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In this "short" video i will demonstrate how to use what i call "local topology" to help improve the topology of a mesh when using subdivision. I briefly explain why it is good to use it compared to a more beginner way of doing it. I then go on to show examples live and also examples of using it in my workflow.
ADDING TO VIDEO: When doing these methods make sure u have enough topology at the start so polys wont be stretched and also decrease pinching on a curved surface.
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