The sanity meter drops unrealistically slow. I went insane during the boat scene.
@megatron67132 жыл бұрын
I was insane before the video started.... .......so yeah.....
@Aribbonofsoundmen2 жыл бұрын
@@megatron6713 responding to a 5 year comment is pretty insane
@megatron67132 жыл бұрын
@@Aribbonofsoundmen my point exactly
@moonraven61457 жыл бұрын
"WHAT, water coming down from the sky?!, what is this eldritch nonsense!" (character's thoughts on why he lose's Sanity when it rains)
@XCVBNMC7 жыл бұрын
Raging Raving just imagine it from the games perspective. You crashed into an island at night when it's raining with thunder all alone. I'm sure you would have also been shocked as much. The game is trash still
@moonraven61457 жыл бұрын
well you would get stressed, and scared but I doubt you would literally go insane after 2 mins, maybe if the stat was called "Stress" I might of made more sense but.. meh game anyway.
@XCVBNMC7 жыл бұрын
Raging Raving I know but from what I saw its not as bad as Jim makes it sound tho. Plus that all the depends on the person. Some people could go bat shit crazy and crack if they were in that situation.
@Blank3tM0nst3r7 жыл бұрын
I think it is an abstraction of morale, or at least is supposed to be. Don't Starve also has losing sanity in the rain as an abstraction for losing morale that when serious enough leads to insanity.
@XCVBNMC7 жыл бұрын
Blank3tM0nst3r I highly doubt the person who created this atrocity would go that.
@bismuthcrystal96587 жыл бұрын
That is a whole lot of backstory for a game with the plot, "You're on an island."
@Romanticoutlaw7 жыл бұрын
J.T. Seusoff poor backstory at that. It would have been so easy to have our character marooned after participating in a mutiny. That, I would play.
@generico3667 жыл бұрын
The best way to do a sanity meter is making the player see things that aren't really there and actually make the player believe they themselves are starting to lose it. The worst way to do it is making it just another meter you need to babysit.
@Romanticoutlaw7 жыл бұрын
Bas van de Kleut some games have done this to me in a way I wasn't 100% sure was intentional and it did spook me. Re7 got me a handful of times.
@Magitek11127 жыл бұрын
I'm pretty sure Nintendo has "sanity effects" trademarked, so nope, that's not an option.
@linkno17 жыл бұрын
+Magitek1112 You can't claim trademark something like that. It would be like owning the concept of powerups.
@suicidallysosome46517 жыл бұрын
Eternal Darkness is such a beautiful gem of a game.
@generico3667 жыл бұрын
Magitek1112 Then why have the developers of Amnesia not had their asses sued yet?
@souldude1517 жыл бұрын
The main problem I have with sanity bars is that it's always unclear how to restore sanity. If you're hungry, you eat. Thirsty, you drink. Tired, you sleep. But if you're lacking sanity? Get laid? Do a crossword? Read a book? Watch some cat videos on the internet? Fuck knows.
@Romanticoutlaw7 жыл бұрын
souldude151 as far as I'm concerned, it should work in a maslow fashion; if you've successfully kept your other stats healthy for a period of time, stress should go down, but if you're always living in desperate squalor, stress should go up. Shit, why hasn't anyone done this??
@SylvanasWindrunnerResurrected7 жыл бұрын
When I feel insane I murder people to restore my sanity.
@ColonelSandersLite7 жыл бұрын
+¯\_(ツ)_/¯ It would be hilarious if that ended up in the game. "If I don't rub one out *RIGHT NOW*, I'll literally die of insanity!"
@alejandrovegas75237 жыл бұрын
Best comment evar!
@Khenfu_Cake7 жыл бұрын
souldude151 Well, in Sunless Sea (one of the few games that, IMO, do the whole insanity meter thing well) you can reduce terror (the game has a terror meter you should aim to reduce instead of a sanity meter you have to fill up, but the concept is similar) almost exactly like that; getting laid, visit a tavern, spending time with your family (if you have one) etc. You know; somewhat fairly logical "remedies" for getting a bit too antsy; you are terrified?? Well, do something that makes you calm or happy. Being Sunless Sea there are, of course, other somewhat peculiar (to put it mildly) ways of reducing terror, but those options are the main ones.
