Good examples. Also keeping the folder view open actually helps understanding what currently explained. 👌
@bombardo24895 ай бұрын
man this exactly what i needed. could you spoil us further and make us video about user auth on enterprise level that would be sick
@SoftwareDeveloperDiaries5 ай бұрын
Happy to hear, mate! I'll put that on my list 😉
5 ай бұрын
This one sounds really good
@W1ngSMC3 ай бұрын
I'm pretty sure JS strings are pooled so only the pointers to the actual c strings are compared. (V8 for sure pools constant strings you declare with "...") That is a reason you can't just set some nth character in the string, like in C.
@SoftwareDeveloperDiaries3 ай бұрын
Good point
@gamingwolf33855 ай бұрын
I was waiting for this video , thank you a lot I am learning C# , i see some new concepts like domain entity , value objects and this stuff , can you explain hiw to do it in node ?
@SoftwareDeveloperDiaries4 ай бұрын
Will check if there are such alternatives in Node!
@NathanielBabalola5 ай бұрын
Thank you, can you please drop the links to the jsbenchmarks ?
@SoftwareDeveloperDiaries4 ай бұрын
Unfortunately they are not persisted, but you can find the approx. results in the original article linked in the description
@repenning14 күн бұрын
"Premature optimization is the root of all evil" - Donald Knuth. Why would you bother rewriting arguably more readable code (e.g., the array method example)? First of all, an improvement of, say, 38% in most use cases is quite pointless unless you are having a hard constraint such as 16ms FPS rendering budget. Second, the performance gain, if there even remains one, may be gone with the next version of JS engines. In short, stick to the more readable and more maintainable code and only optimize if there is an actual reason to do so.
@adwaitbokade28904 ай бұрын
Magnificent !!
@prashlovessamosa5 ай бұрын
Great
@_Greenflag_4 күн бұрын
This is ok for a general knowledge, but this is (and should be) useless in programming. Yes, due to how things have been build, there is a difference of performance of objects "not having the same shape" but nobody (or there is a code problem) will do some 1 million iterations on an array or objects. So build readable and concise code instead of some esoteric performance optimisation.
@Serjgap4 ай бұрын
Speed optimization advices here are ok, but code style is very bad and inconsistent. You should have cleaned it up a bit instead of directly copying the article