I’m thinking about how much shenanigans a high level artificer can get up to with the extra attunement slots and being able to ignore class restrictions.
@Firearm654 жыл бұрын
It almost seems like each wizard subclass (minus those from Wildemount) got a spellbook made for them. Each school of magic got one. There’s a generic wizardly spellbook for Scribes, the most wizardy wizard. War magic goes well with the Conjuration/Abjuration book, since that subclass thrives on summoning things to fight fir you. And the very rare psionic orb seems to fit the Bladesinger perfectly as a stereotype for the DnD jedi knight. I don’t know if that’s true or not, but i find the concept really cool
@TVMAN19974 жыл бұрын
For the Atlas of Endless Horizons it’s important to know that Word of Recall is in fact normally a cleric spell. So it’s awesome to see Wizards get access to this.
@thepokesage1673 жыл бұрын
Same with Augury, Divination, and Find a Path spells in the Astromancy Archive.
@TVMAN19973 жыл бұрын
@@thepokesage167 augury got added to the wizards list in Tasha’s but yes to the find the path
@thepokesage1673 жыл бұрын
@@TVMAN1997 I wasn't aware that it was, thanks for letting me know!
@TVMAN19973 жыл бұрын
@@thepokesage167 you are welcome
@DeathSpeach4 жыл бұрын
The plane cake codex might be "conjuration" but it's more focused on summoning. The other one is basic conjuration
@Mr_Maiq_The_Liar4 жыл бұрын
The bonus to saving throws equal to rarity is INCREDIBLY powerful. A +2 bonus to spell save DCs will satisfy a level 20 character in a party that has outgrown +3 weapons in favor of legendary weapons. Having that on very rare is incredibly powerful. It's actually power creeping the robes of the archmage.
@ERBanmech4 жыл бұрын
Personally love the moon sickle, which can be used to great effect especially if you have something like circle of stars Druid using the chalice constellation and concentrating on aura of vitality
@BriskJuiceDrink4 жыл бұрын
The Alchemical Compendium could be very useful for obtaining costly spell components if the initial object you change is something like a high valued gem
@EincoolerName13124 жыл бұрын
bloodveil vial with the dwarf racial feat that lets you spend hit dice in combat might be fun
@drgonserpent4 жыл бұрын
It's Dwarven fortitude. I had the exact same idea.
@mickeysmagic894 жыл бұрын
That... that’s incredible!
@aminehsu66294 жыл бұрын
It's only once a day, so it's useful, but not crazy amazing.
@mickeysmagic894 жыл бұрын
@@aminehsu6629 it sounds as though you’ve never been strapped on HP or Sorcery Points and could really use a boost for both when taking on a pair of umber hulks
@mathybrain84 жыл бұрын
One of the conjuration books is for summoning; the other is for transportation.
@LethalLemonade4 жыл бұрын
Would be cool to see the same for other schools. A necromancy book for creating undead and one for longevity. A transmutation book for material alchemy and one for transformation. An enchantment book for subtle manipulation and one for direct control and harm. There are many possibilities for these
@coreygardner98034 жыл бұрын
The feywild shard is sounds like so much fun to have for a wild magic sorcerer
@goldengaruda89354 жыл бұрын
It's nice that clerics got some cool magic items, the artificer one is super cool too.
@notovny4 жыл бұрын
19:50 Feywild Shard: I know that it's an optional effect upon metamagic activation, I can't help but think if I _wanted_ to roll on the Wild Magic Table even once a day, I'd probably have chosen Wild Magic as my Sorcerous Origin. Are there reasons why someone (Who isn't a Wild Magic Sorcerer deliberately recharging Tides of Chaos) would want to risk a Wild Magic Surge Effect?
@Nildread4 жыл бұрын
I had to reread wild magic sorcerer and the fey wild shard's wording is the same as their first LVL feature, so I would guess it works the same as that. I don't think the possibility of casting fireball on yourself is worth possibly regaining all your sorcery points or advantage on perception checks or regaining 5 hit points at the start of your turn for a minute. So I guess the only reason to use it is if you only got this one from random loot/your DM is evil and you were about to die anyway or you're crazy.
