I'm WAY overdue for this tutorial, but had some fun and took the time to go over all of the essentials in this amazing new effect.
@kristiankeelanjenkins98563 жыл бұрын
Good to see you still doing this work Chris. I think its been 7 years now. I use custom max tools now but I'm also building an unreal timeliner. I've managed to get my teams workflows into lumiom, twin motion and unreal respectively.
@CWelton62 жыл бұрын
Nice to hear it. We blender and geometry nodes for most of our stuff now. Lumions tools are very nice too for quick simple effects
@santrif3 жыл бұрын
Great video, but you don't need the music.👍
@hcmach74983 жыл бұрын
Bom dia amigo! Você conseguiu explicar de uma forma simples e eficaz. Foi uma aula onde quem não conhecia nada, como eu, me ajudou muito a enxergar o conceito deste tipo de animação. Fiz minha primeira animação com esta aula! Obrigado! Parabéns! "DEUS" TE ABENÇOE!
@chetan25773 жыл бұрын
The only in depth phasing animation tutorial now. many thanks. i found one issue with this phasing workflow. in example if u want exterior walls to get sky drop in stagger effect, u have to have import each walls separately. now there is a catch (big problem) once u import and later u go to modify wall material, material is individually for those walls, its pain to modify one wall then copy paste to other walls. i have tried all possible ways. Conclusion - lumion dont recognise import object material id, which imported in parts, material id is same in 3dsmax. i hope u found any hack.
@CWelton63 жыл бұрын
If they are identical walls objects then you could use node replacement. I did this to instantly set 200 columns to animate and their mat ids are all linked.
@chetan25773 жыл бұрын
@@CWelton6 it's exterior bungalow, so no identically similar Objects. Fbx exporting from 3dsmax same material but importing in parts breaks material link. Lumion should look forward to implement material id issue. For bigger project require phasing will be big draw back.
@CWelton63 жыл бұрын
Oh got it. Yeah totally agree. Otherwise you have to save material set and load it into each piece. Thats a pain. In that case I typically try to set my materials/textures in modeling software then never have to touch materials in lumion to keep my sanity. Another thing thats a big drawback I mention in the video, is having to import each piece one at a time. That in itself takes forever. A batch importer would be so much nicer.
@chetan25773 жыл бұрын
@@CWelton6 yeah batch import with material id intact would be biggest update. Thanks for replies. ur doing great work please keep going. 👍
@supermavie3 жыл бұрын
Thank you for this tutorial! VERY HELPFUL!!! just a feedback, sometimes the background music is louder than your voice.. but everything else is great! thanks again!
@CWelton62 жыл бұрын
Thanks. New videos I've tweaked this better
@Julia-sl1oc2 жыл бұрын
Great tutorial! Thank you :) But I would do it without the background music next time. Got a little tired :D
@CWelton62 жыл бұрын
Noted!
@ericzmitrovich6333 жыл бұрын
Thank you very much for this tutorial. I have been having having issues with parts that are sequenced are still showing in the clip before the pop in. It shows perfectly in the preview slider but the animation is glitched? Help appreciated. And thank you again.
@SJ-by2jz Жыл бұрын
17:54 are those different objects imported as a separate file ?
@shaqaayeqtahavvori86233 жыл бұрын
Hello there! I've learned how to use animated phasing with help of your tutorial. But, I've got this question: what is the sun and sky setting you've used. whatever I try is so intense the main modeling is not clear enough. thank you :)
@CWelton62 жыл бұрын
Real.skies
@gorillaarchitecturedesigns55143 жыл бұрын
Hi can i buy a animated phase interior and exterior video from you for my page ?