@stefanmuller40427 жыл бұрын
Well, that pickaxe IS made out of the same stone. So as a geologist I can assure you, that it would deteriorate even faster in real life....
@planescaped7 жыл бұрын
Smelt some iron over a campfire.
@ColonelSandersLite7 жыл бұрын
You actually *can't* smelt iron in a campfire. It's completely impossible. First, a camp fire is only about half as hot as it needs to be. Second, the ore will be exposed to too way much oxygen. The traditional method of smelting iron is to heat the ore in a type of furnace called a bloomery, reheating, and then hammering out the slag to make wrought iron. The requirements to put this together are going to be, at a minimum: woodworking, leather production and leather working, charcoal production, clay.
@MrDexterJKM7 жыл бұрын
watch?v=VVV4xeWBIxE not really, no.
@ColonelSandersLite7 жыл бұрын
+0-xYurS891pIw Jkuwy231asW Really, yes. That's still a furnace, not a camp fire. That setup will *never* produce an actual usable quantity of iron. Looking at his end result, it's a couple iron pebbles. To produce enough iron to make something like a pickaxe with that rig is going to take *years*. To see what it takes to make a usable quantity of iron: watch?v=GicwSlSmaeE That video shows several people spending several hours to produce enough iron to make maybe a couple of spear heads.
@bdawgschnarr66236 жыл бұрын
Lol yup its like tryn too cut down a tree with a peice of wood.
@countesschewi23997 жыл бұрын
From the way your character leaps out of the water, I think they might be some sort of dolphin man.
@Romanticoutlaw7 жыл бұрын
Chewi all I can think is that south park episode....
@kennynitro177 жыл бұрын
Dontrel Dolphin, maybe? It would explain the lack of quality.
@WraithMagus7 жыл бұрын
I think they forgot to make swimming different from jumping, so you have to touch the sea floor to jump again (and made the shallow coastal beaches have ludicrously deep water) but they just massively amped up jumping power when in water, which is why he had to do those moon bounces to get to the surface.
@Tibasu7 жыл бұрын
That "intro" with the ship was painful
@YouSoSpice7 жыл бұрын
Your game sucks, Kopuz.
@godisdead44167 жыл бұрын
Tibasu Indeed new Mikasa
@timothymckane63627 жыл бұрын
Stationary boat travel at its "finest."
@NimbleBard487 жыл бұрын
Dat ending though.
@countesschewi23997 жыл бұрын
Tibasu It looked like something you'd see in LittleBigPlanet.
@dowman57 жыл бұрын
It's been ten minutes since I watched this video, and I am still giggling at the ending to the point of tears. That anguished scream after the player character experienced pitch black night for the first time was just...what. LMAO
@IsilmeTuruphant7 жыл бұрын
I would love to see a survival game where they actually treat these bars realistically. Because as it is, in some games you are literally eating every 20 IN GAME minutes to avoid keeling over from starvation. Look, realistically? You can survive up to 3 days without water. Game time is ALREADY compressed. Make THAT your fastest meter (Outside of when you're afflicted with something). Tie it into your stamina. When your water and food are low you're not going to DIE, but your stamina depletes faster and recovers slower. That shouldn't even be that difficult to do. Make stamina less of a resource that gives you 5 seconds of sprint then is gone until you rest 5 seconds, and more of something that you have to actively manage as it depletes more slowly, but also recovers more slowly, and keeping yourself well fed and watered is more to keep THAT meter in top condition than it is for direct survival most of the time.
@Romanticoutlaw7 жыл бұрын
Polenicus bonus points if you walk faster the better your stamina is. If there's one thing gamers can't stand, myself included, is knowing my character could be moving faster. On the other hand that could get annoying, so it would have to take a good while for stamina to drop noticably
@coachrenaldo7 жыл бұрын
Polenicus well, in ark survival evolved, an infinitely better survival game, you can level up your survival meters, so you could theoretically survive for in game WEEKS without water or food.
@DinnerForkTongue7 жыл бұрын
Actually you can only survive 2 in practical terms, because by the end of the second you'll be too loopy from dehydration to manage procuring water on your own. And even then that's if you're not constantly sweating. Still and otherwise, you're on point, Polenicus.
