Love it! But you have to hurry up before I nuke the place.
@funrun07haan502 күн бұрын
Is it u hank mclainen the one who nuked shady sands toghether with the bos bc if so not a chaghe in the world i let u do that😂
@user-bk2vk3xl5qКүн бұрын
I love how you keep your mods nvse free
@user-bk2vk3xl5qКүн бұрын
it is worth the struggle
@dagobahstudios3662Күн бұрын
Great work so far! Hopefully you don’t run into some alternate reality nightmare like dr Bosch did
@papriaki2 минут бұрын
oh my god, this looks so so good. ive never been hyped for a mod before; but having already playing Dry Wells and loving it SOOO MUCH i'm confident to say that this is one of these mods that im gonna be constantly on the lookout for in terms of updates and progress. keep up the good work guys!!!!!!!!!! thank you for your hard work
@Brookland-et9isКүн бұрын
Dude i cant wait to have a go at this when you guys are all ready. You did a phenomenal job with dry wells and i very much enjoyed playing a legion aligned courier for once. As others have mentioned it felt like a dlc or part of the base game!
@ToxicWhiteoutGamingКүн бұрын
@@Brookland-et9is Thanks so much! I’m really glad you liked Dry Wells. I hope this mod will be even better!
@Brookland-et9is21 сағат бұрын
@ToxicWhiteoutGaming a big thank you to you for putting all that work in!
@antoniogaravo92892 күн бұрын
just wanted to comment to say that i just finished playing the dry well extension, and it was so good that if i didn't know any better i'd be convinced that this is an official DLC. so lets just say i'm very VERY hyped for the long 15 mod. keep doing what you're doing, thats some great work. also kudos to all the voice actors that worked on the project, this was the best voice acting i've heard in a mod in my entire life, and the dialogues were very well written too.
@ToxicWhiteoutGamingКүн бұрын
@@antoniogaravo9289 Ah dude that is amazing feedback, thank you so much for the kind words! I will also pass along your feedback to the wonderful voice actors who worked very hard!
@Wesley-17762 күн бұрын
I think some of the buildings should either be repaired or be new Adobe buildings since this is NCR core land and we know they are actually able to repair or build new and not just live in rotting shacks. Otherwise amazing mod
@ToxicWhiteoutGaming2 күн бұрын
We have some new adobe buildings - check out the last video! I’ll showcase them more when we finish those interiors. Thank you!
@Wesley-17762 күн бұрын
@@ToxicWhiteoutGaming sweet!
@Nuniixo2 күн бұрын
It's not exactly NCR's core land, this would technically still be the outskirts. NCR's core would be areas around Los Angeles (L.A. Boneyard), Sacramento (Sac-Town) and San Diego (Dayglow), also Shady Sands which is somewhere in the relative vicinity to Los Angeles. So the more scrappy, shoddily repaired pre-existing buildings still fit here very well.
@Wesley-17762 күн бұрын
@ it’s not in LA. Tourist. It’s north of Death Valley over 150 miles from LA!
@Nuniixo2 күн бұрын
@@Wesley-1776 Very sorry about the mishap! I did not watch the show, and I am from Europe, and just assumed the location based off where it is as Shady Sands in Fallout 1 and 2 compared to L.A.
@ProLapsRacingКүн бұрын
It’s so cool finally seeing Baker and Zzyzx road in New Vegas Omg “The Mad Roman” hahahaha.
@ToxicWhiteoutGamingКүн бұрын
@@ProLapsRacing Thanks! I’m so glad you like it so far
@ProLapsRacingКүн бұрын
@ a lot of why I love NV so much is exploring places both irl and in game, so this is super surreal as a kid my mom used to take me to the mad Greek on the way to go visit family in Vegas from CA 🥺
@lukeaz122 күн бұрын
Good
@ToxicWhiteoutGaming2 күн бұрын
Good
@lilfigurative2 күн бұрын
Good
@zealotlee2 күн бұрын
Good
@ljman1002 күн бұрын
Good
@ashleemortimer1752 күн бұрын
Is their gonna be quests? If so I would love one in which we deal with a NCR politician as a lot of them are quite corrupt. And it would be interesting how you could resolve issues with these polictian. Other wise keep up the great work.
@ToxicWhiteoutGaming2 күн бұрын
Thanks! Yes there will be lots of quests, but we are still finishing up the exteriors and interiors at the moment first
@funrun07haan502 күн бұрын
Yes 💙more lore NCR mods 💙 it looks dope🤩
@ShortbreadDangerlaunch2 күн бұрын
Luvit, good job
@olivesandgrapesareok93242 күн бұрын
Im excited, SO BADLY. also just wondeirng, will there be patches or even stuff that allows for The Living Desert Mod for both this and Dry Wells?.
@ToxicWhiteoutGaming2 күн бұрын
This mod should be fully compatible with the living desert, and we also made Dry Wells so it should be compatible there too!
@JayBModsКүн бұрын
Will this be in a separate vanilla worldspace or in the vanilla one outside of its normal borders?
@ToxicWhiteoutGamingКүн бұрын
@@JayBMods You will take the gate at the Mojave outpost and get sent here. That way after you nuke it in lonesome road, it will disappear
@JayBModsКүн бұрын
@@ToxicWhiteoutGaming I see, interesting! I’ve never played lonesome road before, but I’ll Definitely go through it and your mod beforehand when I do another playthough. Still, I really wish there was a proper modern beyond the borders new lands Kinda mod that would let you go to Pahrump and Indian Springs without any loading screens. There’s just a ton of unused space in the vanilla map, and it’s clear from Cut content that Obsidian has some unrealized plans for it.
@ToxicWhiteoutGamingКүн бұрын
@ It is very difficult to do that, because it requires players to regenerate LOD, download a new extended map plugin, and is generally a painful install process. This will be one click and ready to play. It should feel pretty natural, as you’ll just hit the gate in the Mojave outpost and be in NCR territory
@JayBModsКүн бұрын
@ there’s already a couple mods that do that (a pretty good one for Arizona came out recently) but I’m sure it’d be just as cool if it was done as a separate worldspace too
@ToxicWhiteoutGamingКүн бұрын
@@JayBMods yes thats exactly what I’m referring to. Nova Arizona is great. Many people from that project are also working on this one