brother drove M-60s in the 1960's and explained why one had to be very careful when traversing steep slopes and that driving around and obstacle was usually preferable to risking damaging your track. Spending 20 minutes or more outside the armor to be avoided. And I cannot even imagine you not being objective.
@obsidianjane441311 ай бұрын
And then there is being able to fall off a cliff and drive off just fine... WT is about as realistic as a Loonie Toons cartoon.
@sevvythe3rd59711 ай бұрын
@@Schimml0rd you still can with some viechles mostly cars tho
@smc-susan11 ай бұрын
Damm i forgot that many war thunder players are serving,served in Military
@TheSunchaster11 ай бұрын
3:04 Tank guns have no collision, you can insert them in houses and other vehicles, but turret has collision model, of course (even destroyed and blowed ones). For example, try to go through arc or under the bridge on high tank like Maus, or AMX-50 Survaisse, or any ludicrously big modern wheeled tank.
@Notmyname159311 ай бұрын
What he meant is that it won`t stop you from turning the turret. The hitbox is static.
@TheSunchaster11 ай бұрын
@@Notmyname1593 yes, but collision model is present.
@Dwagonier11 ай бұрын
@@TheSunchasterno fucking duh, imagine no clipping through every building and shit. And the height ratio is the only thing effected. If you were to rotate a turret and the rear of it hits a building it'll clip through. But simply saying the height/roof of the tank can hit shit is such a small talking point. Like what.
@TheSunchaster11 ай бұрын
3:28 In such situations influences absence of collision models of trees (more precisely, their simplicity), but not turrets.
@napoleonibonaparte719811 ай бұрын
I was hoping he was going to share classified documents.
@MilitaryHistoryNotVisualized11 ай бұрын
We don't want to get banned from the forums ;)
@davidhansen557411 ай бұрын
back in the old days, there was colletionmodel for the gun in war thunder. you would get stuck on trees and houses. many a player died to that game mechanic. that was the reason they removed it
@Mult1Core11 ай бұрын
also killing yourself all the time be driving against trees and buildings
@Dondolini9411 ай бұрын
Very interesting to hear opinions from the real deal crewman! i like the understanding for the fact this is a game and not a full simulator, hence things like barrel collision absence is reasonable. the main concern should be the BR system that around midtiers is messy, but from what i got here, actual tankers want to play toptiers mostly. About situational awareness i have to add that if you have a keen eye, you can notice little red arrows appearing on the border of the screen sometimes, indicating a tank or a plane being visible to somewhat simulate a little of the awareness of the other crewmembers. Thank you Tobias for the interview and your service🤝
@nooblangpoo11 ай бұрын
>A lot of tanker play war thunder Well that explains the Challenger and the Leclerc incident,
@scottlife169711 ай бұрын
Fantastic content!! I know this isnt a gaming channel, but reviews or perspectives like this on other sims and sim like games would be awesome! So much of this about war thunder is obvious if you think about it. As a gamer, though. I dont. There's a big disconnect between gaming and history.
@jeffchan95411 ай бұрын
I wouldn’t say that warthunder can be super realistic, sometimes they even release classified details on tanks and submunitions.
@Modellbauer40311 ай бұрын
Das Spiel Tank Phyics ist wenn es nicht ums Kämpfen geht wohl eins der realistischen Panzerspiele. Dort sieht man, dass ein Sherman Probleme hat einen breiten Graben zu überwinden, aber ein Panther (mit der gleichen Auflagelänge der Kette) kommt fast Problemlos drüber.
@SirLynX9311 ай бұрын
I wish he wouldve talked about the fire control system.. The fire control system plays such a huge role in modern Nato MBT's
@fomnik927611 ай бұрын
Oh man, I have mixed feelings about 15 rounds Leo2 players. it's always a casino when shooting lower plate near driver. And on a big maps they usually run out fast and die at cap points in the open
@KlaustheViking11 ай бұрын
ATTACK THE D POINT
@mrmadunit392311 ай бұрын
NO!
11 ай бұрын
Again nice Video. It would be interesting to see a few matches beeing fought by real tankers in Warthunder. Talking about technology is realtively easy according to spreadsheets, but tactics are much harder to grasp, at least for me.
