There is no way I will ever manual aim in this game.
@real_macr011311 ай бұрын
It’s doable on pc but a nightmare on controller lol
@theblingcycle9 ай бұрын
dont attempt this on controller!!
@Fortheloveofjdm5 ай бұрын
When I started playing I tried hard lock but I just didn’t like how it was difficult to break away from a given target with out quick turning. I used to play another age and the fcs style was a little box you had to get near your enemy to lock on. Always used to use the large unguided missile so maybe that is why I prefer manual aim 🤷🏽
@drabadeer2 ай бұрын
I think this isn't manual aim, it's softlock
@exceldermawanАй бұрын
@@drabadeer he did use manual aim for melee lol
@El_Naphtali11 ай бұрын
The second match where you purged your missiles and left rifle. "I have to go faster!" Very cool, Raven.
@Vaxsysl11 ай бұрын
👏👏👏 A testament to one's skill! Excellent piloting, Raven! Welcome to S, you're joy among the rot of the meta! I'm hoping to meet you on the days when I play during JP prime hours! Salute!
@clubbizarre11 ай бұрын
2:59 what an insane hustle and comeback !!! Epic
@rmlangille11 ай бұрын
You fight like a hound on the hunt 💪Well done
@Y_Nanakase11 ай бұрын
Aランで良く当たってた者です。いつも機動が丁寧だなーって思ってました。昇格おめでとうございます!
@brothadahkness11 ай бұрын
Great fight and build. This video was sick!
@austin0_bandit053 ай бұрын
This is ridiculous 😂. He's free aiming better than I can with hardlock 😭 😂
@Penguin_Deus11 ай бұрын
Wonderful technique, and a really cool AC! Good job!
@CodenameMood11 ай бұрын
I see you ran into a lot of my fans/clones, very cute. Good stuff, impressive gameplay, you're an amazing pilot!
@JD_Volt9 ай бұрын
Are you ever gonna play AC6 tourneys again? And are you quitting it on YT? I personally think that your style, while being super skilled, is stifled. You only have ONE opener, which is pulse blade. Yes, this normally leads to an instant kill, BUT, you only have ONE move. It’s like playing ganondorf but only using warlock punch. I personally think that you need to diversify your options within melee.
@CodenameMood9 ай бұрын
I like only one playstyle. I put myself into that position willingly, because I find the challenge fun, knowing no one else in the game can replicate what I do. Giving yourself more options dilutes the effort required to win, and I find it boring. Tournaments are for people who somehow think this game has any semblance of balance. I have to willingly lock myself into a cage with a bad build to make it fun, that's how little I consider this game. Any modern day shooter makes this game look like baby's first video game. I can't take it seriously.@@JD_Volt
@SeraphBlademaster11 ай бұрын
I am so surprised at how accurate you are with the ocellus at range...! Well done!
@kensei338811 ай бұрын
戦い方がかっこいい
@RizkT51111 ай бұрын
Not even use assault armor bomb or one-shot an enemy (even letting them escape from combo). Mad respect!
@brianleong67188 ай бұрын
戰鬥風格超華麗的 真的好利害
@IntrusiveThot42011 ай бұрын
Are there not very many heavy tanks in your meta? When I climbed to S, all my matches were either dual LCB + dual HML-4, missile kite lammergeier, heavy shield zimmerman like 432, or dual aurora, dual nebula tank.
@umiyuri0411 ай бұрын
Yes, sometimes it feels like the parts are exactly the same except for the color and pattern. It’s like fighting Ctrl+V.
@somechinesedude546611 ай бұрын
@@umiyuri04trend changes, less try hards hangs on A, while S is filled with disconnect scums 😂 We need quick match "off rank", means everbody can see their rank, but you won't gain anything, think of it as "AC testing" Though custom match is that, technically
@TheGlitterMan11 ай бұрын
This build can kill missiles rat. That a plus for me.
@frostymourne86711 ай бұрын
Excellent piloting!
@Wolfspyryt11 ай бұрын
Am I surprised you made it to S rank, hell nah, but I’m still impressed. I like this new arm and leg swap on your build.
@calangel11 ай бұрын
Great piloting, sir. That last matchup with both dual wielding rifles was enjoyable. I see that HARRIS can hold its own against RANSETSU RF and vice versa. I do wonder, though, why OCCELUS and not P05 or WLT?
