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On this episode of Trespasser Customs, Anne finds herself dropped into another dino-filled valley via a waterfall. It becomes quickly apparent that we'll need a series of keys to progress through the level, as we come to a locked tower and then down at the beach find a card-locked supply cabinet. We also use Anne's single-arm strength to batter and crush a raptor with furniture. We also find some cursed pirate gold and a flintlock pistol on a cliff overlooking the beach. Following the power lines from the tower leads us to a wind turbine, but it's also locked, so we keep following the lines. This eventually leads to a raised helipad structure, where we could use a keycard found in a tree to open the radio building, save that the power is out. So then it's time for a whole lot of backtracking, as we need to go back and start the turbine. Which itself needs us to first activate the auxiliary power in the tower. But even with the power back on and the radio room door open, the backtrack isn't done, as the radio is broken. After some searching, I find a crashed hot air balloon with a working radio. Then we just need to use the correct frequency to call a rescue, from the clipboards scattered around the level.
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