@OptimusBananas11 ай бұрын
As a Gaijin CC this really intrigued me. glad i was able to share it.
@Jan_37211 ай бұрын
Tbh the thing about tankers playing War Thunder is similar to how a lot of the younger farmers also play Farming Sim, because your job is so much fun that you play it after finishing for the day🤣
@sortius_11 ай бұрын
The only thing I'd quibble with is that the crew don't spot for you. They do in tank RB, but it's a very very subtle marker. If you increase the crew members' spotting skill, they'll spot tanks outside your FOV more often.
@organicleaf11 ай бұрын
hol up, what?
@kisaragi_san137811 ай бұрын
you mean AB?
@CalgarGTX9 ай бұрын
They really should add gun barrel collisions in maybe not for arcade mode but the ones above that, it would completely change the dynamics of urban maps.
@sentar_dv11 ай бұрын
I want to see his squad playing War Thunder on stream! That would be very educational!❤
@williamhornabrook808111 ай бұрын
If you only play Germany for thousands of hours, you might not have the Leopard 2 unlocked. The grind in War Thunder is so insane that the modern vehicles might as well not exist as far as I'm concerned.
@schaddenkorp697711 ай бұрын
Way back in Beta there were certain maps with NPC AT guns and tanks scattered around (back when Kursk was a HUGE map) to give players extra Hell. Then Gaijin made it so that they no longer did damage to players (just annoy the shit out of them) until they finally removed them. Could still score RP and the like from taking them out, they could help to defend flanks and cap points (or attack a flank even) and they also made it a good idea to bring along extra HE and HEAT rounds. Now that smoke, CAS, IFVs, and artillery units are in the game I'd like to see the npcs brought back, but knowing Gaijin it's best to just dream of what could be done, because we know how half assed it would be done.
@MilitaryHistoryNotVisualized11 ай бұрын
Yeah, I forgot about those 😂
@tsuaririndoku11 ай бұрын
Imagine WT add Barrel collision hit box. Means that if you hit something with the gun barrel too hard, Gun Barrel can be destoryed and needs to be repair.
@SkunkdMonk11 ай бұрын
The one glaring difference that no one wants to talk about some reason is sound. You always hear CC's talking about, get a good headset, you can listen for other tanks. I spent ALOT of time in Bradleys as driver, gunner and commander.... You cant hear for nothing. Outside, or inside when that engine is running. Same goes for things like 113's, and especially M1's. Then add on the CVCs, you arent going to hear a tank sneaking up on you.
@khievlysathya321611 ай бұрын
If the commander not knocked out sometime you can hear him call out like for example ( tank 200 900 meter, or when he see something like missile or heli ... He just call out like air 100 200 meter depends on their range )
@kampfoppa996111 ай бұрын
Spiele das Game , finde super das die es sponsoren
@Saschabrix11 ай бұрын
Really interesting. thx for the video!
@obsidianjane441311 ай бұрын
One thing you missed is everyone has and keeps a perfect boresight that allows pin-point shots at weakspots. WT is about as realistic as a Loonie Toons cartoon.
@King.Leonidas11 ай бұрын
Not in sim
@obsidianjane441311 ай бұрын
@@King.Leonidas Even in sim. The only thing different is that the "sniper view" is in the vicinity of the gunner's sight instead of the bore of the gun. I'm talking about zero. That every tank starts and keeps a perfect gun to sight alignment unless the barrel is hit and there is next to no dispersion, even in stock tanks. Which is not how it works IRL.
@Schimml0rd11 ай бұрын
@@obsidianjane4413how often and much does a tank gun zero drift? First time I'm hearing this is a "real problem"
@obsidianjane441311 ай бұрын
@@Schimml0rd It is enough that militaries went to the expense of adding muzzle reference systems (that are not cheap) in order to update the zero for gun tube heating and general loss of boresight that happens from day to night. Being able to get first round hits a 4km doesn't just happen by itself.
@TheAow432111 ай бұрын
@@obsidianjane4413 Jesus .. I bet youre the kind of guy that stops at red lights while playing GTA..