@goldengaruda89354 жыл бұрын
Shenanigans.
@Nildread4 жыл бұрын
Honestly I feel like the feywild shard isn't the best fix for wildmagic sorcerer, but it is a fix. I personally kinda miss the whole "roll percentile dice and see if you explode and the chance of you exploding goes up for each time you don't explode" thing but this atleast allows them to choose to surge at lower levels without needing DM involvement.
@bouboulroz4 жыл бұрын
The way the shards effects are written suggests you roll to see which kind of shard you got and it stays that way. It's "roll a d4 to determine the property. When you use a metamagic you can use that property." If you needee to roll everytime, it would be "when you use a metamagic, roll a d4, and you can use the corresponding effect." The roll is made before the possibility to trigger the property even occur, not when you use the peoperty, therefore the property stays the same.
@booxmowo26844 жыл бұрын
Yes, that is what it sounds like. But why isn't it "The DM decides which type it is or rolls on the table"?
@RulesandRulings4 жыл бұрын
You talked about using metamagic to trigger the teleportation with the Astral Shard as a reaction with Counterspell. I think you'd probably have a lot more fun using that trick with the Fire Essence Shard. "I counter your spell! And set you on fire."
@DustinWillis184 жыл бұрын
Screw Bob the Builder, I follow Ted the Builder.
@mongoliandude4 жыл бұрын
What about Bob Worldbuilder? Search him on KZbin!
@blackfang08154 жыл бұрын
Rangers get hide as a bonus action at 14. They also are often paired with Wood Elf. I like the idea of Nature's Mantle, but it just... Isn't good for Ranger.
@PeterJohnson12894 жыл бұрын
Wow, it’s like WoTC doesn’t really care about the ranger and if it’s good or not...
@dragonhearthx83694 жыл бұрын
I do appreciate that they gave a "rod of The pact keeper" magic item to every single class
@Hesauce4 жыл бұрын
@@InquisitorThomas Oh hey, I was about to comment something along those lines. I wouldn't have an issue if it was just one item per class or something, but it just feels like Warlocks got robbed and all the love went to Wizards and Sorcerers. I feel like a middle child
@itzybitzyspyder4 жыл бұрын
I don't. Other classes did not need it
@dragonhearthx83694 жыл бұрын
Warlocks were the only class that got a magic item that increased thier spell DC without legendaries.
@Nildread4 жыл бұрын
@@InquisitorThomas they didn't take anything away though. The rod still exists? Unless you mean they took away the uniqueness?
@itzybitzyspyder4 жыл бұрын
@@dragonhearthx8369 2 spell slots though...
@jamestaylor38054 жыл бұрын
The astromancy "shard" is another d4 bonus to my Kundarak Artificer/Rogue/Wizard who would then be at 22 +2d4(3d4 with locks) +1d20(minimum of 10) with most tools, tickling a DC of 50, with other potential bonuses from the team not included. The All Purpose Tool mounted into Armor of Tools is a nice add too. Synergistic flavor is always nice.
@Natsirt6664 жыл бұрын
Amulet of the Devout for a Paladin, do Paladins get the new (Cleric) Channel Divinity ability where you can use it to regain a spell slot? if so, they could use it to freely convert a Channel Divinity to a spell slot for a smite.
@NerdImmersion4 жыл бұрын
They do, so that's a good point
@zombiemanjosh4 жыл бұрын
Iirc, that's also an optional feature for Paladins, but I think it was UA and I don't remember if it was in the TCE optional class features.
@doubleg2813 жыл бұрын
The amulet of the devout doesn't specify class spells. It just says + to your spells. Could a level 14 artificer have both the amulet and the all purpose tool for a +6?
@fuzzydragon4 жыл бұрын
between new meta magic options, class features, new feats and magic Items Sorcerer is walking away from tashas like its Christmas Freaking morning!
@briguy_38404 жыл бұрын
I’d really love to see a video on Tash’s sidekicks. I’m going to start using a couple in my home game soon and I’d love you hear your thoughts. Especially when it comes to building one.