@dnothstylez7 жыл бұрын
Another nice touch with ARK is that when it's raining, your thirst/water meter replenishes itself. Much better than losing hydration in the middle of a rainstorm. Slightly less believable is the fact if you're dehydrated, you just jump in the ocean and you're good to go again.
@slamdaddyshapirowo98937 жыл бұрын
Basically, copy the survival mechanics from Metal Gear Solid 3
@theend25747 жыл бұрын
A survival game where the PC has a lethal case of Nyctophobia? Well that's um.. new.
@heartache57427 жыл бұрын
Kopuz no
@theend25747 жыл бұрын
+Kopuz Considering you're barking at me on the internet the one who needs to to sort their life out is you.
@mutantfreak487 жыл бұрын
Even Daniel from Amnesia: The Dark Descent doesn't have it as bad as this chub here.
@robbob60287 жыл бұрын
The darkness holds much worse than mere trickery, and boogeymen.
@yaldabaoth27 жыл бұрын
I have a constant fear that something's always near.
@richardwatson12547 жыл бұрын
Survival. Early Access. Opens world. Crafting. The Four Horsemen of the Apocalypse.
@mayhoinville96877 жыл бұрын
"Holy shit, though, does that pickaxe degrade! What is that a Hylian axe?" The salt is real and I love it
@nindzamaleta30307 жыл бұрын
Early access, survival, open world. You know from the get go it's gonna be shit.
@MrDanios27 жыл бұрын
Add pre-alpha and we go ourselves the 4 horseman of the apocalypse
@Xsior7 жыл бұрын
WAsn't crafting 4 tag of steampocalipse?
@GoryionB7 жыл бұрын
shouldn't that be shitpocalypse?
@MrDanios27 жыл бұрын
doesnt survival imply crafting?
@DinnerForkTongue7 жыл бұрын
Nindza Maleta That is a bit of a rushed judgement. You stick to that mindset, you'll miss out on Stranded Deep, 7 Days To Die, The Forest, Subnautica, Near Death and a small selection of _good_ games in the genre.
@jayonspeed5577 жыл бұрын
Seems like a cool dev, already deleting threads and banning people on steam forums. I rate this 10 out of 10000000000000000000000000000000000000000000000000000.
@Romanticoutlaw7 жыл бұрын
Jay OnSpeed classy. Tbh I always check reviews before I get a game and if I find more than one calling the dev a shit child I automatically pass on it. If I find positive attitudes about the dev, and especially mature dev responses on negative reviews, I can overlook many other flaws. If nobody's talking about the dev either way I start looking into things more closely. Hasn't steered me wrong yet.
@DinnerForkTongue7 жыл бұрын
Romantic Outlaw Damn straight.
@dnothstylez7 жыл бұрын
Especially for Early Access, one should also browse the forums to make sure the dev is actually reading and responding with some semblance of professionalism.
@cheezemonkeyeater7 жыл бұрын
It says the shell is a protein source. Do they not know that shells are made mostly of calcium carbonate? A quick check of google said that they contain less than 2% protein.
@Romanticoutlaw7 жыл бұрын
cheezemonkeyeater also, who the fuck is going to just eat a shell. But it's possible they were implying you're eating the creature supposedly living in the shell.
@DinnerForkTongue7 жыл бұрын
You could powder the shell and use it as a mineral-restoring additive to cooked food at best. But maybe that's asking a bit much of the game.
@edeyboy29315 жыл бұрын
"Months on the road." "We drive through the shallow waters." This "game" shouldn't have been called 'Lost In Nature', it should've been called 'Lost In General'.
@stumbling7 жыл бұрын
Sanity in games could be really interesting, games like this always seem to mix sanity in with morale. Splitting the two into separate bars (yeah, I know, MORE BARS!) could make things a lot more interesting. Morale could be your motivation to do things, and you could for example trade in some sanity for a morale boost by creating a Wilson type companion. I much prefer the kind of "soft data" of games like DayZ where the survival "bars" are represented by changing colour of icons, so there's no precise idea of how hungry or thirsty you are, just a rough idea. This is more natural and also stops the player bar-watching. I totally agree with Jim that these games tend to amount to little more than "coloured bar nannying". The survival genre needs a shake-up, it could be really engaging.