@phill206511 ай бұрын
quite the enjoyable watch, thank you for the video
@OpenGL4ever11 ай бұрын
Mich hätte jetzt noch interessiert, ob sein Clan im Spiel deutlich besser abschneidet als die, die beruflich keine Panzerfahrer sind.
@n.a.429211 ай бұрын
You could suggest him to try out Enlisted as well
@jensfuchs937711 ай бұрын
3/74 Richtschütze Leopard1A5. Ich bin damals gleich in der Alpha Phase bei WT mit eingestiegen, davor habe ich seit der closed Beta, WOT gespielt.Eigentlich jedes Panzerspiel mal gespielt, auf C64, Plus4,Amiga,Ps2
@sebastiank.nielsen480210 ай бұрын
Hell let loose simulates very well the communication part of being a tank crew, that WT doesent. It gets hectic very fast with the limited visuals, and sometimes bad communication.
@night718510 ай бұрын
PS is better
@theblitz879811 ай бұрын
Would be interested in any views on combined arms in DCS. No minefields. Plenty of ATGMs, lots of soft targets, no matchmaking, way larger maps, crappier damage model but otherwise....
@steveee_011 ай бұрын
Nothing about not aiming for weak spots IRL. Instead you shoot center mass. No mentioning that a target that get's hit and penetrated most of the time is basically "dead" instead of having to kill the entire crew. Also not mentioning that you dont haunt tanks with an SPAA IRL^^ Some good points but mostly it's kinda meh and really fast went off topic (imo)
@lavrentivs989111 ай бұрын
Mainly because there's no reason to try and aim for a weakpoint on a tank 2-3 km away and most tanks can kill each other at those ranges without having to aim for weakspots.
@obsidianjane441311 ай бұрын
@@lavrentivs9891 That isn't why. Tanks aren't anywhere near as accurate IRL as they are in the game.
@obsidianjane441311 ай бұрын
@@Schimml0rd There is a big difference between being able to hit a tank sized target at some arbitrary range and being able to hit a specific exact point of a target at some arbitrary range.
@lavrentivs989111 ай бұрын
@@obsidianjane4413 2-4 km aren't arbitrary ranges, those are normal engagement ranges. World record is 5,1 km, set by a Challenger 1 during the Gulf War (1991). If combat takes place at ranges where you can aim for specific weak points, then something has gone terribly wrong.
@obsidianjane441311 ай бұрын
@@lavrentivs9891 lol.
@nukaquantum711 ай бұрын
i work at krauss maffei where we produce these tanks and im am sad how much wrong is with 2A7V
@CalgarGTX9 ай бұрын
giv sikrit dokuments)))
@TheSunchaster11 ай бұрын
5:35 This is not strongly actual, because there are really tons of light armored vehicles or without armor at all, that even very popular, and features of realisations of shell working against such targets force to use HE / HEAT / HESH shells and MGs to destroy them, because often you getting "hit" or not crtitical damage while hitting such targets with AP / APHE / HVAP / APDS / APFSDS shells.
@MozzaBurger8811 ай бұрын
Honestly I would love to be able to reload a different shell without having to fire. That would make people use a wider variety of shells more confortably. Let's say I load HE or HEAT expecting to encounter IFVs, wheelies, recon, ... and, surprise MF, an Abrams shows up and I don't have APFSDS loaded. Well. RIP. If I don't fire I might be able to reload if he's not aware of my presence and use the proper shell. At higher BR I'd feel a lot more comfy carrying a lot more HE for all the soft targets driving around.
@DoomOfConviction11 ай бұрын
I really can advise you to try out the indie tank simulator „Gunner, Heat, PC!“.
@ПавелОрешенко-е1х11 ай бұрын
Unfortunately you didn't discuss gun reloading times. It's interesting to learn the real firing speed in moving tank with manual loader.
@slovak_redneck792211 ай бұрын
it is obviously nerfed because of game balance
@kVidStream11 ай бұрын
Thanks for this!
@robertsantamaria685711 ай бұрын
I once did a 3 player crew on a tank in ARMA. We ended upside down in ditch, lost in a town, and killed by an unspotted target. I gather those are pretty accurate outcomes for an untrained crew thrown into a hostile environment.