@umiyuri0411 ай бұрын
I use GOOGLE Translate because I don’t understand English, so the semantics may be a little strange, please forgive me. I've never lost at M&L range due to FCS misses, but I've lost at close range due to missing one shot. So my opinion is the degree of danger. Only at close range do you really need to lock the speed. Like 4:47, if it were other FCS, it might be missed because the FCS was too slow and I might be knocked unconscious by Viento. When you reach close range, you need to hit immediately and surely. If you don't, you will probably lose because of that difference. On the other hand, the effect difference of M&L-Range Assist is too small, and it is difficult to feel the difference in FCS of M&L distance. You can see that the Firearm Specialization of my arm is only 87, and M&L-Range Assist is the lowest value, but what about the actual performance? For example, starting from a distance of 300M at 8:19, my FCS aim is stuck to the opponent. And because the distance is far enough, even if there is a large acceleration, there will not be much difference. The FCS aim is still stuck to the enemy. Therefore, if you keep shooting at 200~300m, your performance will not be bad due to FCS. For example, in the rifle fight from 10:04 to 10:11, the distance is from 110 to 210M. My FCS is always on the opponent. Then a few seconds later, when it reaches 140M, which is close to the close range but not within the range of effect, the FCS will begin to fail due to the change in speed. However, within 130M, it will start to be fixed on the opponent again, and then the distance will be extended to 280M. My FCS is also Never left.
@calangel11 ай бұрын
@@umiyuri04 Ah, I also see that you're using soft lock and likely keyboard + mouse. The controller use for PS and Xbox are more difficult to maintain evasion and keep the opponent fixed at the same time due to limitations with finger placement. If it weren't for the hard lock penalty, I would use something like TALBOT or OCCELUS as well. With hard lock, any QB from the enemy breaks the lock. Try fighting ColdCall in the arena with hard lock and OCCELUS at mid range and watch as you fail to maintain lock or get any hits. That should explain why console players use P05 with mid range builds and OCCELUS with close range builds.
@teerinvarongchayakul165811 ай бұрын
This is so awesome!!!
@andymickey12749 ай бұрын
3:38 パルスアーマーでスタッガーする貴重なシーン。
@duvudS29 ай бұрын
Are you on mouse and keyboard or controller??
@Lilsten6310 ай бұрын
Disconnect should just be a loose for the quitter wtf Fromsoft rly . I love this build little of meta little crazy a G2 booster enjoyer .
@jp-sn6si11 ай бұрын
why ocellus FCS?
@umiyuri0411 ай бұрын
I use GOOGLE Translate because I don’t understand English, so the semantics may be a little strange, please forgive me. I've never lost at M&L range due to FCS misses, but I've lost at close range due to missing one shot. So my opinion is the degree of danger. Only at close range do you really need to lock the speed. Like 4:47, if it were other FCS, it might be missed because the FCS was too slow and I might be knocked unconscious by Viento. When you reach close range, you need to hit immediately and surely. If you don't, you will probably lose because of that difference. On the other hand, the effect difference of M&L-Range Assist is too small, and it is difficult to feel the difference in FCS of M&L distance. You can see that the Firearm Specialization of my arm is only 87, and M&L-Range Assist is the lowest value, but what about the actual performance? For example, starting from a distance of 300M at 8:19, my FCS aim is stuck to the opponent. And because the distance is far enough, even if there is a large acceleration, there will not be much difference. The FCS aim is still stuck to the enemy. Therefore, if you keep shooting at 200~300m, your performance will not be bad due to FCS. For example, in the rifle fight from 10:04 to 10:11, the distance is from 110 to 210M. My FCS is always on the opponent. Then a few seconds later, when it reaches 140M, which is close to the close range but not within the range of effect, the FCS will begin to fail due to the change in speed. However, within 130M, it will start to be fixed on the opponent again, and then the distance will be extended to 280M. My FCS is also Never left.
@jp-sn6si11 ай бұрын
@@umiyuri04 thank you for the detailed explanation.
@DestroyallNTR11 ай бұрын
二戦目イカれすぎててぶっとんだ
@mannmann31411 ай бұрын
When you're such a fucking based God you switch over to manual aim on a SEMI AUTOMATIC weapon because you're own Aim is.bettet than the fcs😲😲😲
Bro why did you just censor everything in your video even the process bar like a fukin SCP documentary 💀 Anyway, great vid
@umiyuri0411 ай бұрын
Actually, I'm a bit lazy about this. Editing mosaics in videos is actually very time-consuming and boring. But one day I clicked on an AC6 pvp video and found that he blacked out all the enemy information. I thought maybe this was an act of respecting the opponent, so I followed suit.