@Romanticoutlaw7 жыл бұрын
ChapstickPremonitions consider: a sanity type stat that rises or falls depending on how consistently you take care of your other needs, maslow's hierarchy style.
@coachrenaldo7 жыл бұрын
ChapstickPremonitions have you tried playing "don't starve" yet? It has a sanity meter and a survival meter.
@DinnerForkTongue7 жыл бұрын
Romantic Outlaw Or like the mood system in The Sims, but attached to actual survival meters.
@wanada69387 жыл бұрын
Don't starve does it really well, the sanity (If I remember correctly) Would not be dangerous until it was completely gone, where shadow monsters would proceed to come and kill you, sanity rarely drains, unless you do certain things, or it's night time. And even then there are various things for various character to help counteract any sanity loss.
@doibantikov24867 жыл бұрын
ChapstickPremonitions Darkest Dungeon bitches. Did sanity right.
@XmuertenegraX7 жыл бұрын
Dude just ate an entire sea shell. What a badass.
@Memesftw8647 жыл бұрын
Has Tinder, no matches
@Romanticoutlaw7 жыл бұрын
Memesftw864 god damn you
@teckworks7 жыл бұрын
Huh...that tree-falling sound sounds a lot like the same tree-falling sound in Starbound.
@LostScot7 жыл бұрын
A survival game on Steam that's in Early Access? You are shitting me!
@snakeinmaboots7 жыл бұрын
3:10 "YOU'RE GOOD, YOU'RE GOOD, YOU'RE GOOD....."
@callmehanson94667 жыл бұрын
The moment I saw the ship, I knew that we were in for something magical.
@BSEMensch7 жыл бұрын
Why anyone would make a game like this, when there is stuff like Stranded Deep and Subnautica around, is beyond me.
@DinnerForkTongue7 жыл бұрын
BSEMensch Coattail riders, my brother. Coattail riders.
@anew7427 жыл бұрын
And The Forest, if you want to get spooky
@TulipWaltz_7 жыл бұрын
Both those games will be in Early Access for another 30 years or so though. Maybe people think they can do it in less?
@wanada69387 жыл бұрын
and even before that there was stranded and stranded II.
@shards-of-glass-man7 жыл бұрын
Just want to note that Robinson's Requiem is 23 years old, and it's still better than any of the unfinished Early Access shit ever could hope to be.
@WafflesASAP7 жыл бұрын
"Survival meters" that drop that quickly kill the immersion for me, personally. If I've just eaten a hearty meal and had a generous drink of water, I won't be hungry or thirsty again for 4-8 hours, and though my sanity might start at like 50-60% after a disastrous crash that destroyed my boat and left me stranded on an island, the shit would rebound when my survival instincts kicked in and probably waver between 70-100% for at least a few days while I figured out what resources I had at my disposal throughout the island. It would _never_ drop at a rate of 1% per second. If the game can't create a tense, "survival-like" atmosphere via _actual atmosphere,_ great storytelling, great sound design, and/or great visuals, creating stress _for the sake of creating stress_ via rapidly diminishing values on a bunch of meters is straight awful. Playing a game for the sake of appeasing the God of survival meters just isn't fun.
@kallemetsahalme57015 жыл бұрын
Most people who end up in situations like this are dead fast. Then again, playing as a character who doesn't know how to chop wood or make fire or find fresh water would be even more boring than this game. Considering how this game didn't bother having axe animations or anything I guess a more detail-oriented game would handle sanity by making the character talk to himself, getting more crazed as the meter decreases. At some point the controls start go wonky like turning head to gaze around without my input. And at the end the character grabs the nearest stone and smashes his head, jumps down a cliff, cuts himself with the a sharp rock or puts himself into a campfire. Kind of like that one Cthulhu game with pistol suicide, that was always unnerving.
@SantaFishes1013 жыл бұрын
lol as much as I agree this game is stupid, I think you VASTLY overestimate your survival abilities bud
@WafflesASAP3 жыл бұрын
@@SantaFishes101 First: You don't know me, you don't know what I am or am not capable of. Second: I wrote this four years ago, how did you even come across this comment to reply?
