[Live2D Tutorial} Advanced Hair Rigging with Warp Deformers

  Рет қаралды 20,070

miyu

miyu

Күн бұрын

Пікірлер: 16
@spencersine2723
@spencersine2723 Жыл бұрын
Thanks for this helpful tutorial!! Time stamping this bc I'm probably going to return to this tutorial + to help others out :) 0:00 Introduction 2:11 Overview of hair sections 3:00 Explanation of parameters 4:53 Creating keyforms with warp deformers 12:40 Exporting parts 13:34 Demonstrating physics 13:57 Physics settings explanation 19:06 Curled hair overview
@Bendylife
@Bendylife 11 ай бұрын
animator here! I find it so cool when people stumble upon animation techniques without knowing animation. Squash and stretch are one of the 12 rules of animation and it really cool hearing you descride it in your own way and how you interpreted that rule based on your own observations! its like seeing how the old masters must have thought before writing books about it. Thanks for this tutorial ❤
@WhiteRice0410
@WhiteRice0410 Жыл бұрын
Thanks for the clear tutorial! Im struggling on how to make long hair looks bouncy and I found this !
@miyunyas
@miyunyas Жыл бұрын
no problem!!! let me know if u need any help!!
@LicoriceXTT
@LicoriceXTT 2 жыл бұрын
THANK YOU !! YOUR MMODEL IS BEAUTIFUL-
@ascepelus
@ascepelus 2 жыл бұрын
very useful and concise tutorial, thanks for putting the time in to make this!
@lemmeknow9584
@lemmeknow9584 2 ай бұрын
this was super helpful, thank you!!
@chocolaterobots9473
@chocolaterobots9473 2 жыл бұрын
Thank you for the tutorial! It helped me a lot. I'll definitely give this a try
@darthknight1
@darthknight1 Жыл бұрын
This wouldn't have been a sincere Live2D tutorial without the cussing. ;-)
@thebigonejosh
@thebigonejosh 2 жыл бұрын
man, this video is super helpful. the hair physics specifically aren't exactly my strong point.... question though, slightly unrelated. how did you get your ears to flick at random intervals?? i currently have a model I'm working on that needs an ear and tail flick, but the current result is choppy because I have it hooked up to the eye blink.
@miyunyas
@miyunyas 2 жыл бұрын
You have to create a new set of parameters for the ears if you have the initial parameters set to physics already. The new set of parameters would be used for the animation file and set to your model's idle animation in VTS or prprlive. My model has 3 parameters for the right ear, one for physics movement, one for idle animation, and one for going down during eye-shrink
@thebigonejosh
@thebigonejosh 2 жыл бұрын
@@miyunyas oh! thanks! I'll see what I can do.
@Jayboosuzy
@Jayboosuzy 7 ай бұрын
Thank you!
@succubusxen
@succubusxen 2 жыл бұрын
Omg! You are best! Thank you 🙏
@jeanekochtgut
@jeanekochtgut 2 жыл бұрын
Do you know how to do hair shadow?^^
@miyunyas
@miyunyas 2 жыл бұрын
You can just include the individual hair shadow for each strand into the deformer you are rigging the shadow in and it will have the same movement as the hair as it moves. I think this is the easiest way to do it (must have it separated in the PSD first.) My previous video I go over very briefly how I add hair shadows onto the model post-rigging too.
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