Mainzframe: Narrative Design

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Ubisoft

Ubisoft

Күн бұрын

Пікірлер: 7
@tellefrygh7092
@tellefrygh7092 10 ай бұрын
Ben and Matt provide insights into narrative design I find really valuable and interesting. And great hosting by Bastian. Very grateful to Ubisoft for providing these. Looking forward to watch the other Mainz Frames
@Epsiloneridan
@Epsiloneridan Жыл бұрын
thanks for this discussion
@BassBoostedBassHeads
@BassBoostedBassHeads 2 жыл бұрын
Beyond Good & Evil 2 when?!🤨
@Mr.Basel-1992
@Mr.Basel-1992 2 жыл бұрын
Nice talk
@KARYTTAH_PopMetal_Rock_BAND
@KARYTTAH_PopMetal_Rock_BAND 2 жыл бұрын
---> 🤔 Maybe We're The 1st Spiritist* Pop-Metal Or Rock Band In This World... But Don't Pay Much Attention To Our Neanderthal English, HaHa ❤ HaHa *NOTE: -> Spiritist is who professes Spiritism, the Gospel continuation It has began with the books by Allan Kardec and continued in the books by Francisco C. Xavier, the greatest and more important medium/prophet of spirits of the last centuries...
@Mach15ghost
@Mach15ghost 2 жыл бұрын
Wow narrative design…. Really? The only narrative that Ubisoft has successfully designed in recent history is that they are still a triple A games company. When was the last Ubisoft game that won any awards for its narrative?
@Mach15ghost
@Mach15ghost 2 жыл бұрын
Ubisoft needs to stop spending so much time and effort with these fluff pieces trying to convince people that they make good games and just put those resources into actually making said games, they can spew whatever garbage they want but until they put out a solid product that can stand shoulder to shoulder and compete with other giants in their respective genres then they aren’t saying anything worth listening to because it’s either not working or they aren’t listening to their own advice.
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