@SantaFishes1013 жыл бұрын
@@WafflesASAP I don't know if you know this, but youtube comments do not get locked like reddit threads lol. you know now I'm curious though...what life event have you been through (or events) that make you so certain you'd be at 100% after being stranded on an island in god knows where with hardly any hope if any of ever seeing your loved ones again? even 70% for that matter. I've been through hell and back and I personally do not know if I'd be able to hold it together. you just cannot predict your response to such a trauma/tragedy.
@MarginalSC7 жыл бұрын
Patting down every tree on an island would wear my sanity meter down right quick.
@RagnarokiaNG7 жыл бұрын
What a lovely sunset *Insanity drains* It wasn't even dark when it started draining, if anything, it was one of the nicest looking times of the day!
@takashiari15987 жыл бұрын
To be honest this is hardly the worst early access survival game you played.
@myrixica42227 жыл бұрын
A bit of polish and this would be at least playable.
@t232t7 жыл бұрын
The bar is so low at this point you´d have to actively try to be the worst.
@Konglorr7 жыл бұрын
Thank god, a comment that isnt desperate fans in here to dick on any game. It's not half bad, you can see the effort that has gone into it.. needs tweaking to be more enjoyable and if they listened to the feedback provided here (Add animals, change the rate of meter/tool depletion, make it so theres a reason to explore) the game visually isn't half bad for me. It's early access guys, not a completed masterpiece
@Former_Halo_Fan7 жыл бұрын
Sam Arbon It may be early access, but that is no excuse for a complete and utter lack of content. The game should have something to offer before you let the public get their hands on it. There are plenty of survival games that do everything this game does, but better, in addition to a lot more content.
@Marie-yv5lx7 жыл бұрын
Theyre charging 15 dollars. I think the thing most people are thinking looking at this is that, for 15 dollars, what makes it stand out from other survival games?
@Keyfur917 жыл бұрын
You know...I played some Minecraft the other day on the Xbox 360 and I was all alone for about half an hour, except for the monsters roaming around, and my sanity meter barely dropped at all. Because I didn't have one. So Minecraft is better than this game already.
@ArchmageOfAnarchy7 жыл бұрын
But only by a slim margin.
@generico3667 жыл бұрын
Dr Rainbows the Unicorn Heh!
@callumbraun27717 жыл бұрын
If you don't mind me asking, why don't you like Minecraft?
@Keyfur917 жыл бұрын
What do you mean? I love Minecraft. I even said Minecraft was better than this game. Where di you get the idea that I hated Minecraft?
@callumbraun27717 жыл бұрын
Oh, sorry. I meant to reply to Dr Rainbows The Unicorn
@Azurowiec7 жыл бұрын
Don't you hate it when a momentary blackout sends you into depths of insanity
@GregorBarclay4 жыл бұрын
"Damp nook that you can suck on" creates some horrible Animal Crossing images in my brain...
@jasonblalock44297 жыл бұрын
I honestly don't understand these games that implement incredibly quick-depleting hunger and thirst bars. I mean, seriously, ffs a relatively healthy human being can survive 4-5 days without water and two weeks without food. I can understand speeding things up *a bit* for the sake of gameplay, but what the hell is wrong with these people who think you're going to die of exposure within six hours? Personally, my standard would be Ramadan. Every year, about a billion people go ~12 hours without food or water every day for a month while still going about their daily business. If a survival game protagonist could not even survive that relatively minor amount of fasting, the mechanics are stupid and broken.
@Xsior7 жыл бұрын
THey eat and drink at night though.
@jasonblalock44297 жыл бұрын
+Gregory I dunno, I think it would largely depend on what thirst/hunger actually DID to the player. If it's just a simple "Once hunger is low health starts decreasing" then, yeah, it needs some immediacy. But you could do more with it. Some sort of progressive debilitation of skills or even depicting the player slowly going nuts - maybe hallucinating like in Eternal Darkness - could make for interesting twists. Plus, someone who goes days without water or weeks without food is NOT going to recover overnight. The longer one went without, the longer they'd then need to eat\drink regularly to undo all the debilitation. It would make the game more of a balancing act, not a neverending frantic search for resources. But, of course, your average asset flipper throwing together a me-too survival game wouldn't ever go to that much trouble. It might actually require programming something original.
