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This is a walkthrough of how I made an iPhone in Blender.
This tutorial is detailed enough to give beginners and intermediate Blende artists an insight into how products can be 3D modelled.
This is a low to medium poly model of the iPhone.
It is not extremely detailed, we will be looking at the basics of how to make shapes, cut into shapes, bevelling, extruding and duplicating.
We will also take a look at how texturing is done.
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