@adams.254611 ай бұрын
get this man to give us some declassified info on the Armor of the 2a5/pso/2a7v (spall liners especially) pleaaaaaaaaaaase
@neromastic451211 ай бұрын
The thing with War Thunder is that its a unique game where you have almost all aspects working together. Close to Arma 3,but in Arma 3 a Bradley can somehow destroy a M1 Abrams by shooting HE in the front. Thus why War Thunder has insane Tank models and as well as good music. Initially it was a Plane game,and you can feel that as the demand for Modern Jets rises each day for the game. Many from other games have War Thunder as the 2nd choice from the main game such as Ace Combat. But there is a game that is similar to Steel Beasts that is still under work and not into profit called GHPC (Gunner,Heat,PC) Despite playing alone,you still got to control the whole crew yourself as well as a platoon. Personally I play War Thunder out of the Historical aspect of vehicles to experience them. You dont have many games that got Cold War Era vehicles such as the Obj 279 or Obj 775.
@fauzin333811 ай бұрын
ArmA 3 still uses health-based damage model, that's why
@AntSte11 ай бұрын
i dont know what bradley you have used but the HE belt on a rhs bradley can not kill an abrams from the front but it is able to knock out the cannon if you shoot it for a bit
@neromastic451211 ай бұрын
@@AntSte I not kidding you,my squad and I as the commander went head on to a enemy Bradley and it just nailed us,no Tow nothing,just the constant fire of its 25mm Maybe it was APDS. I am unsure,but what I am sure is that a Bradley can not pen a Abrams frontally.
@LupermanOnBier11 ай бұрын
There are i think 1 or 2 tanks that have physics. One is the Bkan from sweden (haubitze) and i think there is another one
@iceshadow20711 ай бұрын
"The other tank game" :))))
@Geo_Seph11 ай бұрын
MHV mentioning warthunder is akin to him mention the big "H" man.
@paxanloxan217211 ай бұрын
О как бы я хотел увидеть физику башни и орудия в WarThunder, как это сделано в GTA5. Чтобы мешали дома, деревья итп... Спасибо парни за отличный анализ!
@afider888910 ай бұрын
Честно говоря бесполезная шутка. Разрабы пониманиют что больше людей которые хотят просто поиграть, чем людей которые пришли за симулятором
@ajman6611 ай бұрын
I wish they would add barral collisions. Would add a hole lot of depth.
@delfinenteddyson986511 ай бұрын
I think they took that out because it was too frustrating for the average player. They could put it back in but it was a conscious decision not to
@venpirethevampire11 ай бұрын
As far as I know game engines freak out when barrel collisions are added.
@kimjanek64611 ай бұрын
In WT you fight way too often in cities. You would constantly graze your gun on walls or street lamps. It really wouldn't add a lot to the gameplay.
@obsidianjane441311 ай бұрын
@@kimjanek646 Imagine constantly turning your own barrel red by running it into a tree, building, or the ground.
@danpurcell40411 ай бұрын
@@delfinenteddyson9865I think it would be good in sim but not RB and AB
@caturlifelive11 ай бұрын
Interesting perspective
@dinosaure_jr459511 ай бұрын
You can set up different squad sizes in war thunder max4, max6(not sure), max10
@Schimml0rd11 ай бұрын
WAIT WHAT I THOUGHT 4 WAS MAX
@iluminas286611 ай бұрын
4 is max for random and 8 is max for squad battles
@wozzaladers324411 ай бұрын
Try Gunner Heat PC!
@DepressedEmilia11 ай бұрын
da ich einen Starken deutschen Aktzent aus eurem Englisch höre geh ich mal stark davon aus das ihr das versteht, meine frage ist: Wie gemütlich ist es so da oben auf der süßen Katze?
@SeminarioMAE11 ай бұрын
why is it legally required to disclose the invitation?
@MilitaryHistoryNotVisualized11 ай бұрын
Ask the Austrian government.