@Romanticoutlaw7 жыл бұрын
Jason Blalock amen
@ganon62077 жыл бұрын
Don't forget that Ramadan is usually in the summer and that some people who practice it live in the fucking desert which just makes things more fun
@DinnerForkTongue7 жыл бұрын
Live in the fucking what? You accidentally a word.
@XOLiD557 жыл бұрын
Thank you Jim for these videos longer than 15 minutes they're very enjoyable.
@yugijak7 жыл бұрын
Y'know part of what made the hunger bar in Minecraft so good was that you could actually stall it's drain as it was two bars in one, the visible hunger and invisible food saturation. Food saturation would determine when the hunger bar would actually start going down. It allowed the bar to feel bigger than it did and to stave off the hunger longer, making it feel like you had much more time than you did in reality.
@leonerdlikestoreference31627 жыл бұрын
"sanity's a new one" - you should try Don't Starve
@RufusOmega7 жыл бұрын
The thing about Don't Starve is that your sanity doesn't drop to zero because it's been slightly dark for a couple of minutes, and it also doesn't straight up kill you when it does deplete. In fact, it does exactly what a lack of sanity is supposed to do, it makes you insane.
@goreobsessed23087 жыл бұрын
Though admittedly sitting in the dark for 5 seconds or so will get you murdered
@leonerdlikestoreference31627 жыл бұрын
plus insanity brings extra monsters to kill you, ones that cannot be defended/noticed by your followers
@RufusOmega7 жыл бұрын
Well yes, but all that makes sense due to the nature of the world and its logic. Dropping dead simply because it's gotten dark does not. But then, that probably has a lot to do with the fact that Don't Starve is a well made and well thought out game, whereas this one is not.
@tubey847 жыл бұрын
That should be the first question on a questionnaire given to anyone who wants to develop a game. "1. Do you know the difference between travelling in a boat and a car?"
@SSofIreland7 жыл бұрын
"2. True or false: meters for hunger, thirst, etc., add depth and challenge to a survival game by themselves."
@sortedevaras7 жыл бұрын
Getting wet makes most people lose some sanity.
@Grellman4 жыл бұрын
Why the hell does the sound of chopping wood sound like someone tapping on a glass beaker?
@hamneggwich7 жыл бұрын
You had the bark to craft tinder all along :'c rip insane hungry man
@PidgeyHowler6 жыл бұрын
The character in this game makes me feel comfortable about my mental instabilities. I feel like a relaxed, zen, easygoing person while watching how quickly this player character goes insane.
@Fluffkitscripts4 жыл бұрын
Oh, the insanity meter is actually measuring the decline of the player’s mind due to the psychological damage caused by playing Lost In Nature.
@JallenMeodia6 жыл бұрын
As of, lets basically say July 2018, game is still in early access but somewhat surprisingly was last updated in March 2018 to version 0.6.5. One of the updates was an icon for Bark that Jim noticed.
@gagaplex6 жыл бұрын
I like how the sails are still filled with wind while the ship's already underwater.
@catonpillow7 жыл бұрын
Notice the durability of the pickaxe. Despicable.
@spyingwind7 жыл бұрын
That lightning flashing hurts the back of my eyes. I feel bad for any one that is susceptible to light endued epileptic seizures attempts to play this.
@martusblartus7 жыл бұрын
Actually had to tab out a bit because the lightning effect flashing often actually hurt my eyes- unbelievable!
@justinkroboth3607 жыл бұрын
"What's that, a Hylian axe?" Oh Jim, you scamp.
@Towik5 жыл бұрын
This game should be called "coconut gathering sim"
@kahlzun7 жыл бұрын
Those underwater effects were gorgeous, and the light effects during the sunset was pretty neat too
@roflturkey65136 жыл бұрын
Waves blaze? I can just imagine the player character writhing in mental anguish and screeching in the bathtub as his mum washes him.
@evillecaston7 жыл бұрын
Gotta love how your sanity just plummets from darkness, and yet it won't go back up next to a fire. Because that's how sanity works in a real-life simulation.
