22:00 You cant make the LEADERSHIP CHARACTERISTIC be worse than 8+ base But you can penalize the roll plenty So deathleaper makes Leadership characteristic -1 But the neurotyrant and the new synapse within 6 inch rule during shadow in the warp both stack for -1 each to the ROLL So thats essentially -3 total Space marines saving on 9+ roll Necrons on 10+ roll And other tyranids on 11+
@karlmoore18375 ай бұрын
The feel of the Tyranids feels right, I do agree that they are starting to be scary. For things like nids and Orks, it should be - for those playing against them - a case of fire fighting multiple fires at once. Keep ya on your toes.
@alkdjioe5 ай бұрын
Liam! Inner Circle Companions are good now!!!! Let's go!
@sbeaber5 ай бұрын
Yeaaah...He should have used them :(
@sheevismycity47895 ай бұрын
Reroll is 2cp within 12 of the swarmlord 😅
@johangustafsson6515 ай бұрын
I don't know who make's the second ''UNGH!'' at 01.31.58, but I'm dying laughing. You guys are greats!
@LiamDempsey40k5 ай бұрын
Love you.
@rosaart25 ай бұрын
Anyone remember back in turn 1 of this match, stern guard get to reroll wound rolls of 1? Just me ok. Pretty sure a handful were missed.
@azrael10455 ай бұрын
I wonder how an apothecary would play with Azrael and the inner circle compainons
@Khobai5 ай бұрын
Tyranids are almost there. They just need point cost reductions for the Norns, Hive Tyrants, Tyrannofex, and Carnifexes.
@brettmal52985 ай бұрын
Love the lion but he takes up such a big chunk of points, add terminators in with him and it becomes quite a small force fast… you need some inner circle now that they are good to go beside him and go with either knights or deathwing terms but not both
@itcamefromthedeep5 ай бұрын
Agreed - whoever designed the Lictor kit should get a bonus.
@charlesbarthel43295 ай бұрын
Oddly my favorite change was the pivot rule. Ork vehicles are primarily on long oval bases so the awkward model movement positioning has made me to be hesitant to moving max distance unless it was straight. Now we have actual rules clearly outlining how to pivot and the movement loss for doing so.
@Demortixx5 ай бұрын
It’s terrible
@LegendOfSilky5 ай бұрын
Pivot is OP now lol I love it too as an Ork player
@nurglematthew8935 ай бұрын
Nurgle Bless, this phenomenal game
@scolack1235 ай бұрын
Fun fact 10 genestealers With sustained 1 And a brood lord for dev wounds And if reroll 1 wounds with objective.... 10 genestealers kill 5 terminators. They average over 15 wounds And that doesnt include the broodlord attacks
@wischfulthinking5 ай бұрын
You missed the sustained on the sg hvy bolters
@keithrogers68765 ай бұрын
The ruins doors thing made me chuckle.. Can my Scarab Swarms go through a door or window yet?
@wischfulthinking5 ай бұрын
10:40 for actual game
@flowinsounds5 ай бұрын
i've not lost a game with my 'nids yet. I find the psychophage to be really useful, and the broodlord/stealer devestating bomb is worth having two of. tyrannofex, swarmlord, hive tyrants etc are a waste of points, but the maleceptor still works. Sad to see the dimacheron so useless, i refuse to play the assimilator out of bad grapes. And the neurolictor is just too ugly to run. big swarms are bad, as blast is punishing, and deathleaper and leapers are must takes. and the neuro tyrant and zoanthropes were good even before the update. Battleshock was always useful, especially with the synapse detachment - dealing out mortal wounds on a fail is choice We use drop pods, though. I've heard you can't use them in tournaments, but the ability to drop a big threat on the opponent's turn one movement phase is critical, imo. nothing like the threat of a screamer killer (or a squad of infernus marines) ~somewhere~ in your backline to make those movement choices stressful Getting the synapse bonus is going to slay.
@daemonnexusknight5 ай бұрын
Another fun game! :)
@_Jeremy5 ай бұрын
I feel like Joe should have been playing Harlequins.
@liltwistofcaine5 ай бұрын
Well dang, I was looking up rules changes for my son an I after setting up the same armies tonight… dumb luck.
@gozolve5 ай бұрын
They forgot that nids get +1 strength in combat while in synaps. Swarm lord would have wounded on 3s.
@azrael10455 ай бұрын
Why didn't Ghaz get the monster key word?
@BreakerBeat5 ай бұрын
Unfortunately, the leadership cap is 8, not 9. It says it "can't be 9 or worse".
@Daerthe225 ай бұрын
It's 9.
@BreakerBeat5 ай бұрын
@@Daerthe22 No it's not lol. "Can't be 9 or worse". It literally says it CANNOT be 9. Hence the highest it can be is 8.
@mk10gaming88Ай бұрын
Can the lion use his 4+ FNP aura on him self?
@LiamDempsey40kАй бұрын
He sure can. He is a friendly adeptus astartes unit that is within 6”.
@mk10gaming88Ай бұрын
@@LiamDempsey40k no way, didn't know that! Cheers!!
@bassamabou-nassar10425 ай бұрын
captain rules is the same ie. cp 0 where did this -1 cp for all cp come from?
@ollieclark28085 ай бұрын
Read the balance dataslate
@scolack1235 ай бұрын
Read new documents Pretty much all captain/hivetyrant abilities across the game have changed to -1 CP So 1cp ones are free And 2cp are worth 1 And now doubling anymore
@bassamabou-nassar10425 ай бұрын
@@scolack123 appreciate it I updated the app and figured it would automatically update the rule guess not. yep correct thanks 🙂
@bassamabou-nassar10425 ай бұрын
@@ollieclark2808 yeah my bad thought updating the app would update all rules looks like the cap rule still shows the same my bad.
@richardjohnstone13745 ай бұрын
The dude playing DA absolutely butchered this game. DA with ICTF and that list played correctly could have mopped nids 🤦🏻♂️