@ho-ri654011 ай бұрын
"Why Leopard in this game have a stupid Thermal Gunner wtf"
@Sputniksim11 ай бұрын
My biggest issue is total lack of FCS, simplified controls where you are a tank instead of a crew member, lack of tank Simulation Mode at least at the level of airplanes simulation in game and all the simplifications, unifications which only serve soviet chinese tanks.
@nukeelda11 ай бұрын
I spend a lot of money on the game even I got tv and pc because of it, one of the best graphics are in warthunder I just need back submarine ranks.
@TheSunchaster11 ай бұрын
6:58 I wouldn't be so categorical about "never", there are not so few cases even during current war
@robpom550111 ай бұрын
In his case it's very much true, Germany does combined arms for all ops with armor, it's extremely rare for any nation these days to do tank on tank only as tanks are most venerable while unsupported via infantry and these days there is plenty of man carried or light vehicle ordinance that can dispose of a tank or disable it with ease.... yet still to this day MBT's are very powerful assets though alone a set of tanks isn't anywhere near as effective in combat certainly any form of urban combat.
@TheSunchaster11 ай бұрын
@@robpom5501 i don`t know about what case you talk in case Germany is not in any war for 80 years except some allied operations in Yugoslavia, Middle East, Africa. In modern reality you can be one tank crew for couple of kilometers without communication with recons, infantry, drones, ATGM detachments etc. and even without connection with your platoon / company. And if there will be an enemy tank you will must counterpar him separatly (in time when other forces, artillery, ATGMs, drones, can do the same task, if they located in the place).
@LewisB321711 ай бұрын
@@TheSunchasteryou do know Germany was one of the main contributors of troops to the coalition in Afghanistan? Wtf do you mean 80 years?? They also fought in Iraq and Syria
@TheSunchaster11 ай бұрын
@@LewisB3217 you know, guys in sandals with AKs only in most cases are not regular army, not combined arms for full scale war.
@TheSunchaster11 ай бұрын
@@LewisB3217 Russia had way more experience of such conflicts, even on it`s own territory (Checnya 2 times) and even during 2014-2022 in Ukraine, but we all know how Russia did during invasion. Do not exaggerate experience of local conflicts.
@ciuyr251011 ай бұрын
How about Hell Let Loose tank battles next>?
@STRYKER146711 ай бұрын
hell let lose is more arcade than war thunder xD its not even a subject at all.
@dubstepmachine443011 ай бұрын
Post scriptum is a lot more realistic than hell let loose in pretty much every aspect. Especially when it comes to tanks. Think of hell let loose of a Hollywood film.
@lifigrugru639611 ай бұрын
Tank Squad name spiel, was ist Eure meinung über? zu zeit nur eine kurze Demo.
@n1coR11 ай бұрын
Hey man u got some of them documents?
@MilitaryHistoryNotVisualized11 ай бұрын
😂
@Basill51111 ай бұрын
есть смысл опросить наводчиков, с реальным боевым опытом
@gamerdad987011 ай бұрын
also in real life you don't snipe like in war thunder they hit center mass in real life so that going sniper for a weak point at a target 3 or 5 kilometers away isn't realistic.
@Gladiator91111 ай бұрын
Steel Beasts Pro PE . Zocke ich 2x die Woche seit fast 20 Jahren. Das streame ich auch jeden Freitag und Sonntag bei mir auf Twitch mit anderen Panzerleuten. Auch international jeden Freitag. Bei mir auf dem kanal stelle ich fast wöchentliche neue Videos von unseren Gefechten rein. - Ist wenigstens eine realistische Simulation und keine "Shooter" wie WT oder WoT. Auch wenn diese beiden Shooter ne deutlich bessere Grafik haben, werden diese niemals an das Niveau und Realismus von SB rankommen. Die Sim ist für jeden Soldaten aus der Panzer(-grenadier)Truppe was. Oder auch was für Aufklärer, Pioniere etc.
@Orimbar10 ай бұрын
A game should be playable, not realistic to 100%. If it would be the closest to reality, you would need hours or even days to refill the ammo, get the tank fuelled and repaired, and check all the systems in it (mechanical and electronical). You would need a park of the same tanks and a platoon of the tank crews because of exhaustion and psychological impact. The modernization would take weeks or even months. All that in real time. Nobody would play that.