@YumLemmingKebabs7 жыл бұрын
I'm just imagining the character unhinging his jaws and swallowing the entire coconut whole.
@dreans117 жыл бұрын
As an amateur sailor, the frothing wake behing that ship has me seething.
@ninsindo7 жыл бұрын
Alternate title... Dark: Survival Devolved
@ragnarokncc31377 жыл бұрын
First impression- That's a pretty solid menu graphic! Great logo! Then we got to the intro.
@Nidhoggrr7 жыл бұрын
I had a good laugh at how the whole ship bobs up and down completely vertically instead of rocking on a 3d plain like a ship actually would.
@DrMcFly287 жыл бұрын
This honestly feels as if you are going near each tree in turn and then clinking a tiny spoon on a glass a few times.
@doibantikov24867 жыл бұрын
That laughter when the PC died was one of pure psychopathic glee. Exactly what I expect from Jim Sterling.
@TrivialPunk7 жыл бұрын
I actually really like the idea of the dynamic being set up here. your mental health WOULD start to deteriorate quickly if you'd just been shipwrecked alone on a desert island. you'd start panicking. the only thing that would sooth your anxiety is drinking to forget or working to survive. granted, most people wouldn't just die like that, but it does create an interesting interactive narrative between fear and preparation. neeeds work. maybe some sort of system where installed objects create passive psychological resistance, so knowing you have a home base makes you more resilient. attaching psychological health to actions that contribute to survival is a neat idea. i'd like to see it realized in a modern survival game a'la gritty sims
@Yurwatkrah7 жыл бұрын
Ok, the scream at the end made me laugh. Even more since it sounds like the game reacts to the games community hub.
@dropGwolf3 жыл бұрын
If I built a fire just as night was falling, which burned perfectly for thirty seconds before inexplicably extinguishing itself, I would probably die of insanity as well.
@Rakinjo27 жыл бұрын
[Needs pickaxe to mine stone] [Can shape a rock to suit their needs entirely by hand]
@Jeddostotle77 жыл бұрын
The only recent game created vaguely in the "survival game" mold that has meters like this and does them well is probably My Summer Car, aka Mid-90's Rural Finland Survival Sim (And You Build A Car). Not only do they not drain all that fast, but also, there's not usually too many other pressing matters happening at the same time, and it's usually not too hard to refill those meters.
@alexandrewvice68457 жыл бұрын
This Guy is crazy, He wants us to thank Him for Him....
@ultimateninjaboi7 жыл бұрын
I'm ok with heavy motion blur if the character is meant to be sick/disoriented, and the blur is meant to actually be a detriment because of it
@drownsinkoolaid42037 жыл бұрын
I'm just hung up that apparently a ship at sea in an OCEAN has birds chirping close enough to be heard? Artistic cohesion mateys
@kenshig.81347 жыл бұрын
And you too can experience the thrilling adventures of staring at trees and rocks for the low low price of $15!
@cheezemonkeyeater7 жыл бұрын
Wine - a depressant - helps you deal with crushing isolation. Mmmm . . . no, I don't think that's how it works.
@AnAmericanDodo7 жыл бұрын
I like the modern emergency klaxon sounding when the ship collides with the rock.
@ThrottleKitty7 жыл бұрын
I would have clicked the shit out of that Skip Intro button, but maybe that's just me.
@LilDevilKoakuma7 жыл бұрын
Wow, the main characters sanity is as fragile as a Breath of the Wild weapon! I mean how long did he last in the dark? 7, 10 minutes?
@mynameisdads83947 жыл бұрын
The search sound, sounds like tapping an empty jam jar with a biro
@Turidus7 жыл бұрын
How fucking fast the meters go down. especially the sanity meter. How needy is this person that they get insane in mere minutes?
@HaikuOezu7 жыл бұрын
The water looks pretty nice, but I bet you anything that was all premade and the developer has no idea why it even looks this good It's particularly jarring when the ship floating on top of it looks so bad
@DecayingReverie7 жыл бұрын
You know what I love when I start a game? An immediate dive into walls of text. I M M E R S I O N
@yogoshun7 жыл бұрын
Jim's so high above me, I wish I could be Bohemian like him.
