Let's Learn Blender!: Top 10 Essential Camera Tips!

  Рет қаралды 11,554

BornCG

BornCG

Күн бұрын

Пікірлер: 39
@joenewyorkphotography
@joenewyorkphotography Жыл бұрын
Thank you Colin for all your awesome tutorials. Your teaching skills surely come through in your presentations.
@spoon8859
@spoon8859 2 жыл бұрын
Thanks! Great stuff. Awesome as always :D ! Please make a vid on how one can animate the camera, switching between cameras, switching smoothly between targets, following a path, and smoothly adjusting the camera's speed along the path.
@miriam-english
@miriam-english 2 жыл бұрын
Wonderful set of tips. Thanks. I keep forgetting a few of those, and a couple I didn't know existed. Very cool.
@adhamalaa8665
@adhamalaa8665 2 ай бұрын
Honestly,i have nothing to say, just wanna promote this video
@eschuurm
@eschuurm 8 ай бұрын
These videos are really good. As I get deeper into Blender, I'm constantly referencing them. They are very tuned to delivering instruction effectively. I endure so many poorly produced instructional vids, so that when I come across good ones they are very appreciated. Kudos to Collin!
@BornCG
@BornCG 8 ай бұрын
😊
@SarahAlJeohanny
@SarahAlJeohanny Жыл бұрын
This was really helpful
@gad4199
@gad4199 3 ай бұрын
Gosh I miss this man...😩😩😩😩🥺🥺🥺🥺🥺🥺❤️❤️❤️
@BornCG
@BornCG 3 ай бұрын
I’m still here! Just outputting tutorials more slowly in the midst of a full time job, and fatherhood.
@yonibirrtech5981
@yonibirrtech5981 2 жыл бұрын
I love your tutorial very mach
@bigfilsing
@bigfilsing 2 жыл бұрын
Really enjoying your Blender vids Somehow my brain really clicks with your way of explaining things Thank you. Often wondered with cameras why there clipping at all ?? I dont see the purpose
@BornCG
@BornCG 2 жыл бұрын
Thanks! Cameras clip to save performance .. at least far clipping.. so they don’t have to draw items too far away. Video games often used to do this too.
@bigfilsing
@bigfilsing 2 жыл бұрын
@@BornCG Ah that makes absolute sense. Thanks
@akmovlog3574
@akmovlog3574 2 жыл бұрын
make video on how to switch between cameras in animation
@emperor4139
@emperor4139 2 жыл бұрын
Would you be willing to do another series on VFX as well?
@BornCG
@BornCG 2 жыл бұрын
VFX in blender continues to be something I'm interested in... Though for the foreseeable future all my blender tutorials are going to be in my current 'let's learn blender' series, just that there might be a VFX tutorial thrown in every so often.
@emperor4139
@emperor4139 2 жыл бұрын
@@BornCG Thanks. I'm enjoying your tutorials, very in depth and easy to understand for a beginner like myself. Keep up the great content.
@GDevZee
@GDevZee 2 жыл бұрын
When are you going to teach us how to add health in your 2d game
@BornCG
@BornCG 2 жыл бұрын
It's in the roadmap for that tutorial series. Next up: shooting fireballs. (just recorded! .. on to editing next..)
@GDevZee
@GDevZee 2 жыл бұрын
@@BornCG thank you so much if it wasn't for you I probably wouldnt have even got into game development and I've learned so much from your tuturials I cant wait to see your next video
@Electronem1
@Electronem1 2 жыл бұрын
Ah i see
@JuhoSprite
@JuhoSprite 2 жыл бұрын
Is this channel somehow related to BoroCG?
@BornCG
@BornCG 2 жыл бұрын
Ha! Nope, never heard of it! .. Just checked them out. Great digital artist! 👍
@yonibirrtech5981
@yonibirrtech5981 2 жыл бұрын
Pls car game in godot
@imertron
@imertron 2 жыл бұрын
Another AMAZING TUTORIAL! Thanks for everything you're doing on this channel, Colin.
@johnrobbins8405
@johnrobbins8405 Жыл бұрын
Fantastic tutorial! You answered most of my camera questions and helped me solve a few problems. Thanks!
@Allisa904
@Allisa904 2 жыл бұрын
Animated camera yes please.
@HarrisonBorbarrison
@HarrisonBorbarrison Ай бұрын
ty bub
@gimonfu2158
@gimonfu2158 2 жыл бұрын
Again wow!
@buzzlawn
@buzzlawn 2 жыл бұрын
This is irrelevant but I really like the intro lol
@tiffanygabriel2311
@tiffanygabriel2311 11 ай бұрын
Changing the size is handy for framing. If you have a 1:1 aspect ratio the camera at its default size is 1 blender unit. With other ratios the larger value is one unit. The depth is determined by the sensor size and focal length. If you set the viewport size to the area you want to cover you can use the rectangle to set the right height and distance to ensure everything is in frame. For some it's easier to do it that way and fine tune in the camera view than frame using the viewport or grabbing and rotating at the default size.
@darwinmirandalenz
@darwinmirandalenz 5 ай бұрын
easy to understand for me. thanks for your tutorials
@UstaPusucu
@UstaPusucu 2 жыл бұрын
Uwu 3
@IvanFlack
@IvanFlack 2 жыл бұрын
Useful, interesting and much appreciated!
@thehappycoder3760
@thehappycoder3760 2 жыл бұрын
Brilliant as per usual. Animated camera yes please.
@Justine-justin
@Justine-justin 2 жыл бұрын
I love using the camera in 3d modeling
@Kushemojie
@Kushemojie 2 жыл бұрын
Please Do make a tutorial on switching views between cameras
@BornCG
@BornCG 2 жыл бұрын
Tomorrow morning at 9am 😎
@Kushemojie
@Kushemojie 2 жыл бұрын
@@BornCG will be there
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