@NerdImmersion4 жыл бұрын
Its on the way!
@CrushableDread3 жыл бұрын
Feywild Shard is probably intended to be used as a way for the Wild Magic Sorcerer to keep refreshing the “Tides of Chaos” feature without the DM having to make them role on the table to get it back. Of course, I’m not entirely certain but I think it some DMs would allow it.
@BuckwheatGames4 жыл бұрын
One Conjuration book for teleportation spells, and one for Summoning
@lamarwashington27184 жыл бұрын
Exactly
@brantheilman81784 жыл бұрын
Lyre of Building seems like it would be a really good fit for the Artificer, shame that they have to wait to level 14 to use it.
@mongoliandude4 жыл бұрын
As an Aberrant Mind Sorcerer, I really hate the sound of the Wizard’s Crystalline Chronicle. “Here’s an entire Sorcerer’s subclass in a magic item, jus for the Wizard” Man WotC really hate us Sorcerers!
@goldengaruda89354 жыл бұрын
Wizards just loves wizards
@quincybriley41134 жыл бұрын
Duplicitous Manuscript AKA Tusk Love
@aminehsu66294 жыл бұрын
The shards are cool, but I wonder if you have multiple shards can they all activate at once?
@felixrivera8954 жыл бұрын
The Cauldron of Rebirth just Feels really magical
@alvinshaw334 жыл бұрын
AAhhh ok! I am pretty sure that Astral Shard is why they made Booming blade a range of self. Just IMAGINE if they didnt do that. THE POWER!!!!!
@Thiccremoch1623 жыл бұрын
I still think the Libran of souls and flesh is still a solid item, since the deathly form makes ALL undead indifferent to you, that’s low threat things from zombies and skeletons to the really scary things like liches, dracoliches, vampires, alhoons, etc that just don’t care about you unless you damage them
@danilocarvalho84194 жыл бұрын
Love your videos man! Keep up the good work!
@TheLegoLord1004 жыл бұрын
I personally really like that they made 2 different conjuration books as the teleporting and summoning aspects of it are so wildly different. I just wish they also did it for necromancy for the people that prefer the curse/utility parts of necromancy over the zombie side
@MXscarGames4 жыл бұрын
Take your time, and thanks for the awesome videos.
@giorgitsiklauri8403 жыл бұрын
You could use the alchemical compendium when you steal an expensive item like a gem to transform it into like its gold value so that you don't get caught selling stolen goods.
@andrewblack19284 жыл бұрын
You are crushing it Content-wise. Thank you
@LeakysTV4 жыл бұрын
if i have a cleric/sorcerer with the amulet of devotion both DC goes up? even the sorcerer spell?
@Lavastaramus4 жыл бұрын
Rules as written, yes. Must be an oversight.
@LeakysTV4 жыл бұрын
Yea i will probably houserules this on cleric spell only like every other item
@ginginc4 жыл бұрын
How does the spell swapping in the wizard books work it implies can swap in spells beyond your level? Or is it can prepare a lv5 spell but if you don’t have the spell slots you can’t cast it?
@KaitouKaiju3 жыл бұрын
You could have it ready for when you wish to level or find a rod of absorbing item which lets you use its energy as spell slots
@daveschrumpf82614 жыл бұрын
I really hated that the "magical tattoos" were just a different subset of magic items rather than a new mechanic, given how much they were hyped in the marketing.
@KaitouKaiju3 жыл бұрын
Great for druid flavor and lets them go completely armorless
@konahrikvolkihar01852 жыл бұрын
Honestly, I love all these, and it's great that all casters can now increase their DC and attack rolls...but I think the most important is the DC increase, had a wizard get the +3 version, DC jumped from 17 to 19. I do agree with the Necromancy book... Necromancy is one of my favorite schools, but the subclass is so weak...and the one item just for them is really weak
@bean53504 жыл бұрын
WOOOOOO, YEAH, CONTENT! WE LOVE ANY CONTENT!
@nicolaezenoaga97564 жыл бұрын
Thank you.
