ELITE LONGBOWMAN vs EVERY UNIQUE UNIT (Total Resources) | AoE II: Definitive Edition

  Рет қаралды 6,176

MikeEmpires - Age of Empires II

MikeEmpires - Age of Empires II

2 жыл бұрын

The Longbowman is the unique unit of the Britons in Age of Empires II. It is a foot archer with a very long range.
Longbowmen can be upgraded to Elite Longbowmen in the Imperial Age.
#longbowman #aoe2 #britons #ageofempires #archer #imperial
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Age of Empires II: Definitive Edition celebrates the 20th anniversary of one of the most popular strategy games ever with stunning 4K Ultra HD graphics, a new and fully remastered soundtrack, and brand-new content, “The Last Khans” with 3 new campaigns and 4 new civilizations.
Explore all the original campaigns like never before as well as the best-selling expansions, spanning over 200 hours of gameplay and 1,000 years of human history. Head online to challenge other players with 35 different civilizations in your quest for world domination throughout the ages.
Choose your path to greatness with this definitive remaster to one of the most beloved strategy games of all time.
Dawn of the Dukes is the second expansion of Age of Empires II: Definitive Edition. Like Lords of the West, it will feature three campaigns and two new civilizations, the Bohemians and Poles, with the Lithuanians being the subject of a campaign.
Challenge friends with two additional civilizations as well as new units and technologies. Battle your way across Central and Eastern Europe with three new campaigns, overwhelming your opponents with sheer military might and economic productivity or with highly disciplined and technologically innovative armies!

Пікірлер: 18
@danmin3051
@danmin3051 2 жыл бұрын
I hope Briton can finally obtain Thumb Ring, they can have extremely strong archers with fully upgrade of Halberdiers.
@osrictemper4225
@osrictemper4225 2 жыл бұрын
100% accuracy/faster firing with that abnormal range is not balanced at all :(
@danmin3051
@danmin3051 2 жыл бұрын
@@osrictemper4225 Maybe they might be OK if only get total extra +2 range for archers/+1 range for skirmishes when Britons have Thumb Ring Also, Plate Barding Amor could be a consideration of remove from technology tree. It’s fine that Infantry/Archers/Riders only two are fully upgrade (And one of two can be stronger than normal fully upgrade)
@RoulicisThe
@RoulicisThe 2 жыл бұрын
They don't need it. Not only having 100% accuracy with their range would be completely broken, but you also misunderstand how accuracy works. Archers accuracy isn't consistent : the closer they are from the target, the more accurate they become. Point blank shots are always 100% accurate for this reason. Longbows have 75% accuracy AT MAX RANGE. Thus, when they aim at a target closer than this max range (example : an arbalest trying to shoot back at them) their accuracy gets better. To keep the example with the arbalest, when the arbalest is in range to shoot at the longbow, the longbow is at 93% accuracy, which is the same accuracy as an arbalest without thumb ring. Thus, when it comes to archer fight, they're pretty much even with other archer types when it comes to accuracy, since they have much shorter range than the longbow, and thus need to get closer to fire back.
@SethBennion
@SethBennion 2 жыл бұрын
@@danmin3051 That would be a major nerf, as longbows would no longer outrange castles, and if they removed plate barding armor, then it would be very inaccurate, because England had lots of knights.
@danmin3051
@danmin3051 2 жыл бұрын
@@SethBennion AOE has so many inaccurate things presenting such as Chinese can’t have access to Hand Cannoneer, Bombard Cannon, Siege Engineers (You can check the origin history of Gunpowder); Ethiopians’ Castle Unique Technology of Imperial Age: Torsion Engines (it should be belonged to Greeks)…etc. In the end they’ll tell you why they set to do is for civilization balance, no logical sense.
@NinjaSushi2
@NinjaSushi2 3 ай бұрын
The extra range used to matter on longbows but now it doesn't because units move so fast. Most of the units run faster than the arrow so they don't get hit by the arrow and then they close the gap into their own range so that the 12 range from longbowman doesn't mean shit without some kind of unit performing a block.
@trantuananh6905
@trantuananh6905 2 жыл бұрын
Nice, hope you release video "How many Knights do you need to kill Vlad Dracula"
@DrAndrerulissinho2018
@DrAndrerulissinho2018 2 жыл бұрын
Good vídeo, too top
@NinjaSushi2
@NinjaSushi2 3 ай бұрын
Never knew Tarkens have 8 piece armor
@SantiagoC-
@SantiagoC- 2 жыл бұрын
3:58 How come berserkers win by far and jaguars lose while having same pierce armour and even +2 attack?
@SM853
@SM853 2 жыл бұрын
HP regen
@dirkauditore8413
@dirkauditore8413 2 жыл бұрын
Serks move faster meaning they can close the gap more easily and once they have surround the archers, change targets more quickly as well. Which just adds up over time making them more efficient in battle. Also yes HP regen plays a factor. Also the attacking speed might be slightly faster for Berserks.
@RoulicisThe
@RoulicisThe 2 жыл бұрын
HP regen + speed. Speed being the main factor
@NinjaSushi2
@NinjaSushi2 3 ай бұрын
And it's not just the HP regeneration of one unit is the HP regeneration of all the units.
@PaulMayeul
@PaulMayeul 9 ай бұрын
needless to say that's not how Long Bows are used on the field ahahah but great video otherwise
@sascha4274
@sascha4274 Жыл бұрын
17/31
@NinjaSushi2
@NinjaSushi2 3 ай бұрын
They lost to throwing axemen which proves that longbowmen need a buff.
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