I like the logic for this type of game. Quick and simple.
@gamedesignwithreilly4 ай бұрын
Thank you. I will be doing more video like this.
@LunarFernsАй бұрын
Thank you so much! Your chanel deserves much more views, it's a pure gold!
@hancock16864 ай бұрын
керемет сабақ!
@houseplay3624 ай бұрын
Очень интересно. Спасибо за урок!
@gamedesignwithreilly4 ай бұрын
Glad I could help (Рад, что смог помочь)
@ricky-marcelpitcher85844 ай бұрын
Great video. I was wondering if there was any reason/benefit to using different animations for the alternate obstacle sprites, rather than different frames? Or is either approach as good?
@gamedesignwithreilly4 ай бұрын
Either option is fine. I prefer animations as then I can give each car a name (red, yellow, police car). Plus I can then add a animation to each car (e.g lights flashing on and off). It does however take longer to set up.
@iiitukatupka5593 ай бұрын
Dear, please help. I created an inventory in which the picked up item is teleported to the inventory slot. It is anchored. BUT if I anchor an object, it anchors several thousand pixels from the specified location.