@cybernetic_crocodile846211 ай бұрын
I don't know, I'm not sure about your informantions. Maybe if you provided, some technical data, something like CLASSIFIED TECHNICAL DOCUMENTS, there would be no doubts about your credibility 🙂.
@dominikpinand917911 ай бұрын
For me war thunder ist fun for veterans with newbies😢 its Shit. And i grinded the ships a long time. Now with the von der Tann i Spawn with biggest Battle ships in a circle and you can See each other from beginning Like Morhuhn
@peternystrom92111 ай бұрын
When i heard about War Thunder i thought the game would be all in one game. Players flying planes, players driving tanks and players in Ships on the same maps with 100s of players. Not the "Area" shitt we have now, thats why i stoped playing War thunder.
@thomaszhang310111 ай бұрын
Ghost shell
@Fischbroetchen2k11 ай бұрын
War Thunder putting in their weight when it comes to advertisement recently. If Gaijin would only understand that making the game actually more enjoyable and clean of cheaters it would bring more profit than any amount of money yoinked into advertisement. Anyway, atleast they support decent youtube channels with their "campaign"~
@Tranny_Exterminator_900011 ай бұрын
I read somewhere that gaijin is making a Chinese server again, this time ran by gaijin. All the Chinese accounts will be transferred over. Should help out a good bit 👍
@Fischbroetchen2k11 ай бұрын
@@Tranny_Exterminator_9000 If this is true it would improve on the cheating/botting situation a lot.
@carl538111 ай бұрын
Gaijin: nah, our sources are better.
@DeagleNZ11 ай бұрын
I seriously doubt that Tobias has ever played War Thunder. I mean, how many secret documents has he leaked? I'm going to guess none, so how can he think of himself as a WT player! /s
@jayklink85111 ай бұрын
In War Thunder, specifically in rank II and III vehicles that we play, Panzer IVs, even Hs, are always an easy kill; we simply use our mouse to aim for their 50mm turret (kaboom). In real life however, at least with the Western allies, competent M4 and Cromwell crews said they could only kill a Panzer IV G/H (reliably) if they got a side shot. The M3 75mm AP rounds would bounce of the hull, even turret hits sometimes. And in real life, M4's had to aim for a weak spot, while on the other hand, the Pak 39 could obliterate them regardless of where they hit Western Allied tanks, English infantry tanks being the exception. All that being said, an simulator like DCS, but for tanks, would not be all that fun for the masses. I've heard that tank museums, like Bovington, have witnessed a renewed interest in armored vehicles in the younger generation; thanks in part to games like War Thunder.
@corneliusmcmuffin325611 ай бұрын
I don’t think you can have an accurate tank sim without infantry and anti-tank guns. It’s simply counter productive as most tanks were designed to fight static position and there is a reason the 75 was preferable over the 76 despite what WT and WOT will tell you.
@LewisB321711 ай бұрын
Idk where you heard that the Ally’s had trouble with the panzer 4, the thing had no armor, less than a Sherman. Even an American 37mm can pen the panzer4s flat armor. It’s an okay tank for Germany, but outshined by the sherman
@kimjanek64611 ай бұрын
A Sherman could easily knock out a Pz IV firing HE alone, considering the RoF. The Sherman has ready racks for the ammunition, a much larger turret and the gunner has a periscope with a wide field of view, making it very easy to see the target you're trying to aim at. Not to mention that WP rounds were super effective in blindind tanks and having them buttoned up, turning them into easy targets. Then there's also the issue that the Pz IV won't easily penetrate a Shermans armor from 500m and further.
@jayklink85111 ай бұрын
@@LewisB3217 A documentary with M4 and Cromwell commanders. And three different commanders said they had a hell of time penetrate 80mm of armor, even it is flat. You're probably thinking of the Panzer IV Cs and F variants. In real life, 80, hell even a 50mm weak spot, is hard to pen with an M3 from 400 meters away; it takes a coordinated effort, not simply moving a mouse.