@Wymorence7 жыл бұрын
So looking at that intro, the car was being driven by a blind man if he somehow managed to miss such a massive rock in the road...
@flyindevil7 жыл бұрын
**wonders why he sinks going in to the water** **arrives on shore and proceeds to go immediately pick up two stones bigger than own head**
@blastinus37147 жыл бұрын
As if managing food and water wasn't bad enough, now survival games are requiring us to maintain our frail psyches? What next? A Bladder bar?
@peardude89797 жыл бұрын
Blastinus Yes, then a social bar, an energy bar, and a fun bar and you've got the sims!
@omgbulldozer7 жыл бұрын
When are you going to stream video games, Jim? I'm awfully excited to watch your streams.
@TomWithtime7 жыл бұрын
At first it seemed like if you knew what you were doing, you could survive. But then your sanity meter still drained while standing right next to a campfire? What the fuck. Also, that fire duration was unacceptable.
@MegamanXfan21xx7 жыл бұрын
With how damaging darkness is to your sanity, the main character must either be 2 or has been in well-lit indoors for literally their entire life.
@Ahlecc7 жыл бұрын
I, too, lose my sanity the moment the sun sets.
@benox507 жыл бұрын
STALKER did survival right by having the experience first and having the survival driven by combat and skillz instead of fucking bars.
@Jcz4877 жыл бұрын
God that boat. If you want to give the illusion that something is moving but can't be bothered to animate it, you just move the background and keep the thing in place, its a basic animation technique.
@MasticinaAkicta7 жыл бұрын
Awww it is the hunger bar with its friend the thirst bar! I missed you guys! And Sanity? Sure, if it goes down very slow I could see that. If the survivor fails to make camp, fire and gets their enough food I can see them going insane. But this quick, yeah this is a bit rough still, the creator certainly must have other ideas he/she wants to implement.
@GLAORleader7 жыл бұрын
21:46 The sound of a shipwrecked sailor going berserk after one night on an island
@HorzaPanda7 жыл бұрын
So dark, was thinking maybe it was new moon, but nope, pretty close to full. I guess that's not surprising for this sort of survival game though :P
@343griffin7 жыл бұрын
The "best" part about this is there are two (well, actually there's a third in the making) games I can think of that are basically this game... But better, also, they're free! Stranded I, and Stranded II, the latter of which there's even a little story about a man who was traveling the seas in a boat... When he inexplicably gets it wrecked, and is washed ashore onto a deserted island. Sound familiar?
@xion9007 жыл бұрын
Character seems to have a very extreme fear of the dark!
@Euanbuddie7 жыл бұрын
One thing I will say; I've never seen a game that actually animated the leaves in the trees to blow in the wind. That's kinda cool actually.
@Mahaveez7 жыл бұрын
Hey, hey, here's an idea... When you have a need, the game just changes to reflect that. You make sounds when you're hungry (including saying "I'm hungry"), when you're losing it mentally then the UI very gradually shifts to less FOV and there is artificial pop-up effect for generating appearance of stationary objects, running when out of stamina still works but is slower and damages stress/vitality, etc. And you can actually look at your stats and get figures if you want (self-analysis) but looking at your gauges too much makes you crazy.
@niwatorimeat7 жыл бұрын
Because of the "road" and "drive" in the intro, I'm convinced the game takes place inside the mind of a comatose car crash victim.
@1234HonkyTonk12347 жыл бұрын
Hey Jim, where did I get that earworm, this mellow piano tune that keeps haunting me when I try to sleep, from?
@DefinitelyAPotato7 жыл бұрын
Why can't these people use the colour picker just to set the fog colour to that of something close to the skybox? Looks far less ugly that way.
@geoffreywilson70087 жыл бұрын
Here's one for a survival game, a sanity meter that goes up over time! To keep playing, you need to keep your character from realizing how silly this is, giving up and going home. They don't think you can make it on your own, but you'll show them, you'll show them all!
@davideverett27 жыл бұрын
Another early access title with a narrative written by Google translate, Just what we needed.
@CountCocofang7 жыл бұрын
INB4 the developer tries to discredit the entire first impression based on the fact Jim said that he had to sit through the boring intro and would have chosen to not watch it, despite there being an option to disable it in the starting menu.