@Javors_UndeathAscendant4 жыл бұрын
Yeah 2 conj books, one for teleport, one for summon
@davidsoyele78294 жыл бұрын
Oh my God, I didn't even realise my Dm gave me the All Purpose tool, because he called it something else. Damn, sneaky bugger.
@korichiart68534 жыл бұрын
Hype to that new studio you're building
@ascapedgoat84624 жыл бұрын
Rip warlocks getting shafted by wizards.
@Hesauce4 жыл бұрын
Spoilers for Dragon Heist: Imagine someone had a lyre of building during the fireball in Trolskull Alley, that would've been insane
@SkarmoryThePG4 жыл бұрын
Sure, it's a +1 magic weapon, but it's a +1 *sickle*. So basically a slashing club.
@TheTrueLeafless3 жыл бұрын
Bloodwell Vial is kinda superior to the Sorcerer's 20th lvl ability...
@christianlauridsen6994 жыл бұрын
defenetly true, would be easier if magic tatoos, then magic items (or reversed)
@Reyn_Roadstorm4 жыл бұрын
I had an idea for a weapon with a similar concept/ability to that All Purpose Tool, and funnily enough, while thinking about it I was just calling it The Tool. An uncommon item, a grayish-white metal rod about a 1.5 feet long. As part of the attunement process you decide what type of weapon it becomes. On a long or short rest you can shift it to a different type of weapon, and once per day you can speak it's command would to instantly shift it to a different form if needed. You can turn it into a shield(but thinking about it, there would almost never be a reason to do so -maybe if unless ambushed by lots of ranged attacks and you wanted a quick +2 AC you could use the command word to instantly change it). No bonus to hit or attack, but it does count as a magic weapon for attack purposes. The overall point of it is its versatility: it basically helps out a party early on and fills in gaps in their arsenal until they get something better, it's then passed to whoever has the next highest need, then the next, etc. A perpetual hand-me-down weapon.
@justinbrown31974 жыл бұрын
No love for necromancy wizard
@benjin39934 жыл бұрын
All I could hear for the prosthetic was 1+1+2+1
@JoeyTee4204 жыл бұрын
The only thing I don’t like is that the moon sickle doesn’t freaking work with shilleleigh!!! Like how are you gonna give us a neat weapon for our druids and it be made out of metal 😞
@archmagemc35614 жыл бұрын
Druids can't use metal objects anyway, so its not metal.
@LethalLemonade4 жыл бұрын
@@archmagemc3561 In 5e, they can't wear metal armour but they can certainly wield metallic weapons
@JoeyTee4204 жыл бұрын
@@archmagemc3561 it clearly says the blade is made out of silver, which is a metal. Meaning if your Druid really didn’t use any metal they can’t use the moon sickle
@KaitouKaiju3 жыл бұрын
Shillelagh only works on a staff or club anyway, not a sickle. A DM could easily flavor the item into a Moon staff if asked nicely.
@gameon_ct4 жыл бұрын
I'm the noob on Icarus Games trying to sub to everyone else on there!
@bloodyirishman91554 жыл бұрын
Honestly I'm getting tired of all magic items requiring attunement.
@benry0074 жыл бұрын
I think attunement makes sense for most of those magic items. Keeps things balanced.
@bloodyirishman91554 жыл бұрын
@@benry007 Well of course for these, but what I'm hinting at is stop making so many magic items so beefy they need to be attunement only. There's simply just not enough magic items that don't require attunement that could be fun and situational.
@benry0074 жыл бұрын
@@bloodyirishman9155 yeah I see what you mean. I would like more common magic items, they were great in xanathars.
@Natsirt6664 жыл бұрын
I hate this whole d3 BS they introduced in Tasha's, I'm just running it as a d4-1 (with a minimum of 1) in my game. Makes waaaaaaay more sense.
@Undeadking42o4 жыл бұрын
D6 with only 1, 2 & 3.