@LewisB321711 ай бұрын
@@jayklink851 no I was thinking of the Panzer 4, all of them had pretty meh armor, only a 50mm plate and later on a 50mm plate with 30mm ontop, luckily the Sherman had a HVAP shell that could pen that anywhere out to 1500 yards. The AP can pen that up to 500 yards, m61 APCBC can pen that up to 1250 yards. The Sherman was entirely capable of dealing with that tank. And that was for 75’s, not even the 76’s. The 76’s could
@davidvlk550511 ай бұрын
leak em documents
@Stehhinterdir11 ай бұрын
Aber trz gutes Video 😊
@beepboop20411 ай бұрын
@RaycoRedFox11 ай бұрын
All fine and dandy as long as it works :P and dont even get me started on the monetization of this "game"....
@Exmiruz11 ай бұрын
Did u leak documents too?
@54oguzz11 ай бұрын
The biggest issue about War Thunder is Russian tanks. Especially top tier Russian tanks armors really overperforming and their ammo ain't exploding sometimes even you hit them directly.
@nsdapcommunism278011 ай бұрын
That’s your problem you don’t know how to play the game. Every tank has a chance of surviving a hit in the ammo - it’s not something special for Russian tanks. They also do not over-perform which is proven by statistics. Russian tanks are not even the best in the game - leopard A6 and Swedish leopard are better. Russia also has only one top tier tank - t80bvm, meanwhile any other nation has 2-3 or more 11.7 tanks.
@54oguzz11 ай бұрын
@@nsdapcommunism2780 You saying bullshit about over performing and you saying Its proven lmfao probably you aint know DM 53s could pen T90As from 3KMs away.
@nsdapcommunism278011 ай бұрын
Okay, are you denying that best top tier tanks belong to Germany and Sweden, not Russia? Are you denying that Russia has only one top tier tank, meanwhile Germany has 3, USA - 2, Sweden - 3? If you agree with all above, then how can Russian top tier be op if Russia has less top tier tanks than its enemies and its top tier tanks are not even the best in the game? Also did not understand what were you trying to prove by saying smth t90a @@54oguzz
@FRFFW11 ай бұрын
I agree war thunder is a game it you want simulation go play GHPC or IL2 Strumovik
@TaylorGerrior11 ай бұрын
Gaijin loves to over compensate for soviet tanks and under compensate nato tanks while sources for both factions aren't 100% accurate from given sources.
@СтаниславСорокин-ъ3б11 ай бұрын
real life: hit T-90 ammo = turret in the sky war thunder: hit T-90 ammo = 1 orange shell and red commander...
@lavrentivs989111 ай бұрын
In fairness, in War Thunder a tank explodes once all the crew are knocked out, even if the ammo wasn't hit, and when seeing tanks explode in Ukraine, we rarely know how long it has been between the tank was hit and the explosion.
@СтаниславСорокин-ъ3б11 ай бұрын
@@lavrentivs9891 instantly
@ibanana187111 ай бұрын
Danke 🖤❤💛
@alanwatts823911 ай бұрын
This is just a WarThunder ad. Seriously, realistic ballistics? You can tell me anything you want, but if you say WT has realistic ballistics anyone who plays this game will just laugh at you.
@RinaRavyn11 ай бұрын
i hate warthunder, but im not gonna stop watching your channel because they sponsor you? Chill tf out xD
@humamtaher903911 ай бұрын
How often were military documents leaked by Warthunder players?
@rc5919111 ай бұрын
None
@TheUmdexMan11 ай бұрын
@@rc59191*F-117 would like to have a word*
@killyouripad632611 ай бұрын
More than 5 times for sure. I think the last time i heard about a Leak it mention it was the 8. or even the 9. time.
@treanttrooper634911 ай бұрын
Honestly, my take is this, I understand the theory you both are speaking of, however all recent events (Gaza/Israel, Ukraine/Russia), from the vast majority of footage I have seen tank battles with infantry being fought within 2km, both examples are vastly different battlezones with a wide range of possible engagement distances and very available ones to boot, lead me to not believe this is true in practice
@hansirgendwer603011 ай бұрын
Real tactics get limited by war thunders horribly bad mapmaking. They force everybody into close combat. So overwatching, smart movement or teamplay at all, dies not work out by the gamedesigners limitations.