Let's Look at Tomba! Special Edition [Nintendo Switch]

  Рет қаралды 244

TannerOfTheNorth

TannerOfTheNorth

Күн бұрын

Пікірлер: 7
@supermalavox
@supermalavox 2 ай бұрын
I like the fact that, in Tomba 2, the dialogues are mostly spoken and not written and sounded like "Wuwuwuwuwuwuwuwu"... It's still not playable by blind people since obstacles don't make sounds and pigs grunt with no difference of sound volume whether you're close or far from them, but I like listening to its gameplay.
@supermalavox
@supermalavox 2 ай бұрын
This might sound like crazy words from someone who doesn't know what he's talking about, @@Ceaugo, but I can assure you there are accessibility features that allow blind people to play them. For example: Skullgirls: 2nd Encore has a looping sound when Beowulf drops or throws his chair that indicates, through stereo positioning, if it can be picked; Killer Instinct changes the music to a looping part when at least one of the opponents is in danger state, Street Fighter, starting from Alpha 3, has stereo positioning to indicate what side of the screen the player is... And if you're still in doubt, try searching for a game genre called audio game. People are mixing audio to video games more and more, even in games where there are images. How do I know all of this? Well, I read your reply through my screen reader. Meaning: I am blind, so I have always played games, either by trial and error or, in fighting games, by memorizing the sounds. I have a question for you, though: Why _shouldn't_ blind people play video games?!
@supermalavox
@supermalavox 2 ай бұрын
@@Ceaugo, what happened to your hearing? Actually it's more a matter of concentration than better senses. A good experience you could try is putting your headphones on and, if you have Ultra Street Fighter 4, try using Seth's teleport move. You'll hear the sound quickly switching sides. And I know we lose a lot in a world where sight is the primary sense. However, I focus in what I can gain!
@jasonpark1987
@jasonpark1987 2 ай бұрын
Wonder if they fixed that bug in that one mini game in this game?
@eeriecode1628
@eeriecode1628 2 ай бұрын
4:38 Don't know if that's the motivation for all of Europe, but I'm guessing it's because "tomba" in Italian means "grave", so they wanted to avoid the association in a children's game?
@supermalavox
@supermalavox 2 ай бұрын
In Portuguese "tomba" means "falls over". Like "Se há muita gente em um só lado do carro, ele tomba." ("If there are too many people only on one side of the car, it falls over."
@straggler4213
@straggler4213 2 ай бұрын
Notice how 4:3 is smaller than full screen? In handheld 4:3 actually fills the image across the verticle axis as intended but it is bugged in docked. I am trying to spread awareness to get this fixed. "Full screen" is actually integer scaling.
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