@anix7124 жыл бұрын
The problem with running it at d4-1 minimum of 1 is that it alters the probabilities. 1d4-1 has a 50% chance of rolling a 1, and only 25% chance each for 2 and 3, instead of a 33% chance of any number. Because both a 1-1 and a 2-1 are treated as 1. I'd just do roll a d6 and halve it, round up.
@kogarashi_kaito4 жыл бұрын
It's irritating how the word "Libram" has nothing to do with books.
@Booklat14 жыл бұрын
CLOUD OF INCEST
@MesoJoe4 жыл бұрын
*Listens to him pronounce Duplicitous as Dupli-Kih-tous instead of Dupli-seh-tous* GAH!!! It isn't a doubler, it's an illusion manuscript!!! Deceiver!!!
@thurismundbotheric75983 жыл бұрын
Are we just going to ignore the fact that the "Guardian Emblem" is Grave Cleric's 6th level ability word for word?
@VictorSevenTV3 жыл бұрын
Okay so I just scanned through this whole video just to get to the Teeth of Dahlver-Nar explanation, and got to the part where you said you left out artifacts and tattoos. So you're gonna do a separate video on tattoos, cool, cool. But you're just... not gonna cover the teeth? May the fleas of a thousand camels infest your armpits. May every hand that partakes in applause for you be comprised of nothing but middle fingers. May every pouch of dust you obtain end up being the Dust of Sneezing and Choking.
@NerdImmersion3 жыл бұрын
Maybe do a little looking before you start complaining: kzbin.info/www/bejne/iHKvc4N3a5maZqM
@Almighty_Mage4 жыл бұрын
Detect Thots
@mjp1214 жыл бұрын
Hey, I enjoy the content, but I wish you'd stop treating UA like printed material... a lot of us aren't familiar with it, and I personally don't care about the comparison, I just want to hear about the newly published materials and your thoughts over them
@NerdImmersion4 жыл бұрын
You do realize that Unearthed Arcana is the playtest for official material right? As in its released by Wizards of the Coast for everyone to playtest and see what they like and don't like before its finally printed? And again 85% of this material is identical to the Unearthed Arcana, so if you checked it out when it came out you could have been playing it a year ago.
@mjp1214 жыл бұрын
@@NerdImmersion I get that yes. But the thing is, a lot of us don't mess with playtest material. It's like hopping on the beta-server for a game- okay, cool, you can see stuff early, but there are a lot of people, myself included, who enjoy larger compilations of thoroughly tested material... I enjoy videos like yours because I like hearing what other people think about this or that item, but whenever it comes to stuff that was UA, your analysis seems to just be "this is how it's different". 1) If I've never seen the material before, that's meaningless, and doesn't give me enjoyment of hearing what you think of the item, in its current iteration... and 2) do you periodically review all of the new UA material, and I've just missed that? Even if so, for someone who generally waits for published books, I'm going to miss a lot of it, just because I'm not terribly interested
@boopdabeep53004 жыл бұрын
@@mjp121 As soon as new UA comes out, Ted immediately makes a video and does his thoughts on it, which is why he doesn’t rehash them here when they are so close to being the same. If you want to hear his thoughts, you can always go back and watch those older videos.
@mjp1214 жыл бұрын
@@boopdabeep5300 ah, my bad. I still think they're worth discussing when a full book comes out, particularly where there are differences (and not just to note the differences) but I recognize how it could be draining to go over the same content twice
@willjones75914 жыл бұрын
First 😁
@optimus22004 жыл бұрын
the druid Items area really really bad and the ranger didnt get anything note worthy ... like the best one for them both is the bonus action hide ... something the ranger get at a later level "fairly late in my opinion" the Sycle is such an insult like cool for spells attacks and saving throws the ranger dont get any of those that are worth and the weapon is not even a finess both classes are leaning toword dex more than str.... and its a d4 weapon .... sigh why it wasnt a scimitar that is shaped like a sycle ??? WHO FN KNOWS !!!! the cauldron ... wow it is cool for the hibbies but for me I HATE IT !!! I dont want my raging moon druid walking around with a trick or treat bag ! like letterly most likely if I got this Item I would attune to it only at the start of a long rest to make the potion and then deattun to it.